UNITED STATES
SECURITIES AND EXCHANGE COMMISSION    
Washington, D.C. 20549
 
FORM 10-KSB/A
(Amendment No. 2)
 
|X| ANNUAL REPORT UNDER SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 
 
FOR THE FISCAL YEAR ENDED: December 31, 2007
 
|_| TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934
        FROM THE TRANSITION PERIOD FROM ______ TO ______
 
COMMISSION FILE NUMBER: 000-49649
 
LOGO
PLAYLOGIC ENTERTAINMENT, INC.
(Name of Small Business Issuer in Its Charter)
 
  Delaware
23-3083371
 (State or other Jurisdiction of   
(I.R.S. Employer
 Incorporation or Organization)  
Identification No.)

Concertgebouwplein 13, 1071 LL Amsterdam, The Netherlands    
1071 LL
(Address of Principal Executive Offices)
(Zip Code)
 
Registrant’s telephone number:  (011) 31-20-676-0304
 
 
Securities registered under Section 12(b) of the Exchange Act: None
 
Securities registered under Section 12(g) of the Exchange Act: Common Stock, par value $0.001 per share
 
Check whether the issuer is not required to file reports pursuant to Section 13 or 15(d) of the Exchange Act. [ ]
 
Check whether the issuer (1) filed all reports required to be filed by Section 13 or 15(d) of the Exchange Act during the past 12 months (or for such shorter period that the registrant was required to file such reports), and (2) has been subject to such filing requirements for the past 90 days.  [ ] Yes       [X] No
 
Check if there is no disclosure of delinquent filers in response to Item 405 of Regulation S-B is not contained in this form, and no disclosure will be contained, to the best of registrant's knowledge, in definitive proxy or information statements incorporated by reference in Part III of this Form 10-KSB or any amendment to this Form 10-KSB. |X|
 
Indicate by checkmark whether the registrant is a shell company (as defined in Rule 12b-2 of the Exchange Act). [ ]
 
The Issuer's revenues for its most recent fiscal year were $10,099,746

As of March 27, 2008, 41,532,580 shares of the Issuer's $0.001 par value common stock were outstanding and the aggregate market value of the shares held by non-affiliates was $53,992,354 based upon a closing bid price on March 27, 2008 of $1.30 per share of common stock on the Over-The-Counter Bulletin Board.    As of March 27, 2008, no shares of preferred stock were outstanding.
 
 
 
 

 
 
 
  EXPLANATORY NOTE

This Amendment No. 2 on Form 10-KSB/A amends the items identified below with respect to the annual report on Form 10-KSB filed by Playlogic Entertainment, Inc. (“We” or the “Company”) with the Securities and Exchange Commission (the “SEC”) on March 28, 2008 (the “Original Filing”) for the fiscal year ended December 31, 2007, as amended by Amendment No. 1 on Form 10-KSB/A filed on August 21, 2008 (“Amendment No. 1”).

In connection with the review of the Original Filing , and Amendment No. 1, the SEC asked the Company to:

 (i) clarify the definition of internal control over financial reporting in the Management’s Report on Internal Control Over Financial Reporting;

 (ii) provide disclosure required by Item 308(T)(a)(4) of Regulation S-B regarding the attestation by its registered public accounting firm on the internal control over financial reporting; and

 (iii) revise the management’s conclusion on the effectiveness of the Company’s disclosure controls and procedures.  

The amendment has no impact on the Company’s consolidated balance sheet, consolidated statements of operations, consolidate statements of changes in shareholders’ equity and consolidated statements of cash flows for the year ended December 31, 2007.

Changes Reflected in this Form 10-KSB/A

This Form 10-KSB/A only amends certain information in the following items related to the fiscal year ended December 31, 2007:

Cover Page
Explanatory Note
Part I
Risk Factors
Part II
Item 7 – Financial Statements
Note A – Nature of Operations and Summary of Significant Accounting Policies
Item 8A – Controls and Procedures
Exhibits
Signature Page
Certifications

The application of the foregoing has resulted in certain amendments to the Original Filing . , as amended by Amendment No. 1.  Primarily these amendments are to address the SEC’s comments as discussed above.  Except for the amended information, this Form 10-KSB/A continues to describe conditions as of the date of the Original Filing, and the disclosures contained herein have not been updated to reflect events, results or developments that have occurred after the Original Filing, or to modify or update these disclosures affected by subsequent events, results or developments that have occurred or facts that have become known to us after the date of the Original Filing (other than this amendment and Amendment No. 1), and such forward looking statements should be read in their historical context.  This Form 10-KSB/A should be read in conjunction with the Company’s filings made with the SEC subsequent to the Original Filing, as amended by Amendment No. 1, including any amendments to those filings.
 

 

PLAYLOGIC ENTERTAINMENT ANNUAL REPORT ON FORM 10-KSB/A
FOR THE FISCAL YEAR ENDED DECEMBER 31, 2007

TABLE OF CONTENTS

PART I
 
Page
Item 1.  
Business
2
Item 1A.
Risk Factors
11
Item 2.
Property
18
Item 3.
Legal Proceedings
18
Item 4.
Submission of Matters to a Vote of Security Holders
18
     
PART II
   
Item 5.
Market for Registrant’s Common Equity, Related Shareholder Matters and Small Business Issuer Purchases of Equity Securities
19
Item 6.  
Management’s Discussion and Analysis
21
Item 7.
Financial Statements
26
Item 8.
Changes in and Disagreements with Accountants on Accounting and Financial Disclosure
26
Item 8A.
Controls and Procedures
26
Item 8B.
Other Information
26
     
PART III
   
Item 9.
Directors and Executive Officers of the Registrant; Compliance with Section 16(a) of the Exchange Act
27
Item 10.
Executive Compensation
31
Item 11.
Security Ownership of Certain Beneficial Owners and  Management and Related Shareholder Matters
34
Item 12.
Certain Relationships and Related Transactions
34
Item 13.
Exhibits and Financial Statement Schedules
34
Item 14.
Principal Accounting Fees and Services
35
 
 
 

 
 
 
PART I
ITEM 1. BUSINESS
 
Caution Regarding Forward-Looking Information
 
Certain statements contained in this Annual Report including, without limitation, statements containing the words "believes", "anticipates", "expects" and words of similar import, constitute forward-looking statements. Such forward-looking statements involve known and unknown risks, uncertainties and other factors that may cause the actual results, performance or achievements of the Company, or industry results, to be materially different from any future results, performance or achievements expressed or implied by such forward-looking statements.
 
Such factors include, among others, the following: international, national and local general economic and market conditions: demographic changes; the ability of the Company to sustain, manage or forecast its growth; the ability of the Company to successfully make and integrate acquisitions; raw material costs and availability; new product development and introduction; existing government regulations and changes in, or the failure to comply with, government regulations; adverse publicity; competition; the loss of significant customers or suppliers; fluctuations and difficulty in forecasting operating results; changes in business strategy or development plans; business  disruptions; the ability to attract and retain qualified personnel; the ability to protect technology; and other factors referenced in this and previous filings.
 
Given these uncertainties, readers of this Annual Report and investors are cautioned not to place undue reliance on such forward-looking statements. The Company disclaims any obligation to update any such factors or to publicly announce the result of any revisions to any of the forward-looking statements contained herein to reflect future events or developments.
 
Background
 
Playlogic Entertainment, Inc. was incorporated in the State of Delaware in May 2001, when its name was Donar Enterprises, Inc. Initially, our plan was to engage in the business of converting and filing registration statements, periodic reports and other forms of small to mid-sized companies with the U.S. Securities and Exchange Commission electronically through EDGAR. We had limited operations until June 30, 2005, when we entered into a share exchange agreement with Playlogic International N.V., a corporation formed under the laws of The Netherlands that commenced business in 2002, and its shareholders. Pursuant to this agreement, the former shareholders of Playlogic International became the owners of over approximately 91% of our common stock, as described below. Playlogic International has become our wholly-owned subsidiary and represents all of our commercial operations.
 
On June 30, 2005, we entered into a share exchange agreement with Playlogic International N.V. and Playlogic International's shareholders whereby all of the Playlogic International shareholders exchanged all of their ordinary shares (which are substantially similar to shares of common stock of a U.S. company) and priority shares (which are substantially similar to shares of preferred stock of a U.S. company) of Playlogic International for 21,836,924 shares of our common stock. Pursuant to the share exchange agreement, the former shareholders of Playlogic International received approximately 91.0% of our outstanding common stock. Of the 21,836,924 shares of Playlogic Entertainment issued in the share exchange, 1,399,252 were placed in escrow with the Company’s stock transfer agent, Securities Transfer Corporation, as escrow agent. Following review by our auditors and our filing of the financial statements of the first quarter of 2006 these 1,399,252 shares in escrow were released to Halter Financial Group, Inc. and its affiliates or their assigns.
 
On August 2, 2005, Donar Enterprises Inc. merged with and into a wholly owned subsidiary named Playlogic Entertainment, Inc. In connection with the merger, Donar's name was changed to Playlogic Entertainment, Inc. Playlogic Entertainment, Inc. was formed specifically for the purpose of effecting the name change.

In this annual report, "Playlogic Entertainment," the "Company," "we," "us" and "our" refer to Playlogic Entertainment, Inc. and, unless the context otherwise indicates, our subsidiary Playlogic International N.V. and/or its subsidiary Playlogic Game Factory B.V.
 
General
 
Our principal business office is located at Concertgebouwplein 13, 1071 LL Amsterdam, The Netherlands, and our telephone number at that address is 31-20-676-0304.
Our corporate web site is www.playlogicgames.com. The information found on our web site is not intended to be part of this annual report and should not be relied upon by you when making a decision to invest in our common stock.
 


General Overview
 
Playlogic is a publisher of interactive entertainment products, such as video game software and other digital entertainment products. We publish on all major interactive entertainment hardware platforms, like Sony’s PlayStation 3,and Playstation2, Microsoft’s Xbox 360 and Nintendo’s Wii, PCs and handheld devices (such as Nintendo DS, and PSP) and mobile devices.

Our principal sources of revenue are derived from publishing operations. Publishing revenues are derived from the sale of our digital entertainment products. We own most of the intellectual properties of our products, which we believe positions us to maximize profitability. Owning our Intellectual Properties increases the value of our company as our portfolio increases every quarter with new titles published.
 
As a publisher, we are responsible for publishing, sales and marketing of our products. We sell our products to distributors, who sell to retail. Furthermore, we sell directly to consumers through online distribution channels, at least two months after the product was made available at retail or at a time agreed with our distributors. Moreover, starting in 2008 we will be selling our products online through our own website in a specifically designed store. Both digital downloads as well as finished products will be available to consumers on the Playlogic website.
 
Various studios throughout the world develop games which we publish. One of these studios is our subsidiary, Playlogic Game Factory B.V., located in The Netherlands. Other independent studios in various countries develop our games under development contracts. These development contracts generally provide that we pay the studio an upfront payment, which is an advance on future royalties, earned, and a payment upon achievement of various milestones. In addition, we license the rights to our existing titles to other studios who then develop those titles for other platforms.
 
Different studios and developers frequently contact us requesting financing and publishing of their games. We evaluate each of these offers based on several factors, including sales potential, market conditions, technology used, track record and human resources of the studio, production pipeline and project management skills.
 
We select which games we develop, based on our analysis of consumer trends and behavior and our experience with similar or competitive products. Full due diligence and a financial risk analysis / assessment are part of this process. Once we select a game to develop, we then assign a development studio, based upon its qualifications, previous experience and prior performance. Once developed, we distribute our games worldwide through existing distribution channels with experienced distributors. We generally aim to release our titles simultaneously across a range of hardware formats in order to spread development risks and increase total unit sales per SKU  with just a marginal augmentation in development time, resources and associated costs.
 
We believe that greater online functionality and the vast processing capabilities, as well as the new casual games with simplified controls (i.e. Nintendo Wii, Nintendo DS, Playstation 3 Sixaxis and Playstation Eye) of the new platforms will further increase the total world wide installed base, diversifying the consumer base and help our industry grow. In addition, according to DFC Intelligence, new sales potential, revenue opportunities from wireless gaming, online console gaming, and in-game advertising are expected to grow from $1 billion in 2005 to $5 billion in 2009.

The games industry has gone through a transition period. The current and Next Gen consoles (Xbox360, PlayStation 3, Wii) and DS platforms have broadened the market, appealing to an even larger mass consumer audience than ever before, providing increased publishing opportunities. The investments in next generation platforms are however  marginally larger than for the previous generation platforms.

Playlogic has created a healthy balance between games available for the current and the next generation platforms. To spread risk and broaden Playlogic’s portfolio, both Next Gen titles for the Playstation 3, Xbox 360 and Nintendo Wii as well as PC games and handheld titles are a all part of the line-up for the coming year.

As the console transition from ‘past’ to ‘next’ has been in progress over the past two years Playlogic will focus more of it’s publishing portfolio on console titles for the current platforms. With the Increased console installed base Playlogic will shift its focus from publishing PC and console titles to simultaneous multi platform console releases as  primary and PC as  secondary.

 
- 3 -

 

Industry Overview

The ‘next’ generation began in 2004, when Nintendo developed the DS platform as a successor to the Game Boy Advance, with a touch screen allowing the user to interact with video game content in a different way. Few observers appreciated that that the Nintendo DS signaled a change in gameplay that would have a lasting impact on the industry. Sony followed with the PLaystaion Portable (PSP) in early 2005, with Microsoft launching the Xbox360 later that year. In late 2006 Sony and Nintendo launched the PS3 and Wii, respectively and the next generation was in full gear. Although the last of these launches completed the beginning of the next generation cycle, they by no means marked the end of the current cycle. Both Sony and the software publishers managed software growth in 2006 both by extending the value of the deep catalog of ‘legacy’ software and by continuing to develop for the Playstation 2.

Since the introduction of the Playstation 2 in October 200, the installed base of current generation hardware (PS2, Gamecube, Xbox) reached over 112 million units in the US and Europe alone. Total console and handheld software sales have grown from $6 billion in the US and Europe in 2000 to $12.2 billion 2006, representing a compound annual growth rate of 11%. It is expected this growth rate will accelerate to almost 20% over the next three years, even though partially offset by declining PC sales, unprecedented levels of software sales are anticipated.

Nintendo is off to a strong early start with its Wii console. The company has chosen to forego competition based solely on microprocessor speed and graphics capability, and instead has chosen to emphasize game play and an innovative control mechanism.
 
The differentiating features of the Xbox360 and the PS3 is the ability to display game content in high definition (1080p). In contrast to past cycles, it is believed that that the high definition features of the next generation consoles will result in slower adoption by the masses, at least until the penetration of HD monitors accelerates. In prior console cycles, new consoles were compatible with standard format televisions, so the only hardware required was the console itself. While the next generation of consoles will operate satisfactorily on normal 4:3 format televisions, most games for the PS3 and Xbox360 are designed for  16:9 formats in high definition. It is expected that ultimately most console purchasers will desire the full benefits of the next generation experience, and that most consumers will defer buying a PS3 or Xbox360 until they have purchased an HD monitor. Nintendo is well positioned to exploit the slower adoption of next generation technology, as its Wii console does not require an HD monitor. Accordingly, it is expected that overall console adoption will be slower in the next cycle than in the past, with slower sales of the PS3 and Xbox360 compared to their predecessors, partially offset by more robust sales of the Wii compared to the Gamecube
(Source: WedBush Morgan Securities: Industry report May 2007)
 


Market Trends - Worldwide
 
The Xbox360 and the PS3 are far more similar than their predecessors were and the economics of game development will serve as a discentive to third party publishers to offer exclusive content for either console. The similarity between the two platforms will likely serve to lower the cost of porting from one platform to another. It is to be expected that virtually all games developed for one of these platforms will also be ported to the other. The lack of differentiation between the PS3 and the Xbox 360 may allow the Wii to gain a competitive advantage, due to its different controls and relatively simple components, publishers are required to develop a special SKU for the Wii, further differentiating the console. Due to its superior library of first party titles and low price, it is expected that Nintendo’s Wii will gain the greatest share of the hardware market.

Although it is expected that digital content offers the potential for tremendous growth, it is not expected that there will be a significant earnings contribution from sales of digital content for a few years.
(Source: WedBush Morgan Securities: Industry report May 2007)

Since the introduction of PlayStation 2 in 2000, the console has sold over 140 million units worldwide according to games industry. biz. The PlayStation 3 has been introduced to the market in the second half of 2006. Microsoft introduced its next generation console, the Xbox 360, in November 2005.  

Microsoft’s Xbox360 has sold more than 17.7 million units so far. Sony sold almost 10.5 million units of its Playstation 3.Nintendo’s next generation console, called ‘Wii’ has been sold more than 20.13 million units so far. WedBush Morgan Securities expects next generation hardware shipments through the end of 2007 will reach 46 million units in the U.S. and Europe. 

Nintendo Dual Screens (‘Nintendo DS’) and PlayStation Portable (‘PSP’) were both successfully introduced to the market. The sales volume of the Nintendo DS reached 40.3 million units by the end of March 2007, and PSP reached the sales volume of 25.4 million units by the end of the same period.

 
- 4 -

 

Playlogic will also continue to publish PC games because in comparison to next generation consoles, PC games are less expensive to develop and still address a very wide target audience. Furthermore Playlogic will focus on handheld games, because of the large installed base, in particular for the Nintendo DS. Low developments costs and fast time to market make developing for these platforms less riskful. Playlogic will continue development of PlayStation 2 titles, because of their large installed base of over 140 million units. We expect a further price reduction of the Playstation 2 console which will rejuvenate consumer and retail interest in the console and open up new emerging markets for the console and software to be sold. .

Consumer Facts

Several Demographic trends and fundamental market drivers will determine the the size of the interactive entertainment software market. The most compelling of these include the widening age demographic of the interactive game consumer, rapid growth of teen and twenty-something population, Growth of the female gamer market, penetration of Nintendo Wii among people over 40, and the increasing disposable incomes of teens and pre-teens. The trends will continue to drive sales growth in both the hardware and software sectors.

The primary driver behind the industry’s growth is the dramatic expansion in age profile of the interactive game consumer.
 
The first mass-market generation of interactive consumers (and now the oldest) started playing video games with the release of the Atari home console during the late 1970s. It is estimated that the age range of consumers in this period was approximately between 8-20. Since the 1970s succeeding generations of video game consumers have embraced more advanced systems and complex technology. Some older consumers drop out of the market each year, replaced by a large number of children receiving their first DS or Playstation consoles. The mean number of the original generation of ‘Atari Kids’ is now approaching 40, with an emerging group of ‘Nintendads’ right behind them and many still play games on PC or home consoles. The age demographic of 90% of the gamers is believed to be in the range of 6- 40 years of age, dramatically older than the 1970s generation.
 
As the high end of the gamer age range increases, the number of overall video game consumers continues to increase . More important, people over 22 typically are employed, and have a significant amount of disposable income. People in their 20s are also generally quite self-indulgent, and we believe that they are willing to spend a large portion of their disposable income on entertainment. As the average age of video game consumers expands beyond 22, it is expected to see an acceleration in the spending per user. This phenomenon differentiates the next generation console cycle from past cycles.

There will be a continuing expansion of the age demographic for at least another 20 years, as the oldest gamers stay interested in games well into their 60s and children continue to embrace games.

Female Market

The largest area of future growth is likely to be the female market. Over the next two years the ‘mass market’ phase of the current console cycle should segue into the ‘casual’ phase of the next generation cycle. Accordingly, it is expected to see an overall industry wide trend towards games with non-violent focus. As more games target mass-market, it is expected that the trend toward more female gamers to continue. It is estimated that currently only 31% of all primary gamers in households are female. The Entertainment Software Association (ESA) estimates that female users (either primary or secondary) make up only 35% of the console market and 43% of the PC market. An increase of 5% penetration in these platform compositions by female gamers could translate into as much as $1 billion of incremental annual revenues to the industry each year. (Source: WedBush Morgan Securities: Industry report May 2007)
 
Release Overview
 
           
   Expected release
      Game
 
     Studio
 
    Platform
       date to retail
Completed Games
           
Alpha Black Zero
 
Khaeon (NL)
 
PC
 
Released
Airborne Troops
 
Widescreen Games (F)
 
PS2, PC
 
Released
Cyclone Circus
 
Playlogic Game Factory (NL)
 
PS2
 
Released
Xyanide
 
Overloaded (NL)
 
Mobile Phones
 
Released
World Racing 2
 
Synetic (G)
 
PS2, Xbox, PC
 
Released
Knights of the Temple 2
 
Cauldron (SK)
 
PS2, Xbox, PC
 
Released
Gene Troopers
 
Cauldron (SK)
 
PS2, Xbox, PC
 
Released
Xyanide
 
Playlogic Game Factory (NL)
 
Xbox
 
Released (2)
Age of Pirates: Caribbean Tales
 
Akella (Russia)
 
PC
 
Released
 Infernal
 
 Metropolis (Poland)
 
PC
 
Released
Ancient Wars: Sparta
 
World Forge (Russia)
 
PC
 
Released
Xyanide Resurrection
 
Playlogic Game Factory (NL)
 
PSP
 
Released
Evil Days Of Luckless John
 
3A Entertainment (Great Britain)
 
PC
 
Released
Xyanide: Resurrection
 
Playlogic Game Factory (NL)
 
PS2
 
Released
Obscure 2
 
Hydravision (F)
 
PC
 
Released (1)
Obscure 2
 
Hydravision (F)
 
PS2
 
Released  (1)
Xyanide: Resurrection
 
Playlogic Game Factory (NL)
 
PC
 
Released
             
Under development
           
Obscure 2
 
Hydravision (F)
 
Wii
 
Q1 2008 (4)
Officers
 
GFI (Russia)
 
PC
 
Q1 2008 (1)
Dimensity
 
Dagger Studio (Bulgaria)
 
PC
 
Q2 2008 (4)
Age of Pirates: Captain Blood*
 
Akella (Russia)
 
PC, Xbox 360
 
Q2 2008 (4)
Aggression 1914
 
Buka (Russia)
 
PC
 
Q1 2008 (4)
Red Bull Break Dancing
 
SmackDown (FR)
 
DS, Web
 
Q2 2008 (4)
Infernal 2
 
Metropolis (Poland)
 
X360
 
Q4 2008 (5)
Dragon Hunters
 
Engine software (NL)
 
DS
 
Q1 2008 (4)
Simon the Sorcerer 4
 
RTL /Silverstyle Studio (GER)
 
PC
 
Q1 2008 (4)
Qoobs
 
Abstraction games (NL)
 
PC, X360 LA
 
Q2 2008 (4)
The Strategist
 
Humagade (Canada)
 
DS, Wii, PC
 
Q2 2008 (4)
Undisclosed Title
 
Playlogic Game Factory (NL)
 
PS3, Xbox360, PC
 
Q1 2009 (4)
Dragon Hunters 2
 
Engine software (NL)
 
DS, Wii
 
Q4 2008 (4)
Dungeon Twister
 
Hydravision (FR)
 
DS, PC, X360 LA
 
Q4 2008 (4)
Sudoku Ball
 
White Bear (NL)
 
DS, Wii, PC
 
Q4 2008 (4)
Infernal
 
Tate Interactive (Poland)
 
Wii
 
Q3 2008 (4)
Battle of the Sexes
 
TBD
 
Wii, DS, PC, PS2
 
Q1 2009 (4)
______________

(1)  Released in Europe only.
(2)  Released in the US only
(3)  Released in Asia only
(4)  Released in all territories/Global
(5)  Final decision on Next Generation options to be made.
*     working title

The games industry is currently in a transition period. The current and Next Gen consoles (Xbox360, PlayStation 3, Wii) and DS platforms have broadened the market, appealing to an even larger mass consumer audience than ever before, providing increased publishing opportunities. The investments in next generation platforms are however larger than for the previous generation platforms. Playlogic has created a healthy balance between games available for the current and the next generation platforms. To spread risk and broaden Playlogic’s portfolio, PC games and handheld titles are a substantial part of the line-up for the coming year.

