Activision Blizzard, Inc. (Nasdaq: ATVID) today announced that
Activision�s stand-alone preliminary financial results for the
first quarter of fiscal year 2009, which ended on June 30, 2008,
prior to the closing of the transaction with Vivendi, on July 9,
2008, were higher than Activision�s previously provided first
quarter outlook. For the fiscal first quarter, Activision expects
record net revenues of approximately $650 million and earnings per
diluted share between $0.16 and $0.18, an increase from
Activision�s prior outlook of $500 million in net revenues and
earnings per diluted share of $0.04 on a stand-alone basis.
Excluding the expected impact of expenses related to equity-based
compensation of $0.02 per diluted share and expected one-time costs
of $0.03 per diluted share related to the business combination
between Activision and Vivendi Games, Activision�s stand-alone
non-GAAP earnings per diluted share are expected to be between
$0.21 and $0.23 per diluted share, as compared to Activision�s
prior non-GAAP outlook of $0.13 per diluted share which had
excluded $0.02 per share for expenses related to equity-based
compensation and $0.07 per share for one-time costs related to the
business combination between Activision and Vivendi Games.
Activision�s performance was driven by the North American launch of
Kung Fu Panda early in the quarter, which was the largest launch of
a DreamWorks Animation licensed property by Activision. Late in the
quarter, Activision had two record setting North American launches
from the Guitar Hero franchise - Guitar Hero: On Tour, which was
the largest North American launch for the Nintendo DS� in
Activision�s history and Guitar Hero: Aerosmith, which ranked as
one of Activision�s top-five North American multiplatform launches.
�Activision�s first quarter stand-alone net revenues and earnings
were the highest ever for a non-holiday quarter,� stated Robert
Kotick, President and CEO of Activision Blizzard, Inc. �Our
significant overperformance in Q1 would have further added to our
previously given stand-alone fiscal 2009 net revenues and earnings
outlook, making it by far the largest and most profitable year in
Activision�s history. As we have recently closed our transaction
with Vivendi Games, we will be providing an outlook for Activision
Blizzard as a combined company moving forward.� Kotick continued,
�We are extremely excited about the additional possibilities
created by the completion of our combination with Vivendi Games
last week and remain very optimistic about the long-term
opportunities. Both Activision and Blizzard Entertainment�s
businesses have maintained their momentum and Activision Blizzard
is well positioned to exceed the financial goals set for the
combined company.� Non-GAAP Financial Measures Activision Blizzard
provides net income (loss) and earnings (loss) per share data and
guidance both including (in accordance with GAAP) and excluding
(non-GAAP) the impact of expenses related to employee stock
options, employee stock purchase plans, restricted stock rights and
other equity-based compensation; one-time costs related to the
business combination between Activision and Vivendi Games; and the
associated tax benefits. In the future Activision Blizzard's
non-GAAP results will also exclude the impact of the change in
deferred net revenues and costs of sales; the impact of purchase
price accounting related adjustments including the amortization of
intangibles; as well as any one-time restructuring costs and
results related to the discontinuation of operations should there
be any. As online functionality becomes a more important component
of gameplay, in fiscal 2009, the company expects that certain
online-enabled games, to be released in fiscal 2009, will contain a
more-than-inconsequential separate service deliverable in addition
to the product, and its performance obligations for these games
will extend beyond the sale of the games. Vendor-specific objective
evidence of fair value will not exist for the online services, as
the company does not plan to separately charge for this component
of online-enabled games. As a result, for certain key titles to be
released in the December quarter of calendar year 2008 and
thereafter, the company will recognize all of the revenues from the
sale of certain online-enabled games for certain platforms ratably
over an estimated service period, which it currently estimates to
be six months beginning the month after shipment. In addition, it
will defer the costs of sales of those titles. As a consequence,
the company's non-GAAP results will exclude the impact of the
change in deferred revenue and costs of sales related to certain
online-enabled games for certain of the Microsoft, Sony, Nintendo
and PC platforms in order to provide comparable year-over-year
performance. Additionally, in order to provide comparable
year-over-year performance, as of June 30, 2008, Activision
Blizzard has excluded from its non-GAAP operating results the
impact of one-time costs related to the business combination
between Activision and Vivendi Games. Non-GAAP net revenues,
non-GAAP net income (loss), non-GAAP earnings (loss) per share, and
non-GAAP operating margin, excluding (for the quarterly period
ended June 30, 2008) expenses related to equity-based compensation
and one-time costs related to the business combination between
Activision and Vivendi Games, (and, for future periods, excluding
also the impact of changes in deferred net revenues and cost of
sales; the impact of purchase price accounting related adjustments
including the amortization of intangibles; and any one-time
restructuring costs and results related to the discontinuation of
operations) are not determined in accordance with GAAP, and the
exclusion of those items has the effect of increasing non-GAAP net
revenues, non-GAAP net income, non-GAAP earnings per share and
non-GAAP operating margin (and reducing non-GAAP net loss and
non-GAAP loss per share) by the same amounts as compared with GAAP
net revenues, GAAP net income (loss), GAAP earnings (loss) per
share and GAAP operating margin for the period. Activision Blizzard
recognizes that there are limitations associated with the use of
these non-GAAP financial measures as they do not reflect net
revenues, net income (loss), earnings (loss) per share and
operating margin as determined in accordance with GAAP, and may
reduce comparability with other companies that calculate similar
non-GAAP measures differently. Management compensates for the
limitations resulting from the exclusion of these items by
