UNITED STATESSECURITIES AND EXCHANGE COMMISSION 
Washington, D.C. 20549
 
Form 10-K
(Mark One)
x
ANNUAL REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934
For the fiscal year ended December 31, 2008

OR
TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934

For the transition period from:___________ to ___________
 
Commission file number: 000-51703
 
FortuNet, Inc.
(Exact name of Registrant as specified in its charter)

Nevada
 
88-0252188
(State or other jurisdiction of
incorporation or organization)
 
(I.R.S. Employer
Identification Number)
 
2950 South Highland Drive, Suite C
Las Vegas, Nevada 89109
(Address of principal executive offices including Zip Code)
 
Registrant’s telephone number, including area code: (702) 796-9090

Securities registered pursuant to Section 12(b) of the Act: None
Securities registered pursuant to Section 12(g) of the Act:

Common Stock, $0.001 par value
(Title of Class)

Indicate by check mark if the registrant is a well-known seasoned issuer, as defined in Rule 405 of the Securities Act.
 Yes   x No        
Indicate by check mark if the registrant is not required to file reports pursuant to Section 13 or Section 15(d) of the Act.
 Yes   x No        
Indicate by check mark whether the registrant (1) has filed all reports required to be filed by Section 13 or 15(d) of the Securities Exchange Act of 1934 during the preceding 12 months (or for such shorter period that the registrant was required to file such reports), and (2) has been subject to such filing requirements for the past 90 days.
x  Yes   No        
Indicate by check mark if disclosure of delinquent filers pursuant to Item 405 of Regulation S-K (§ 229.405 of this chapter) is not contained herein, and will not be contained, to the best of registrant’s knowledge, in definitive proxy or information statements incorporated by reference in Part III of this Form 10-K or any amendment to this Form 10-K.    x
 
Indicate by check mark whether the registrant is a large accelerated filer, an accelerated filer, or a non-accelerated filer. See definition of “accelerated filer,” ” large accelerated filer” and “smaller reporting company”  in Rule 12b-2 of the Exchange Act. (Check one):
Large accelerated filer
Accelerated filer
Non-accelerated filer
Smaller reporting company x
   
(Do not check if a smaller reporting company)
 
 
Indicate by check mark whether the registrant is a shell company (as defined in Rule 12b-2 of the Act).
 Yes   x No      

As of December 31, 2008, the aggregate market value of the registrant’s common stock held by non-affiliates was approximately $2,620,000 (based on a closing sale price of $1.71 per share as reported by the Nasdaq Global Market). Shares of common stock beneficially held by executive officers and directors and by each person who beneficially owns 5% or more of the outstanding common stock have been excluded since such persons may be deemed affiliates. This determination of affiliate status is not necessarily a conclusive determination for other purposes.
 
There were 11,042,011 shares of the registrant’s common stock issued and outstanding as of February 27, 2009.
 
Documents Incorporated by Reference
 

Portions of the registrant’s definitive Proxy Statement for the Annual Meeting of Stockholders to be held on May 6, 2009 are incorporated by reference in Part III of this Form 10-K to the extent stated herein. Except as expressly incorporated by reference, the registrant’s Proxy Statement shall not be deemed to be a part of this Form 10-K.


FORTUNET, INC.
ANNUAL REPORT ON FORM 10-K
FOR THE YEAR ENDED DECEMBER 31, 2008
 
   
Page
PART I
ITEM 1.
Business
5
ITEM 1A.
Risk Factors
18
ITEM 2.
Properties
32
ITEM 3.
Legal Proceedings
32
ITEM 4.
Submission of Matters to a Vote of Security Holders
32
PART II
ITEM 5.
Market for the Registrant’s Common Equity, Related Stockholder Matters and Issuer Repurchases of Equity Securities
33
ITEM 6.
Selected Financial Data
34
ITEM 7.
Management’s Discussion and Analysis of Financial Condition and Results of Operations
34
ITEM 7A.
Quantitative and Qualitative Disclosure about Market Risk
41
ITEM 8.
Financial Statements and Supplementary Data
41
ITEM 9.
Changes in and Disagreements With Accountants on Accounting and Financial Disclosure
59
ITEM 9A.
Controls and Procedures
59
ITEM 9B.
Other Information
60
PART III
ITEM 10.
Directors, Executive Officers and Corporate Governance
60
ITEM 11.
Executive Compensation
60
ITEM 12.
Security Ownership of Certain Beneficial Owners and Management and Related Stockholder Matters
61
ITEM 13.
Certain Relationships and Related Transactions, and Director Independence
61
ITEM 14.
Principal Accountant Fees and Services
61
PART IV
ITEM 15.
Exhibits and Financial Statement Schedules
62
 
Signatures
64
 

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SPECIAL NOTE REGARDING FORWARD-LOOKING STATEMENTS

This Annual Report on Form 10-K contains forward-looking statements within the “safe harbor” provisions of the Private Securities Litigation Reform Act of 1995. All statements included in this Annual Report, other than statements that are purely historical, are forward-looking statements. Words such as “anticipate,” “contemplate,” “expect,” “intend,” “plan,” “believe,” “seek,” “estimate,” “will,” “will continue to be,” or the negative of foregoing and similar expressions regarding beliefs, plans expectations or intentions regarding the future also identify forward-looking statements. Forward-looking statements in this Annual Report include, without limitation, the following:
 
(1) Our belief that we should adapt a conservative view on the near-term economic viability of traditional casino games, such as poker, slots and keno, to be played on our mobile gaming platform, even if it is approved, for use in Nevada casinos, because the economic reality in Nevada gaming industry drastically worsened in 2008 and in our opinion, it is not likely to quickly improve, at least in 2009 and possibly well beyond 2009,(2) our belief that in the new economic environment, casinos have excessive capacity of slot machines and gaming tables on their main casino floors and are therefore not motivated to promote playing of traditional casino games in the auxiliary gaming areas, such as bingo halls, sports books and bars, since such gaming would involve additional costs to casinos, (3) our belief that during the hard times, casinos are unlikely to cannibalize the main casino floors for the sake of generating some additional revenues in the auxiliary areas; whereas at the times of economic prosperity, the extra revenues generated in the auxiliary gaming areas would be welcome; (4) our belief that the adoption of our plan to continue to reduce the principal of ARS in our portfolio is financially prudent and advisable; (5) our belief that the failed auctions that we experienced during 2008 are not a result of the deterioration of the underlying credit quality of the auction rate securities, although valuation of them is subject to uncertainties that are difficult to predict; (6) our belief that any unrealized gain or loss associated with the auction rate securities will be temporary and will be recorded in accumulated other comprehensive income (loss) in our financial statements; (7) our belief that it is prudent and advisable to continue to monitor the market for our auction rate securities and consider its impact if any) on the fair market value of our investments; (8) our belief that we will have the ability to hold any auction rate securities for which auctions fail until the market recovers; (9) our belief that based on our cash and cash equivalents balances at December 31, 2008, the current lack of liquidity in the credit market and capital markets will not have a material impact on our liquidity, cash flows, financial flexibility, or our ability to fund our operations; (10) our belief that it is prudent and advisable and in the Company’s best interest to continue to make a significant investment in product development, as needed; and to continue to focus on research and development and pursue product development opportunities; (11) our belief that it is prudent and advisable and in the best interest of the Company to continue to introduce  new products for the gaming market; (12) our belief that our research and development efforts have made our mobile gaming platform compliant with the wireless gaming regulations promulgated by the Nevada Gaming Commission to date; (14) our belief that it is prudent, advisable and in the best interest of the Company to offer to current and potential customers an option of purchasing our gaming platforms for use in conducting traditional casino games, in addition to an option of entering into lease contracts, as we do now in the case of bingo games, or pursuant to purchase options contained in lease agreements; (15) our belief and expectation that current legal claims and proceedings pending against us, if any, will not have a significant effect on our financial position or results of operations; (16) our expectation that we will continue to incur similar costs associated with the stock grants to our directors; (17) our belief  and anticipation that  our leasing revenue will be sufficient to fund our current operating expenses in the short term; (18) our belief that the lack of liquidity associated with our Auction Rate Securities (“ARS”) will not adversely affect our business in the immediate future; (19) our belief that our cash flow from operations combined with our available liquid resources will be adequate to meet our expenditures for the next 12 months and foreseeable future; (20) our expectation that we will incur significant additional expenses in connection with the further development of our manufacturing infrastructure including our bingo paper printing presses and electronic assembly lines as well as the procurement of components for the manufacturing of additional stationary and wireless player terminals primarily to stabilize our revenues in the worsening economic market; (21) our anticipation that lease expenses will consume a substantial portion if not all of our recurring lease revenues as well as our accumulated investment funds; (22) our belief that the final resolution of any of pending litigation is not likely to have a material adverse effect on our business, cash flow, results of operations or financial position; (23) our expectation that competition will increase and intensify as the market for mobile gaming devices develops; (24) our expectation of fierce competition from multiple large competitors dominating their respective markets in our expansion efforts, such as Aristocrat Leisure, Ltd., International Game Technology, Inc., Alliance Gaming Corporation, WMS Gaming Inc. and Shuffle Master, Inc., that may enter the market for mobile gaming devices; (25) our anticipation that competition in the mobile gaming market will become even more fierce when and if, other licensed operators of mobile gaming systems including, International Game Technology, Inc., Sona Mobile, Inc. and GameTech International, Inc. enter the market; (26) our expectation that sufficient long term cash will be generated from existing operations and potentially through selling or leasing our
 