 
Material agreements
 
We entered into the following material agreements in the fiscal year ended December 31, 2007:

Acquisition of Obscure II : On April 16, 2007, we announced the acquisition of the survival horror game “Obscure II” form French development studio Hydravision. The Sequeal of the innovative Obscure will be released in Q3 of this year on PC and PS2. The release for Wii is set for Q4.

Distribution Agreement Gameworld : On May 29, 2007, we announced that Game World BV, also based in the Netherlands, will distribute our titles Xyanide Resurrection (PSP, PS2), Evil days of Luckless John (PC) and Obscure II (PC, PS2) in Benelux territory.

Distribution Agreement Koch Media France : On June 27, 2007, we signed a new agreement with Koch Media France for French-territory distribution of our next three titles published in Q3: Xyanide Resurrection (PS2 and PSP), Obscure II (PC and PS2) and Evil days of Luckless John (PC)

Dragon Hunters agreement.   On June 28, 2007, we signed a worldwide 3 year license with a 2 year extension, on all platforms, based on the popular franchise Dragon Hunters with Futurikon (France). The animated television series is on air and there is also a full feature-length animated movie based on the series scheduled for release early next year. Playlogic plans to publish the game version of Dragon Hunters on Nintendo DS in line with the movie release, scheduled for Q1 of 2008.

Atari Italy Renew Distribution Agreement : On July 12, 2007, we signed a renewed distribution agreement with Atari Italy for the arrival of three new PC and PS2 games between July and September, including the long-awaited Obscure II for PS2 and PC.

Spencer Clarke LLC as Investment Banker : On August 8, 2007, we signed a  strategic partnership with Spencer Clarke LLC, a New York-based, full service investment banking and retail brokerage firm,  Spencer Clarke will provide investment banking and financial advisory services including assisting Playlogic with capital market opportunities.

Publisher status by Sony Computer Entertainment America (SCEA) : On September 18, 2007, we signed an agreement with Sony Computer Entertainment America (SCEA) granting Playlogic full publishing rights in the United States for the PS2 and PSP system platforms.

Publishing and Distribution Agreement with Ignition : On September 25, 2007, we signed a publishing and distribution agreement with Ignition Entertainment Ltd for the North America market. The titles covered by this agreement are Xyanide: Resurrection for PS2 and Obscure: The Aftermath for PC, PS2 and Wii.

Global Publisher Status for PS3 :  On September 27, 2007, we signed a Global Publishers License for the PS3 computer entertainment system. This official publisher agreement allows Playlogic to publish games for the PS3 system in all territories worldwide.
The PS3 system is the latest addition to the Playstation family and represents the pinnade in console gaming.

$12,3 Million in equity through a Private Placement : On October 12, 2007, we successfully closed in total $12.3 million in equity through a Private Placement. This raise and conversion reverses the negative equity situation Playlogic has faced over the past years to a positive equity.
 
The total amount of $12,3 million is placed at existing and new shareholders, all accredited investors. In total 13,942,147 new common shares has been issued. After closing this Private Placement, the company has 38,4 million common shares outstanding.

Sony development agreement. On October 31, 2007, we signed our third development agreement with Sony Computer Entertainment Europe Ltd. The project will be developed at Playlogic’s in-house studio Playlogic Game Factory B.V. over a period of seven months with an option of extension of another six months. The scope and content of the project will remain undisclosed until further notice by SCEE Ltd.

Acquisition of “Aggression – Reign over Europe” : On November 21, 2007, we have acquired the Real Time Strategy game “Aggression – Reign over Europe” from Buka Entertainment. The planned release for the RTS with tactical elements is Q1 2008.

Playlogic wins legal proceedings in copyrights to game Ancient Wars: Sparta : on November 27, 2007, we have won the legal proceedings in copyrights to the game Ancient Wars: Sparta. So has decided the District Court of Amsterdam in the case of Playlogic Entertainment against WorldForge / Visionvale Ltd. From Cyprus and Burut Co. from Russia.
 
The provisional judge of the District Court of Amsterdam concludes that all the copyrights to the game Ancient Wars: Sparta always belonged to Playlogic pursuant to the agreement with WorldForge / Visionvale and Burut. The judge ruled in Playlogic’s favor on all counts and WorldForge / Visionvale and Burut have to pay a penalty of € 10,000 each time they state the contrary or refrain from publishing rectifications of former wrong statements.

 
- 7 -

 
 
Acquisition of Dimensity : On December 18, 2007, we have acquired the hack and slash adventure game ‘Dimensity” from Bulgarian developer Dagger Games. The latest addition to Playlogic’s line up is set for release in PC in the second quarter of 2008. In total Playlogic expects to publish 6 to 8 new titles in Q1 of 2008.
 
Sales and Distribution
 
Our sales expectations for each game are based mostly upon similar or competitive products and the success that those products have achieved. We also work with our distributors to generate realistic unit sales figures and revenues based upon their experience, and after giving presentations to and consulting with the retail stores in each of our global territories.
 
Generally, we aim to release our titles simultaneously across a range of hardware formats, rather than exclusively for one platform. We believe this allows us to spread the development risk and increase the sales potential, with only a minimal increase in development time and resources spent.
 
We seek to increase sales and maximize profit potential of all our games by reducing the wholesale and recommended retail prices of our products at various times during the life of a product. Price reductions may occur at anytime in a product's life cycle, but we expect they will typically occur six to nine months after a product's initial launch. We also employ various other marketing methods designed to promote consumer awareness and sales, such as attendance at trade and consumer shows, and we intend to organize in-store promotions, point of purchase displays and co-operative advertising.
 
Playlogic games are distributed worldwide by local distribution partners. Distribution costs per game are low since Playlogic does not have the costs of a physical distribution network of its own.

In each territory Playlogic decides on strategic partners for physical distribution of a game. This distribution partner must have all necessary listings at local retail.

Playlogic delivers finished manufactured products to distribution partners. Delivery of finished products instead of licensing a game enables Playlogic to a much higher margin and quality control. In emerging markets Playlogic’s games are manufactured under licenses held by local distribution partners. In countries in which we currently do not have a console publishing license, we enter into co-publishing arrangements with our business partners, who manufacture, finalize and distribute the finished games to the retail stores.

Local distribution partners of Playlogic sell and deliver the games to retail stores and take care of reorders. Playlogic’s local distribution partners only get rights of offline distribution on the manufactured products.

We retain all rights of further exploitation of a digital entertainment product such as digital distribution, OEM-/Premium sales, and merchandising.

Worldwide major games portals and platforms will offer Playlogic’s products for Games-on-Demand and Purchase-by-Download. To play games on demand end-users pay for a time limited access to a package of games a monthly subscription, similar to video rental stores in the past. Playlogic games are offered as well for purchase by download. The end user has the choice between trying the game for a limited time (for instance one hour) before buying or direct download. The time limitation is defined by us for each game individually dependent on the genre. Hosting and payment fulfillment are completed by external technology partners.
 
Playlogic will pursue a variety of digital distribution strategies for delivering entertainment products to the end-user, including mobile games, in-flight entertainment, and set-top boxes.

Furthermore, in 2008 Playlogic will be selling their products online through our own website in a specifically designed store. Both digital downloads as well as finished products will be available to consumers on the Playlogic website.
 
Competition
 
Competition in the entertainment software industry is based on product quality and features, brand name recognition, access to distribution channels, effectiveness of marketing and price. We compete for both licenses and game sales with the other international games publishing houses, including Electronic Arts, Take Two Interactive, Activision, THQ and Ubisoft. Many of our competitors have greater financial, technical and personnel resources than we do and are able to carry larger inventories and make higher offers to licensors and developers for commercially desirable properties than we can. Further, many of our competitors, including the ones mentioned above, have the financial resources to withstand significant price competition and to implement extensive advertising and marketing campaigns.

 
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Retailers have limited shelf space and promotional resources, and an increasing number of games titles compete for adequate levels of shelf space and promotional support: the competition is intense. We expect competition for retail shelf space to continue to increase, which may require us to increase marketing expenditures to maintain our current levels of sales.
 
Competitors with more extensive ranges and popular titles may have greater bargaining power with retailers. Accordingly, we may not be able to achieve the levels of support or shelf space that such competitors receive. Similarly, as competition for popular properties increase, our cost of acquiring licenses for such properties is also likely to increase, possibly resulting in reduced margins. Prolonged price competition, increased licensing costs or reduced margins would cause our profits to decrease.
 
We have an advantage over our competitors concerning digital distribution; we do not have our own physical distribution network. Therefore we can easily switch to digital distribution, whereas our peers need to use its existing physical distribution network as well. For instance, the agreement we signed in February 2006 with Macrovision illustrates Playlogic’s strategic focus on digital distribution in the future. We signed the agreement with Macrovision’s Trymedia Games division for the digital distribution of Playlogic’s entertainment products. As a leading secure digital distribution services provider and operator of the world's largest distribution network for downloadable games, Macrovision will distribute selected Playlogic products on its network. We will also incorporate the Trymedia technology into our recently re-launched website www.playlogicgames.com , offering customers easy and secure access to some of its latest game releases, as well as the option to try-before-you-buy selected titles.
 
Intellectual Property
 
Like other entertainment companies, our business is based on the creation, acquisition, exploitation and protection of intellectual property. Each of our products embodies a number of separately protected intellectual properties. Our products are copyrighted as software, our product names are trademarks of ours and our products may contain voices and likenesses of third parties or the musical compositions and performances of third parties. Our products may also contain other content licensed from third parties, such as trademarks, fictional characters, storylines and software code.
 
Our products are susceptible to unauthorized copying. Our primary protection against unauthorized use, duplication and distribution of our products is copyright and trademark. We typically own the copyright to the software code as well as the brand or title name trademark under which our products are marketed.
 
Our business is dependent on licensing and publishing arrangements with third parties, and if we cannot continue to license popular properties on commercially reasonable terms, our business could be harmed. Our software may be subject to legal claims that could be costly and time consuming and cause a material adverse effect on our business. Acquiring licenses to create games based on movies could be very expensive. If we spend a significant amount of resources to acquire such licenses and the resulting games are not successful, our business may be materially harmed.

 
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We own or have licensed trademarks and copyrights of the following games:
 
   
Games
Platform
Area
1.
 
Alpha Black Zero
PC
Worldwide
2.
 
Airborne Troops
PS2
Worldwide
     
PC
Worldwide
3.
a.
Xyanide Resurection
PSP
Worldwide
 
b.
Xyanide Mobile
Mobile Phones
Worldwide
4.
 
Cyclone Circus
PS2
Worldwide
5.
 
World Racing 2
PS2
Worldwide
     
Xbox
Worldwide
     
PC
Worldwide
6.
 
Knights of the Temple 2
PS2
Worldwide
     
Xbox
Worldwide
     
PC
Worldwide
7.
 
Gene Troopers
PS2
Worldwide
     
Xbox
Worldwide
     
PC
Worldwide
8.
 
Age of Pirates: Caribbean Tales
PC
Worldwide  (1)
9
 
Ancient Wars: Sparta
PC
Worldwide (2)
10.
 
Age of Pirates Captain Blood
PC
Worldwide (3)
11.
 
Infernal
PC
Worldwide (4)
12.
 
Evil days of Luckless John
PC
Worldwide
13.
 
Obscure2
PC,PS2,Wii
Worldwide
14.
 
Undisclosed title
PS3
Worldwide
_____________
 
(1) Excluding former USSR, Poland, Check, Slovak and South Africa
(2)   Excluding former USSR
(3) Excluding former USSR, Poland, Czech, Slovak and South Africa
(4)   Excluding Japan, former USSR
 

Employees
 
As of December 31, 2007, we employed 62 full-time employees and 6 part-time employees. All of our employees are based in the Netherlands and have executed employment agreements with us, which are governed by the law of the Netherlands. Substantially all of the employment contracts are running for an indefinite period of time. As to the senior executives mentioned under Item 10, the Company may terminate the employment upon a six-month notice, and a senior executive may terminate the employment upon a three-month notice. As to non-executive employees, the Company may terminate the employment upon a two-month notice, and the employee may terminate the employment upon a one-month notice. We are obliged to continue to pay base salary and fringe benefits to our employees during the notice period. We typically pay an annual base salary and allow our staff certain benefits. Our employees are entitled to 26 vacation days a year. 13 of our employees are entitled to a company car. Two of our senior non-Dutch executives are entitled to receive allowances for housing, and home leave travel cost. With the exception of the disclosures made under Item 10, we did not grant any bonuses during 2007. Under Dutch law, we are obliged to pay the employees in the event of illness 100% of base salary from the first day of illness reporting for a maximum period of 52 weeks, calculated from this first day of illness. After the lapse of the period of 52 weeks, we pay 70% of the base pay during a period with a maximum of 52 weeks counted from the first day of the 53rd week following the date of illness reporting. We currently do not have any pension plan or other retirement schedule. The costs associated with employer’s contribution to the Dutch social security system are per employee in the range of 15% of annual base pay.

I TEM 1A. RISK FACTORS  
 
An investment in our common stock involves substantial risks and uncertainties and our actual results and future trends may differ materially from our past performance due to a variety of factors, including, without limitation, the risk factors identified below. The risks and uncertainties described below are not the only risks and uncertainties we face. Additional risks and uncertainties not presently known to us or that we currently deem immaterial also may impair our business operations. If any of the following risks actually occur, our business, results of operations and financial condition would suffer. In that event, the trading price of our common stock could decline, and our shareholders may lose part or all of their investment in our common stock. The discussion below and elsewhere in this report also includes forward-looking statements, and our actual results may differ substantially from those discussed in these forward-looking statements as a result of the risks discussed below.
 
WE HAVE A LIMITED OPERATING HISTORY, WE HAVE EXPERIENCED LOSSES IN PRIOR YEARS AND WE MAY NOT BE ABLE TO MAINTAIN PROFITABILITY ON A CONSISTENT BASIS.
 
We commenced operations in April 2002. Accordingly, we have a limited operating history and our business strategy may not be successful. Our failure to implement our business strategy or an unsuccessful business strategy could materially adversely affect our business, financial condition and operations.
 
For the year 2007 we recorded net revenue of $10.1 million and showed a net profit of $0.7 million. We had net consolidated losses of $12,548,400 in 2006, $9,674,004 in 2005, $20,162,853 in 2004, $7,657,536 in 2003 and $2,199,945 in 2002. The net consolidated losses of $20,162,853 in 2004 included a one-time expense of $9,824,400 related to the grant of options to some of our shareholders in 2004.
 
Although 2007 was our first profitable year, we may not be able to maintain profitability on a consistent basis. Also, through the equity raise finalized during 2007, amounting to $12.3 million, we have a positive shareholders’ equity. The report of Playlogic's independent auditors on the December 31, 2007 financial statements include an explanatory paragraph indicating there could be  uncertainties about Playlogic's ability to continue as a going concern.
WE ARE DEPENDENT ON FINANCING BY THIRD PARTIES, AND IF WE ARE NOT ABLE TO OBTAIN THE NECESSARY FINANCING FOR OUR OPERATIONS, OUR BUSINESS WILL BE SIGNIFICANTLY HARMED, AND WE MAY NEED TO CEASE OPERATIONS.
 
We expect that our current cash balance and cash generated from operations will be sufficient to cover our working capital costs through the second quarter of 2008. We will need to obtain additional financing from third parties. We expect our capital requirements to increase over the next several years as we continue to develop new products, increase marketing and administration infrastructure, and embark on in-house business capabilities and facilities. Our future liquidity and capital funding requirements will depend on numerous factors, including, but not limited to, the cost of hiring and training production personnel who will produce our titles, the cost of hiring and training additional sales and marketing personnel to promote our products, and the cost of hiring and training administrative staff to support current management. The Company is currently in the process of increasing the liquidity of the Company. If we do not obtain the necessary financing in the future, this could impact our results.
 
MANY OF OUR TITLES HAVE SHORT LIFECYCLES AND MAY FAIL TO GENERATE SIGNIFICANT REVENUES .
 
The market for interactive entertainment software is characterized by short product lifecycles and frequent introduction of new products. Many software titles do not achieve sustained market acceptance or do not generate a sufficient level of sales to offset the costs associated with product development. A significant percentage of the sales of new titles generally occur within the first three months following their release. Therefore, our profitability depends upon our ability to develop and sell new, commercially successful titles and to replace revenues from titles in the later stages of their lifecycles. Any competitive, financial, technological or other factor which delays or impairs our ability to introduce and sell our software could adversely affect our future operating results.
 
A SIGNIFICANT PORTION OF OUR REVENUES ARE DERIVED FROM A LIMITED NUMBER OF TITLES. IF WE FAIL TO DEVELOP NEW, COMMERCIALLY SUCCESSFUL TITLES, OUR BUSINESS MAY BE HARMED.
 
For the year ended December 31, 2007, three titles, Ancient Wars: Sparta, Infernal and Obscure II, accounted for approximately 60% of our revenues. For the year ended December 31, 2006, two titles, Age of Pirates: Caribbean Tales and World Racing 2, accounted for approximately 60% of our revenues for the year ended December 31, 2005, three titles, World Racing 2, Gene Troopers, Knights of the Temple 2 accounted for approximately 60% of our revenues. For the year ended December 31, 2004, one title, Alpha Black Zero accounted for 100% of our revenues. We did not have any revenue in 2003 or 2002. Our future titles may not be commercially viable. We also may not be able to release new titles within scheduled release times or at all. If we fail to continue to develop and sell new, commercially successful titles, our revenues and profits may decrease substantially and we may incur losses.

OUR BUSINESS IS DEPENDENT ON LICENSING AND PUBLISHING ARRANGEMENTS WITH THIRD PARTIES, AND IF WE CANNOT CONTINUE TO LICENSE POPULAR PROPERTIES ON COMMERCIALLY REASONABLE TERMS, OUR BUSINESS WILL BE HARMED.
 
Our success depends on our ability to identify and exploit new titles on a timely basis. We have entered into agreements with third parties to acquire the rights to publish and distribute interactive entertainment software. These agreements typically require us to make advance payments, pay royalties and satisfy other conditions. Our advance payments may not be sufficient to permit developers to develop new software successfully. In addition, software development costs, promotion and marketing expenses and royalties payable to software developers have increased significantly in recent years and reduce the potential profits derived from sales of our software. Future sales of our titles may not be sufficient to recover advances to software developers and we may not have adequate financial and other resources to satisfy our contractual commitments. If we fail to satisfy our obligations under these license agreements, the agreements may be terminated or modified in ways that may be burdensome to us. Our profitability depends upon our ability to continue to license popular properties on commercially feasible terms. Numerous companies compete intensely for properties and we may not be able to license popular properties on favorable terms or at all in the future.

ACQUIRING LICENSES TO CREATE GAMES BASED ON MOVIES MAY BE VERY EXPENSIVE. IF WE SPEND A SIGNIFICANT AMOUNT OF RESOURCES TO ACQUIRE SUCH LICENSES AND THE RESULTING GAMES ARE NOT SUCCESSFUL, OUR BUSINESS MAY BE MATERIALLY HARMED.
 
Many current video game titles are based on popular motion pictures. Some of these games have been successful, but many have not. We do not have any such games in the development stage as of yet.
 
WE ARE EXPOSED TO SEASONALITY IN THE PURCHASES OF OUR PRODUCTS AND IF WE FAIL TO RELEASE PRODUCTS IN TIME DURING PERIODS OF HIGH CONSUMER DEMAND, SUCH AS THE HOLIDAYS, OUR REVENUES MAY BE NEGATIVELY AFFECTED.
 
The interactive entertainment software industry is highly seasonal, with the highest levels of consumer demand occurring during the year-end holiday buying season. Additionally, in a platform transition period, sales of game console software products can be significantly affected by the timeliness of the introduction of game console platforms by the manufacturers of those platforms, such as Sony, Microsoft and Nintendo. The timing of hardware platform introduction is also often tied to holidays and is not within our control. If a hardware platform is released unexpectedly close to the holidays, this would result in a shortened holiday buying season and could negatively impact the sales of our products. Delays in development, licensor approvals or manufacturing can also affect the timing of the release of our products, causing us to miss key selling periods such as the year-end holiday buying season.
 
WE CONTINUALLY NEED TO DEVELOP NEW INTERACTIVE ENTERTAINMENT SOFTWARE FOR VARIOUS OPERATING SYSTEMS AND IF DEVELOPERS OF OPERATING SYSTEMS FACE FINANCIAL OR OPERATIONAL DIFFICULTIES, WE MAY NOT BE ABLE TO RELEASE OUR TITLES AND MAY INCUR LOSSES.
 
We depend on third-party software developers and our internal development studios to develop new interactive entertainment software within anticipated release schedules and cost projections. Many of our titles are externally developed. If developers experience financial difficulties, additional costs or unanticipated development delays, we will not be able to release titles according to our schedule and may incur losses.

DEVELOPING GAMES FOR THE NEXT GENERATION GAME CONSOLES BY SONY, MICROSOFT AND NINTENDO WILL LIKELY BE MORE EXPENSIVE AND TIME CONSUMING FOR US AND OUR STUDIOS. IF WE ARE NOT ABLE TO PRODUCE GAMES FOR THESE CONSOLES IN A COST-EFFECTIVE MANNER, OUR BUSINESS MAY BE SIGNIFICANTLY HARMED.
 
Each of Sony, Nintendo and Microsoft are expected to release next generation game consoles in the next few years. These new consoles will likely be more powerful, and games for these consoles will have greater graphics and features. With this increased power and capabilities, there are likely to be increased costs to develop games and it is likely that each game will need larger development teams. Budgets for next generation games are likely to be twice those of games for current consoles and development teams may need to increase three-fold. The rising costs may make it prohibitively expensive for small game publishers like us to take the risk of creating new, unproven games. If we cannot create games for the next generation consoles in a cost effective manner, our business is likely to be significantly harmed.

 
WE DEPEND ON SONY, NINTENDO AND MICROSOFT FOR THE MANUFACTURING OF PRODUCTS THAT WE DEVELOP FOR THEIR HARDWARE PLATFORMS. ACCORDINGLY, ANY OF THEM COULD CAUSE UNANTICIPATED DELAYS IN THE RELEASE OF OUR PRODUCTS AS WELL INCREASES TO OUR DEVELOPMENT, MANUFACTURING, MARKETING OR DISTRIBUTION COSTS, WHICH COULD MATERIALLY HARM OUR BUSINESS AND FINANCIAL RESULTS.
 
Generally, when we develop interactive entertainment software products for hardware platforms offered by Sony, Nintendo or Microsoft, the products are manufactured exclusively by that hardware manufacturer or their approved replicator. We pay a licensing fee to the hardware manufacturer for each copy of a product manufactured for that manufacturer's game platform.

