Eidos Targets Your Town as the Stage for Top Dollar Carnage in Backyard Wrestling 2: There Goes The Neighborhood The Extreme World of Backyard Wrestling Is Back And This Time The Mayhem Is ONLINE! SAN FRANCISCO, April 22 /PRNewswire-FirstCall/ -- Eidos , one of the world's leading publishers and developers of entertainment software, today announced its return to the world of extreme wrestling with Backyard Wrestling 2: There Goes The Neighborhood. The sequel to the genre- bending phenomenon Backyard Wrestling: Don't Try This At Home, Backyard Wrestling 2: There Goes The Neighborhood is currently in development by Paradox and will be available for videogame consoles including the Xbox(R) video game system from Microsoft in the Fall of 2004 in North America. "Harnessing the power of the Enviro-Mental(TM) gameplay engine, Backyard Wrestling 2: There Goes The Neighborhood will continue blazing the trail of unprecedented environmental interaction and over the top violence," says Kevin Gill, Brand Manager at Eidos. "The inclusion of online play will finally allow gamers to deliver pain to opponents from around the world. With its completely re-designed and expanded create-a-wrestler system, an impressive new grappling system, more diverse move-set, solid hardcore soundtrack, and online play, BYW2 offers the complete wrestling package this Fall." Eidos has partnered with Quazal to incorporate online play into Backyard Wrestling 2. Quazal's SyncSim for Net-Z engine is a deterministic networking system, allowing stations to connect and play against each other with no chance of divergence. So, when gamers have got an opponent lined up for a moonsault off of a ladder, and timing is critical, they know that everything is synchronized perfectly between the connected stations. You can learn more about Net-Z at http://www.quazal.com/ "We're really happy to have Backyard Wrestling 2: There Goes The Neighborhood be the first title to ship with support for Quazal's Net-Z SyncSim technology," said Mike Drummelsmith, Developer Relations Manager at Quazal. "The Net-Z SyncSim tech allowed Paradox and Eidos to rapidly bring the game online, and let them focus their development on making the best playing online game possible." Backyard Wrestling 2: There Goes The Neighborhood places gamers deep in the heart of Small Town America, USA. Backyard Wrestling Inc. has announced "your town" as the location of its first live pay per view. They've put a million dollars cash prize on the line for the wrestler who's got what it takes to destroy every obstacle in their way to the main event and ultimately the unified BYW championship. Defeating the most hardcore backyard wrestlers will not be enough, as the lure of "easy money" has attracted the attention of the most violent professional wrestlers to ever set foot in a ring. When hardcore backyard brawlers, chair-swinging backyard babes and blood thirsty professional wrestlers choose your town as their battle field...There Goes The Neighborhood! The genre-busting Backyard Wrestling 2: There Goes The Neighborhood boasts an extensive list of new features further breaking the mold of today's traditional wrestling titles. The implementation of the Enviro-Mental(TM) engine in BYW2 delivers an unprecedented level of interaction with environments, objects and non-player characters. The new and improved graphic system delivers more polygons on the characters and higher resolution textures in the environments. A completely revamped wrestling and animation system raises the ability to inflict copious amounts of pain to an opponent to nearly infinite levels. Standing and ground based submissions, multi-position grappling, a block button body and an even deeper location-specific damage system all play into the carnage! Players will battle through both an enhanced single player experience, complete with death matches and a "quest for the belt" mode, or the ever popular, greatly expanded multi-player scenarios. The addition of Online game- play places the mayhem of BYW2 directly in your living room. Talk trash straight to your opponent using the USB Headset and establish yourself as the number one wrestler with the complete online ladder bracketing system. The list of licensed backyard brawlers has grown immensely, including stars from the explosive home video series, as well as some of the craziest pro wrestlers to ever set foot in a ring. The completely redesigned Create-A-Wrestler System allows gamers to get creative and craft their own alter-ego with. The new robust C.A.W. allows for the customization of a backyard brawler from the ground up, including Tattoo's, Face Paint, Customized Clothing, and more! About Eidos Eidos plc is one of the world's leading publishers and developers of entertainment software with a diverse mix of titles for the PC, PlayStation(R)2 computer entertainment system, Nintendo GameCube(TM) and the Xbox(R) video game system from Microsoft. For more information on Eidos and its products visit http://www.eidos.com/ About Quazal Quazal is the leading supplier of multiplayer middleware with a community of over 150 network programmers using its products to propel the next generation of multiplayer games. Quazal revolutionized network programming by rendering obsolete the traditional packet/socket paradigm. Programmers now have access to network-aware C++ objects that automatically synchronize themselves across any possible topology: client/server, peer-to-peer or hybrid. Numerous features such as data extrapolation, integration kits with other middleware and a wide array of debugging tools makes Quazal's product a boon for any online game development project. Quazal's products are currently available for PlayStation(R) 2, Xbox(R), Windows(R), Pocket PC, and Linux. For more information and demonstrations visit http://www.quazal.com/ *Xbox is a registered trademark of Microsoft Corporation in the United States and /or other countries. *Quazal and Net-Z are trademarks of Quazal. All other trademarks are the property of their respective owners. DATASOURCE: Eidos CONTACT: Michelle Seebach Curran, Kjell Vistad, Denny Chiu or Loretta Stevens, all of Eidos Inc. North America, +1-415-547-1200 or Web site: http://www.eidos.com/

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