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products in new markets; (27) our belief that the acceptance of our wireless gaming terminals by gaming establishments and their players will depend on our ability to demonstrate the economic and other benefits of our products; (28) our belief that our intention to offer our customers equipment lease agreements under which we will lease our wireless gaming terminals and the associated equipment is prudent, advisable, and in the best interest of the Company; (29) our expectation that the Company will enter into agreements with customers that operate casinos and bingo halls in more than one location; (30) our belief and expectation that our agreements with multi-location customers will provide that the customer will be responsible for providing, at its expense, a dedicated high-speed computer network connection between our server-based gaming systems in the various locations operated by the customer to a remote central gaming server supporting such systems; (31) our belief and expectation that a substantial portion of our future growth will be dependant upon and result from the potential general expansion of the gaming industry; (32) our belief that there will be an increase in demand for our consumable bingo products; (33) our belief that our plan to temporarily postpone our growth plans in order to concentrate our efforts and resources on adapting to the recent economic downturn is prudent, advisable and in the best interest of the Company; (34) our belief that the Company has the ability to hold the remaining unliquidated ARS securities throughout the currently estimated recovery period; and (35) our belief and expectation that the recent negative trend in our financial performance may continue at least in the near future.

Our expectations, beliefs, objectives, anticipations, intentions and strategies regarding the future, including, without limitation, those concerning expected operating results, revenues and earnings are not guarantees of future performance and are subject to risks and uncertainties that could cause actual results to differ materially from results contemplated by the forward-looking statements including, but not limited to:  unexpected difficulties in penetrating new markets as a result of regulatory, competitive or other barriers; inability to devote additional resources to our marketing efforts; inability to devote additional resources to our research and development initiatives to enhance product development; unexpected changes to zoning laws that effect our ability to continue to manufacture products in our current facility; inability to cut our costs resulting in a loss of our existing customers to our competitors; legality of our electronic bingo players; our inability to create or introduce new products for the conventional bingo market; our failure to gain approval for our gaming platforms to play traditional casino games; unanticipated decreases in our manufacturing capabilities; unfavorable outcome of our ongoing litigation matters; increased costs related to defending our pending litigation matters; loss of existing distributors or our failure to further broaden our distribution channels; inability to accurately predict the impact of a loss of a major portion of revenue from a certain distributor on our revenues for 2008; unanticipated substantial decrease or increase in our research and development expenses; unexpected changes to credit ratings of the auction rate securities; difficulty in evaluating the value of the auction rate securities; unexpected need for additional cash and cash equivalents due to an increase in our capital expenditures; inability to accurately value the underlying assets supporting auction rate securities; changes in default rates applicable to the underlying assets, underlying collateral value, and the strength and quality of the market and liquidity; inability to accurately predict the impact of the recordation of any unrealized gain or loss associated with auction rate securities in our financial statements; unexpected changes in our liquidity, cash flows due to unexpected changes in the credit and capital markets; inability to predict the impact of market changes with respect to our auction rate securities; unanticipated need to liquidate our auction rate securities; an unanticipated need for additional funds for operating expenses, new business opportunities, recession, decrease in consumer spending, or other events;  inability to protect and defend our intellectual property rights; the failure of the overall gaming industry to expand at the rate we expect; unexpected need to expand our operations and inability to enter into a new manufacturing lease; unanticipated drop or increase in inventory levels; inability of our leasing revenue to meet our operating expenses in the short and long term; inability to finance additional expenses related to the procurement of equipment and the manufacturing of equipment and component parts in order to expand our production efforts; unanticipated increase in expenditures during the next 12 months; lack of growth in the gaming industry; inability to procure additional customers and enter into new lease agreements; rapid technological changes in the gaming industry that render our technology obsolete; difficulties demonstrating the economic benefits of our products;  inability to meet the evolving industry standards of casino and player demands; failure to achieve market acceptance of our products; lack of demand for our consumable bingo products; inability to predict the length of the economic decline; inability to predict the timing of expenses related to the development of our manufacturing infrastructure; inability to predict the amount of investment funds that will be consumed in order to develop our manufacturing infrastructure; inability to penetrate new jurisdictions and markets; and inability to improve our financial, accounting and operation systems and controls.

We assume no obligation to update any forward-looking statements. Readers are cautioned not to place undue reliance on forward-looking statements, which speak only as of the date of this Annual Report on Form 10-K. Readers should also review the cautionary statements and discussion of the risks of our business set forth elsewhere
 
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herein under the heading “Risk Factors” under Part I, Item 1A and our other filings with the Securities and Exchange Commission (“SEC”).

ITEM 1.                      BUSINESS
 
General

We are an established manufacturer of multi-game and multi-player server-based gaming platforms. We have historically been profitable, however, because of the recent and continuing severe downturn in the local, state, national and worldwide economy, and the resulting material adverse impact on gaming, we can give no assurances of profitability in the future.  Our gaming platforms include networks of both wireless and stationary player terminals, cashier-based point-of-sale terminals, self-service point-of-sale kiosks and game file servers that conduct and control bingo games. Our gaming platforms have been adapted (although not yet approved for sales in Nevada) to conduct traditional casino games, such as keno, poker and slots, in addition to, and concurrently with, bingo. Our gaming platforms enable patrons to play bingo using either our wireless or our stationary player terminals. In addition, our gaming platforms have been adapted (although not yet approved for sales in Nevada) to enable patrons to play traditional casino games using our stationary player terminals.

Based on our belief that our research and development efforts have made our mobile gaming platform compliant with the wireless gaming regulations promulgated by the Nevada Gaming Commission on March 23, 2006 and Mobile Gaming System Policies published by Nevada Gaming Commission on July 21, 2006, we submitted our mobile gaming platform for review by the Nevada gaming authorities in 2006. At the very end of the third quarter of 2008, we have received a communication from the Nevada Gaming Control Board (the “NGCB”) raising new additional questions regarding certain software and hardware aspects of our mobile gaming platform. Although we believe that we have expeditiously developed software and hardware modifications adequately responding to the raised questions, we can provide no assurances that the latest modifications may be acceptable to the NGCB. Even assuming that the modifications are acceptable to the NGCB, we are concerned that the NGCB analysis of the new modifications may delay significantly the overall process of reviewing of our mobile gaming platform. If our wireless gaming devices are eventually approved by the Nevada gaming authorities and the economy revives, Nevada casino patrons will be able to play traditional casino games using our wireless player terminals. However, there can be no assurance that we will obtain such approval in the foreseeable future or at all.  See also,  “Risk Factors” under Part I, Item 1A.