The agreements with these manufacturers include certain provisions such as approval rights over all products and related promotional materials and the ability to change the fee they charge for the manufacturing of products, that allow them substantial influence over our costs and the release schedule of our products. In addition, since each of the manufacturers is also a publisher of games for its own hardware platforms and manufactures products for all of its other licensees, a manufacturer may give priority to its own products or those of our competitors in the event of insufficient manufacturing capacity. Accordingly, Sony, Nintendo or Microsoft could cause unanticipated delays in the release of our products as well increase our development, manufacturing, marketing or distribution costs, which could materially harm our business and financial results. 
 
WE PARTLY DEPEND ON INDEPENDENT DEVELOPERS, AND WE MAKE ADVANCE PAYMENTS TO THEM PRIOR TO THE COMPLETION OF THE PRODUCT. THERE IS NO ASSURANCE THAT WE CAN RECOUP THESE PAYMENTS IF WE DO NOT ACCEPT THE PRODUCT FROM A THIRD PARTY DEVELOPER.
 
We make advance payments to independent software developers prior to completion of the games, which are for the development of intellectual property related to our games. The advance payments become due when the developer meets agreed milestones.
 
Upon termination of the contract for any reason prior to the completion of a game, the advance payments are repayable by the independent software developers, who then remain the sole owner of the source material and intellectual property. These advance payments that are due prior and after completion of the product are partly capitalized and expensed as cost of goods sold at the higher of the contractual or effective royalty rate based on net product sales. However, there is no assurance that the independent developer will return the advance payments to us, and if they do not, our business may suffer.
 
WE MAY FAIL TO ANTICIPATE CHANGING CONSUMER PREFERENCES, AND IF WE DO, OUR RESULTS OF OPERATIONS MAY BE MATERIALLY HARMED.
 
Our business is speculative and is subject to all of the risks generally associated with the interactive entertainment software industry, which has been cyclical in nature and has been characterized by periods of significant growth followed by rapid declines. Our future operating results will depend on numerous factors beyond our control, including:
 
 
·
the popularity, price and timing of new software and hardware platforms being released and distributed by us and our competitors;
 
·
international, national and regional economic conditions, particularly economic conditions adversely affecting discretionary consumer spending;
 
·
changes in consumer demographics;
 
·
the availability of other forms of entertainment; and
 
·
critical reviews and public tastes and preferences, all of which change rapidly and cannot be predicted.
 
In order to plan for acquisition and promotional activities we must anticipate and respond to rapid changes in consumer tastes and preferences. A decline in the popularity of interactive entertainment software or particular platforms could cause sales of our titles to decline dramatically. The period of time necessary to develop new game titles, obtain approvals of manufacturers and produce CD-ROMs or game cartridges is unpredictable. During this period consumer appeal of a particular title may decrease, causing projected sales to decline.

RAPIDLY CHANGING TECHNOLOGY AND PLATFORM SHIFTS COULD HURT OUR OPERATING RESULTS.
 
The interactive software market and the PC and video game industries in general are associated with rapidly changing technology, which often leads to software and platform obsolescence and significant price erosion over the life of a product. The introduction of new platforms and technologies can render existing software obsolete or unmarketable. We expect that consumer demand of software for platforms of older generation will decrease as more advanced platforms are introduced. As a result, our titles developed for such platforms may not generate sufficient sales to make such titles profitable. Obsolescence of software or platforms could leave us with increased inventories of unsold titles and limited amounts of new titles to sell to consumers which would have a material adverse effect on our operating results.

 
We have devoted and will continue to devote significant development and marketing resources on products designed for new-generation video game systems, such as Xbox 360 and PlayStation 3. If PlayStation 3 and/or Xbox 360 do not achieve wide acceptance by consumers or Sony/Microsoft is unable to ship a significant number of PlayStation 3/Xbox 360 units in an timely fashion, or if our titles fail to sell through, we will have spent a substantial amount of our resources for this platform without corresponding revenues, which would have a material adverse effect on our business, operating results and financial condition.
 
We need to anticipate technological changes and continually adapt our new titles to emerging platforms to remain competitive in terms of price and performance. Our success depends upon our ability and the ability of third-party developers to adapt software to operate on and to be compatible with the products of original equipment manufacturers and to function on various hardware platforms and operating systems. If we design titles to operate on new platforms, we may be required to make substantial development investments well in advance of platform introductions and we will be subject to the risks that any new platform may not achieve initial or continued market acceptance.
 
A number of software publishers who compete with us have developed or are currently developing software for use by consumers over the Internet. Future increases in the availability of such software or technological advances in such software or the Internet could result in a decline in platform-based software and impact our sales. Direct sales of software by major manufacturers over the Internet would adversely affect our distribution business.
 
IF OUR PRODUCTS CONTAIN DEFECTS, OUR BUSINESS COULD BE HARMED SIGNIFICANTLY.
 
Software products as complex as the ones we publish may contain undetected errors when first introduced or when new versions are released. Despite extensive testing prior to release, we cannot be certain that errors will not be found in new products or releases after shipment which could result in loss of or delay in market acceptance. This loss or delay could significantly harm our business and financial results.
 
RETURNS OF OUR TITLES MAY ADVERSELY AFFECT OUR OPERATING RESULTS.
 
Our arrangements with retailers for published titles require us to accept returns for stock balancing, markdowns or defects. We establish a reserve for future returns of published titles at the time of sales, based primarily on these return policies and historical return rates and we recognize revenues net of returns.
 
Our distribution arrangements with retailers only give them the right to return titles to us or to cancel firm orders in case of reorders, although we do accept returns for stock balancing, markdowns and defects. We sometimes negotiate accommodations to retailers, including price discounts, credits and returns, when demand for specific titles falls below expectations.

Our sales returns and allowances for the year ended December 31, 2007 were $150,000. If return rates for our published titles significantly exceed our estimates, our operating results will be materially adversely affected.
 
OUR BUSINESS IS COMPETITIVE.
 
Competition in our industry is intense and new products are regularly introduced. We compete for both licenses to properties and the sale of interactive entertainment software with Sony, Nintendo and Microsoft, each of which is the largest developer and marketer of software for its platforms. Sony, Microsoft and Nintendo currently dominate the industry and have the financial resources to withstand significant price competition and to implement extensive advertising campaigns, particularly for prime-time television. These companies may also increase their own software development efforts or focus on developing software products for third-party platforms.
 
In addition, we compete with domestic public and private companies, international companies, large software companies and media companies. Many of our competitors have far greater financial, technical, personnel and other resources than we do and many are able to carry larger inventories, adopt more aggressive pricing policies and make higher offers to licensors and developers for commercially desirable properties than we can. Our titles also compete with other forms of entertainment such as motion pictures, television and audio and DVDs featuring similar themes, on-line computer programs and forms of entertainment which may be less expensive or provide other advantages to consumers.
 
Retailers typically have limited shelf space and promotional resources and competition is intense among an increasing number of newly introduced interactive entertainment software titles for adequate levels of shelf space and promotional support. Competition for retail shelf space is expected to increase, which may require us to increase our marketing expenditures just to maintain current levels of sales of our titles. Competitors with more extensive lines and popular titles frequently have greater bargaining power with retailers. Accordingly, we may not be able to achieve the levels of support and shelf space that such competitors receive. Similarly, as competition for popular properties increases, our cost of acquiring licenses for such properties is likely to increase, possibly resulting in reduced margins. Prolonged price competition, increased licensing costs or reduced operating margins would cause our profits to decrease significantly.
 
 
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If our competitors develop more successful products, or if we do not continue to develop consistently high-quality products, our revenues will decline.
 
Our products are sold internationally through third-party distribution and licensing arrangements. Our sales are made primarily on a purchase order basis without long-term agreements or other forms of commitments. The loss of, or significant reduction in sales to, any of our principal retail customers or distributors could significantly harm our business and financial results. We continue to focus on good investments in games and put focus on cost control throughout the year.
 
WE MAY BE BURDENED WITH PAYMENT DEFAULTS AND UNCOLLECTIBLE ACCOUNTS IF OUR DISTRIBUTORS OR RETAILERS CANNOT HONOR THEIR CREDIT ARRANGEMENT S WITH US.
 
Distributors and retailers in the interactive entertainment software industry have from time to time experienced significant fluctuations in their businesses and a number of them have failed. The insolvency or business failure of any significant retailer or distributor of our products could materially harm our business and financial results. We typically make sales to most of our retailers and some distributors on unsecured credit, with terms that vary depending upon the customer's credit history, solvency, credit limits and sales history, as well as whether we can obtain sufficient credit insurance. Although, as in the case with most of our customers, we have insolvency risk insurance to protect us against our customers' bankruptcy, insolvency or liquidation, this insurance contains a significant deductible and a co-payment obligation and the policy does not cover all instances of non-payment. In addition, although we maintain a reserve for uncollectible receivables, the reserve may not be sufficient in every circumstance. As a result, a payment default by a significant customer could significantly harm our business and financial results. We are currently investigating to insure our debtors in order to limit the risks.

WE MAY NOT BE ABLE TO MAINTAIN OUR DISTRIBUTION RELATIONSHIPS WITH KEY VENDORS, AND IF WE DO NOT, OUR RESULTS OF OPERATIONS MAY BE MATERIALLY HARMED
 
We distribute interactive entertainment software products and provide related services in the Benelux countries, France, Germany, the United Kingdom, and other European countries and the United States, for a variety of entertainment software publishers, many of which are our competitors, and/or hardware manufacturers. These services are generally performed under limited term contracts. Although we expect to use reasonable efforts to retain these vendors, we may not be successful in this regard.
 
OUR SOFTWARE MAY BE SUBJECT TO LEGAL CLAIMS WHICH COULD BE COSTLY AND TIME CONSUMING AND CAUSE A MATERIAL ADVERSE EFFECT ON OUR BUSINESS.
 
In prior years lawsuits were filed against numerous video game companies by the families of victims who were shot and killed by teenage gunmen in attacks perpetrated at schools. In these lawsuits plaintiffs alleged that the video game companies manufactured and/or supplied these teenagers with violent video games, teaching them how to use a gun and causing them to act out in a violent manner. Both lawsuits have been dismissed. It is possible, however, that similar, additional lawsuits may be filed in the future. If such future lawsuits are filed and ultimately decided against us and our insurance carrier does not cover the amounts we are liable for, it could have a material adverse effect on our business and financial results. Payment of significant claims by insurance carriers may make such insurance coverage materially more expensive or unavailable in the future, thereby exposing our business to additional risk.
 
IN MANY OF OUR KEY TERRITORIES, OUR BUSINESS, OUR PRODUCTS AND OUR DISTRIBUTION CHANNELS ARE SUBJECT TO INCREASING REGULATION IN AREAS RELATING TO CONTENT, CONSUMER PRIVACY AND ONLINE DELIVERY. IF WE DO NOT SUCCESSFULLY COMPLY WITH THESE REGULATIONS, OUR BUSINESS MAY SUFFER.
 
Legislation is continually being introduced that may affect both the content of our products and their distribution. For example, privacy laws in the United States and Europe impose various restrictions on our web sites. Those rules vary by territory although the Internet recognizes no geographical boundaries. Other countries, such as Germany, have adopted laws regulating content both in packaged goods and those transmitted over the Internet that are stricter than current United States laws. In the United States, the federal and several state governments are considering content restrictions on products such as ours, as well as restrictions on distribution of such products. Any one or more of these factors could harm our business by limiting the products we are able to offer to our customers and by requiring additional differentiation between products for different territories to address varying regulations. This additional product differentiation would be costly.
 
 
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IF WE DO NOT CONSISTENTLY MEET OUR PRODUCT DEVELOPMENT SCHEDULES, WE WILL EXPERIENCE FLUCTUATIONS IN OUR OPERATING RESULTS.
 
Product development schedules, particularly for new hardware platforms, high-end multimedia PCs and the Internet, are difficult to predict because they involve creative processes, use of new development tools for new platforms and the learning process, research and experimentation associated with development for new technologies. We have in the past experienced development delays for several of our products. Failure to meet anticipated production or “go live” schedules may cause a shortfall in our revenues and profitability and cause our operating results to be materially different from expectations. Delays that prevent release of our products during peak selling seasons may reduce lifetime sales of those products.

OUR EXPANSION MAY STRAIN OUR OPERATIONS.
 
We have expanded through internal growth and acquisitions of titles, which has placed and may continue to place a significant strain on our management, administrative, operational, and financial and other resources. We intend to release a number of titles on current and new platforms. Furthermore, we have expanded our publishing and distribution operations, increased our advances to developers and manufacturing expenditures, enlarged our work force and expanded our presence on international markets. To successfully manage this growth, we must continue to implement and improve our operating systems as well as hire, train and manage a substantial and increasing number of management, technical, marketing, administrative and other personnel. We may be unable to effectively manage rapidly expanded operations which are geographically dispersed.

We have acquired rights to various properties and businesses, and we may pursue opportunities by making selective acquisitions consistent with our business strategy. We may be unable to successfully integrate any new personnel, property or business into our operations. If we are unable to successfully integrate future personnel, properties or businesses into our operations, we may incur significant charges.
 
Our publishing and distribution activities require significant amounts of capital. We may seek to obtain additional debt or equity financing to fund the cost of expansion. The issuance of equity securities would result in dilution to the interests of our shareholders.
 
A LIMITED NUMBER OF CUSTOMERS MAY ACCOUNT FOR A SIGNIFICANT PORTION OF OUR SALES, AND THE LOSS OF OUR RELATIONSHIPS WITH PRINCIPAL CUSTOMERS OR A DECLINE IN SALES TO PRINCIPAL CUSTOMERS COULD HARM OUR OPERATING RESULTS.  
 
Sales to our four largest customers accounted for approximately 76% of our revenues for the year ended December 31, 2007. Sales to our four largest customers accounted for approximately 88% of our revenues for the year ended December 31, 2006. Sales to our three largest customers accounted for approximately 65% of our revenues for the year ended December 31, 2005. The loss of our relationships with principal customers or a decline in sales to principal customers could harm our operating results.
 
RATING SYSTEMS FOR INTERACTIVE ENTERTAINMENT SOFTWARE, POTENTIAL LEGISLATION AND CONSUMER OPPOSITION COULD INHIBIT SALES OF OUR PRODUCTS.
 
The home video game industry requires interactive entertainment software publishers to provide consumers with information relating to graphic violence or sexually explicit material contained in software titles. Certain countries have also established similar rating systems as prerequisites for sales of interactive entertainment software in such countries. We believe that we comply with such rating systems and display the ratings received for our titles. Our software titles generally receive a rating of "G" (all ages), "E10-Plus" (age 10 and over) or "T" (age 13 and over), although certain of our titles receive a rating of "M" (age 17 and over), which may limit the potential markets for these titles.

In the United States, there have been several legislative proposals that if adopted would result in the regulation of interactive entertainment software, motion picture and recording industries, including a proposal to adopt a common rating system for interactive entertainment software, television and music containing violence and sexually explicit material and an inquiry by the U.S. Federal Trade Commission with respect to the marketing of such material to minors. Consumer advocacy groups have also opposed sales of interactive entertainment software containing graphic violence and sexually explicit material by pressing for legislation in these areas and by engaging in public demonstrations and media campaigns. If any groups were to target our titles, we might be required to significantly change or discontinue a particular title. In addition, certain retailers, such as U.S.-based retailers Wal-Mart Stores Inc., Sears Inc., including its Kmart and Sears’s division, and Target, a division of Dayton Hudson Corporation, have declined to sell interactive entertainment software containing graphic violence or sexually explicit material, which also limits the potential markets for certain of our games. Such restrictions or impairments may also occur in other geographic markets and as a result limit the potential for certain of our games in those markets. Furthermore, because of the content in some of our titles, religious or other advocacy groups could pressure retailers not to sell or carry our titles which could impair marketing or sales efforts with certain retailers and as a consequence limit sales or potential sales for certain of our games in affected areas.

 
WE ARE SUBJECT TO RISKS AND UNCERTAINTIES OF INTERNATIONAL TRADE, AND IF ANY OF THESE RISKS MATERIALIZE, OUR RESULTS OF OPERATIONS MAY BE HARMED.
 
Sales in European markets, primarily Germany, France and the Benelux, have accounted for an increasing portion of our revenues. In 2007, sales in Europe accounted for approximately 75% of our revenues and sales in the United States accounted for the remaining 25% of our revenues. We are subject to risks inherent in international trade, including:
 
 
·
increased credit risks;
 
·
tariffs and duties;
 
·
fluctuations in foreign currency exchange rates;
 
·
shipping delays; and
 
·
international political, regulatory and economic developments, all of which can have a significant impact on our operating results.
 
WE ARE DEPENDENT UPON OUR KEY EXECUTIVES AND PERSONNEL, AND IF WE FAIL TO HIRE AND RETAIN NECESSARY PERSONNEL AS NEEDED, OUR BUSINESS WILL BE SIGNIFICANTLY IMPAIRED .
 
Our success is largely dependent on the personal efforts of certain key personnel. The loss of the services of one or more of these key employees could adversely affect our business and prospects. Our success is also dependent upon our ability to hire and retain additional qualified operating, marketing, technical and financial personnel. Competition for qualified personnel in the computer software industry is intense, and we may have difficulty hiring or retaining necessary personnel in the future. If we fail to hire and retain necessary personnel as needed, our business will be significantly impaired.

FLUCTUATIONS IN FOREIGN EXCHANGE RATES AND INTEREST RATES COULD HARM OUR RESULTS OF OPERATIONS
 
We are exposed to currency risks and interest rate risks. We are particularly exposed to fluctuations in the exchange rate between the U.S. dollar and the Euro, as we incur manufacturing costs and price our systems predominantly in Euro while a portion of our revenues and cost of sales is denominated in U.S. dollars.
 
In addition, a substantial portion of our assets, liabilities and operating results are denominated in Euros, and a minor portion of our assets, liabilities and operating results are denominated in currencies other than the Euro and the U.S. dollar. Our consolidated financial statements are expressed in U.S. dollars. Accordingly, our results of operations are exposed to fluctuations in various exchange rates.
 
Furthermore, a strengthening of the Euro, particularly against the U.S. dollar could lead to intensified price-based competition in those markets that account for the majority of our sales, resulting in lower prices and margins and an adverse impact on our business, financial condition and results of operations.
 
THE MARKET PRICE OF OUR COMMON STOCK MAY BE VOLATILE.
 
The market price of the common stock may be highly volatile. Disclosures of our operating results, announcements of various events by us or our competitors and the development and marketing of new titles affecting the interactive entertainment software industry may cause the market price of the common stock to change significantly over short periods of time.
 
SOME OF OUR EXISTING SHAREHOLDERS CAN EXERT CONTROL OVER US AND MAY NOT MAKE DECISIONS THAT ARE IN THE BEST INTERESTS OF ALL SHAREHOLDERS.
 
As of December 31, 2007, officers, directors, and shareholders holding more than 5% of our outstanding shares collectively controlled approximately 29% of our outstanding common stock. As a result, these shareholders, if they act together, would be able to exert a significant degree of influence over our management and affairs and over matters requiring shareholder approval, including the election of directors and approval of significant corporate transactions. Accordingly, this concentration of ownership may harm the market price of our ordinary shares by delaying or preventing a change in control of us, even if a change is in the best interests of our other shareholders.
 
In addition, the interests of management shareholders and shareholders holding more than 5% of our outstanding shares may not always coincide with the interests of our other shareholders, and accordingly, they could cause us to enter into transactions or agreements that we would not otherwise consider.
 
THE COMPANY IS INVOLVED IN A NUMBER OF LEGAL PROCEEDINGS RELATED TO ITS ORDINARY COURSE OF BUSINESS. THE OUTCOME OF THESE PROCEEDINGS IS UNCERTAIN AND MAY ADVERSELY AFFECT THE COMPANIES FINANCIAL POSITION.
 
Although we believe that we has adequate legal claims or defenses in place and/or provided adequate accruals for related costs such that the ultimate outcome will not have a material adverse impact on our future financial position or results from operation the outcome of these legal proceedings is not sure.

IT MAY BE DIFFICULT TO ENFORCE A U.S. JUDGMENT AGAINST US, OR OUR OFFICERS AND DIRECTORS.
 
Service of process upon our directors and officers, most of whom reside outside the United States, may be difficult to obtain within the United States. In addition, because substantially all of our assets and all of our directors and officers are located outside the United States, any judgment obtained in the United States against us or any of our directors and officers may not be collectible within the United States.
 
- 17 -

 

THERE IS SUBSTANTIAL DOUBT ABOUT OUR ABILITY TO CONTINUE AS A GOING CONCERN. IF THE COMPANY DOES NOT OBTAIN ANY NECESSARY FINANCING, WE MAY NEED TO CEASE OPERATIONS.  
 
The Company’s management believes that in order to satisfy its working capital requirements through the second quarter of 2007, it will need to obtain additional financing from third parties. If the Company does not obtain any necessary financing in the future, we may need to cease operations. There is no legal obligation for either management or significant shareholders to provide additional future funding. Consequently, there is substantial doubt about our ability to continue as a going concern. We have no current plans, proposals, arrangements or understandings with respect to the sale or issuance of additional securities prior to the location of a merger or acquisition candidate. Accordingly, there can be no assurance that sufficient funds will be available to us to allow us to cover the expenses related to such activities.
 
WE MAY BE SUBJECT TO REGULATORY SCRUTINY AND SUSTAIN A LOSS OF PUBLIC CONFIDENCE IF WE ARE UNABLE TO SATISFY REGULATORY REQUIREMENTS RELATING TO OUR INTERNAL CONTROLS OVER FINANCIAL REPORTING AND/OR IF WE HAVE MATERIAL INTERNAL CONTROL WEAKNESSES WHICH MAY RESULT IN MATERIAL FINANCIAL REPORTING ERRORS
 
Section 404 of the Sarbanes-Oxley Act of 2002 requires us to perform an evaluation of our internal controls over financial reporting beginning with our annual report filed for a fiscal year ending on or after December 15, 2007 and have our independent registered public accounting firm attest to such evaluation for fiscal years ending on or after December 15, 2009.  Compliance with these requirements can be expensive and time-consuming.
 
While we believe that we met and will continue to be able to meet the applicable deadlines, no assurance can be given that we will meet the required deadlines in future years. If we fail to timely complete this evaluation, or if our auditors cannot timely attest to our evaluation when we are required to have such attestation, or if we have material internal control weaknesses which may result in material financial reporting errors, we may be subject to regulatory scrutiny and a loss of public confidence in our internal controls.  In addition, failure to provide the required management report would render our annual report materially deficient. As a result, we would not be timely or current in our Exchange Act reporting.  This would result in us not being eligible to file new Form S-3 or Form S-8 registration statements and the loss of the availability of Rule 144.  Because the filing of the annual report constitutes the Section 10(a)(3) update for any effective Forms S-3 or S-8, we also would be required to suspend any sales under already effective registration statements.  However, now that have amended our annual report to provide the required management's report on whether or not internal control is effective, we would be able file new Forms S-8 and resume making sales under already effective Forms S-8, and shareholders can avail themselves of Rule 144 (assuming all other conditions to use of the form or rule are satisfied).  Although amending the annual report to provide management's report may result in us becoming current in our Exchange Act reports, it would remain untimely and we would not be eligible to file new Forms S-3.
 
FAILURE TO PROVIDE A MANAGEMENT REPORT IN OUR 2007 ANNUAL REPORT RENDERED OUR ANNUAL REPORT MATERIALLY DEFICIENT AND CAUSED US NOT TIMELY OR CURRENT IN OUR EXCHANGE ACT REPORTING.  IT ALSO RENDERED OUR DISCLOSURE CONTROLS AND PROCEDURES INEFFECTIVE AS OF THE END OF 2007.