considering the impact of these items separately and by considering
Activision Blizzard's GAAP as well as non-GAAP results and outlook
and, in this release, by presenting the most comparable GAAP
measures, net revenues, net income (loss), earnings (loss) per
share and operating margin directly ahead of non-GAAP net revenues,
non-GAAP net income (loss), non-GAAP earnings (loss) per share, and
non-GAAP operating margin, and by providing a reconciliation which
indicates and describes the adjustments made. Management believes
that the presentation of these non-GAAP financial measures provides
investors with additional useful information to measure Activision
Blizzard's financial and operating performance because they allow
for a better comparison of results between periods. Management
further believes that reflecting the use of non-GAAP measures that
eliminate the impact of deferred revenues and costs of sales in its
operating results is important to facilitate comparisons to prior
periods during which the application of its accounting policies did
not result in deferral of significant amounts of revenues and costs
of sales related to online-enabled games. Internally, management
uses these non-GAAP financial measures in assessing the company's
operating results, as well as in planning and forecasting. These
non-GAAP financial measures should be considered in addition to,
not as a substitute for or superior to, financial measures
determined in accordance with GAAP. These non-GAAP financial
measures are not based on a comprehensive set of accounting rules
or principles, and the terms non-GAAP net revenues, net income
(loss), non-GAAP earnings (loss) per share, non-GAAP operating
margin do not have a standardized meaning. Therefore, other
companies may use the same or similarly named measures, but exclude
different items, which may not provide investors a comparable view
of Activision Blizzard's performance in relation to other
companies. About Activision Blizzard Activision entered into a
Business Combination Agreement, dated as of December 1, 2007 with
Vivendi S.A., among other things, to combine Vivendi Games and
Activision. On July 9, 2008, Activision completed the transactions
contemplated by this Business Combination Agreement. Upon the
closing of the transactions, Activision was renamed Activision
Blizzard, Inc. Headquartered in Santa Monica, California,
Activision Blizzard, Inc. is a worldwide pure-play online and
console game publisher with leading market positions across all
categories of the rapidly growing interactive entertainment
software industry. Activision Blizzard maintains operations in the
U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy,
Sweden, Spain, Norway, Denmark, the Netherlands, Romania,
Australia, Chile, India, Japan, China, the region of Taiwan and
South Korea. More information about Activision Blizzard and its
products can be found on the company's website,
www.activisionblizzard.com. Cautionary Note Regarding
Forward-looking Statements: Information in this press release that
involves Activision Blizzard�s expectations, plans, intentions or
strategies regarding the future are forward-looking statements that
are not facts and involve a number of risks and uncertainties.
Activision Blizzard generally uses words such as �outlook,� �will,�
�remains,� �to be,� �plans,� �believes,� �may,� �expects,�
�intends,� and similar expressions. Factors that could cause
Activision Blizzard�s actual future results to differ materially
from those expressed in the forward-looking statements set forth in
this release include, but are not limited to, sales of Activision
Blizzard�s titles in its fiscal year 2009, shifts in consumer
spending trends, the seasonal and cyclical nature of the
interactive game market, Activision Blizzard�s ability to predict
consumer preferences among competing hardware platforms (including
next-generation hardware), declines in software pricing, product
returns and price protection, product delays, retail acceptance of
Activision Blizzard�s products, adoption rate and availability of
new hardware and related software, industry competition, rapid
changes in technology and industry standards, protection of
proprietary rights, litigation against Activision Blizzard,
maintenance of relationships with key personnel, customers, vendors
and third-party developers, domestic and international economic,
financial and political conditions and policies, foreign exchange
rates, integration of recent acquisitions and the identification of
suitable future acquisition opportunities, Activision Blizzard�s
success in integrating the operations of Activision and Vivendi
Games in a timely manner, or at all, and the combined company�s
ability to realize the anticipated benefits and synergies of the
transaction to the extent, or in the timeframe, anticipated. Other
such factors include the further implementation, acceptance and
effectiveness of the remedial measures recommended or adopted by
the special sub-committee of independent directors established in
July 2006 to review Activision�s historical stock option granting
practices, the finalization of the tentative settlement of the
SEC's formal investigation and final court approval of the proposed
settlement of the derivative litigation filed in July 2006 against
certain current and former directors and officers of Activision
Blizzard relating to Activision Blizzard's stock option granting
practices, and the possibility that additional claims and
proceedings will be commenced, including additional action by the
SEC and/or other regulatory agencies, and other litigation
unrelated to stock option granting practices and any additional
risk factors identified in Activision Blizzard�s most recent annual
report on Form 10-K and quarterly reports on Form 10-Q and the
definitive proxy statement filed on June 6, 2008 in connection with
the Vivendi transaction. The forward-looking statements in this
release are based upon information available to Activision Blizzard
as of the date of this release, and Activision Blizzard assumes no
obligation to update any such forward-looking statements.
Forward-looking statements believed to be true when made may
ultimately prove to be incorrect. These statements are not
guarantees of the future performance of Activision Blizzard and are
subject to risks, uncertainties and other factors, some of which
are beyond its control and may cause actual results to differ
materially from current expectations.
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