If we obtain the necessary approvals, we will continue to market our wireless gaming platform to Nevada casinos, most likely commencing with casinos with bingo halls where our mobile gaming platforms are already in use for playing bingo games.  We believe the addition of traditional casino games to our mobile platform will potentially increase these casino operators’ revenues.  However, we do not believe the market will be ready to adapt mobile gaming of traditional casino games in the near future due to the worsening economic environment. When and if the Nevada market does accept mobile gaming of traditional casino games, we expect to subsequently expand our marketing to additional Nevada casinos that may be attracted to our mobile gaming platform by the potential of new gaming revenues generated in the auxiliary gaming and peripheral public areas of casinos where playing of traditional casino games, such as poker, keno and slots, was previously not available. In such a case, we expect to subsequently expand marketing efforts for our wireless gaming platform beyond Nevada.

Meanwhile, we believe that we should adapt a conservative view on the near-term economic viability of traditional casino games, such as poker, slots and keno, to be played on our mobile gaming platform, even if it is approved for use in Nevada casinos.  As evidenced and widely publicized in numerous city, state and national publications, including the Las Vegas Review Journal, the New York Times, and the Wall Street Journal, the Center for Business and Economic Research at the University of Nevada, Las Vegas, as well as investment banking gaming industry analysts, including Deutsche Bank, the economic health of the Nevada gaming industry drastically worsened in 2008, and in our opinion, it is not likely to quickly improve, at least in 2009 and possibly well beyond 2009.   In this recessionary economic environment, we believe that casinos have excessive capacity of slot machines and gaming tables on their main casino floors and are therefore not motivated to promote playing of traditional casino games in the auxiliary gaming areas, such as bingo halls, sports books and bars, since such gaming would involve additional costs to casinos. During the hard times of economic contraction, we believe that casinos are unlikely to cannibalize the main casino floors for the sake of generating some additional revenues in the auxiliary areas; whereas in times of economic prosperity and expansion, when the main casino floors are more fully utilized,
 
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we believe that the extra revenues generated in the auxiliary gaming areas would be welcome.  See also,  “Risk Factors” under Part I, Item 1A.

Yet, having essentially finished the necessary preparations for field deployment of our casino mobile gaming platform and having started volume manufacturing of the platform in the anticipation of such a deployment, we believe that we now have to start the field deployment of our newest mobile gaming models from the bingo applications only. Moreover, we believe that at least in the immediate future, we have to reconsider our overall strategy in favor of concentrating our energies and resources in the field of bingo gaming rather than in the field of traditional casino gaming.  See also, “Risk Factors” under Part I, Item 1A.

We currently own and lease to our customers an inventory of third- and fourth-generation wireless and stationary player terminals, marketed under the BingoStar® brand name, that are deployed in casinos and bingo halls in 27 jurisdictions in North America, including Nevada casinos operated by several major casino operators. We derive essentially all of our revenue from leasing our gaming platform to our customers. Our contracts are typically based on a fixed fee per use per bingo session, a fixed weekly fee per player terminal or a percentage of the revenue generated by each player terminal.

We were incorporated in Nevada in 1989.  In 1993, the Nevada Gaming Commission licensed us as a gaming equipment manufacturer and distributor.  In 1994, we received Nevada regulatory approval for our server-based, concurrent multi-gaming, video gaming network, Mega Fortune®. In 2003, the Nevada Gaming Commission granted us an Operator of Inter-Casino Linked Systems, or OILS, license. The OILS license permits us to operate progressive jackpot linked casino games offered simultaneously at a number of participating casinos. In September of 2006, the Nevada Gaming Commission granted us an Operator of Mobile Gaming Systems license.

In January 2004, we became the 100% owner of Millennium Games, Inc., or Millennium, which enabled us to consolidate our worldwide distribution rights and to significantly reduce our overall distribution and operational costs. Millennium serves as a distribution channel for our bingo products in Native American or tribal jurisdictions as well as other jurisdictions outside of Nevada. In 2008, we have established two additional wholly owned subsidiaries, Star Bingo Holdings, LLC, and Star Bingo Supplies, LLC, in order to further facilitate our business.

The FortuNet Gaming Platform

Our core technology is embodied in the FortuNet® gaming platform that we currently lease to casinos and bingo halls throughout North America. Our gaming platform serves as the core foundation on which all of our mobile gaming platforms are based, including our BingoStar electronic bingo gaming platform and our WIN-WIN mobile casino gaming platform. The FortuNet gaming platform includes the following major structural elements:

 
Central game file servers that conduct and control the playing of bingo and traditional casino games on our wireless and stationary player terminals;

 
a comprehensive player tracking, accounting, inventory management and reporting software package marketed under our Accounting and Inventory Management System, or AIMS™, brand name;

 
a flexible gaming software package that executes on our multi-game, multi-player gaming platform and provides a variety of downloadable traditional casino games;

 
interactive wireless and stationary player terminals that display the outcomes of the games determined by the central game file servers;

 
Cashier-operated POS terminals and self-service POS kiosks, issuing money deposit receipts and dispensing payouts; and

 
Internally developed hardware and software wireless technology enabling efficient, RF noise-tolerant and reliable bi-directional RF communications between central game file servers and wireless player terminals secured through the use of our downloadable and disposable authentication keys.

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BingoStar Gaming Platform and Products

Our BingoStar platform of integrated, multi-game, multi-player wireless and stationary player terminals allows patrons to play over 4,000 bingo cards with the option of concurrently playing entertainment games, such as solitaire. Our BingoStar platform enables many variations of bingo, including fast-paced 30-number bingo, 90-number British-style bingo, bonanza bingo, pari-mutuel bingo, progressive-jackpot bingo, Class-II slot-style bingo and multi-site linked bingo. BingoStar enables automatic and semi-automatic daubing of players’ electronic bingo cards that facilitates playing of numerous bingo cards in each bingo game, yielding higher revenues for bingo hall operators.

We have developed several proprietary sets of electronic bingo cards for generic and custom applications, such as bonanza bingo games and double-action bingo games. No card in our sets duplicates any card in any commercial set of paper bingo cards known to us. In addition, our wireless and stationary player terminals are capable of storing in electronic format complete facsimiles of third-party commercial sets of paper bingo cards. As a result, our player terminals can monitor both paper and electronic bingo cards.

BingoStar also allows the playing of do-it-yourself bingo cards, akin to a lottery ticket, on the player’s terminal by registering all electronic and paper do-it-yourself cards. The central game file server verifies all do-it-yourself cards and automatically rejects all void and unregistered cards, which results in a high degree of security and integrity for do-it-yourself bingo games. BingoStar will automatically disable a wireless player terminal if a POS cashier voids a player’s bingo cards. This feature prevents an unscrupulous cashier from pocketing the proceeds of the voided bingo cards.

In 2007, we have supplemented our BingoStar platform with a broad new line of bingo products, dubbed Smart (patents pending). The Smart product line includes progressive signs, solid state bingo flashboards, bar coded bingo balls and automatic bingo ball blowers. We have started field deployment of the Smart progressive signs and flashboards in 2007, and in 2008, we started field deployment of Smart bingo ball blowers. Also in 2008, we have started commercial deliveries of our innovative bar coded Smart paper bingo cards printed on our advanced printing presses that allow us to supply bingo halls with secure paper bingo cards in high volumes.

Accounting and Inventory Management System (AIMS)

Our gaming platform includes a comprehensive accounting and inventory management software package marketed under the brand name AIMS. Our AIMS software is a distributed software package running on our central game file servers and POS terminals. The AIMS software package runs in a mixed Windows-XP and Linux environment and is an assembly of numerous functional modules, each addressing the specific management needs of casinos and bingo halls. For example, AIMS includes a comprehensive player tracking module that analyzes and reports players’ spending and automatically issues electronic coupons that provide players with incentives to play multiple bingo sessions. AIMS also automatically tracks in real time the inventory of bingo packs as they are sold through POS terminals or directly on the gaming floor. In addition, AIMS automatically computes all payouts owed to bingo players and accrues progressive prizes, including the reserve accounts for the prizes. Because AIMS includes data exporting and importing modules that are fully compatible and integrated with commercial casino management packages running on casino mainframes, AIMS delivers full transparency into the operational results of our gaming platform to casino management.