Our failure to provide the required management report in our annual report on Form 10-KSB for the fiscal year ended December 31, 2007, filed on March 28, 2008 rendered our annual report materially deficient. As a result, we were not timely or current in our Exchange Act reporting.  This resulted in us not being eligible to file new Form S-3 or Form S-8 registration statements and the loss of the availability of Rule 144.  Because the filing of the annual report constitutes the Section 10(a)(3) update for any effective Forms S-3 or S-8, we also would be required to suspend any sales under already effective registration statements.  However, now that have amended our annual report to provide the required management's report on whether or not internal control is effective, we would be able file new Forms S-8 and resume making sales under already effective Forms S-8, and shareholders can avail themselves of Rule 144 (assuming all other conditions to use of the form or rule are satisfied).  Although amending the annual report to provide management's report resulted in us becoming current in our Exchange Act reports, our annual report remains untimely and we are not be eligible to file new Forms S-3.  In addition, in light of our failure to provide the required management report in our original annual report, our management concluded that our disclosure controls and procedures were not effective as of the end of 2007.  Ineffective disclosure controls and procedures may result in material errors in our public disclosures, and we may be subject to regulatory scrutiny and a loss of public confidence in our disclosure controls.  
 
ITEM 2. PROPERTY
 
We do not own any real estate. Currently, we lease properties in Breda and Amsterdam, The Netherlands.
 
Our offices located at Hambroeklaan 1 in Breda are leased by our subsidiary, Playlogic Game Factory, from Neglinge BV pursuant to a lease agreement, which expires on October 1, 2013. Playlogic Game Factory has an option to extend the lease agreement. If this option is exercised, the lease agreement will expire on October 1, 2018. The lease property spans 1,600 square meters and may only be used as office space. At signing of the lease agreement, the lessor committed itself to invest $440,000 (€300,000) in the lease property which amount shall be repaid by Playlogic Game Factory B.V. in ten years. Payment is due on a quarterly basis and amounts to $44,000 (€30,000) per year.

We lease our offices located at Concertgebouwplein 13 in Amsterdam from Mr. Prof. Dr. D. Valerio pursuant to a lease agreement, which expires on June 30, 2008. The lease property spans 260 square meters and may only be used as office space. Payment is due on a quarterly basis and amounts to $22,000 (€15,000) per quarter.
 
On February 4, 2008, we entered into a lease for new offices at the World Trade Center in Amsterdam. The move of our offices is scheduled to happen in May 2008.
 
The leased premises have approximately 900 square meters. The lease amounts to $425,000 (€291,000)) per year. We have agreed a rent free period and will only start payment as of January 2009. Payment is due on a quarterly basis.

I TEM 3. LEGAL PROCEEDINGS
 
On November 27, 2007, we have won the legal proceedings in copyrights to the game Ancient Wars: Sparta. So has decided the District Court of Amsterdam in the case of Playlogic Entertainment against WorldForge/Visionvale Ltd.  from Cyprus and Burut Co. from Russia.
 
The provisional judge of the District Court of Amsterdam concludes that all the copyrights to the game Ancient Wars: Sparta always belonged to Playlogic pursuant to the agreement with WorldForge / Visionvale and Burut. The judge ruled in Playlogic’s favor on all counts and WorldForge / Visionvale and Burut have to pay a penalty of € 10,000 each time they state the contrary or refrain from publishing rectifications of former wrong statements.

Furthermore, the Company is involved in a number of minor legal actions incidental to its ordinary course of business.
 
With respect to the above matters, the Company believes that it has adequate legal claims or defenses and/or provided adequate accruals for related costs such that the ultimate outcome will not have a material adverse effect on the Company’s future financial position or results of operations.

ITEM 4. SUBMISSION OF MATTERS TO A VOTE OF SECURITY HOLDERS  
 
 No matters were submitted to a vote of the holders of our common stock during the year. During the fiscal year ending December 31, 2007, no other matters were submitted to a vote of holders of our common stock through the solicitation of proxies or otherwise.

 
- 18 -

 

 
I TEM 5. MARKET FOR THE REGISTRANT'S COMMON EQUITY AND RELATED SHAREHOLDER MATTERS AND ISSUER PURCHASES OF EQUITY SECURITIES
 
Since August 2, 2005, our common stock has been quoted on the Over-the-Counter (“OTC”) Bulletin Board, an electronic stock listing service provided by The NASDAQ Stock Market, Inc., under the symbol PLGC.OB (our symbol had been DNRE.OB from January 2003 until May 2005, and it was DNRR.OB from May 2005 until August 2, 2005).
 
As of December 31, 2007, there were approximately 400 holders of record of our common stock.
 
The price range of our common stock during the past two fiscal years is shown below. High and low prices given here refer to the high and low bid quoted on the OTC Bulletin Board. These prices reflect our 1-for-10 reverse stock split effective April 15, 2005. These quotations reflect inter-dealer prices, without retail mark-up, mark-down or commission, and may not represent actual transactions.
 
     
Fiscal 2006
High
Low
     
First Quarter  
$5.50
$1.25
Second Quarter
$5.15
$2.40
Third Quarter  
$3.00
$1.45
Fourth Quarter  
$3.00
$0.36
     
     
Fiscal 2007
High
Low
     
First Quarter  
$1.01
$0.36
Second Quarter
$1.01
$0.45
Third Quarter  
$1.01
$0.64
Fourth Quarter  
$1.10
$0.65
 
The source for the high and low closing bids quotations is www.finance.yahoo.com and does not reflect inter-dealer prices. Such quotations are without retail mark-ups, mark-downs or commissions, and may not represent actual transactions and have not been adjusted for stock dividends or splits.  
 
The Company has never declared or paid dividends on its common stock and anticipates that for the foreseeable future it will not pay dividends on its common stock.

Unregistered Sales of Equity Securities
 
Each issuance set forth below was made in reliance upon the exemptions from registration requirements under Section 4(2) of the Securities Act of 1933, as amended. When appropriate, we determined that the purchasers of securities described below were sophisticated investors who had the financial ability to assume the risk of their investment in our securities and acquired such securities for their own account and not with a view to any distribution thereof to the public. Where required by applicable law, the certificates evidencing the securities bear legends stating that the securities are not to be offered, sold or transferred other than pursuant to an effective registration statement under the Securities Act or an exemption from such registration requirements.

Common stock  

During the year ended December 31, 2007, the Company sold 3,182,609 units at $1.15 per share to unrelated third parties for proceeds of $3,660,000 pursuant to an exemption from registration claimed under Rule 4(2) of the Securities Act of 1933, as amended.  Each unit consisted of two shares (totaling $ 2.30) of the Company’s par value common stock and one Common Stock Warrant to purchase the Company’s common stock at $2.75 per share at any time within the next 5 years. In total 1,591,308 warrants have been issued in relation to this sale. Furthermore, the Company sold 270,000 shares to an unrelated third party at par value for facilitating the share issuances.

During the year ended December 31, 2007, the Company issued 9,147,861 units at $0.80 per share to unrelated third parties for proceeds of approximately $7,313,000 pursuant to an exemption from registration claimed under Rule 4(2) of the Securities Act of 1933, as amended.  In relation to this sale 2,500,000 warrants have been issued to purchase the Company’s common stock at $1.35 per share at any time within the next 5 years.

 
- 19 -

 


Of this subscription, 6,287,273 shares were used to convert outstanding debt amounting to $5,024,899. The remaining 2,288,471 shares have been sold for cash, however  the cash was paid directly by subscriber to vendors of the Company and didn’t therefore go through the Company’s records.

During the year, the Company sold 600,000 shares of its common stock to an accredited investor based in the Netherlands at $0.90 per share for a total cash consideration of $538,604 pursuant to an exemption from registration claimed under Rule 4(2) of the Securities Act of 1933, as amended.
 
The above transactions can be summarized as follows:
                               
   
Cash
   
Cash to Vendors
   
Conversion of Debt
   
Total
   
Units
 
Shares issued @ 1.15
 
$
2,735,019
   
$
635,961
   
$
289,020
   
$
3,660,000
   
$
3,182,609
 
Shares issued @ 0.80
           
2,288,471
     
5,024,899
     
7,313,370
     
9,147,861
 
Shares issued @ 0.90
                   
538,604
     
538,604
     
600,000
 
Shares issued @ par
   
270 
                     
270
     
270,000
 
   
$
2,735,289
   
$
2,924,432
   
$
5,852,523
   
$
11,512,244
   
$
13,200,470
 
 
Option grants
 
On August 28, 2007, the Company granted to Willy J. Simon, the Company’s Chairman and Non Executive Director, 112,500 options to purchase shares of the Company’s common stock at an exercise price of $1.35 per share. A total of 112,500 shares of these options will vest on April 1, 2008. The options will expire after 3 years.
 
On August 28, 2007, the Company granted to George M. Calhoun, one of the Company’s Non Executive Directors, 62,500 options to purchase shares of the Company’s common stock at an exercise price of $1.35 per share. A total of 62,500 shares of these options will vest on April 1, 2008. The options will expire after 3 years.
 
On August 28, 2007, the Company granted to Erik L.A. van Emden, one of the Company’s Non Executive Directors, 62,500 options to purchase shares of the Company’s common stock at an exercise price of $1.35 per share. A total of 62,500 shares of these options will vest on April 1, 2008. The options will expire after 3 years.

On August 28, 2007, the Company granted a number of employees and officers a total of  725,000 options (in accordance with the table below) to purchase shares of the Company’s common stock at an exercise price of $1.35 per share. These options will vest for 33,33% on August 28, 2009, and the remaining options will vest in two equal installments on August 28, 2010 and August 28, 2011. The options will expire after 4 years.

W.M Smit, Chief Executive Officer
    200,000  
R.W. Smit, Executive Vice President
    200.000  
D. Morel, Chief Technology Officer
    100.000  
P.Y. Thiercelin, Director of Sales
    75.000  
B. Mulderij, Marketing Manager
    75.000  
M. Janse, Executive Producer
    25.000  
O. Klooster, Assistant Controller
    25.000  
I. Frid, Managing Director
    15.000  
L. Leatomu, PA to the CEO
    10.000  
     
725.000 
Issuer Purchase of Equity Securities
 

 
- 20 -

 

I TEM 6. MANAGEMENT'S DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION
 
Overview
 
Playlogic is a publisher of interactive entertainment products, such as video game software and other digital entertainment products. We publish for most major interactive entertainment hardware platforms, like Sony’s PlayStation 3, and Playstation 2, Microsoft’s Xbox 360 and Nintendo’s Wii, PCs and handheld devices (such as Nintendo DS, and PSP) and mobile devices.
 
Our principal sources of revenue are derived from publishing operations. Publishing revenues are derived from the sale of our digital entertainment products. We own most of the intellectual properties of our products, which we believe positions us to maximize profitability.
 
As a publisher, we are responsible for publishing, sales and marketing of our products. We sell our products to distributors, who sell to retail. Furthermore, we sell directly to consumers through online distribution channels, at least two months after the product was made available at retail.
 
Various studios throughout the world develop games which we publish. One of these studios is our subsidiary, Playlogic Game Factory B.V., located in The Netherlands. Other independent studios in various countries develop our games under development contracts. These development contracts generally provide that we pay the studio an upfront payment, which is an advance on future royalties, earned and a payment upon achievement of various milestones. In addition, we license the rights to our existing titles to other studios who then develop those titles for other platforms.
 
Different studios and developers frequently contact us requesting financing and publishing their games. We evaluate each of these offers based on several factors, including sales potential (primarily based on past performance by the studio or developer), technology used, track record and human resources of the studio, game play, graphics and sounds.
 
We select which games we develop, based on our analysis of consumer trends and behavior and our experience with similar or competitive products. Once we select a game to develop, we then assign a development studio, based upon its qualifications, previous experience and prior performance. Once developed, we distribute our games worldwide through existing distribution channels with experienced distributors. We generally aim to release our titles simultaneously across a range of hardware formats in order to spread development risks and increase with a minimum increase in development time and resources.
 
We believe that greater online functionality and the expanded artificial intelligence capabilities of the new platforms will improve game play and help our industry grow. In addition, according to DFC Intelligence, new sales potential, revenue opportunities from wireless gaming, online console gaming, and in-game advertising are expected to grow from $1 billion in 2005 to $5 billion in 2009.

We believe that greater online functionality and the vast processing capabilities, as well as the new casual games with simplified controls (IE: Nintendo Wii, Nintendo DS, Playstation 3 Sixaxis and Playstation Eye) of the new platforms will further increase the total world wide installed base, diversifying the consumer base and help our industry grow. In addition, according to DFC Intelligence, new sales potential, revenue opportunities from wireless gaming, online console gaming, and in-game advertising are expected to grow from $1 billion in 2005 to $5 billion in 2009.

The games industry has gone through a transition period. The current and Next Gen consoles (Xbox360, PlayStation 3, Wii) and DS platforms have broadened the market, appealing to an even larger mass consumer audience than ever before, providing increased publishing opportunities. The investments in next generation platforms are however  marginally larger than for the previous generation platforms. Playlogic has created a healthy balance between games available for the current and the next generation platforms. To spread risk and broaden Playlogic’s portfolio, both Next Gen titles for the Playstation 3, Xbox 360 and Nintendo Wii as well as  PC games and handheld titles are a all part of the line-up for the coming year.

 
- 21 -

 

We have released 14 games to date:
             
           
Expected release
Game
 
Studio
 
Platform
 
date to retail
Completed Games
           
Alpha Black Zero
 
Khaeon (NL)
 
PC
 
Released
Airborne Troops
 
Widescreen Games (F)
 
PS2, PC
 
Released
Cyclone Circus
 
Playlogic Game Factory (NL)
 
PS2
 
Released
Xyanide
 
Overloaded (NL)
 
Mobile Phones
 
Released
World Racing 2
 
Synetic (D)
 
PS2, Xbox, PC
 
Released
Knights of the Temple 2
 
Cauldron (SK)
 
PS2, Xbox, PC
 
Released
Gene Troopers
 
Cauldron (SK)
 
PS2, Xbox, PC
 
Released
Xyanide
 
Playlogic Game Factory (NL)
 
Xbox
 
Released
Age of Pirates: Caribbean Tales
 
Akella (Russia)
 
PC
 
Released
Infernal
 
Metropolis (Poland)
 
PC
 
Released
Ancient Wars: Sparta
 
Visionvale (Cyprus)
 
PC
 
Released
Evil days of Luckless John
 
3A entertainment (British Virgin Islands)
 
PC
 
Released
Xyanide Resurrection
 
Playlogic Game Factory (NL)
 
PSP
 
Released
Obscure II
 
Hydravision (France)
 
PC, PS2
 
Released
 
Management’s Overview of Historical and Prospective Business Trends  
 
Increased Console Installed Base. As consumers purchase the current generation of consoles, either as first time buyers or by upgrading from a previous generation, the console installed base increases. As the installed base for a particular console increases, we believe we will generally able to increase our unit volume. However, since Microsoft introduced its Xbox 360 and because consumers anticipate the next generation of consoles of Sony and Nintendo, unit volumes often decrease.
 
Software Prices. As current generation console prices decrease, we expect more value-oriented consumers to become part of the interactive entertainment software market. We believe that hit titles will continue to be launched at premium price points and will maintain those premium price points longer than less popular games. However, as a result of a more value-oriented consumer base, and a greater number of software titles being published, we expect average software prices to gradually come down, which we expect to negatively impact our gross margin. To offset this, as the installed base increases, total volume of software sales are expected to increase, compensating for the lower margins on software sales.
 
Increasing Cost of Titles. Hit titles have become increasingly more expensive to produce and market as the platforms on which they are played continue to advance technologically and consumers demand continual improvements in the overall game play experience. We expect this trend to continue as we require larger production teams to create our titles, the technology needed to develop titles becomes more complex, we continue to develop and expand the online gaming capabilities included in our products and we develop new methods to distribute our content via the Internet. Any increase in the cost of licensing third-party intellectual property used in our products would also make these products more expensive to publish.
 
Estimates. The preparation of financial statements in conformity with generally accepted accounting principles requires us to make estimates and assumptions that affect the reported amounts of assets and liabilities and the disclosure of contingent assets and liabilities at the dates of the financial statements and the reported amounts of net sales and expenses during the reporting periods. The most significant estimates and assumptions relate to the recoverability of prepaid royalties, capitalized software development costs and intangibles, inventories, realization of deferred income taxes and the adequacy of allowances for returns, price concessions and doubtful accounts. Actual amounts could differ significantly from these estimates.
 
Results of Operations
 
Comparison of Fiscal 2007 to Fiscal 2006
 
Revenues . Revenues for Fiscal 2007 were $10,099,746 as compared to $$5,042,516 for Fiscal 2006. This increase of more than 100% in revenues is primarily the result of increased sales volumes following various titles, the release of 4 new titles globally and 3 rd party development activities. The Company focused mainly on PC titles in previous years. Starting 2007 we expand this focus on bring titles to market on consoles as well. During 2007 we have launched two games on Playstation 2 platform and one on the PSP platform.
 
Gross Profit . Gross profit totaled $5,039,848 for Fiscal 2007. For Fiscal 2006, gross profit totaled $1,205,437. This increase in gross profit is primarily the result of an increase in net sales as well as the ability to sell at higher prices. Furthermore, we had one time expenses related to certain sales that decreased the margin.

 
- 22 -

 
 
Research and development    expenses . Research and development expenses totaled $542,215 for Fiscal 2007. For Fiscal 2006, research and development expenses totaled $2,135,832. This represents a decrease of $1,593,617 or 74%. This decrease is due to a higher amount of capitalized personnel expenses in our development studio in Fiscal 2007 for the game we are developing in-house. Furthermore, the expenses in 2006 contained R&D expenses for the Sony contract as well as the feasibility of the game we are developing in-house.
 
Selling, marketing, general and administrative expenses .  Selling, marketing, general and administrative expenses totaled $4,451,357 for the Fiscal 2007. For fiscal 2006, selling, general and administrative expenses totaled $7,223,642. Although 2006 contained a lot of one-time expenses, the Company has implemented strong and detailed focus on controlling the operating expenses. This led to lower expenses during the year.
 
Depreciation . Depreciation expense totaled $297,292 for Fiscal 2007. For Fiscal 2006, depreciation expense totaled $315,174. The decrease of $17,882 or 6% is caused by some fully depreciated items in fixed assets.
 
Asset impairment charges. We review our Capitalized Software whenever events or changes in circumstances indicate that the related carrying amounts may not be recoverable. Asset impairment charges totaled $68,566 for fiscal 2007 versus $1,907,117 in Fiscal 2006. The Fiscal 2006 amount primarily reflects our decisions to terminate the development of two games following our assessment of changes in marketability of these games.   
 
Interest expense . Interest expense totaled $1,164,250 for Fiscal 2007. For Fiscal 2006, interest expense totaled $917,972. This represents an increase of $246,277 and is primarily the result of an increase of our short term debts. Furthermore, an interest penalty expense for late repayment of an outstanding loan amounting to $1,254,100 has been recognized during 2006. This penalty was waived during the third quarter of 2007 and has therefore been recognized as an interest income. The penalty amounted to € 1,000,000. Due to the increased Euro rate to the Dollar, the amount is slightly higher for 2007.
 
Net Result . Our net profit was $743,729 for Fiscal 2007. For Fiscal 2006 we had a net loss that totaled $12,548,400. The increase of the net result is primarily due to higher revenues as well as a continued focus to reduce operating expenses. Furthermore, we were able to restructure some of our debts which led to incidental gains.
 
Other comprehensive income . Other comprehensive income represents the change of the Currency Translation Adjustments balance during the reporting period. The Currency Translation Adjustments balance that appears in the stockholders’ equity section is cumulative in nature and is a consequence from translating all assets and liabilities at current rate whereas the stockholders’ equity accounts are translated at the appropriate historical rate and revenues and expenses being translated at the weighted-average rate for the reporting period. The change in currency translation adjustments was $(617,751) for the Fiscal 2007 and $(908,018) for Fiscal 2006.
 
Equity . The total stockholders’ equity as of December 31, 2007 amounted to $695,753 as oppose to $(10,889,671) as of December 31, 2006. The improvement of equity is caused by the net result the Company made for the year as well as new equity subscriptions and loan conversions during the year.
 
Cash flow from operations. We showed a net profit for the year, however the cash flow from operations is negative. This is due to the fact that we had some old debts on the balance sheet that we had to repay. Furthermore, $1.2 million of our revenue was collected already during the year 2006, whereas the revenue could only be recognized in 2007.

Liquidity and Capital Resources
 
As of December 31, 2007, our cash balance was $349,464 as compared to $18,433 at December 31, 2006.
 
On March 20, 2008, we announced that we have successfully closed a $7 million financing. These are the terms and conditions of this financing:
 
1. Equity: The Company sold 3,000,000 shares of its common stock to an accredited investor based in the Netherlands at $ 1.00 per share for a total cash consideration of $3,000,000. The sale was made pursuant to the terms of a subscription agreement dated March 27, 2008. The Company will pay a placement fee of 7% (being $210,000) on this sale.

Concurrent with this sale, the Company issued warrants to purchase 1,000,000 shares of the Company’s common stock at an exercise price of $2.00 per share. The warrants may be exercised starting March 28, 2008 and expire on March 27, 2013.

2. Loan : On March 27, 2008, the Company has entered into a loan agreement with two lenders based in the Netherlands, pursuant to which the Company borrowed the principal amount of $4,000,000. The loan bears compound interest at a rate of 7% per annum and has a 2.5 year term. The interest will be paid on a monthly basis and repayment of the principal will be done in 8 quarterly installments, starting in the fourth quarter of 2008. Under this loan agreement, the Company pledged as a collateral all Intellectual Property (IP) owned by the Company. The Company has paid a placement fee of 1% on this loan ($40,000)

Concurrent with this loan agreement of March 27, 2008, the Company issued to these lenders warrants to purchase 1,286,000 shares Of the Company’s common stock at an exercise price of $1.20 per share. The warrants may be exercised starting March 28, 2008 and expire on March 27, 2013. The warrant will be exercised cashless and have a mandatory call clause when the stock price is $4.00.

The Company has received the funds on it’s bank account on March 27, 2008, netted with the placement fee totaling $250,000. An amount of $ 6,750,000 was received.

We will use this cash to further bring down our short term borrowings and the bank line of credit (totaling to approximately $ 2 million). The remaining $5million, will be used to invest in our game portfolio for 2008 and 2009.

 
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We expect our capital requirements to increase over the next several years as we continue to develop new products both internally and through our third-party developers, increase marketing and administration infrastructure, and embark on in-house business capabilities and facilities. Our future liquidity and capital funding requirements will depend on numerous factors, including, but not limited to, the cash generation from the released games, the cost of hiring and training production personnel who will produce our titles, the cost of hiring and training additional sales and marketing personnel to promote our products, and the cost of hiring and training administrative staff to support current management.
 
Our net accounts receivable, after providing an allowance for doubtful accounts, at December 31, 2007 was $671,148, as compared to $749,579 at December 31, 2006. The decrease is due to a continued focus on collection of receivables. Although the revenue has increased we managed to bring down the average DSO ratio.

Off Balance Sheet Arrangements
 
Except the operating lease obligations mentioned below we do not have any off balance sheet arrangements that are reasonably likely to have a current or future effect on our financial condition, revenues, and results of operations, liquidity or capital expenditures.
 