WIN-WIN Mobile Gaming Platform

We intend to market our mobile casino gaming platforms under the WIN-WIN brand name. These platforms are comprised of our central game file servers, gaming software, wireless player terminals and POS terminals and POS kiosks operated through our wireless communication technology, as described below. Once the gaming market turns around, we anticipate deploying our WIN-WIN platforms in Nevada casinos upon obtaining the required product approvals from the Nevada gaming authorities.

Redundant Central Game File Servers

The central game file server of our gaming platform is where bingo and traditional casino games are actually conducted. Game outcomes are then displayed on our wireless and stationary player terminals. Our redundant central game file servers are internally developed, PC-compatible computers equipped with non-modifiable and
 
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verifiable memory circuitry that we believe complies with Nevada’s gaming device standards. Our central game file servers run on a reliable operating system and facilitate the concurrent playing of multiple types of bingo games along with traditional casino games. In addition, our central game file servers generate all random factors that determine the outcomes of the games played. The central game file servers also generate unique, disposable encryption and authentication keys that are downloaded into the wireless player terminals and redundantly preserve game and financial transaction histories.

Flexible Gaming Software Package with Download Capabilities

Our internally developed modular gaming software allows us to customize our gaming packages to meet the regulatory requirements of specific jurisdictions. The architecture of our software is designed to provide multi-game, multi-player functionality and facilitates modifications of existing games as well as the ability to download a variety of traditional casino games to the wireless player terminals. The package is written in the efficient C programming language and is executed in the reliable Linux environment.

Wireless Player Terminals

Our wireless player terminal is a key component of the FortuNet gaming platform. It reflects many years of research and development in the areas of wireless technology, communication security, software and hardware architecture, and ergonomic user interface design. While available in a variety of models and formats including smaller, monochrome units, the current models of our wireless player terminals are fourth generation products that incorporate either an 8.40 inch color liquid crystal display and measure 9.75 inches long by 2.00 inches wide and are 8.13 inches tall or 10.4 inch color liquid crystal display and measure 9.5 inches long by 0.6 inches wide and are 8.25 inches tall. The wireless player terminals are equipped with fast-recharge battery circuitry and sustain continuous operation for at least 12 hours. In 2008, we started volume production of our latest model of wireless player terminals capable of playing bingo along with traditional casino games. The latest model includes a super bright 10.40-inch color LCD.

Our color wireless player terminals are capable of playing not only bingo but also traditional casino games. If required approvals are obtained and the economic environment improves, our wireless player terminals will allow players to play traditional casino games anywhere within permitted public areas of the casino. By providing a means to play in a comfortable environment, our wireless player terminals may stimulate players to play longer and will, in essence, expand the casino floor to auxiliary gaming and peripheral public areas while simultaneously reducing energy and labor costs.

We believe that our mobile gaming platform complies with the standards being promulgated by the Nevada Gaming Commission for mobile gaming devices, as well as many of the standards for conventional slot machines. In particular, our internal testing indicates that our wireless player terminal is equipped with tamper-evident features and alarms that render the unit inoperable following a tampering event.

Stationary Player Terminals

Our stationary player terminals are secure PC-compatible computers equipped with high-resolution, 15 inch flat liquid crystal color touch screens and are available in different formats, such as slant-top, upright, coin-operated and cashless ultra-thin video terminals. These high-end terminals allow players to watch and listen to close-circuit television programs in adjustable picture-in-picture windows while playing bingo or traditional casino games. Our stationary player terminals are housed in custom-made metal, slot-machine-like cabinets. Our stationary player terminals run essentially the same software as our wireless player terminals.

Cashier-operated POS terminals and self-service POS kiosks

Players make all money deposits and receive payouts and refunds at our secure PC-compatible cashier-operated POS terminals or at our self-service POS kiosks. The functions of both POS configurations are nearly identical, as both POS configurations issue bar-coded transaction receipts to the player, register the player’s identification from the player’s card, and register those transactions with the central game file servers. The only difference is that in the case of the cashier-operated terminals, it is the cashier who accepts payments and hands out refunds and prizes, whereas, a kiosk acts much like a bank automated teller machine.

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Both POS configurations have optional features, such as the ability to accept credit cards where permitted by law. The kiosk is configurable to dispense bills, coins or redeemable bar-coded vouchers and is also configurable to include a charger rack housing wireless player terminal. In jurisdictions other than Nevada, the kiosk may also optionally house the central file server that operates games on the wireless player terminals dispensed from the kiosk. With optional wheels, a mobile kiosk can be transported to different multi-use facilities, such as theaters. The kiosk incorporates a player-operated touch screen that doubles as an advertising channel when the kiosk is not in use. The kiosk’s internal systems are securely locked and alarmed and are accessible only to authorized personnel who must identify themselves with a magnetic stripe user card and a password entered on the kiosk touch screen.

Because self-service kiosks do not require cashiers, they can potentially yield operators significant savings in labor costs. In addition, kiosks shorten the waiting lines, especially in bingo halls, and free more time for the patrons to play casino games.

Internally Developed, Secure and Reliable Wireless Communication Technology

Our mobile casino gaming platform uses our internally developed, fast-response, secure, bi-directional spread-spectrum and narrow-band radio frequency, or RF, communication hardware and software for wireless communications. Our communication hardware and software offer reliable and secure data delivery to and from our wireless player terminals, even in the noisy environments characteristic of modern casinos that are saturated with cellular telephones and security radio telephones. We use disposable downloadable encryption and authentication keys to prevent hacking of our RF channels.

Our wireless player terminals are also equipped with a close-proximity, secure, infrared communication channel to download our authentication keys. At the cashier-operated POS terminals and the self-service POS kiosks, we download each wireless player terminal with a unique file containing many disposable encryption and authentication keys. Each key is used only once, to encrypt and authenticate a single gaming transaction performed over the RF channel. For example, each poker hand dealt by the file server to the player terminal is encoded separately with a unique key.

Our mobile gaming platform can detect and automatically terminate operations on the wireless player terminals when they are taken beyond permitted areas by automatically destroying the encryption and authentication keys. Our wireless player terminals are also equipped with player identification circuitry to, among other things, prevent under-age gaming.

Manufacturing and Assembly

We develop and own all technical documentation and intellectual property rights to manufacturing tools, such as plastic molding forms and printed circuit board layout masks used to manufacture our wireless player terminals.

Once a product is designed and tested at our facility, we typically contract the volume production of parts and subassemblies to outside vendors. We contract subassembly manufacturing jobs to a number of reputable second-source suppliers. As a result, if demand for our products increases significantly, we can increase our production capabilities by placing additional orders with multiple manufacturers.

In addition to contracting the manufacturing of our custom subassemblies, we also purchase standard off-the-shelf components, such as video monitors, power supplies and batteries in volume. In order to achieve economies of scale, we carefully research the component markets for the best prices available and often adjust our designs to incorporate cost-efficient components that we can purchase in large volumes.

Upon receipt of ordered parts and subassemblies, we assemble the finished products at our facility in Las Vegas. We believe that our recently expanded manufacturing facilities are adequate for manufacturing sufficient volume of mobile gaming products to satisfy the initially anticipated demand. Currently, we operate only one work shift. However, we can add up to two extra work shifts at our current facilities if necessary.

Competition

We experience intense competition from a number of established suppliers of gaming equipment to the bingo market and the casino market. Many of our competitors have longer operating histories, long-standing relationships
 
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with gaming establishments and suppliers, greater name recognition and greater financial, technical and marketing resources than we do. As a result, our competitors may have substantial competitive advantages over us. Additionally, the casino market is characterized by a cautious attitude toward the reliability and security of emerging wireless gaming platforms, creating additional marketing challenges for us. We may not be able to exploit new or emerging technologies, adapt to changes in customer requirements more quickly than our competitors or devote the necessary resources to the marketing of our products and services.   See also, “Risk Factors” under Part I, Item 1A.

Bingo Market

Currently, we believe that our primary competitors in our existing electronic bingo market are Planet Bingo, LLC (recently merged with Melange Computer Services, Inc.), VKGS, LLC, or Video King, formerly a division of BK Entertainment Corp. and GameTech International, Inc., or GameTech.  What we believe to be one of the largest bingo products company in the world, Arrow International, Inc., that in the past did not manufacture any electronic player units, has recently entered into the electronic bingo market with their own portable bingo terminals.  In addition to Planet Bingo, Video King, GameTech, and Arrow, a number of other companies compete in the electronic bingo market including Blue Dog, Inc., Electronic Gaming Solutions, Inc., California Concepts, Inc and a recent new entrant in the market Bingo, Inc.  Arrow is much larger than us, has a substantial generally known and acknowledged presence in the market, and we believe has greater financial resources than us.  GameTech is a public company that is larger than us, with significant financial resources.  The other companies are private companies, therefore, specific information on their relative financial strength, and market presence and their ability to impact the market and our company is not publically available, and is very limited.  Therefore, we are unable to ascertain the strength of and the impact of these competitors on us or our market with any degree of specificity or certainty at this time.  Once additional information becomes available and is otherwise known, it could reveal that they could have a material and adverse effect on our electronic bingo market and our company.

We believe that we can effectively compete with these other companies because we are focused on the high performance segment of the electronic bingo market, while we believe that many of our competitors focus on and primarily serve the mass-market segment where bingo player terminals are less expensive and have fewer features and technological capabilities.

Potential Mobile Gaming Market

The casino markets are highly regulated, have stringent product requirements and high system integrity and security requirements. We anticipate that these factors will continue to pertain as the Nevada mobile gaming market may develop after the economy revives. In the potential mobile gaming market, we expect to encounter competition from existing and new entrants who may seek to meet these market requirements.

Cantor Fitzgerald LLP offers wireless sports betting in the United Kingdom, has already obtained Nevada’s approval to test its technology in the field.  In addition, large gaming equipment manufacturers in the Nevada slot machine market, including Aristocrat Leisure, Ltd., Alliance Gaming Corporation and WMS Gaming Inc., may also attempt to enter the emerging mobile gaming market. At least two prominent gaming equipment manufacturers, International Game Technology, or IGT and Shuffle Master, Inc. have already expressed interest in entering the future mobile gaming market, and traditional casino operators may attempt to enter the mobile gaming markets at some point in the future.  These companies are much larger than we are, have greater recourses than we do, and are well entrenched in the existing gaming market.  See also, “Risk Factors” under Part I, Item 1A.

Research and Development

Since our inception in 1989, we have continuously developed innovative gaming and entertainment products for our customers. We have internally developed all critical aspects of our gaming platform and have outsourced only the volume manufacturing of parts and subassemblies. We design all of our software, including all of our source code and all of our user interfaces and graphic art for our player terminals. We also design all of our hardware, including both electronic and mechanical components, all printed circuit board diagrams and layouts, and all 3D and 2D mechanical drawings for all our plastic and metal parts. We expect to continue to emphasize the research and development aspect of our business. Research and development costs including those capitalized for the fiscal years ending December 31, 2008 and 2007, were $1,359,035 and $1,494,724, respectively.

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We plan to continue to invest in the research and development of our mobile gaming and Smart electronic and paper bingo products.

Customers

Currently, our customers are bingo hall operators in the commercial casino, tribal casino and charitable bingo markets. As the mobile gaming market may develop in Nevada, we anticipate selling or leasing our mobile gaming platform products to a broader group of casino operators in Nevada and in other jurisdiction, if mobile gaming is approved in these jurisdictions, and the operation of our mobile gaming devices is specifically approved in these jurisdictions.

We generate almost all our revenue from domestic customers. During 2008 and 2007, our domestic revenues were 99% and 98%, respectively.

Although we have a broadly diversified and geographically dispersed customer base, sales to a single distributor of bingo products in the Texas charitable bingo market, K&B Sales Incorporated, represented approximately 37% of our revenues during 2008. Due to reasons beyond our control, future sales to this Texas distributor may become less certain.   See also, “Risk Factors” under Part I, Item 1A.

Sales, Marketing and Distribution

Except where we are contractually or statutorily prohibited from doing so, we market our products to customers through direct and indirect channels. Our direct channel consists of our own marketing efforts as well as marketing through Millennium, our wholly-owned subsidiary.

We also distribute our products to our customers through our indirect channel consisting of a network of authorized distributors, operating in the United States, Canada, the United Kingdom and Australia. Our distributor agreements typically have one or more year’s initial terms with successive one-year automatic renewals. Our distributors provide valuable services to our customers, including immediate on-site customer support. During 2008, sales attributable to our single largest distributor, K&B Sales Incorporated, doing business as Good Time Bingo, represented approximately 37% of our revenues. See also, “Risk Factors” under Part I, Item 1A, regarding, specifically, Good Time Bingo.

Generally, the profit margins from the distributor-facilitated accounts are lower than the profit margins typical for our direct accounts because the latter do not involve commissions paid to distributors.

Customer Support

We provide comprehensive support services to our customers either directly or through our distributors. We also provide 24/7 hotline support to our customers. Although most of the technical problems are typically resolved over the telephone or by replacing failed equipment with spare parts, in critical cases, our field service personnel have to perform on-site maintenance and technical training. The on-site maintenance is provided by us as an accommodation to our customers and is not required by our contracts. We do not provide any performance, fitness of use or similar warranty or guaranty to our customers.

An important part of customer service is the initial installation and training of customer personnel. From time to time, we also perform customer service at locations directly serviced by our distributors, particularly when a distributor is new or inexperienced. Our personnel, particularly our management team, is well experienced in the gaming field, and its advice is well regarded by our customers. We continually advise our customers regarding our gaming platforms and compliance with regulatory matters related to our gaming platforms.

Our BingoStar platform can be on-site configured by bingo hall personnel for virtually any desired bingo games, patterns, prizes and sessions, without the involvement of ourselves or the local distributor. Our BingoStar platform allows our technicians to reprogram all stationary and wireless player terminals on-site. Where permitted by law and authorized by our customers, we can also remotely reprogram most of the components of our BingoStar platform utilizing secure communication protocols.

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Intellectual Property

We hold two United States patents expiring in 2010, which relate to a lottery-type wagering game, and one United States patent expiring in 2012, which relates to a magnetic bingo board. We do not rely on any licensing revenue related to any of these patents, and we do not expect the expiration of these patents to have a material adverse effect on our business or financial condition. We have also filed additional patent applications that are currently pending in the United States Patent and Trademark Office.

We are the registered owner of trademarks FortuNet®, Mega Fortune® and BingoStar®, as well as pending trademark applications, including WIN-WIN™ and AIMS™.

In addition, each of our employees has executed an agreement to maintain the confidentiality of our trade secrets and to assign to us any intellectual property that they may conceive of in the scope of and during their employment with us.

Government Regulation

The gaming industry and the gaming equipment manufacturing industry exist within a stringently controlled regulatory environment and are subject to federal, state, tribal, local and foreign regulation. Companies participating in these industries must hold the required gaming licenses, permits or other approvals in all jurisdictions in which they conduct business. Many jurisdictions also require the licensing or a finding of suitability of officers, directors, major stockholders and key employees, the termination or disassociation with such officer, director, key employee or major stockholder that fails to file an application or to obtain a license or finding of suitability; the submission of detailed financial and operating reports; and the submission of reports of material loans, leases and financing statements; and the regulatory approval of some commercial transactions, such as the transfer or pledge of equity interests in the company. These regulatory burdens are imposed upon gaming-related suppliers or vendors on an ongoing basis. The regulatory agencies that oversee these jurisdictions not only continually scrutinize license holders, but in some cases also approve the types of products that can be sold by equipment manufacturers and used by operators. The standards for product approval vary from jurisdiction to jurisdiction, although the Nevada standards are generally the most stringent.

Various aspects of our business are subject to gaming regulation. Depending on the nature of the noncompliance, our failure to comply with these regulations may result in the suspension or revocation of any license or registration at issue, as well as the imposition of civil fines and criminal penalties.

Our electronic bingo products, including the wireless and stationary units, are subject to stricter scrutiny than traditional paper bingo products. We believe electronic bingo player units are legal in all tribal jurisdictions, United States Armed Forces bases, 27 states, and in a growing number of foreign jurisdictions.