Contractual Obligations
 
We have the following contractual obligations associated with its lease commitments and other contractual obligations per December 31, 2007:
 
Contractual Obligations
 
Payments Due By Period (in thousands)
 
   
Total
   
Less than 1 Year
   
1-3 Years
   
3-5 Years
   
More than 5 Years
 
Long-Term Debt Obligations
  $ 172     $ 117     $ 55       -       -  
Capital Lease Obligations
    -       -       -       -       -  
Operating lease Obligations (Including Rent)
    2,090     $ 385     $ 682-     $ 682     $ 341  
Purchase obligations
  $ 3,225     $ 3,225       -       -       -  
Other contractual obligations
    -       -       -       -       -  
Total
  $ 5,487     $ 3,727     $ 737     $ 682     $ 341  
  
Summary of Significant Accounting Policies
 
Accounts receivable
 
Accounts receivable are shown after deduction of a provision for bad and doubtful debts where appropriate.
 
Software Development Costs
 
Capitalized software development costs include payments made to independent software developers under development agreements, as well as direct costs incurred for internally developed products. We account for software development costs in accordance with SFAS No. 86 “Accounting for the Costs of Computer Software to be Sold, Leased, or Otherwise Marketed.” Software development costs are capitalized once technological feasibility of a product is established and such costs are determined to be recoverable.
 
We utilize both internal development teams and third-party software developers to develop our products.

We capitalize internal software development costs and other content costs subsequent to establishing technological feasibility of a title. Amortization of such costs as a component of cost of sales is recorded on a title-by-title basis based on the greater of the proportion of current year sales to the total of current and estimated future sales for the title or the straight-line method over the remaining estimated useful life of the title. At each balance sheet date, we evaluate the recoverability of capitalized software costs based on undiscounted future cash flows and charge to cost of sales any amounts that are deemed unrecoverable. Our agreements with third-party developers generally provide us with exclusive publishing and distribution rights and require us to make advance payments that are recouped against royalties due to the developer based on the contractual amounts of product sales, adjusted for certain costs.
 
Prepaid royalties
 
We capitalize external software development costs (prepaid royalties) and other content costs subsequent to establishing technological feasibility of a title.

 
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Advance payments are amortized as royalties in cost of sales on a title-by-title basis based on the greater of the proportion of current year sales to the total of current and estimated future sales for that title or the contractual royalty rate based on actual net product sales as defined in the respective agreements. At each balance sheet date, we evaluate the recoverability of advanced development payments and unrecognized minimum commitments not yet paid to determine the amounts unlikely to be realized through product sales. Advance payments are charged to cost of sales in the amount that management determines is unrecoverable in the period in which such determination is made or if management determines that it will cancel a development project.
 
Revenue Recognition
 
We evaluate the recognition of revenue based on the criteria set forth in SOP 97-2, “Software Revenue Recognition”, as amended by SOP 98-9, “Modification of SOP 97-2, Software Revenue Recognition, With Respect to Certain Transactions” and Staff Accounting Bulletin (“SAB”) No. 101, “Revenue Recognition in Financial Statements”, as revised by SAB 104, “Revenue Recognition”. We evaluate revenue recognition using the following basic criteria:
 
 
·
Evidence of an arrangement: We recognize revenues when we have evidence of an agreement with the customer reflecting the terms and conditions to deliver products.
 
·
Delivery: Delivery is considered to occur when the products are shipped and risk of loss has been transferred to the customer.
 
·
Fixed or determinable fee: If a portion of the arrangement fee is not fixed or determinable, we recognize that amount as revenues when the amount becomes fixed or determinable.
 
·
Collection is deemed probable: At the time of the transaction, we conduct a credit review of each customer involved in a significant transaction to determine the creditworthiness of the customer. Collection is deemed probable if we expect the customer to be able to pay amounts under the arrangement as those amounts become due. If we determine that collection is not probable, we recognize revenues when collection becomes probable (generally upon cash collection).
 
Product Revenues
 
Product revenues, including sales to resellers and distributions, are recognized when the above criteria are met. We reduced product revenues for estimated customer returns by distributing our products through experienced distributors with whom we had previously worked.

New Accounting Pronouncements
 
In September 2006, the FASB issued SFAS No. 157, “Fair Value Measurement” (“FAS 157”).  FAS 157 provides a single definition of fair value, together with a framework for measuring it, and requires additional disclosure about the use of fair value to measure assets and liabilities.  FAS 157 emphasizes that fair value is a market-based measurement, not an entity-specific measurement, and sets out a fair value hierarchy with the highest priority being quoted prices in active markets.  FAS 157 is effective for fiscal years beginning after November 15, 2007, which will be our fiscal year 2008.  We are evaluating the impact, if any, the adoption of this statement will have on our results of operations, financial position or cash flows.
 
In February 2007, the FASB issued SFAS No. 159, “The Fair Value Option for Financial Assets and Financial Liabilities — Including an Amendment of FASB Statement No. 115” (“FAS 159”). FAS 159 permits an entity to choose to measure many financial instruments and certain other items at fair value at specified election dates. Subsequent unrealized gains and losses on items for which the fair value option has been elected will be reported in earnings. FAS 159 is effective for fiscal years beginning after November 15, 2007, which will be our fiscal year 2008. We are evaluating the impact, if any, the adoption of this statement will have on our results of operations, financial position or cash flows.
 
In December 2007, the FASB issued SFAS No. 141, “Business Combinations” (“FAS 141R”).  FAS 141R retains the fundamental requirements in FAS 141 that the acquisition method of accounting (which FAS 141 called the purchase method) be used for all business combinations and for an acquirer to be identified for each business combination.  FAS 141R defines the acquirer as the entity that obtains control of one or more businesses in the business combination and establishes the acquisition date as the date that the acquirer achieves control.  FAS 141R is effective for business combination transactions for which the acquisition date is on or after the beginning of the first annual reporting period beginning on or after December 15, 2008, which will be our fiscal year 2009.  We are evaluating the impact, if any, the adoption of this statement will have on our results of operations, financial position or cash flows.
 
In December 2007, the FASB issued SFAS No. 160, “Noncontrolling Interests in Consolidated Financial Statements” (“FAS 160”).  This Statement amends ARB 51 to establish accounting and reporting standards for the non-controlling interest in a subsidiary and for the deconsolidation of a subsidiary. It clarifies that a non-controlling interest in a subsidiary is an ownership interest in the consolidated entity that should be reported as equity in the consolidated financial statements.  FAS 160 is effective for fiscal years and interim periods within those fiscal years, beginning on or after December 15, 2008, which will be our fiscal year 2009.  We are evaluating the impact, if any, the adoption of this statement will have on our results of operations, financial position or cash flows.

 
Related Party Transactions
 
See below Part III.
 
ITEM 7. FINANCIAL STATEMENTS
 
The required financial statements begin on Page F-1 of this document.
 

ITEM 8. CHANGES IN AND DISAGREEMENTS WITH ACCOUNTANTS ON ACCOUNTING AND FINANCIAL DISCLOSURE  

On April 2, 2007, the Company’s Board of Directors authorized the appointment of Cordovano and Honeck, CPA’s of Englewood Colorado as the Company's new independent auditors for periods subsequent to the September 30, 2006 . The Company, its Board of Directors and/or management, did not consult with Cordovano and Honeck at any time prior to the April 2, 2007 appointment, regarding the Company's two most recent fiscal years ended December 31, 2006 and 2005, the subsequent interim period through the April 2, 2007 filing of the Form 8-K announcing this appointment event, and any of the matters or events set forth in Item 304(a)(2)(i) and (ii) of Regulation S-B .

ITEM 8A. DISCLOSURE CONTROLS AND PROCEDURES    

Definition and Limitations of Disclosure Controls

Disclosure controls and procedures (as defined in Rules 13a-15(e) and 15d-15(e) under the Securities Exchange Act of 1934, as amended (the “Exchange Act”)) are controls and other procedures that are designed to ensure that information required to be disclosed in our Exchange Act reports is recorded, processed, summarized and reported within the time periods specified in the SEC's rules and forms, and that such information is accumulated and communicated to our management, including our Chief Executive Officer, or CEO, and Interim Chief Financial Officer, or CFO, as appropriate, to allow timely decisions regarding required disclosure.

It should be noted that there are inherent limitations to the effectiveness of any system of disclosure controls and procedures.  These limitations include the possibility of human error, the circumvention or overriding of the controls and procedures and reasonable resource constrains.  In addition, the design of any system of control is based in part upon certain assumptions about the likelihood of future events, and there can be no assurance that any design will succeed in achieving its stated goals under all potential future conditions, regardless of how remote.  Accordingly, our controls and procedures, by their nature, only provide reasonable assurance regarding achieving the management's control objectives.

Evaluation of Disclosure Controls and Procedures

As of the end of the period covered by this report, we conducted an evaluation, under the supervision and with the participation of our management, including our CEO and CFO, of the effectiveness of the design and operation of our disclosure controls and procedures. Based upon this evaluation, our CEO and CFO concluded that our disclosure controls and procedures were not effective to ensure that the information required to be disclosed by us in reports that we file or submit under the Exchange Act is recorded, processed, summarized and reported within the time periods specified in the SEC’s rules and forms, and is accumulated and communicated to our management, including our CEO and CFO, as appropriate to allow timely decisions regarding the required disclosure.  We failed to include a management’s report on internal control over financial reporting in our original annual report filed on March 28, 2008, which rendered our annual report material deficient.  In light of such reporting error, our management revised its conclusion on the effectiveness of our disclosure controls and procedures contained in the original annual report and concluded that our disclosure controls and procedures were not effective as of the end of 2007.  This error was caused by insufficient review of the disclosure in the annual report in light of the updated SEC rules by our management.  We have taken remedial measures and corrected this error by including such management’s report in Amendment No. 1 to the annual report subsequently filed with the SEC on August 21, 2008.  Notwithstanding the deficiency in disclosure controls and procedures that existed as of December 31, 2007, management has concluded that the consolidated financial statements included in this annual report on Form 10-KSB present fairly, in all material respects, the financial position, results of operation and cash flows of the Company and its subsidiaries in conformity with U.S generally accepted accounting principles (“GAAP”).     
 
Management’s Report on Internal Control over Financial Reporting
 
Our management is responsible for establishing and maintaining adequate internal control over financial reporting (as defined in Rules 13a-15(f) and 15d-15(f) under the Exchange Act).  Internal control over financial reporting is a process designed under the supervision of our principal executive and principal financial officers to provide reasonable assurance regarding the reliability of financial reporting and the preparation of financial statements for external purposes in accordance with GAAP. Internal control over financial reporting is a process designed by, or under the supervision of, our principal executive and principal financial officers, or persons performing similar functions, and effected by our board of directors, management and other personnel, to provide reasonable assurance regarding the reliability of financial reporting and the preparation of financial statements for external purposes in accordance with generally accepted accounting principles and includes those policies and procedures that: (i) pertain to the maintenance of records that in reasonable detail accurately and fairly reflect the transactions and dispositions of our assets; (ii) provide reasonable assurance that transactions are recorded as necessary to permit preparation of financial statements in accordance with GAAP, and that our receipts and expenditures are being made only in accordance with authorizations of our management and directors; and (iii) provide reasonable assurance regarding prevention or timely detection of unauthorized acquisition, use or disposition of our assets that could have a material effect on our financial statements.
 
Our internal control over financial reporting is designed to provide reasonable, but not absolute, assurance regarding the reliability of financial reporting and the preparation of financial statements in accordance with generally accepted accounting principles.  There are inherent limitations to the effectiveness of any system of internal control over financial reporting.  These limitations include the possibility of human error, the circumvention or overriding of the system and reasonable resource constraints.  Because of its inherent limitations, our internal control over financial reporting may not prevent or detect misstatements.  Projections of any evaluation of effectiveness to future periods are subject to the risks that controls may become inadequate because of changes in conditions, or that the degree of compliance with our policies or procedures may deteriorate.

Under the supervision and with the participation of our management, including our CEO and CFO, we conducted an evaluation of the effectiveness of our internal control over financial reporting as of December 31, 2007, based on the criteria established in Internal Control – Integrated Framework issued by the Committee of Sponsoring Organization of Treadway Commission, or the COSO model. Based on this assessment, our management believes that, as of the end of our most recently completed fiscal year, our internal control over financial reporting was effective as of December 31, 2007.
 
This annual report does not include an attestation report of our registered public accounting firm regarding internal control over financial reporting. Management’s report was not subject to the attestation by the company’s registered public accounting firm pursuant to the temporary rules of the SEC that permit us to only provide management’s report in this annual report.

Changes in Internal Controls
 
In preparation for management’s report on internal control over financial reporting, we documented and tested the design and operating effectiveness of our internal control over financial reporting.  Except as otherwise discussed herein, there have been no changes in our internal controls over financial reporting identified in connection with the evaluation required by paragraph (d) of Rule 13a-15 or Rule 15d-15 under the Exchange Act that occurred during the fourth fiscal quarter that has materially affected, or is reasonably likely to materially, affect, our internal control over financial reporting.
 
ITEM 8B. OTHER INFORMATION  
 
None.

 
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PART III  
 
ITEM 9. DIRECTORS AND EXECUTIVE OFFICERS OF THE REGISTRANT; COMPLIANCE WITH SECTION 16(A) OF THE EXCHANGE ACT
 
Our directors and executive officers are as follows:

Name
Age
Position
 
Willem M. Smit
61
Director, President, and Chief Executive Officer
 
Willy J. Simon
57
Chairman of the Board of Directors
 
George M. Calhoun
55
Member of the Board of Directors
 
Erik L.A. van Emden
59
Member of the Board of Directors
 
Rogier W. Smit
33
Executive Vice President
 
Wilbert Knol
40
Chief Financial Officer (ad interim)
 
Stefan Layer
37
Chief Marketing & Sales Officer
 
Dominique Morel
34
Chief Technology Officer
 
Pierre-Yves Thiercelin
33
International Sales Director
 

Biographical Information
 
The principal occupations and brief summary of the background of each director and executive officer are as follows:  
 
Willem M. Smit has been the Chief Executive Officer of Playlogic International since 2001. In July 2005, he became Chief Executive Officer of the Company. In 1976, he founded Datex Software B.V., where he grew the company over nine years from 20 to 900 employees. Datex went public in 1985 and it merged with Getronics in 1987. Since that time, Mr. Smit has been a private investor in various companies. He is the father of Rogier W. Smit, the Company's Executive Vice President.

Willy J. Simon has been on Playlogic International N.V.'s Supervisory Board (which is similar to the board of directors of a US company) since 2003. In July 2005, he became Chairman and Non Executive Director of the Company. He currently serves as a Non-Executive Director of Redi & Partners Ltd., a hedge fund of hedge funds. He served among others as Director of IMC Holding and Chairman of Bank Oyens & van Eeghen. Moreover he acted as an Advisor to the Board of NIB Capital. From 1997-2001, he was an executive member of the Board of Fortis Bank NL.

George M. Calhoun became Non Executive Director of the Company in November 2005. George Calhoun is currently serving on the faculty of the Howe School of Technology Management at the Stevens Institute of Technology in Hoboken, New Jersey. He was Chairman and CEO of Illinois Superconductor Corporation from 1999 until 2002. He has more than 23 years of experience in high-tech wireless systems development, beginning in 1980 as part of the team that organized Inter Digital Communications Corporation, where he participated in the development of the first commercial application of digital TDMA radio technology, and introduced the first wireless local loop system to the North American telecommunications industry. Dr. Calhoun holds a Ph.D. in Systems Science from the Wharton School at the University of Pennsylvania, as well as a B.A. from the same university.
      
Erik L.A. van Emden has been on Playlogic International N.V.’s Supervisory Board since December 2003. In July 2005, he became Non Executive Director of the Company. Since 1993 Van Emden has been an attorney and partner with Bosselaar & Strengers, a law firm based in Utrecht, the Netherlands, which focuses on large and medium-sized companies. The firm specializes in practices including employment, liability & insurance, real estate and corporate. Van Emden specializes in corporate law and is coordinator of the corporate law practice group. Previously, Van Emden was Board Member of the Amsterdam Stock Exchange and Member of the Executive Board of Credit Lyonnais Bank Nederland N.V. He also held positions at Barclays Bank and Algemene Bank Nederland. In addition, Van Emden currently serves as a Director of several private Dutch companies.

Rogier W. Smit co-founded Playlogic International N.V. and Playlogic Game Factory B.V. in 2001. He has worked in various management positions at those two companies since then. He has been Playlogic International N.V.'s Executive Vice President and Chief Operating Officer since 2002.

  Stefan Layer has been Chief Marketing & Sales Officer / VP of Playlogic International N.V. since April 2005 and of the Company since July 2005. From 1999 until joining us, Mr. Layer was the Vice President Licensing Europe for Atari Deutschland GmbH where he was responsible for the expansion to new markets, the European licensing business and the acquisition of IP rights. Mr. Layer defined the European licensing strategy of Atari Europe for digital distribution, OEM and premium sales and managed the expansion to Eastern Europe.



  Wilbert Knol became the Company's Chief Financial Officer ad interim on November 1, 2006 following Jan Willem Kohne’s resignation as CFO per the same date. Mr. Knol has held several financial and operational positions with among others Hill Rom a division of Hillebrand Industries Inc. (NYSE) (1999-2005) and Coopers & Lybrand (1992-1997). Mr. Knol received his RA Degree (the Dutch equivalent of a CPA Degree) from Amsterdam University the Netherlands in 1999.
 
  Dominique Morel has joined the Company as Chief Technology Officer in September 2005. He has a key strategic role in our business development, evaluation process and current and future line-up. Before Morel joined the company, he was Project Evaluation & Business Development Manager of Atari Europe. In this position he signed major deals (Next-Gen, PC, PS2). He also initiated and established the "Business Opportunities On-line Database" for Atari worldwide. In this period with Atari he has acquired an extensive network in the European developer community. Prior to this, Morel worked as Project Evaluation & Game Play Consulting Manager for Atari/Infogrames, which involved analyzing and ensuring the Game Play and Game Design Consulting for over 120 published games. All together Morel worked with Atari for more than 10 years and has been an important internal consultant for many production decisions for Atari worldwide.

Pierre-Yves Thiercelin has joined the Company as International Sales Director in March 2007 and actively contributes to the further development of the company’s distribution network. Mr. Thiercelin has over 9 years experience in international trade working for various video games companies such as Midway, Novalogic and Ignition and also for non video games companies such as Samsung.
 
The directors named above will serve until the next annual meeting of our stockholders or until his successor is duly elected and has qualified. Directors will be elected for one-year terms at the annual stockholders meeting. There is no arrangement or understanding between any of our directors or officers and any other person pursuant to which any director or officer was or is to be selected as a director or officer, and there is no arrangement, plan or understanding as to whether non-management stockholders will exercise their voting rights to continue to elect the current directors to our Board of Directors. There are also no arrangements, agreements or understandings between non-management stockholders that may directly or indirectly participate in or influence the management of our affairs.  
 
Indemnification of Officers and Directors    
 
Our Certificate of Incorporation provides that we will indemnify any officer or director, or former officer or director, to the fullest extent permitted by law. Our bylaws provide for the indemnification of our directors, officers, employees, and agents, under certain circumstances, against expenses incurred by them in any litigation to which they become a party arising from their association with or activities on behalf of our Company. We will also bear the expenses of such litigation for any of our directors, officers, employees, or agents, upon such person's promise to repay us therefore if it is ultimately determined that any such person shall not have been entitled to indemnification.

Conflicts of Interest    
 
Our officers, directors and principal stockholders may actively negotiate for the purchase of a portion of their common stock as a condition to, or in connection with, a proposed merger or acquisition transaction. It is anticipated that a substantial premium may be paid by the purchaser in conjunction with any sale of shares by our officers, directors and principal stockholders made as a condition to, or in connection with, a proposed merger or acquisition transaction. The fact   that a substantial premium may be paid to members of our management to acquire their shares creates a conflict of interest for them and may compromise their state law fiduciary duties to our other stockholders. In making any such sale, members of our management may consider their own personal pecuniary benefit rather than our best interests and the best interests of our other stockholders, and the other stockholders are not expected to be afforded the opportunity to approve or consent to any particular buy-out transaction involving shares held by members of our management.  
 
Although our management has no current plans to cause the Company to do so, it is possible that we may enter into an agreement with an acquisition candidate requiring the sale of all or a portion of the common stock held by our current stockholders to the acquisition candidate or principals thereof, or to other individuals or business entities, or requiring some other form of payment to our current stockholders, or requiring the future employment of specified officers and payment of salaries to them. It is more likely than not that any sale of securities by our current stockholders to an acquisition candidate would be at a price substantially higher than that originally paid by such stockholders. Any payment to current stockholders in the context of an acquisition involving our Company would be determined entirely by the largely unforeseeable terms of a future agreement with an unidentified business entity.   

 
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Involvement in Certain Legal Proceedings
 
During the past five years, no present or former director, executive officer or person nominated to become a director or an executive officer of our Company:
 
1.
was a general partner or executive officer of any business against which any bankruptcy petition was filed, either at the time of the bankruptcy or two years prior to that time;
 
2.
was convicted in a criminal proceeding or named subject to a pending criminal proceeding (excluding traffic violations and other minor offenses);
 
3.
was subject to any order, judgment or decree, not subsequently reversed, suspended or vacated, of any court of competent jurisdiction, permanently or temporarily enjoining, barring, suspending or otherwise limiting his involvement in any type of business, securities or banking activities; or
 
4.
was found by a court of competent jurisdiction (in a civil action), the Commission or the Commodity Futures Trading Commission to have violated a federal or state securities or commodities law, and the judgment has not been reversed, suspended or vacated.
 
Beneficial Ownership Reporting Compliance
 
Section 16(a) of the Securities Exchange Act of 1934 and regulations of the SEC there under require the Company’s executive officers and directors, and persons who own more than ten percent of a registered class of the Company’s equity securities, to file reports of initial ownership and changes in ownership with the SEC. Based solely on its review of copies of such forms received by the Company, or on written representations from certain reporting persons that no other reports were required for such persons, the Company believes that during 2007, all of the Section 16(a) filing requirements applicable to its executive officers, directors and ten percent stockholders were complied with on a timely basis.

Information Concerning the Board of Directors and the Audit Committee
 
During 2007, the Company's Board of Directors had four Directors. During 2007 the Board met five times on an executive base.

Audit Committee
 
The Company established an Audit Committee on October 31, 2005. Messrs. Calhoun (Chairman), Van Emden and Simon are the members of the Audit Committee.
 
The Audit Committee assists the Board of Directors in its oversight of the integrity of the Company's accounting, auditing and reporting practices. The Board of Directors has determined that Mr. Simon possesses the attributes to be considered financially sophisticated and has the background to be considered an "audit committee financial expert" as defined by the rules and regulations of the SEC. The Audit Committee will meet with the Company's independent accountants at least annually to review the results of the Company's annual audit and discuss the financial statements. The Committee will also meet quarterly with our independent accountants to discuss the results of the accountants' quarterly reviews as well as quarterly results and quarterly earnings releases; recommend to the Board that the independent accountants be retained; and receive and consider the accountants' comments as to internal controls, adequacy of staff and management performance and procedures in connection with audit and financial controls.
 
The Audit Committee will review all financial reports prior to filing with the SEC. The specific responsibilities in carrying out the Audit Committee's oversight role are set forth in the Audit Committee's Charter. All of the members of the Audit Committee are independent directors as contemplated by Section 10A (m)(3) of the Securities and Exchange Act, as amended.
 