Electronic bingo in charitable bingo halls is less widely permitted than paper bingo, largely because many states’ laws and regulations were written before electronic bingo technology was available. We believe that electronic bingo is permitted in 27 of the 48 states in the United States in which paper bingo is legal. Favorable changes in this regulatory environment occurred in the recent decade.

Licensing Requirements

Currently, we are licensed as a gaming equipment manufacturer or distributor in several states and tribal jurisdictions. We intend to seek the necessary licenses, approvals and findings of suitability for our products and our personnel in other jurisdictions where there is an opportunity to market our products. We cannot assure you that we will obtain the necessary licenses, approvals or findings of suitability in a timely fashion or at all. If obtained, we cannot assure that the licenses, approvals or findings of suitability will not be revoked, suspended or conditioned or that we will be able to obtain the necessary approvals for our future products as they may be developed. If a license, approval or finding of suitability is required by a regulatory authority and we fail to receive the necessary license, approval or finding of suitability, we may be prohibited from distributing our products for use in the applicable jurisdiction or may be required to distribute our products through other licensed entities at a reduced profit.  See also, “Risk Factors” under Part I, Item 1A.

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Nevada Regulation

The Nevada Mobile Gaming Law

On June 6, 2005, Nevada enacted the Nevada Mobile Gaming Law. This law enabled the Nevada Gaming Commission, with the advice and assistance of the Nevada Gaming Control Board, to promulgate regulations governing the operation of mobile gaming and the licensing of operators, manufacturers and distributors of mobile gaming equipment and systems in Nevada. Before adopting the regulations, the Nevada Mobile Gaming Law required the Nevada Gaming Commission to determine that mobile gaming systems could be operated in compliance with all applicable laws, be secure and reliable and provide reasonable assurance that gaming devices would be operated only by players of lawful age and only in approved areas.  These determinations were made and the original set of applicable regulations under the Nevada Mobile Gaming Law was adopted on March 23, 2006.

The Nevada Mobile Gaming Law defines “mobile gaming” as conducting gaming through communication technology and devices that allow a player to transmit information to a computer that assists in placing a bet or wager and corresponding information related to the display of the game and its outcome. “Communications technology” is defined to mean the method and components employed by a gaming establishment to facilitate the transmission and reception of information, including wireless networks, wireless fidelity, wire, cable, radio, microwave, light, optics or computer data networks. Mobile gaming can only be conducted in “public areas” of a gaming establishment that operate at least 100 slot machines and at least one other game. Public areas specifically exclude hotel rooms or living accommodations. The regulations as adopted define “mobile gaming systems,” “operator of a mobile gaming system,” “equipment associated with mobile gaming” and “public areas” for purposes of the law.

The Nevada Mobile Gaming Law mandated that the revenue of operators and manufacturers of mobile gaming systems will be subject to the same licensing fee provisions to which currently licensed casinos are subject with respect to the operation of other games and gaming devices and that mobile gaming devices will be subject to the same fees and taxes as are slot machines. Based upon the regulations as adopted, we believe that our current non-restricted gaming licenses allow us to manufacture and distribute our mobile gaming platforms in Nevada without additional licensing requirements. Our mobile gaming platforms for playing traditional casino games will however, be required to be approved before they may be deployed in Nevada casinos.  See also,  “Risk Factors” under Part I, Item 1A.

Policy Concerns of Nevada Gaming Laws

The laws, regulations and supervisory practices of most gaming authorities are based upon declarations of public policy. In the case of Nevada, these public policy concerns include, among other things:

 
preventing unsavory or unsuitable persons from being directly or indirectly involved with gaming or the manufacture or distribution of gaming devices at any time or in any capacity;

 
establishing and maintaining responsible accounting practices and procedures;

 
maintaining effective controls over the financial practices of licensees, including establishing minimum procedures for internal fiscal affairs, and safeguarding assets and revenue, providing reliable record keeping and requiring the filing of periodic reports with the Nevada gaming authorities;

 
preventing cheating and fraudulent practices; and

 
providing a source of state and local revenue based on taxation and licensing fees.

Changes in these laws, regulations and procedures could have significant negative effects on our operations, financial condition and results of operations.  See also, “Risk Factors” under Part I, Item 1A.

Individual Licensing Requirements

The Nevada gaming authorities may investigate any individual who has a material relationship to, or material involvement with, us in order to determine whether the individual is suitable for and/or should be licensed as a
 
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business associate of a gaming licensee.  Although licensing of an individual is not a prerequisite for becoming an officer of our company, such person becoming an officer is required to file necessary disclosures with Nevada gaming authorities within thirty (30) days of becoming an officer. Currently, only our Chief Executive Officer, and Chief Financial Officer, Yuri Itkis, Chief Technology Officer, Boris Itkis, and Chief Compliance Officer, or CCO, Jack Coronel are licensed individuals. Licensing is not a prerequisite to becoming an independent director of FortuNet, and we do not anticipate that any of our independent directors will be required to be licensed as a result of serving as a director on the Company’s board of directors. The Nevada gaming authorities may deny any application for any cause they deem reasonable. Granting of an individual license requires a concomitant determination of suitability of the applicant. A finding of suitability and grant of an individual license requires submission of detailed personal and financial information, followed by a thorough investigation. An applicant for licensing or a finding of suitability must pay for all the costs of the investigation. We reimbursed our employees for the cost of seeking and maintaining licenses obtained at our request, including Yuri Itkis, Boris Itkis, and Jack B. Coronel. Changes in licensed positions must be reported to the Nevada gaming authorities and, in addition to their authority to deny an application for a finding of suitability or licensing, the Nevada gaming authorities may disapprove a change in a corporate position, such as a change in job title or substantive job responsibilities.

If the Nevada gaming authorities were to find any of our personnel required to be licensed unsuitable for licensing, we would have to sever all relationships with that person. In addition, the Nevada Gaming Commission may require us to terminate the employment of any person who refuses to file appropriate applications or refuses to pay the required investigative fees. Determinations of suitability or of questions pertaining to licensing are not subject to judicial review in Nevada.  See also, “Risk Factors” under Part I, Item 1A.

Consequences of Violating Gaming Laws

If the Nevada Gaming Commission determines we violated the Nevada Gaming Control Act or any of its regulations, it could limit, condition, suspend or revoke our registrations and gaming licenses. In addition, we and the persons involved could be subject to substantial fines for each separate violation of the Nevada Gaming Control Act, or the regulations of the Nevada Gaming Commission, at the discretion of the Nevada Gaming Commission. Limitation, conditioning or suspension of our gaming licenses or related registrations could, and revocation of any gaming license or registration would, have a material adverse effect on our gaming operations.  See also, “Risk Factors” under Part I, Item 1A.

Requirements for Beneficial Securities Holders

Unless we are registered as a publicly traded corporation by the Nevada Gaming Commission, no person may become a stockholder of, or receive any percentage of profits from, us without first obtaining the necessary licenses and approvals from the Nevada Gaming Commission. We have also requested and obtained approval from the Nevada Gaming Commission for exemptions available under the Nevada Gaming Control Act that will generally exempt the beneficial holders of our securities from the mandatory licensing requirements. This exemption will apply to current and future beneficial holders of our securities.

Regardless of the number of shares held, any beneficial holder of our voting securities, may be required to file an application, be investigated, and have that person’s suitability as a beneficial holder of voting securities determined if the Nevada Gaming Commission has reason to believe that the ownership would otherwise be inconsistent with the declared policies of the State of Nevada. An exemption from the licensing requirements does not have the effect of exempting a beneficial owner from a suitability determination if the Nevada Gaming Commission requires such determination. If the beneficial owner of our voting securities who must be found suitable is a corporation, partnership, limited partnership, limited liability company or trust, it must submit detailed business and financial information including a list of beneficial owners. The applicant must pay all costs of investigation incurred by the Nevada gaming authorities in conducting any investigation.

The Nevada Gaming Control Act requires any person who acquires five percent or more of any class of the voting securities of a registered company to report the acquisition to the Nevada Gaming Commission. The Nevada Gaming Control Act requires beneficial owners of 10 percent or more of a registered company’s voting securities to apply to the Nevada Gaming Commission for a finding of suitability within 30 days after the Chairman of the Nevada Gaming Control Board mails the written notice requiring the filing. Under certain circumstances, an “institutional investor,” as defined in the Nevada Gaming Control Act, which acquires 10 percent or more, but not more than 15 percent, of the registered company’s voting securities may apply to the Nevada Gaming Commission
 
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for a waiver of the finding of suitability if the institutional investor holds the voting securities for investment purposes only. An application to be considered as an institutional investor is a separate application and the applicant is required to pay the applicable investigative fees.

An institutional investor will not be deemed to hold voting securities for investment purposes unless the voting securities were acquired and are held in the ordinary course of its business as an institutional investor and were not acquired and are not held for the purpose of causing, directly or indirectly, the election of a majority of the members of the board of directors of the registered company, a change in the corporate charter, bylaws, management, policies or operations or the registered company or any of its gaming affiliates or any other action that the Nevada Gaming Commission finds to be inconsistent with holding our voting securities for investment purposes only. Activities that are not deemed to be inconsistent with holding voting securities for investment purposes only include:

 
voting on all matters voted on by stockholders or interest holders;

 
making financial and other inquiries of management of the type normally made by securities analysts for informational purposes and not to cause a change in management, policies or operations; and

 
other activities the Nevada Gaming Commission may determine to be consistent with the investment intent.

Our CEO, Chairman of the Board of Directors, and Chief Financial Officer, Yuri Itkis, our CTO, Boris Itkis, and our CCO, Jack Coronel have been found suitable for licensing by various gaming authorities. If a gaming authority in any jurisdiction fails to find any of our officers, directors or significant stockholders suitable, we may be prohibited from leasing, licensing or selling our products in that jurisdiction. We are unaware of any facts or circumstances that would categorically prevent a gaming authority from finding any of our officers, directors or significant stockholders suitable.
 
Consequences of Being Found Unsuitable

Any person who fails or refuses to apply for a finding of suitability or a license within 30 days after being ordered to do so by the Nevada Gaming Commission or the Chairman of the Nevada Gaming Control Board, or who refuses or fails to pay the investigative costs incurred by the Nevada gaming authorities in connection with the investigation of its application, may be found unsuitable. The same restrictions apply to an owner of record if the owner of record, after request, fails to identify the beneficial owner. Any person found unsuitable and who holds, directly or indirectly, any beneficial ownership of any voting security or debt security of a registered company beyond the period of times as may be prescribed by the Nevada Gaming Commission may be guilty of a criminal offense. We will be subject to disciplinary action if, after we receive notice that a person is unsuitable to hold an equity interest in us or to have any other relationship with us, we:

 
pay that person any dividend upon any voting securities;

 
allow that person to exercise, directly or indirectly, any voting right held by that person relating to us;

 
pay remuneration in any form to that person for services rendered or otherwise; or

 
fail to pursue all lawful efforts to require the unsuitable person to relinquish such person’s voting securities including, if necessary, the immediate purchase of the voting securities for cash at fair market value.

A finding of suitability is generally determined based upon a myriad of facts and circumstances surrounding the entity or individual in question and many gaming authorities have broad discretion in determining whether a particular entity or individual is suitable.  We are unaware of any facts or circumstances that would categorically prevent a gaming authority from finding any of our officers, directors or significant stockholders suitable.

Gaming Laws Relating to Securities Ownership

The Nevada Gaming Commission may, in its discretion, require the holder of any common stock, debt or similar security of a registered company to file applications, be investigated and be found suitable to own the
 
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common stock, debt or other security of the registered company if the Nevada Gaming Commission has reason to believe that the ownership would otherwise be inconsistent with the declared policies of the State of Nevada. If the Nevada Gaming Commission determines that a person is unsuitable to own the security, then under the Nevada Gaming Control Act, the registered company may be sanctioned, including the loss of its approvals, if without the prior approval of the Nevada Gaming Commission, it:

 
pays to the unsuitable person any dividend, interest, or other distribution;

 
Recognizes any voting right by the unsuitable person in connection with the securities;

 
pays the unsuitable person remuneration in any form; or

 
makes any payment to the unsuitable person by way of principal, redemption, conversion, exchange, liquidation or similar transaction.

We are required to maintain a current stock ledger in Nevada that may be examined by the Nevada gaming authorities at any time. If any securities are held in trust by an agent or by a nominee, the record owner may be required to disclose the identity of the beneficial owner to the Nevada gaming authorities. A failure to make the disclosure may be grounds for finding the record owner unsuitable. We will be required to render maximum assistance in determining the identity of the beneficial owners of our voting securities.

The Nevada Gaming Commission has the power to require the stock certificates of any registered company to bear a legend stating that the securities are subject to the Nevada Gaming Control Act, but has not imposed this requirement on us. If the Nevada Gaming Commission were to impose this requirement, we expect that we would seek an exemption from this requirement.

Approval of Changes in Control

As a registered company, we must obtain prior approval of the Nevada Gaming Commission with respect to a change in control through a merger, consolidation, stock or asset acquisitions, management or consulting agreements, or any act or conduct by which anyone obtains control of us.

Entities seeking to acquire control of a registered company must satisfy the Nevada Gaming Control Board and the Nevada Gaming Commission with respect to a variety of stringent standards before assuming control of a registered company. The Nevada Gaming Commission also may require controlling stockholders, officers, directors and other persons who have a material relationship or involvement with the entity proposing to acquire control to be investigated and licensed as part of the approval process relating to the transaction.

Approval of Defensive Tactics

The Nevada legislature has declared that some corporate acquisitions opposed by management, repurchases of voting securities and corporate defense tactics affecting Nevada gaming licensees, and registered companies that are affiliated with those operations, may be harmful to stable and productive corporate gaming. The Nevada Gaming Commission has established a regulatory scheme to reduce the potentially adverse effects of these business practices upon Nevada’s gaming industry and to further Nevada’s policy to:

 
assure the financial stability of corporate gaming licensees and their affiliates;

 
preserve the beneficial aspects of conducting business in the corporate form; and

 
promote a neutral environment for the orderly governance of corporate affairs.

Because we are a registered company, approvals may be required from the Nevada Gaming Commission before we can make exceptional repurchases of voting securities above their current market price and before a corporate acquisition opposed by management can be consummated. The Nevada Gaming Control Act also requires prior approval of a plan of recapitalization proposed by a registered company’s board of directors in response to a tender offer made directly to its stockholders for the purpose of acquiring control.  See also, “Risk Factors” under Part I, Item 1A.

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Fees and Taxes

We pay license fees and taxes computed in various ways depending on the type of gaming or activity involved. These fees and taxes, depending upon their nature, are payable monthly, quarterly or annually and are based upon either a percentage of the gross revenues received or the number of gaming devices operated. Annual fees are also payable to the State of Nevada for renewal of our manufacturers and distributors licenses, OILS license and our Mobile Gaming license. Our cost of fees and taxes for the years ending December 31, 2008 and 2007 were $98,836 and $87,515 respectively.

Foreign Gaming Investigations

Any person who is licensed, required to be licensed, registered, required to be registered, or who is under common control with those persons, collectively, “licensees,” and who proposes to become involved in a gaming venture outside of Nevada, is required to deposit with the Nevada Gaming Control Board, and thereafter maintain, a revolving fund in the amount of $25,000 to pay the expenses of investigation by the Nevada Gaming Control Board of the licensee’s or registrant’s participation in foreign gaming. We currently comply with this requirement. The revolving fund is subject to increase or decrease at the discretion of the Nevada Gaming Commission. Licensees and registrants are required to comply with the reporting requirements imposed by the Nevada Gaming Control Act. A licensee or registrant is also subject to disciplinary action by the Nevada Gaming Commission if it:

 
knowingly violates any laws of the foreign jurisdiction pertaining to the foreign gaming operation;

 
fails to conduct the foreign gaming operation in accordance with the standards of honesty and integrity required of Nevada gaming operations;

 
engages in any activity or enters into any association that is unsuitable because it poses an unreasonable threat to the control of gaming in Nevada, reflects or tends to reflect, discredit or disrepute upon the State of Nevada or gaming in Nevada, or is contrary to the gaming policies of Nevada;

 
engages in activities or enters into associations that are harmful to the State of Nevada or its ability to collect gaming taxes and fees; or

 
employs, contracts with or associates with a person in the foreign operation who has been denied a license or a finding of suitability in Nevada on the ground of unsuitability.