During 2007 the Audit Committee met four times.

Compensation Committee  

The Company's Compensation Committee is responsible for establishing and administering the Company's policies involving the compensation of all of its executive officers. This committee consists of Messrs. Van Emden (Chairman), Calhoun and Simon and was formed on December 15, 2005. The Compensation Committee operates pursuant to a charter approved by the Company's Board of Directors.

During 2007 one meeting were held by the Compensation Committee.

 
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Nominating and Governance Committee  

The Company's Nominating and Governance Committee selects nominees for the Board of Directors. This committee consists of Messrs. Simon (Chairman), Calhoun and Van Emden and was formed on December 15, 2005. The Nominating and Governance committee utilizes a variety of methods for identifying and evaluating nominees for director. Candidates may also come to the attention of the Nominating and Governance committee through current board members, professional search firms and other persons. The Nominating and Governance committee operates pursuant to a charter approved by the Board of Directors.

During 2007 no meetings were held by the Governance Committee

Code of Business Conduct and Ethics

The Company's board of directors has adopted in December 2005 a Code of Business Conduct and Ethics that applies to all of our directors, officers and employees and an additional Code of Business Ethics that applies to our Chief Executive Officer and senior financial officers.

The Company plans to satisfy the disclosure requirement under Item 5.05 of Form 8-K relating to amendments to or waivers from provisions of these codes by describing on our Internet website, located at http://www.playlogicinternational.com, within four business days following the date of a waiver or a substantive amendment, the nature of the amendment or waiver, the date of the waiver or amendment, and the name of the person to whom the waiver was granted.

Information on the Company’s internet website is not, and shall not be deemed to be, a part of this 10-KSB or incorporated into any other filings the Company makes with the SEC.

Director Nomination

Criteria for Board Membership. In selecting candidates for appointment or re-election to the Board, the Nominating and Governance Committee considers the appropriate balance of experience, skills and characteristics required of the Board of Directors, and seeks to insure that at least a majority of the directors are independent under the rules of the NASDAQ Stock Market, and that members of the Company’s Audit Committee meet the financial literacy and sophistication requirements under the rules of the NASDAQ Stock Market and at least one of them qualifies as an “audit committee financial expert” under the rules of the Securities and Exchange Commission. Nominees for director are selected on the basis of their depth and breadth of experience, integrity, ability to make independent analytical inquiries, understanding of the Company’s business environment, and willingness to devote adequate time to Board duties.

Stockholder Nominees. The Nominating Committee will consider written proposals from stockholders for nominees for director. Any such nominations should be submitted to the Nominating Committee c/o the Secretary of the Company and should include the following information: (a) all information relating to such nominee that is required to be disclosed pursuant to Regulation 14A under the Securities Exchange Act of 1934 (including such person’s written consent to being named in the Proxy Statement as a nominee and to serving as a director if elected); (b) the names and addresses of the stockholders making the nomination and the number of shares of the Company’s common stock which are owned beneficially and of record by such stockholders; and (c) appropriate biographical information and a statement as to the qualification of the nominee, and should be submitted in the time frame described in the Bylaws of the Company and under the caption, “Stockholder Proposals for the Next Annual Meeting” below.

Process for Identifying and Evaluating Nominees. The Nominating Committee believes the Company is well-served by its current directors. In the ordinary course, absent special circumstances or a material change in the criteria for Board membership, the Nominating Committee will renominate incumbent directors who continue to be qualified for Board service and are willing to continue as directors. If an incumbent director is not standing for re-election, or if a vacancy on the Board occurs between annual stockholder meetings, the Nominating Committee will seek out potential candidates for Board appointment who meet the criteria for selection as a nominee and have the specific qualities or skills being sought. Director candidates will be selected based on input from members of the Board, senior management of the company and, if the nominating committee deems appropriate, a third-party search firm. The Nominating Committee will evaluate each candidate's qualifications and check relevant references; in addition, such candidates will be interviewed by at least one member of the nominating committee. Candidates meriting serious consideration will meet with all members of the Board. Based on this input, the Nominating Committee will evaluate which of the prospective candidates is qualified to serve as a director and whether the committee should recommend to the Board that this candidate be appointed to fill a current vacancy on the Board, or presented for the approval of the stockholders, as appropriate.


 
- 30 -

 

ITEM 10. EXECUTIVE COMPENSATION
 
The following table sets forth information regarding compensation for the fiscal years ended December 31, 2005, 2006 and 2007 received by the individual who served as Playlogic International's Chief Executive Officer during 2007 and Playlogic International’s other most highly compensated executive officers whose total annual salary and bonus for fiscal year 2007 exceeded $100,000 (the “Named Officers”).


Summary Compensation Table
   
Long-Term
Payouts
All Other Compensation
 
Annual Compensation
Compensation Awards
   
Name and Principal Position as of December 31, 2007
Year
Salary €/($)
Bonus ($)
Other Annual Compensation ($)
Restricted Stock Awards (2)
Securities Underlying Options/SARs (#)
 
LTIP Payouts ($)
 
                 
Willem M. Smit (1)
Chief Executive Officer
2007
2006
2005
€0
€0
€0
 
--
 
 200,000 (8)
--
 
Sloterhof Investments N.V. (of which Mr. Willem M. Smit is the beneficial owner) Managing Director
 
2007
2006
2005
€0
€0
€0
 
 
--
   
 
 
--
 
Rogier W. Smit
Executive Vice President
2007
2006
2005
 
€143,000/$196,098
€143,000/$188,559
€143,000/$178,250
 
 
--
 
200,000 (11)
 
 
 
--
 
Wilbert Knol Chief Financial Officer a.i.
2007
2006
2005
 
€105,413/$144,554
€99,537/$131,249
€7,716/$10,174
     
 
60,000 (7)
   
Stefan Layer Chief Marketing & Sales Officer / VP
2007
2006
2005
€143,000/$196,098
€143,000/$188,559
€143,000/$178,250
 
$16,800
$67,200
$67,200
--
 
 
$245,000 (3)
 
--
 
Maarten Minderhoud General Counsel
2007
2006
2005
 
€143,000/$196,098
€143,000/$188,559
€143,000/$178,250
0
--
 
$21,000 (4)
 
40,000 (5)
--
--
 
Dominique Morel Chief Technology Officer
2007
2006
2005
 
€143,000/$196,098
€143,000/$188,559
€143,000/$178,250
0
--
 
100,000  (9)
 
100,000 (6)
--
--
 
Pierre-Yves Thiercelin
International Sales Director (10)
2007
2006
2005
 
€ 48,500/$66,500
-
-
 
--
 
75,000 (10)
--
 
_____________________

(1)  
Willem M. Smit, the Company's Chief Executive Officer, will not receive any salary until there are positive cash flows from operations. Currently, the Company only pays Mr. Smit for his business related expenses, and it provides him a company car.

(2)  
Calculated by multiplying the amount of restricted stock by the restated value for Dutch income tax purposes of the restricted stock grant ($.70 per share).

(3) 
In connection with Mr. Layer’s employment arrangement, we sold 364,556 restricted shares to Mr. Layer, our Chief Marketing & Sales Officer at an aggregate price of $1. The restricted shares have two years’ lock-up period during which Mr. Layer cannot sell the shares.


 
- 31 -

 


(4)  
In connection with Mr. Minderhoud’s employment arrangement with the Company we sold 30,000 restricted shares to Mr. Minderhoud at an aggregate price of $1. The restricted shares have a two-year lock up period during which Mr. Minderhoud can not sell the shares.
 
(5)  
We granted to Mr. Minderhoud, 40,000 options to purchase shares of our common stock at an exercise price of $3.50 per share. A total of 10,000 shares of these options vested on October 1, 2007, and the remaining options will vest in three equal installments on September 1, 2008, September 1, 2009 and September 1, 2010.

(6) 
We granted to Mr. Morel, 100,000 options to purchase shares of our common stock at an exercise price of $3.50 per share. A total of 25,000 shares of these options vested on October 1, 2007, and the remaining options will vest in three equal installments on October 1, 2008, October 1, 2009 and October 1, 2010

(7) 
We granted to Mr. Knol, 60,000 options to purchase shares of our common stock at an exercise price of $2.50 per share. A total of 20,000 shares of these options will vest on May 4, 2008, and the remaining options will vest in two equal installments on May 4, 2009, May 4, 2010.

(8) 
We granted to Mr. W.M. Smit 200,000 options to purchase shares of our common stock at an exercise price of $1.30 per share. A total of 66,666 shares of these options will vest on August 28, 2009, and the remaining options will vest in two equal installments on August 28, 2010 and August 28, 2011.

(9)  
We granted to Mr. R.W. Smit and Mr. D. Morel, 200,000 resp 100,000 options, respectively, to purchase shares of our common stock at an exercise price of $1.30 per share. A total of 100,000 shares of these options will vest on August 28, 2009, and the remaining options will vest in two equal installments on August 28, 2010 and August 28, 2011.
 
(10) 
We granted to Mr. P.Y. Thiercelin, 75,000 options to purchase shares of our common stock at an exercise price of $1.30 per share. A total of 25,000 shares of these options will vest on August 28, 2009, and the remaining options will vest in two equal installments on August 28, 2010 and August 28, 2011. Mr. Thiercelin joined the Company in March 2007 as International Sales Director.


STOCK OPTIONS AND STOCK APPRECIATION RIGHTS  

We established a stock option plan for employees that became effective in August 2007.

The following table contains information concerning the grant of stock options under individual employment arrangements with the Executive Officers made during the fiscal year of 2007.

Name (1)
Grant and
approval date
Closing Price
on Grant date
Number of
Securities Underlying
Options/SARs granted
Percentage of Total
Options/SARs granted to
employees in fiscal year
Exercise or
Base Price ($/Sh)
Expiration date
Willem M. Smit (Chief Executive Officer)
August 28, 2007
$0.75
200,000
21%
$1.30
August 28, 2011
Rogier W. Smit (Executive vice President)
August 28, 2007
$0.75
200,000
21%
$1.30
August 28, 2011 
Dominque Morel (CTO)
August 28, 2007
$0.75
100,000
10%
$1.30
August 28, 2011 
W. Simon (Chairman of the Board of Directors)
August 28, 2007
$0.75
112,500
12%
$1.30
August 28, 2010 
E. van Emden (member of the Board of Directors)
August 28, 2007
$0.75
62,500
6%
$1.30
August 28, 2010 
G. Calhoun (member of the Board of Directors)
August 28, 2007
$0.75
62,500
6%
$1.30
August 28, 2010 
Pierre-Yves Thiercelin  (International Sales Director)
August 28, 2007
$0.75
75,000
7%
$1.30
August 28, 2011 
____________

(1) See applicable footnotes to above Summary Compensation Table.

 
- 32 -

 
 
Option Exercises and Holdings
 
During the fiscal year ended December 31, 2007, no options were exercised.
 
Directors’ Compensation

 Each non-employee director is paid an annual cash retainer in the amount of $30,000 ($36,000 for the Chairman) for attending the meetings of the Board of Directors or its committees at which there is a quorum, whether in person or by telephone. In addition, all directors are eligible for reimbursement of their expenses in attending meetings of the Board of Directors or its committees. The non-employee directors have received stock options as disclosed in the table above. The options have a three year term and vest on April 1, 2008. The stock price on the day of the option grant was $0.75.

Employment Agreements
 
               Mr. Rogier W. Smit, Executive Vice President has an employment agreement for an indefinite period, but can be terminated by the Company upon twelve months notice or by Mr. Smit upon six months notice. Mr. Smit´s base salary amounts to $16,000 (€11,000) per month. In addition to his salary, Mr. Smit is entitled to a company car. Pursuant to the agreement, Mr. Smit is also subject to confidentiality, non-competition and invention assignment requirements.
 
               Mr. Stefan Layer, Chief Marketing & Sales Officer, has an employment agreement for an indefinite period, but can be terminated by the Company upon six months notice or by Mr. Layer upon three months notice. Mr. Layer's base salary is $16,000 (€11,000) per month. In addition to his salary, Mr. Layer is entitled to an annual bonus equal to 1% of our net profit of the net consolidated year figures after taxes and a company car. Under this agreement, Mr. Layer received 500,000 ordinary shares of Playlogic International at a nominal value of $0.068 (€0.05) per share which were exchanged for 364,556 shares of the Company's common stock. Such shares are subject to a two-year lock up period. After the lock up period Mr. Layer will be permitted to sell up to 50% of his shares each year. If Mr. Layer terminates the agreement or is dismissed, the shares he still owns must be sold back to the Company at nominal value. Pursuant to the agreement, Mr. Layer is also subject to confidentiality, non-competition and invention assignment requirements.
 
          Mr. Maarten Minderhoud , General Counsel, has an employment agreement for an indefinite period but can be terminated by the Company upon six months notice or by Mr. Minderhoud upon 3 months notice. Mr. Minderhoud’s base salary is $16,100 ( € 11,034) per month. . In addition to his salary, Mr. Minderhoud is entitled to a company car. On September 1, 2005, pursuant to the agreement, Mr. Minderhoud received 30,000 shares of the Company's common stock at par value of $0.001. Such shares will be subject to a two-year lock up period. After the lock up period Mr. Minderhoud will be permitted to sell up to 50% of his shares each year. Pursuant to the agreement, Mr. Minderhoud was granted 40,000 options to purchase shares of common stock of the Company at an exercise price of $3.50 per share. 10,000 of these options vested on September 1, 2007, and 10,000 of the remaining options will vest on September 1, 2008, September 1, 2009 and September 1, 2010. Pursuant to the agreement, Mr. Minderhoud is also subject to confidentiality, non-competition and invention assignment requirements.
 
          Mr. Dominique Morel, Chief Technology Officer, has an employment agreement for an indefinite period but can be terminated by the Company upon six months notice or by Mr. Morel upon 3 months notice. Mr. Morel’s base salary will be $16,000 (€11,000) per month. In addition to his salary, Mr. Morel is entitled to a company car. Pursuant to the agreement, Mr. Morel was granted 100,000 options to purchase shares of common stock of the Company at an exercise price of $3.50 per share. 25,000 of these options vested on October 1, 2007, and 25,000 of the remaining options will vest on October 1, 2008, October 1, 2009 and October 1, 2010. Pursuant to the agreement, Mr. Morel is also subject to confidentiality, non-competition and invention assignment requirements.
 
          Mr.  Wilbert Knol, Interim Chief Financial Officer, has an employment agreement is for an indefinite period but can be terminated by the Company upon two months notice or by Mr. Knol upon 1 months notice. Mr. Knol ’s base salary as CFO a.i. is $13,700 (€9,336) per month. In addition to his salary, Mr. Knol is entitled to a company car. Pursuant to the agreement w e granted to Mr. Knol, 60,000 options to purchase shares of our common stock at an exercise price of $2.50 per share. A total of 20,000 shares of these options will vest on May 4, 2008, and the remaining options will vest in two equal installments on May 4, 2009, May 4, 2010. Pursuant to the agreement, Mr. Knol is also subject to confidentiality, non-competition and invention assignment requirements.
 
          Mr. Pierre-yves Thiercelin, International Sales Director, joined Playlogic in March 2007 and actively contributes to the further development of the company’s distribution network. Mr. Thiercelin has over 9 years experience in international trade working for various video games companies such as Midway, Novalogic and Ignition and also for non video games companies such as Samsung.


ITEM 11. SECURITY OWNERSHIP OF CERTAIN BENEFICIAL OWNERS AND MANAGEMENT
 
     The following table sets forth, as of December 31, 2007, information concerning the ownership of all classes of common stock of the Company of (i) all persons known to the Company to beneficially own 5% or more of the Company’s common stock, (ii) each director of the Company, (iii) the Named Executive Officers and (iv) all directors and executive officers of the Company as a group. Share ownership includes shares issuable upon exercise of outstanding options that are exercisable within 60 days of December 31, 2007.
 
 
 
Name and Address  (1)
 
Number of Shares
of Common Stock
   
Percentage of
Common Stock
 
             
Sloterhof Investments N.V.
Pietermaai 15
Curacao, Netherlands Antilles
    7,303,357       18.95 %
Castilla Investments B.V.
Concertgebouwplein 13
1071 LL Amsterdam
The Netherlands
    1,777,496       4.6 %
Wind Worth Luxembourg Holding S.A.H
19 Rue de l’Industrie
8069 Betrange
Luxembourg
    2,138,874       5.55 %
Willem Smit (2)
    7,303,357       18.95 %
Rogier Smit (3)
    1,777,496       4.6 %
Stefan Layer
    364,556       *  
Erik L.A. van Emden
    0       *  
Willy J. Simon
    87,494       *  
George M. Calhoun
    200       *  
All directors and executive officers as a group
    9,533,103       24.74 %
 
*Less than 1%
___________
 
(1) Unless otherwise indicated, the address is our address at Concertgebouwplein 13, 1071 LL Amsterdam, and The Netherlands.
(2) Includes shares held by Sloterhof Investments N.V. a company beneficially owned by Mr. W. Smit.
(3) Includes shares held by Castilla Investments B.V. a company beneficially owned by Mr. R. Smit.

I TEM 12. CERTAIN RELATIONSHIPS AND RELATED TRANSACTIONS  
 
Effective January 1, 2006 the Company entered into a service agreement with Altaville Investments N.V., a company beneficially owned by its CEO Willem M. Smit. The Company pays for certain services among others house keeping and cleaning services provided by Altaville to the Company at an annual aggregate amount of approximately $66,000 which is paid in 4 quarterly installments.
 

I TEM 13. EXHIBITS AND FINANCIAL STATEMENTS SCHEDULES
 
 
(a)
Documents filed as part of Form 10-KSB

           1.   Financial Statements:
 
           The following financial statements of the Company are submitted in a separate section pursuant to the requirements of Form 10-KSB, Part I, Item 8 and Part IV, Items 14(a) and 14(d):
 
              Index to Consolidated Financial Statements
        Report of Independent Registered Public Accounting Firm
             Consolidated Balance Sheet
             Consolidated Statements of Operations and Comprehensive Income
             Consolidated Statement of Changes in Shareholders’ Equity (Deficit)
             Consolidated Statements of Cash Flows
             Notes to Consolidated Financial Statements

 
- 34 -

 



  2.   Schedules Supporting Financial Statements:

All schedules are omitted because they are not required, are inapplicable, or the information is otherwise shown in the consolidated financial statements or notes to the consolidated financial statements.

                3. Exhibits:
 
Exhibit Index

Exhibit 31.1
Certification of Chief Executive Officer pursuant to Rule 13a-14(a)/15-14(a)
Filed Herewith
Exhibit 31.2
Certification of Chief Financial Officer pursuant to Rule 13a-14(a)/15-14(a)
Filed Herewith
Exhibit 32.1
Certification of Chief Executive Officer pursuant to 18 U.S.C. Section 1350, as adopted
pursuant to Section 906 of the Sarbanes-Oxley Act of 2002
Filed Herewith
Exhibit 32.2
Certification of Chief Financial Officer pursuant to 18 U.S.C. Section 1350, as adopted
pursuant to Section 906 of the Sarbanes-Oxley Act of 2002
Filed Herewith
 
I TEM 14. PRINCIPAL ACCOUNTANT FEES AND SERVICES
 
Audit Fees.
 
The aggregate fees billed by Cordovano & Honeck for professional services rendered for the review of financial statements included in the Company's Forms 10-QSB for the quarters ended March 31, 2007, June 30, 2007 and September 30, 2007 as included in the Company’s Forms 10-QSB as well as for the audit of the financial statements ended December 31, 2007 as included in the Company’s 10-KSB were $99,000.
 
The aggregate fees billed by DVR Accountants for professional services rendered for assistance in the review of financial statements included in the Company's Forms 10-QSB for the quarter ended March 31, 2007, June 30, 2007 and September 30, 2007 as well as for the audit of the financial statements ended December 31, 2007 as included in the Company’s 10-KSB were $78,000.
 
Audit-Related Fees.
 
No fees were billed for assurance and related services that are reasonably related to the performance of the audit or review of our financial statements, for the years ended December 31, 2007.
 
Tax Fees.
 
The aggregate fees billed for tax compliance, tax advice or tax planning services by DRV for the fiscal year ended December 31, 2007 were $8,150.
 
All Other Fees.
 
There were no fees billed for products and services, other than the services described in the paragraphs captions “Audit Fees”, “Audit-Related Fees”, and “Tax Fees” above for the years ended December 31, 2007.
 
 
- 35 -

 
          SIGNATURES

Pursuant to the requirements of Section 13 or 15(d) of the Securities Exchange Act of 1934, the registrant has duly caused this report to be signed on its behalf by the undersigned, thereunto duly authorized.
 
     
 
Playlogic International, INC.
     
 Dated:  October 10, 2008
By:  
/s/ Willem M. Smit
 
Willem M. Smit
Chief Executive Officer
   

                     
Pursuant to the requirements of the Securities Exchange Act of 1934, this report has been signed below by the following persons on behalf of the registrant and in the capacities and on the dates indicated.

   Signature
 
Capacity in Which Signed
        Date
       
/s/Willy J.. Simon
 
Chairman of the Board
October 10, 2008
Willy J. Simon
     
       
/s/ Willem M. Smit
 
Director and Chief Executive Officer
October 10, 2008
Willem M. Smit      
       
/s/ Wilbert Knol
 
Chief Financial Officer
(Principal Financing and Accounting Officer)
October 10, 2008
Wilbert Knol
     
       
/s/ Erik L.A. van Emden
 
Director
October 10, 2008
Erik L.A. van Emden      
       
/s/ George M. Calhoun
 
Director
October 10, 2008
George M. Calhoun      

PLAYLOGIC ENTERTAINMENT, INC. AND SUBSIDIARIES

CONTENTS
 
 
  Page
   
Reports of Independent Registered Public Accounting Firms          
F-2
   
Consolidated Financial Statements
 
 
 
Consolidated Balance Sheet as of December 31, 2007
F-3
 
 
Consolidated Statements of Operations for the year ended December 31, 2007 and 2006          
F-4
 
 
Consolidated Statement of Changes in Shareholders' Equity for the year ended December 31, 2007 and 2006          
F-5
 
 
Consolidated Statements of Cash Flows for the year ended December 31, 2006 and 2006          
F-6
   
Notes to the Consolidated Financial Statements          
F-7
 
 

 
REPORT OF INDEPENDENT REGISTERED PUBLIC ACCOUNTING FIRM



The Board of Directors and Shareholders
Playlogic Entertainment, Inc.

We have audited the accompanying consolidated balance sheet of Playlogic Entertainment, Inc. as of December 31, 2007, and the related consolidated statements of operations and comprehensive loss, changes in shareholders equity, and cash flows for the years ended December 31, 2007 and 2006.   These consolidated financial statements are the responsibility of the Company’s management. Our responsibility is to express an opinion on these consolidated financial statements based on our audit.

We conducted our audits in accordance with the standards of the Public Company Accounting Oversight Board (United States). Those standards require that we plan and perform the audit to obtain reasonable assurance about whether the consolidated financial statements are free of material misstatement. The Company is not required to have, nor were we engaged to perform, an audit of its internal control over consolidated financial reporting. Our audit included consideration of internal control over consolidated financial reporting as a basis for designing audit procedures that are appropriate in the circumstances, but not for the purpose of expressing an opinion on the effectiveness of the company’s internal control over consolidated financial reporting. Accordingly, we express no such opinion. An audit also includes examining, on a test basis, evidence supporting the amounts and disclosures in the consolidated financial statements, assessing the accounting principles used and significant estimates made by management, as well as evaluating the overall consolidated financial statement presentation. We believe that our audits provide a reasonable basis for our opinion.

In our opinion, the consolidated financial statements referred to above present fairly, in all material respects, the consolidated financial position of Playlogic Entertainment, Inc. as of December 31, 2007, and the consolidated results of their operations and their cash flows for the years ended December 31, 2007 and 2006 in conformity with accounting principles generally accepted in the United States of America.



/s/ Cordovano and Honeck LLP
 
Cordovano and Honeck LLP
Englewood, Colorado
March 24, 2008
March 24, 2008, (except Note A – “revenue recognition policy”, which is August 21, 2008)


 
F - 2

 

 
PLAYLOGIC ENTERTAINMENT INC. AND SUBSIDIARIES
CONSOLIDATED BALANCE SHEET
December 31, 2007

ASSETS
 
Current Assets
     
Cash and cash equivalents
  $ 349,464  
Receivables
       
Trade, net of allowance for doubtful accounts of $356,043
    671,148  
Officers
    78,754  
Related party
    50,620  
Current portion of software development costs
    6,244,843  
Prepaid expenses and other
    892,855  
         
Total current assets
    8,287,684  
         
Property and equipment, net of accumulated depreciation of $2,091,749
    753,768  
         
Other assets
       
Software development costs, net of current portion
    1,040,510  
         
    $ 10,081,962  
         
LIABILITIES AND SHAREHOLDERS' EQUITY
 
         
Current Liabilities
       
Accounts and notes payable
       
Accounts payable
  $ 4,785,678  
Note payable to bank
    1,056,552  
Note payable, other
    397,845  
Other current liabilities
       
Current maturities of long-term debt
    44,205  
Accrued liabilities
    2,142,754  
Deferred revenues
    148,750  
Indebtedness to related party
    589,400  
         
Total current liabilities
    9,165,184  
         
Long-term debt
       
Note payable, net of current maturities
    221,025  
         
Total Liabilities
    9,386,209  
         
Shareholders' Equity
       
Preferred stock - $0.001 par value. 20,000,000 shares authorized. None issued and outstanding
    -  
Common stock - $0.001 par value.100,000,000 shares authorized.  38,532,580  shares issued and outstanding
    38,533  
Additional paid-in capital
    54,081,832  
Deferred Compensation-Employee Stock Options
    374,571  
Accumulated currency translation adjustments reserve
    (3,057,297 )
Accumulated deficit
    (50,741,886 )
      695,753  
         
    $ 10,081,962  

The accompanying notes are an integral part of these consolidated financial statements

 
F - 3

 
 
 
PLAYLOGIC ENTERTAINMENT INC. AND SUBSIDIARIES
CONSOLIDATED STATEMENTS OF OPERATIONS

   
Years ended December 31,
 
   
2007
   
2006
 
             
Sales, net of returns and allowances
  $ 10,099,746     $ 5,042,516  
Cost of sales
               
Direct costs and license fees
    (2,673,675 )     (3,001,618 )
Amortisation of software development costs
    (2,386,223 )     (835,461 )
      (5,059,898 )     (3,837,079 )
                 
Gross profit
    5,039,848       1,205,437  
                 
Operating expenses
               
Research and development
    542,215       2,135,832  
Selling and marketing
    1,020,674       1,343,722  
General and administrative
    3,430,683       5,879,920  
Asset impairment charges
    68,566       1,907,117  
Depreciation
    297,292       315,174  
Total operating expenses
    5,359,430       11,581,765  
                 
Income (loss) from operations
    (319,582 )     (10,376,328 )
                 
Other income/(expense)
               
Gain on debt restructuring
    850,411       -  
Interest expense
    (1,164,250 )     (917,972 )
Loan penalty expense
    1,377,150       (1,254,100 )
                 
Income (loss) before provision for income taxes
    743,729       (12,548,400 )
Provision for Income Taxes
    -       -  
                 
                 
Net income (loss)
  $ 743,729     $ (12,548,400 )
                 
Earnings (loss) per share
               
- basic and fully diluted
  $ 0.03     $ (0.51 )
                 
Weighted-average number of shares of common stock outstanding
               
- basic and fully diluted
    29,410,954       24,482,474  

 
The accompanying notes are an integral part of these consolidated financial statements

 
 
PLAYLOGIC ENTERTAINMENT, INC. AND SUBSIDIARIES
CONSOLIDATED STATEMENT OF CHANGES IN SHAREHOLDERS' EQUITY (DEFICIT)
 
   
Common stock
                                     
   
Shares
   
Par Value
   
Additional
Paid-in Capital
   
Deferred Compensation
   
Stock Subscription Receivable
   
Accumulated
deficit
   
Accumulated Other Comprehensive Loss
   
 Total
 
                                                 
 Balances at January 1, 2006
    24,057,207     $ 24,057     $ 39,963,035     $ -     $ (1,229,344 )   $ (38,937,215 )   $ (1,531,523 )   $ (1,710,990 )
                      -                                          
 Common stock issued for cash
    647,887       648       1,706,474       -       (190,560 )     -       -       1,516,562  
 Offering costs
                    (17,599 )                                     (17,599 )
 Loan conversions into shares
    627,015       627       720,442       -       -       -       -       721,069  
 Common stock warrants
    -       -       -       -       -       -       -       -  
 Collections on stock subscriptions receivable
    -       -       -       -       1,419,904       -       -       1,419,904  
 Capital contributed to support operations
    -       -       100,000       -       -       -       -       100,000  
 Change in currency translation adjustment
    -       -       -       -       -       -       (908,017 )     (908,017 )
 Stock options issued pursuant to Employee Compensation Plan
    -       -       -       414,040       -       -       -       414,040  
 Non cash interest charge
    -       -       123,760       -       -       -       -       123,760  
 Net loss for the period
    -       -       -       -       -       (12,548,400 )     -       (12,548,400 )
                      -                                          
 Balances at December 31, 2006
    25,332,109       25,332       42,596,112       414,040       -       (51,485,615 )     (2,439,541 )     (10,889,671 )
                                                                 
 Common stock issued for cash
    2,648,278       2,649       2,732,370       -       -       -       -       2,735,019  
 Issuing costs
                    (113,052 )     -       -       -       -       (113,052 )
 Common stock issued to settle vendor payables
    3,413,598       3,414       2,921,018       -       -       -       -       2,924,432  
 Common stock issued in exchange for debt
    7,138,595       7,139       5,845,384       -       -       -       -       5,852,523  
 Capital contributed to support operations
                    100,000       -       -       -       -       100,000  
 Stock options issued pursuant to Employee Compensation Plan
    -       -       -       (39,469 )     -       -               (39,469 )
 Change in currency translation adjustment
    -       -       -       -       -       -       (617,757 )     (617,751 )
 Net loss for the period
    -       -       -       -       -       743,729               743,723  
 Balances at December 31, 2007
    38,532,580     $ 38,533     $ 54,081,832     $ 374,571     $ -     $ (50,741,886 )   $ (3,057,297 )   $ 695,753  
 
The accompanying notes are an integral part of these consolidated financial statements
 
 

PLAYLOGIC ENTERTAINMENT, INC. AND SUBSIDIARIES
CONSOLIDATED STATEMENTS OF CASH FLOWS
 
 
   
Years ended December 31,
 
   
2007
   
2006
 
CASH FLOWS FROM OPERATING ACTIVITIES
           
Net income (loss)
  $ 743,729     $ (12,548,400 )
Adjustments to reconcile net loss to net cash used in operating activities:
               
Depreciation
    287,292       315,174  
Amortization of software development costs
    1,343,229       835,461  
Bad debt expense
    -       280,834  
Share-based payment
    (39,469 )     537,800  
Warrant derivatives
    -       8,800  
Asset impairment charge
    -       1,907,117  
Management fees contributed as capital
    100,000       100,000  
(Increase)/ Decrease in cash attributable to changes in operating assets and liabilities :
               
Restricted cash
    160,105       (146,420 )
Accounts receivable - trade and other
    154,940       (308,987 )
Prepaid expenses and other
    (17,345 )     (993,488 )
Increase / (Decrease) in:
               
Deferred revenue
    (1,234,181 )     1,244,976  
Accounts payable - trade
    (67,904 )     1,828,600  
Payroll taxes payable
    (1,863,260 )     1,874,025  
Payroll taxes paid through equity subscription
    1,644,587       -  
Other current liabilities
    (2,714,705 )     380,592  
Net cash used in operating activities
    (1,492,970 )     (4,683,916 )
                 
CASH FLOWS FROM INVESTING ACTIVITIES
               
Cash paid for software development
    (1,981,477 )     (3,695,342 )
Cash paid to acquire property and equipment
    (69,180 )     (361,571 )
Net cash used in investing activities
    (2,050,657 )     (4,056,913 )
                 
CASH FLOWS FROM FINANCING ACTIVITIES
               
Borrowing under bank line of credit
    -       81,547  
Payments on bank line of credit
    (880,805 )     -  
Borrowing under short term notes
    2,564,353       376,230  
Payments on short term notes
    (967,177 )     -  
Borrowing under long-term notes
    -       1,748,945  
Principal payments on long-term debt
    (41,138 )     (37,623 )
Related party advances
    -       3,860,929  
Proceeds from sales of common stock
    2,788,939       2,917,591  
Net cash provided by financing activities
    3,464,172       8,947,619  
                 
Effect of foreign exchange on cash
    410,486       (328,116 )
                 
Increase/(Decrease) in Cash
    331,031       (121,327 )
Cash at beginning of the year
    18,433       139,760  
                 
Cash at end of the year
  $ 349,464     $ 18,433  
                 
Supplemental disclosures of interest and income taxes paid
               
Interest paid during the period
  $ 1,331,716     $ 75,408  
Income taxes paid (refunded)
    -       -  
                 
Supplemental disclosures of non-cash investing and financing activities
               
Common stock issued to repay notes payable
  $ 5,852,523     $ 721,069  
Cost of acquiring capital paid with issuance of common stock
  $ 113,052     $ 13,200  
Payments paid to vendors directly by equity subscribers
  $ 2,924,432     $ -  

 
The accompanying notes are an integral part of these consolidated financial statements



 


PLAYLOGIC ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
December 31, 2007

NOTE A - NATURE OF OPERATIONS AND SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES

Playlogic Entertainment, Inc. (“Playlogic,” the “Company” or “we”) develops and publishes interactive software games designed for video game consoles, handheld platforms and personal computers. We currently offer our products primarily in versions that operate on the Sony PlayStation 2 (“PS2”), Sony PlayStation 3 (“PS3”), Nintendo Wii (“Wii”), and Microsoft Xbox 360 (“Xbox360”) console systems, Nintendo Game Boy Advance (“GBA”), Sony PlayStation Portable (“PSP”), and Nintendo Dual Screen (“NDS”) hand-held devices, and the personal computer (“PC”).

We develop and publish action/adventure, racing, simulation, first-person action, and other software games to casual players, game enthusiasts, children, adults, and mass-market consumers.   Our principal sources of revenue are derived from publishing operations.  Publishing revenues are derived from the sale of internally developed software titles or software titles developed by third parties.  Our publishing business involves the development, marketing, and sale of products directly through distributors or through licensing arrangements, under which we receive royalties.

We sell our products in the globally, focusing on the United States, Europe and Asia.

Management acknowledges that it is solely responsible for adopting sound accounting practices, establishing and maintaining a system of internal accounting control and preventing and detecting fraud. The Company’s system of internal accounting control is designed to assure, among other items, that 1) recorded transactions are valid; 2) valid transactions are recorded; and 3) transactions are recorded in the proper period in a timely manner to produce consolidated financial statements which present fairly the consolidated financial condition, results of operations and cash flows of the Company for the respective periods being presented

Estimates
The preparation of consolidated financial statements in conformity with accounting principles generally accepted in the United States of America requires management to make estimates and assumptions that affect the reported amounts of assets and liabilities and the disclosure of contingent assets and liabilities at the date of the consolidated financial statements and the reported amounts of net revenue and expenses during the reporting periods. The most significant estimates and assumptions relate to the recoverability of software development costs, licenses and intangibles, and the adequacy of allowances for returns, price concessions and doubtful accounts. Actual amounts could differ significantly from these estimates.

Principles of consolidation
The consolidated  financial statements include the consolidated financial statements of Playlogic Entertainment, Inc. a Delaware corporation, Playlogic International N.V. (a corporation domiciled in The Netherlands) and its wholly-owned subsidiary Playlogic Game Factory B.V. (a corporation domiciled in The Netherlands).  All inter-company accounts and transactions have been eliminated in consolidation.

For reporting purposes, the Company operated in only one industry for all periods presented in the accompanying consolidated financial statements and makes all operating decisions and allocates resources based on the best benefit to the Company as a whole.

Basis of presentation
The accompanying consolidated financial statements have been prepared assuming the Company will continue as a going concern. At December 31, 2007, we had a working capital deficit of approximately $900,000 resulting from recurring negative operating cash flow which raised substantial doubts about our ability to continue as a going concern. Our continued existence as a going concern is dependent upon our ability to generate sufficient cash flows to support our ongoing operations by meeting our current obligations as they come due and servicing our long-term debt on a timely basis.


PLAYLOGIC ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
December 31, 2007

The market for software games is characterized by relative short lifecycles and requires the frequent introduction of new titles. A significant percentage of our sales of new titles occur within the first year after release.  In addition, titles that do not achieve wide market acceptance do not generate a sufficient level of sales to offset the costs associated with development. Therefore, our ability to generate sufficient cash flow to support our on going operations depends upon our ability to develop and sell new, commercially successful titles to replace revenues from titles in the later stages of their lifecycles. Any competitive, financial, technological or other factor which delays or impairs our ability to introduce and sell commercially successful titles could adversely affect our future cash flows.

On March 27, 2008, however, we closed on a private placement financing totaling approximately $6,750,000; consisting of approximately $2,750,000 in equity and $4,000,000 in debt. See also, Note N Subsequent Events, for additional details of the financing. As a result, the aforementioned substantial doubt about our ability to continue as a going concern has been alleviated.

Currency translation
The accompanying consolidated financial statements are reported in U.S. Dollars.  Accounts of foreign operations are translated into U.S. dollars using exchange rates for assets and liabilities at the balance sheet date and average prevailing exchange rates for the period for revenue and expense accounts. Adjustments resulting from translation are included in other comprehensive income (loss). Realized and unrealized transaction gains and losses are included in income in the period in which they occur, except on inter-company balances considered to be long term. Transaction gains and losses on inter-company balances considered to be long term are recorded in other comprehensive income.

Comprehensive income (loss) is defined to include all changes in equity except those resulting from investments by owners and distributions to owners. The Company’s items of other comprehensive income (loss) are foreign currency translation adjustments, which relate to investments that are permanent in nature and therefore do not require tax adjustments.

The Euro is the functional currency of our operating subsidiaries domiciled in The Netherlands. We translate Euro into US Dollars, in accordance with the following table:

Financial statement element
Applicable rate
 
Assets
Balance sheet date *
 
Liabilities
Balance sheet date *
 
Equity
Historical
 
Revenues
Annual average**
 
Expenses
Annual average**
 
Gains
Annual average**
 
Losses
Annual average**
 
 
*$1.4735 at December 31, 2007

** Average for the year ended December 31, 2007 $1.3713
     Average for the year ended December 31, 2006 $1.2541
 
Cash and cash equivalents
The Company considers all cash on hand and in banks, certificates of deposit and other highly-liquid investments with maturities of three months or less, when purchased, to be cash and cash equivalents.

Concentration of Credit Risk
Financial instruments which potentially subject us to concentration of credit risk consist principally of accounts receivable. Our customer base includes distributors and retailers. We perform ongoing credit evaluations of our customers and maintain an allowance for potential credit losses. We generally do not require collateral or other security from our customers. Our four largest customers accounted for 77%, and 88% of consolidated net revenues in each of the two years ended December 31, 2007, and 2006, respectively. As of December 31, 2007, the four largest customers accounted for 35% of our consolidated accounts receivable balance. Except for the largest customers noted above, all receivable balances from the remaining individual customers are less than 10% of the Company’s consolidated net receivable balance. Management believes that the receivable balances from these largest customers do not represent a significant credit risk based on past collection experience. We are currently investigating to insure our debtors in order to limit credit risks.

Financial Instruments
The estimated fair values of financial instruments have been determined using available market information and valuation methodologies described below. However, considerable judgment is required in interpreting market data to develop the estimates of fair value. Accordingly, the estimates presented herein may not be indicative of the amounts that we could realize in a current market exchange. The use of different market assumptions or valuation methodologies may have a material effect on the estimated fair value amounts.

 
F - 8

 

PLAYLOGIC ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
December 31, 2007

 
The carrying amounts of cash and cash equivalents, accounts receivable, accounts payable, and accrued expenses approximate fair value due to their short-term nature. Short-term investments are carried at fair value with fair values being estimated based on quoted market prices.
 
Accounts receivable - trade
Our customers are located principally within Europe. We typically make sales on account, with terms that vary depending upon the customer's credit history, liquidity, credit limits and sales history. From time to time, distributors and retailers in the interactive entertainment software industry have experienced significant fluctuations in their business operations and a number of them have failed. The failure of a significant customer could have a material negative impact on our cash flow.

Because of the credit risk involved, management has provided an allowance for doubtful accounts receivable, totaling $356,043 at December, 31, 2007, which we believe will eventually become uncollectible. This amount was already expensed in 2006. We have not recorded expenses for doubtful debt during the year 2007.

Property and equipment
Property and equipment is recorded at cost and is depreciated on a straight-line basis, over the estimated useful lives (generally 3 to 10 years) of the respective asset. Major additions and betterments are capitalized and depreciated over the estimated useful lives of the related assets. Maintenance, repairs, and minor improvements are charged to expense as incurred.

Software game development costs
Capitalized software game development costs include payments made in the form of milestone payments to independent software developers under development agreements, as well as direct costs incurred for internally developed titles. We account for software development costs in accordance with Statement of Financial Accounting Standard (“SFAS”) No. 86 Accounting for the Costs of Computer Software to be Sold, Leased, or Otherwise Marketed . Initially, we charge software development costs to research and development expense. We capitalize software game development costs after the technological feasibility of a title is established and such costs are determined to be recoverable against future revenues.  Amortization of such costs, as a component of cost of sales, is recorded on a title-by-title basis based on the greater of the proportion of current year sales to the total of current and estimated future sales for the title or the straight-line method over the remaining estimated useful life of the title. At each balance sheet date, the Company evaluates the recoverability of capitalized software costs based on net undiscounted future cash flows and charges to operations any amounts that are deemed unrecoverable. For the years ended December 31, 2007 and 2006, the Company recognized impairment charges of approximately of $69,000 and $1,907,000, respectively and amortization charges of approximately $2,368,000 and $ 835,000 respectively.

Our agreements with third-party developers generally provide us with exclusive publishing and distribution rights in exchange for advance payments that are recouped against royalties due to the developer based on the contractual amounts of product sales, adjusted for certain costs.

Research and development expenses
Research and development expenses are charged to operations as incurred and consist of the direct costs associated with developing software games prior to the establishment of technological feasibility of a specific game title. Research and development expense totaled approximately $542,000 and $2,136,000 respectively, for the years ended December 31, 2007 and 2006. 

  Advertising expenses
We expense advertising costs as incurred. Advertising expense for the years ended December 31, 2007 and 2006 amounted to approximately $988,000, and $683,000, respectively.

Income Taxes
We utilize the asset and liability method of accounting for income taxes. At December 31, 2007, the deferred tax asset and deferred tax liability accounts, as recorded when material, are entirely the result of temporary differences. Temporary differences generally represent differences in the recognition of assets and liabilities for tax and consolidated financial reporting purposes, primarily accumulated depreciation and amortization and the anticipated utilization of net operating loss carry forwards to offset current taxable income.

On January 1, 2007, we adopted FASB issued FIN 48, Accounting for Uncertainty in Income Taxes, an interpretation of FASB Statement No. 109. FIN 48 clarifies the accounting and reporting for uncertainties in income tax law. FIN 48 prescribes a comprehensive model for the financial statement recognition, measurement, presentation, and disclosure of uncertain tax positions taken or expected to be taken in income tax returns.

 
F - 9

 

PLAYLOGIC ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
December 31, 2007

Share-Based Payment Arrangements
We adopted SFAS 123(R), Share-Based Payment on January 1, 2006. SFAS 123(R) requires that compensation related to all share-based payment transactions with employees, including grants of employee stock options, to be measured based on their estimated grant-date fair value and recognized as compensation expense over the requisite service period in which the share-based payment is considered earned. The Company used the modified prospective application method when adopting SFAS 123(R), whereby the estimated fair value of unvested stock awards granted prior to January 1, 2006 were recognized as compensation expense in the statement of operations over the remaining requisite service period. For the year ended December 31, 2007 and 2006, the Company recorded approximately $72,000 and $345,000 respectively, of incremental stock-based compensation expense in connection with its adoption of SFAS 123(R). See Note J for a full discussion of the Company’s stock-based compensation arrangements.

Earnings (loss) per share
SFAS No. 128, Earnings per Share , requires dual presentation of basic and diluted income per share for all periods presented. Basic income per share excludes dilution and is computed by dividing earnings available to common shareholders by the weighted-average number of common shares outstanding during the period. Diluted earnings per share reflects the potential dilution that could occur if securities or other contracts to issue common stock were exercised or converted into common stock or resulted in the issuance of common stock that then shared in the earnings of the Company. The earnings per share for the year ended December 31, 2007 amounts to $0.03 compared to $(0.51) for the year ended December 31, 2006.
 
Unexercised stock options to purchase 1,312,500 and 350,000 shares of the Company’s common stock as of December 31, 2007 and 2006, respectively, were not included in the computation of diluted earnings per share because the exercise of the stock options would be anti-dilutive to earnings per share.

Unexercised warrants to purchase 6,402,778 shares and 1,097,962 shares of our common stock as of December 31, 2007 and 2006, respectively, were excluded from the computation of diluted earnings per share because to do so would artificially inflate per-share amounts.

Revenue recognition
We earn sales revenue from the sale of internally developed interactive software titles and from the sale of titles developed by and/or licensed from third-party developers and from contractual development activities.
 
We recognize revenue based in accordance with SOP 97-2, Software Revenue Recognition , as amended by SOP 98-9, Modification of SOP 97-2, Software Revenue Recognition, With Respect to Certain Transactions and U. S. Securities and Exchange Commission Staff Accounting Bulletin ("SAB") No. 101, Revenue Recognition in Financial Statements , as revised by SAB 104, Revenue Recognition .  As such, we recognize revenue when the following conditions are met:
 
        1.  
Evidence of an arrangement: The Company recognizes revenue when it has evidence of an agreement with the customer reflecting the terms and conditions to deliver products.
        2.  
Delivery: Delivery is considered to occur when the products are shipped and risk of loss has been transferred to the customer.
        3.  
Fixed or determinable fee: If a portion of the arrangement fee is not fixed or determinable, the Company recognizes that amount as revenue when the amount becomes fixed or determinable.
        4.  
Collection is deemed probable: At the time of the transaction, we conduct a credit review of each customer involved in a significant transaction to determine the creditworthiness of the customer. Collection is deemed probable if the credit review shows that customer is able to pay amounts under the arrangement as those amounts become due. If we later determine that collection is not probable, we recognize revenue when collection becomes probable (generally upon cash collection).

The Company defers revenues on sales which do not conform to the above listed criteria until such time that the billed amount is either paid or any attached right-of-return expires/terminates.
 
Certain of the Company’s software products provide limited online functionality at no additional cost to the consumer.  Currently, none of the Company’s products require an internet connection for use, and online functionality is perceived to be of only incidental value to the software product itself.  When such functionality is provided to the consumer, the Company does not provide ongoing technical support, nor does it provide hosting services.  As the online functionality features do not meet any of the criteria of EITF 00-21 ("Revenue Arrangements with Multiple Deliverables”), the Company does not defer revenue related to products containing outline features.
 

 
F - 10

 

PLAYLOGIC ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
December 31, 2007

 
Revenue is recognized after deducting estimated reserves for returns, price concessions and other allowances. In circumstances when the Company does not have a reliable basis to estimate returns and price concessions or is unable to determine that collection of a receivable is probable, it defers the revenue until such time as it can reliably estimate any related returns and allowances and determine that collection of the receivable is probable.

Allowances for Returns, Price Concessions and Other Allowances
Our policy is to accept returns and we grant price concessions in connection with our publishing arrangements. Following reductions in the price of its products, we grant price concessions which permit customers to take credits for unsold merchandise against amounts they owe us. Our customers must satisfy certain conditions to allow them to return products or receive price concessions, including compliance with applicable payment terms and confirmation of field inventory levels.  We estimate future product returns and price concessions related to current period product revenue based upon, among other factors, historical experience and performance of the titles in similar genres, historical performance of a hardware platform, customer inventory levels, analysis of sell-through rates, sales force and retail customer feedback, industry pricing, market conditions and changes in demand and acceptance of its products by consumers.  We make significant judgments and estimates in connection with establishing the allowance for returns and price concessions in any accounting period. We believe we can make reliable estimates of returns and price concessions. However, actual results may differ from initial estimates as a result of changes in circumstances, market conditions and assumptions. Adjustments to estimates are recorded in the period in which they become known.

New accounting pronouncements
In September 2006, the Financial Accounting Standards Board, or FASB, issued SFAS No. 157, Fair Value Measurements. SFAS No. 157 establishes a framework for measuring the fair value of assets and liabilities. This framework is intended to provide increased consistency in how fair value determinations are made under various existing accounting standards which permit, or in some cases require, estimates of fair market value. SFAS No. 157 is effective for fiscal years beginning after November 15, 2007, and interim periods within those fiscal years. Earlier application is encouraged, provided that the reporting entity has not yet issued financial statements for that fiscal year, including any financial statements for an interim period within that fiscal year. The Company is currently in the process of evaluating the impact of SFAS No. 157 on our consolidated financial position and results of operations.
 
Reclassifications
Certain 2006 amounts have been reclassified to conform to the 2007 presentation.
 

NOTE B – RELATED PARTY TRANSACTIONS

Willem M. Smit, our Chief Executive Officer, has agreed to not receive any cash compensation until such time that the Company achieves positive cash flows from operations. However, the Company does reimburse Mr. Smit for his business related expenses and provides him with an automobile. As Mr. Smit provides executive management and oversight services to the Company, an amount of $100,000 per annum is imputed as the value of his services and recorded as additional contributed capital to the Company.
 
Effective January 1, 2006 the Company entered into a service agreement with Altaville Investments B.V., a company beneficially owned by its CEO Willem M. Smit. The Company pays for certain services (among others house keeping and cleaning services) provided by Altaville to the Company an annual aggregate amount of approximately $50,000 which is paid in twelve monthly installments. An amount of $ 50,000 has been recorded during the year ended December 31, 2007.


NOTE C - COMPREHENSIVE INCOME/(LOSS)
 
Components of comprehensive income/(loss) are as follows:
 
   
Year ended December 31,
   
2007
   
2006
           
Net income / (loss)
 
$
746,729
   
$
(12,548,400)
Foreign currency translation adjustment
   
(617,751)
 
   
(908,017)
Comprehensive income / (loss)
 
$
128,978
   
$
(13,456,417)
               
 
 
F - 11

 

PLAYLOGIC ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
December 31, 2007



NOTE D- PROPERTY AND EQUIPMENT

Property and equipment consists of the following at December 31, 2007:

       
Estimated life
 
Computers and office equipment
  $ 2,044,528  
3-5 years
 
Leasehold improvements
    395,269  
Lease term
 
Software
    405,721  
3-5 years
 
      2,845,518      
Less accumulated depreciation
    (2,091,750 )    
Net property and equipment
  $ 753,768      
 
Depreciation expense for the years ended December 31, 2007, and 2006, was $297,292, and $315,174, respectively.
 

  NOTE E - SOFTWARE DEVELOPMENT COSTS
 
The following table provides the details of software development costs for the year ended December 31, 2007:
 
Beginning balance
        $ 4,463,430    
Additions
          4,593,036    
Less:
          9,056,466    
Amortization
    2,386,223            
Write down
    68,566            
Foreign exchange
    (683,676 )          
              (1,771,113 )  
              7,285,353    
Less: current portion
            (6,244,843 )  
Non-current portion
          $ 1,040,510    
 
The amount of software development costs resulting from advance payments and guarantees to third-party developers were $6,407,550 and $3,466,638, respectively, at December 31, 2007 and 2006. In addition, software development costs totaling $1,795,870 at December 31, 2007, related to titles that have not been released yet. The non-current portion of the capitalized software development costs is expected to be amortized in 2009.
 

NOTE F - NOTES PAYABLE
 
Note payable to bank
 
On March 10, 2006, the Company entered into a credit facility with ABN-AMRO Bank N.V. in the amount of €1,250,000, or approximately $1.6 million. This credit facility bears interest at 7.0%. The Company is anticipating repaying the outstanding amount (as of December 31, 2007 amounting to approximately $1 million) during the year 2008.  The Company has agreed with ABN-AMRO to bring the facility back to zero in mutual agreement. No end date has been agreed. Under the terms of this credit facility, the Company entered into a negative pledge arrangement on the Intellectual Property owned by the Company. Additionally, the Company’s CEO Mr. Willem M. Smit has issued a personal guarantee to ABN AMRO Bank N.V. for this credit facility.

Note payable, other
 
On May 3, 2006, the Company entered into a loan agreement with a lender based in The Netherlands, pursuant to which the Company borrowed the principal amount of €400,000, or approximately $590,000. This loan bears compound interest at a rate of 60% per annum, and repayment of principal and interest was due on August 4, 2006, which due date was extended for an indefinite period of time under the same terms and conditions.

 
F - 12

 

PLAYLOGIC ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
December 31, 2007


NOTE G — ACCRUED LIABILITIES
 
As of December 31, 2007, accrued liabilities can be specified as follows:

Payroll Taxes payable (a)
  $ 1,326,649    
Interest payable
    104,686    
Royalties payable
    200,391    
Wages, salaries and related personnel costs
    218,060    
Other accrued expenses
    134,089    
Board remuneration to be paid
    158,879    
    $ 2,142,754    
 
(a)   Payroll taxes payable have been partly offset against VAT refund claimed, in accordance with Dutch law.
 
Furthermore payroll taxes include local taxes to be paid on employee shares.
 


NOTE H - LONG-TERM DEBT

Long-term debt consists of the following note payable at December 31, 2007:

Note payable to landlord for leasehold improvements, payable in quarterly installments of approximately $11,050,  matures in 2013, unsecured
  $ 265,230    
Less: current maturities
    (44,205 )  
    $ 221,025    

Future maturities of long-term debt are as follows:
 
      Year ending
       
      December 31,
       
2008
  $ 44,205    
2009
    44,205    
2010
    44,205    
2011
    44,205    
2012
    44,205    
Thereafter
    44,205    
 
 
 
NOTE I - INCOME TAXES

The components of income tax (benefit) expense for each of the years ended December 31, 2007 and 2006, respectively, are as follows:

 
F - 13

 

PLAYLOGIC ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
December 31, 2007


   
Year Ended
 
   
December 31,
 
   
2007
   
2006
 
Domestic:
  $       $    
Current
    0       0  
Deferred
    0       0  
                 
Foreign:
               
Current
    0       0  
Deferred
    0       0  
                 
State:
               
Current
    0       0  
Deferred
    0       0  
    $ 0     $ 0  

As of December 31, 2007, the Company has a net operating loss carry forward of approximately $500,000 to offset future United States taxable income and approximately $40,000,000 to offset future Netherlands taxable income. Subject to current United States regulations, the approximate $500,000 carry forward will begin to expire in 2020. The amount and availability of the net operating loss carry forwards may be subject to limitations set forth by the Internal Revenue Code and the Dutch Government. Factors such as the number of shares ultimately issued within a three year look-back period; whether there is a deemed more than 50 percent change in control; the applicable long-term tax exempt bond rate; continuity of historical business; and subsequent income of the Company all enter into the annual computation of allowable annual utilization of the United States carry forwards.

The Company's income tax expense (benefit) for the years ended December 31, 2007 and 2006, respectively, differed from the statutory rate of 26% as noted below:

   
Year ended December 31,
 
   
2007
   
2006
 
Statutory rate applied to result before income taxes
  $ 746,729     $ (12,548,400 )
Increase (decrease) in income taxes resulting from:
         
Foreign income taxes
    (707,260 )     11,979,589  
State income taxes
    -       -  
Deferred income taxes
    -       -  
Non-deductible items:
               
Stock option expenses
    (39,469 )     414,040  
                 
Other, including reserve for deferred tax asset
               
and effect of graduated tax brackets
    -       154,771  
Total income tax expense (benefit)
  $ -     $ -  

 
NOTE J - SHAREHOLDER’S EQUITY

Preferred stock
As of December 31, 2007, the Company has 20,000,000 shares of par value $0.001 preferred stock authorized but unissued. The rights, preferences, and restrictions of the preferred stock may be designated by the Board of Directors without further action by our shareholders. 

 
F - 14

 

PLAYLOGIC ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
December 31, 2007

Common stock
During the year ended December 31, 2007, the Company sold 3,182,609 units at $1.15 per share to unrelated third parties for proceeds of $3,660,000 pursuant to an exemption from registration claimed under Rule 4(2) of the Securities Act of 1933, as amended.  Each unit consisted of two shares of the Company’s par value common stock and one Common Stock Warrant to purchase the Company’s common stock at $2.75 per share at any time within the next 5 years. In total 1,591,308 warrants have been issued in relation to this sale. Furthermore, the Company sold 270,000 shares to an unrelated third party at par value for facilitating the share issuances.

During the year ended December 31, 2007, the Company issued 9,147,861 units at $0.80 per share to unrelated third parties for proceeds of approximately $7,313,000 pursuant to an exemption from registration claimed under Rule 4(2) of the Securities Act of 1933, as amended.  In relation to this sale 2,500,000 warrants have been issued to purchase the Company’s common stock at $1.35 per share at any time within the next 5 years. Of this subscription, 6,287,273 shares were used to convert outstanding debt amounting to $5,024,899. The remaining 2,288,471 shares have been sold for cash which was paid directly by subscriber to vendors.

During the year, the Company sold 600,000 shares of its common stock to an accredited investor based in the Netherlands at $0.90 per share for a total cash consideration of $538,604 pursuant to an exemption from registration claimed under Rule 4(2) of the Securities Act of 1933, as amended.

The above transactions can be summarized as follows:
 
Issuance price
   
Cash
   
Settlement of vendor payables
   
Debt conversion
   
Total
   
Units
 
$ 1.15     $ 2,735,019     $ 635,961     $ 289,020     $ 3,660,000     $ 3,182,609  
$ 0.80       -       2,288,471       5,024,899       7,313,370       9,147,861  
$ 0.90                       538,604       538,604       600,000  
$ par       270                       270       270,000  
        $ 2,735,289     $ 2,924,432     $ 5,852,523     $ 11,512,244     $ 13,200,470  
 
 
Stock options  
On August 28, 2007, we granted to Willy J. Simon, the Company’s Chairman and Non Executive Director, 112,500 options to purchase shares of the Company’s common stock at an exercise price of $1.35 per share. A total of 112,500 shares of these options will vest on April 1, 2008. The options will expire after 3 years.
 
On August 28, 2008, we granted to George M. Calhoun, one of the Company’s Non Executive Directors, 62,500 options to purchase shares of the Company’s common stock at an exercise price of $1.35 per share. A total of 62,500 shares of these options will vest on April 1, 2008. The options will expire after 3 years.
 
On August 28, 2008, we granted to Erik L.A. van Emden, one of the Company’s Non Executive Directors, 62,500 options to purchase shares of the Company’s common stock at an exercise price of $1.35 per share. A total of 62,500 shares of these options will vest on April 1, 2008. The options will expire after 3 years.
 
On August 28, 2008, we granted to certain employees and officers a total of 725,000 options (in accordance with the table below) to purchase shares of the Company’s common stock at an exercise price of $1.35 per share. These options vest ratably over three years and will expire in 4 years.

 
F - 15

 

PLAYLOGIC ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
December 31, 2007



          Optionee
 
Number of options
 
W.M. Smit, Chief Executive Officer
    200,000  
R.W. Smit, Executive Vice President
    200,000  
D. Morel, Chief Technology Officer
    100,000  
P.Y. Thiercelin, Director of Sales
    75,000  
B. Mulderij, Marketing Manager
    75,000  
M. Janse, Executive Producer
    25,000  
O. Klooster, Assistant Controller
    25,000  
I. Frid, Managing Director
    15,000  
L. Leatomu, PA to the CEO
    10,000  
      725,000  
 
A summary of our stock options for the two years ended December 31, 2007 is as follows:
 
   
Number of shares
   
Weighted-average exercise price
   
Weighted-average remaining contractual term (months)
   
Aggregate intrinsic value
 
Outstanding at December 31, 2006 (none exercisable)
    350,000     $ 3.07       44     $ 493,060  
Granted
    962,500     $ 1.30       41     $ 182,471  
Exercised
    -     $ -       -     $ -  
Forfieted
    -     $ -       -     $ -  
Expired
    -     $ -       -     $ -  
Outstanding at December 31, 2007
    1,312,500     $ 1.77       42     $ 675,531  
Exercisable at December 31, 2007
    35,000     $ 3.50       45     $ 96,145  
Vested at December  31, 2007
    35,000     $ 3.50       45     $ 96,145  
 
Options outstanding that are expected to vest are net of estimated future forfeitures.  No options have been exercised during the year ended December 31, 2007.

The fair value of options granted during 2007 was estimated at the grant date using the Black-Scholes option-pricing model.  The Black-Scholes option valuation model was developed for use in estimating the fair value of traded options, which do not have vesting restrictions and are fully transferable. In addition, option valuation models require the input of highly subjective assumptions, including the expected stock price volatility. Because the Company's employee stock options have characteristics significantly different from those of traded options, and because changes in the subjective input assumptions can materially affect the fair value estimate, in management's opinion, the existing models do not necessarily provide a reliable single measure of the fair value of its employee stock options.  The following table summarizes the assumptions and variables used to compute the weighted average fair value of stock option grants:

Risk-free interest rate
4%
 
Dividend yield
0%
 
Volatility factor
51.35%
 
Weighted-average expected life
                            4 Years
 


 
F - 16

 

PLAYLOGIC ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
December 31, 2007


NOTE K - COMMITMENTS AND CONTINGENCIES

Litigation
 
On November 27, 2007, we have won the legal proceedings in copyrights to the game Ancient Wars: Sparta. So has decided the District Court of Amsterdam in the case of Playlogic Entertainment against WorldForge/Visionvale Ltd.  from Cyprus and Burut Co. from Russia.
 
The provisional judge of the District Court of Amsterdam concludes that all the copyrights to the game Ancient Wars: Sparta always belonged to Playlogic pursuant to the agreement with WorldForge / Visionvale and Burut. The judge ruled in Playlogic’s favor on all counts and WorldForge / Visionvale and Burut have to pay a penalty of € 10,000 each time they state the contrary or refrain from publishing rectifications of former wrong statements.

Moreover the Company is involved in a few minor legal actions incidental to its ordinary course of business.
 
With respect to the above matters, the Company believes that it has adequate legal claims or defenses and/or provided adequate accruals for related costs such that the ultimate outcome will not have a material adverse effect on the Company’s future consolidated financial position or results of operations .

Office leases
 
The Company leases it’s executive offices located at Concertgebouwplein 13 in Amsterdam from Mr. D. Valerio. This lease agreement expires on June 30, 2008. The lease requires annual payments of approximately $83,000 (€59,000) per year, to be paid in quarterly installments.

Our subsidiary, Playlogic Game Factory, B. V., previously operated in leased offices, located at Hoge Mosten 16-24 in Breda, from Kantoren Fonds Nederland B.V. pursuant to a lease agreement which expired on February 28, 2007. Playlogic Game Factory, B. V., leases offices located at Hambroeklaan 1 in Breda from Neglinge BV pursuant to a lease agreement which expires on October 1, 2013. This lease agreement contains an extension option, which if exercised, will extend the expiration date to October 1, 2018. At the execution of this lease agreement, the landlord committed itself to invest approximately $425,000 (€300,000) in leasehold improvements which are scheduled to be repaid by Playlogic Game Factory B.V. over a 10 year period. The lease requires annual payments of approximately $425,000 (€300,000) per year, payable in quarterly installments.

Future minimum non-cancelable lease payments on the above leases for office space are as follows:

            December 31,
       
2008
  $ 399,000    
2009
    355,000    
2010
    355,000    
2011
    355,000    
2012
    355,000    
Thereafter
    355,000    
Total
    2,174,000    
 
Transportation leases

The Company leases 14 automobiles for certain officers and employees pursuant to the terms of their individual employment agreements under operating lease agreements. These agreements are for terms of 3 to 4 years. The leases require monthly aggregate payments of approximately $20,000.

Future minimum non-cancelable lease payments on the above transportation leases are as follows:

 
F - 17

 

PLAYLOGIC ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
December 31, 2007


                 December 31,
     
2008
  $ 79,500  
2009
    37,400  
2010
    -  
2011
    -  
2012
    -  
Thereafter
    -  
Total
    116,900  

Debt restructuring

During the year ended December 31, 2007, we settled accounts payable to our outside legal counsel for a gain of $180,000 provided that we agree pay a premium of approximately $210,000 in any future engagements. We reflected the gain in other income and expenses in the accompanying consolidated financial statements.

Software development contracts

The Company has entered into seven (7) separate software development contracts with unrelated entities. These contracts require periodic payments of agreed-upon amounts upon the achievement of certain developmental milestones, as defined in each individual contract. All of these contracts have completion deadlines of less than one (1) year from the contract execution and will require an aggregate funding liability of approximately $3.2 million through completion.
 
 
 
NOTE L - SEGMENT INFORMATION AND REVENUE CONCENTRATIONS

The Company sells its products to wholesale distributors in various domestic and foreign markets. The following table shows the Company’s gross revenue composition:
 
   
For the year ended December 31,
 
   
2007
 
2006
 
               
Europe and United Kingdom
             
Customer A
 
2,320,721
23%
 
1,872,371
37%
 
Customer B
 
1,473,039
15%
 
1,238,058
25%
 
Customer C
 
512.799
5%
 
167,235
3%
 
Customer D *
 
3,348,524
33%
 
0
0%
 
Others
 
2,208,296
22%
 
376,694
7%
 
   
9,863,379
98%
 
3,654,358
72%
 
Middle East/Africa
             
Others
 
73,603
1%
 
54,636
1%
 
   
73,603
1%
 
54,636
1%
 
               
United States & Canada
             
Customer F *
 
0
0%
 
905,075
18%
 
Customer G
 
162,764
2%
 
417,933
8%
 
Others
 
0
0%
 
10,514
0%
 
   
162,764
2%
 
1,333,522
26%
 
               
               
Total
 
10,099,746
100%
 
5,042,516
100%
 

* The Company entered into a license contract with Customer A, for global distribution of certain games. As the Company is located in Europe, the revenue has been allocated to Europe and UK. Part of this revenue should however be read as US market revenue.
 
 
F - 18

 

PLAYLOGIC ENTERTAINMENT, INC. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
December 31, 2007


 
NOTE M – OTHER INCOME & EXPENSES

Debt restructuring

During the year ended December 31, 2007, the Company has negotiated a discount amounting to $100,000 with vendor A resulting in the obligation to pay an amount of $100,000 as a premium to the next capital raise. The realized gain following the agreed discount has been included in gain on debt restructuring. Furthermore, the Company has negotiated a discount amounting to $80,000 with vendor B resulting in the obligation to pay an amount of $110,000 as a premium to the next capital raise. The realized gain following the agreed discount has been included in gain on debt restructuring. With the same vendor (B) the Company agreed on a settlement of $197,000 based on agreed payments.  The Company estimates the chance of a future successful capital raise to be probable.

During the year 2007, the Company negotiated discounts resulting in the following gains, as presented under gains on debt restructuring totaling $850,411 over 4 different vendors.  The total gains from settlements are summarized as follows:

Vendor
 
Gain recognized in 2007
 
Vendor A
  $ 100,000  
Vendor B
    285,000  
Vendor C
    115,000  
Vendor D
    350,411  
    $ 850,411  

Loan penalty expense
During the year ended December 31, 2007, one of the Company’s loan providers, who imposed a penalty for being in default of repayment of a loan, amounting to $1,242,000 (€ 1,000,000) has waived that penalty. As a result we have reversed that transaction and we have recorded this reversal as a gain, amounting to $1,377,000 (€ 1,000,000).  
 
 
NOTE N – SUBSEQUENT EVENTS

On March 20, 2008, we announced that we have successfully closed a $7 million financing. These are the terms and conditions of this financing:
 
1. Equity: The Company sold 3,000,000 shares of its common stock to an accredited investor based in the Netherlands at $ 1.00 per share for a total cash consideration of $3,000,000. The sale was made pursuant to the terms of a subscription agreement dated March 27, 2008. The Company will pay a placement fee of 7% (being $210,000) on this sale.

Concurrent with this sale, the Company issued warrants to purchase 1,000,000 shares of the Company’s common stock at an exercise price of $2.00 per share. The warrants may be exercised starting March 28, 2008 and expire on March 27, 2013.

2. Loan : On March 27, 2008, the Company has entered into a loan agreement with two lenders based in the Netherlands, pursuant to which the Company borrowed the principal amount of $4,000,000. The loan bears compound interest at a rate of 7% per annum and has a 2.5 year term. The interest will be paid on a monthly basis and repayment of the principal will be done in 8 quarterly installments, starting in the fourth quarter of 2008. Under this loan agreement, the Company pledged as a collateral all Intellectual Property (IP) owned by the Company. The Company has paid a placement fee of 1% on this loan ($40,000).

Concurrent with this loan agreement of March 27, 2008, the Company issued to these lenders warrants to purchase 1,286,000 shares of the Company’s common stock at an exercise price of $1.20 per share. The warrants may be exercised starting March 28, 2008 and expire on March 27, 2013. The warrant will be exercised cashless and have a mandatory call clause when the stock price is $4.00.

The Company has received the funds on it’s bank account on March 27, 2008, netted with the placement fee totaling $250,000. An amount of $ 6,750,000 was received.

The newly attracted funds will improve the working capital and equity position of the Company and will allow the Company to execute its business plan and adhere to release schedules for the year 2008.
 
F - 19
 
 


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