Federal Registration

The Federal Gambling Devices Act of 1962, the “Johnson Act,” makes it unlawful for a person to manufacture, transport, or receive gambling machines, gambling devices or components across interstate lines unless that person has first registered with the United States Attorney General. We have complied with the registration requirements of the Johnson Act. Gambling devices must also be identified and we must keep certain records in accordance with the Johnson Act’s requirements. If we violate the Johnson Act, our equipment may be seized or forfeited and we may be subject to other penalties.  See also, “Risk Factors” under Part I, Item 1A.

Tribal Gaming Regulation

When contracting with tribal owned or controlled gaming establishments, we become subject to tribal laws and regulations that may differ materially from the non-tribal laws and regulations under which we generally operate. In addition to tribal gaming regulations that may require us to provide disclosures or obtain licenses or permits to conduct our business on tribal lands, we may also become subject to tribal laws that govern our contracts. These tribal governing laws may not provide us with processes, procedures and remedies that enable us to enforce our rights as effectively and advantageously as the processes, procedures and remedies that would be afforded to us under non- tribal laws, or to enforce our rights at all, and may expose us to an increased risk of contract repudiation as compared to that inherent in dealing with non-tribal customers. Many tribal laws permit redress to a tribal adjudicatory body to resolve disputes; however, such redress is largely untested in our experience. We may be
 
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precluded from enforcing our rights against a tribal body under the legal doctrine of sovereign immunity. See also, “Risk Factors” under Part I, Item 1A.

Gaming on tribal lands, including the terms and conditions under which gaming equipment can be sold or leased to tribal users, is governed by federal law, tribal-state compacts and tribal gaming regulations. The Indian Gaming Regulatory Act of 1988, or IGRA, provides the framework for federal and state control over all gaming on tribal lands and is administered by the National Indian Gaming Commission and the Secretary of the United States Department of the Interior. IGRA requires that the tribe and the state enter into a written agreement, a tribal-state compact that governs the terms of certain types of gaming activities. We are not aware of any state in which a tribal-state compact seeks to regulate bingo.

The regulations and ordinances adopted by tribal authorities vary but generally impose standards and technical requirements on gaming hardware and software, and may impose registration, licensing and background check requirements on gaming equipment suppliers and their officers, directors and stockholders similar to typical requirements imposed by Nevada gaming authorities.

Traditional Casino Game Regulation

Traditional casino games, such as poker, keno and video slots, are regulated much more stringently than bingo games. The number of jurisdictions in which traditional casino games are currently permitted is relatively small in comparison to the number of jurisdictions in which bingo is permitted. The State of California just entered into compacts with a large number of tribal authorities. The evolution of the regulation of traditional casino games is very difficult to predict, and no assurance can be provided that our planned entrance into the traditional casino game market with mobile gaming platforms will be successful.

Employees

As of December 31, 2008, we had employed 50 employees, including 25 employees in the manufacturing and service departments, 15 employees in the engineering and programming departments and 10 employees in the administration and sales departments. All of our employees are located in the State of Nevada, and none of our employees are covered by collective bargaining agreements. We consider our employee relations to be good.


ITEM 1A.   RISK FACTORS

Set forth below and elsewhere in this Annual Report on Form 10-K, and in other documents we filed with the SEC, are risks and uncertainties that could cause actual results to differ materially from the results expressed or implied by the forward-looking statements contained in this Annual Report.   The risk factors set forth below entitled:   “Changes in technology may make our inventory obsolete and cause significant losses”, ”Our failure to properly manage growth would adversely affect our business operations”, Our inability to lease suitable facilities may harm, delay or prevent our operations”, “Our stock may be delisted by Nasdaq”, and “Ownership of our stock is highly concentrated”, have been added to this Annual Report on Form 10-K.  Additionally, the risk factors set forth below entitled “ Losing any of our limited number of independent distributors (such as K&B Sales Incorporated) upon whom we depend for a significant portion of our revenue, or losing the business of a significant number of customers of those distributors, would negatively impact our operations ”, has been materially changed from the risk factor set forth in our Annual Report on Form 10-K for the year ended December 31, 2007 and our latest Quarterly Report for the quarter ended September 30, 2008 on Form 10-Q filed on November 13, 2008.

Risks Relating to Our Business

Our bingo revenues and potential mobile gaming revenues may be negatively affected or not realized at all due to the general decline in the local, regional, national and international economic environment.

The recent deterioration in the worldwide economic environment has materially negatively impacted the gaming market, including the bingo segment and the potential mobile gaming market. Over the course of the last quarter, attendance at gaming establishments and the per player revenues reported at gaming establishments have significantly decreased. The abrupt and sudden worsening of the economic environment has already negatively impacted and is likely to continue to negatively impact our bingo revenues. The economic decline has also
 
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diminished our prospects for generating revenues in the potential mobile gaming market because casinos currently have a substantial underutilized gaming floor space for slot machines and gaming tables.  The underutilized gaming floor space of casinos may deter casinos from utilizing mobile gaming devices in the auxiliary gaming areas, such as bingo halls, keno parlors, sports and race books and bars. Moreover, additional capital expenditures and/or lease payments required for mobile gaming devices in auxiliary gaming areas may deter casinos from operating such mobile gaming devices because of the lower costs associated with operating already existing games on the main gaming floors of casinos.

If we are unable to comply fully with the mobile gaming regulations, we may incur substantial additional development costs and delays or completely preclude us from entering into the mobile gaming market.

Nevada gaming laws and regulations require that our mobile gaming systems be approved by the Nevada Gaming Commission before we may distribute these systems to Nevada casinos. The Nevada Gaming Commission (through the NGCB) continues to apply stringent requirements regarding the overall security and integrity of mobile gaming systems. To the extent that our mobile gaming platform currently being reviewed by the NGCB may not comply with the latest such requirements, we would need to undertake additional research and development activities that may be costly, time consuming or require the procurement of components that are costly and scarce in supply. Despite undertaking additional research and development activities, we may not be able to design or develop a mobile gaming platform that fully complies with the NGCB’s evolving requirements, in which case we would be unable to manufacture, distribute or operate wireless player terminals that enable casino players to play traditional casino games in the public areas of gaming establishments, and therefore be unable to fully execute the growth strategy we pursued so far, and instead, we may have to change our focus in favor of stabilization of our core bingo business.

Losing any of our limited number of independent distributors (such as K&B Sales Incorporated) upon whom we depend for a significant portion of our revenue, or losing the business of a significant number of customers of those distributors, would negatively impact our operations.

We are dependent upon a small number of independent distributors to market and sell our products to casinos and bingo halls. For the quarter ended December 2008 approximately 61% of our revenues were derived through 11 distributors.  During the same period, we derived approximately 37% of our revenue from our single largest distributor, K&B Bingo Sales Incorporated, doing business as Good Time Bingo (“K&B Bingo”). Due to our payment of commissions to distributors, our customer contracts derived from distributors generate lower profit margins than our contracts derived from direct sales, or house accounts. Because we do not directly control our distributors or their customer intake practices, contracts with customers derived from distributors may be susceptible to higher default rates and lower profit margins than our house accounts.

Some of our distributors are not contractually prohibited from marketing or selling products of our competitors. Our contracts with our distributors typically cover one to three year terms and are automatically renewed for one year unless terminated upon the expiration of the then current term. Upon the expiration of a contract term, we may not be able to renew any of these contracts on terms that are favorable to us, or at all. Our competitors may provide incentives to our distributors to market and sell their products in addition to or in lieu of ours. The loss of any of our distributors or the loss of business from any customer of any of our distributors may result in a material reduction in our revenue, resulting in a material adverse effect on our business, financial condition and results of operations.  Towards the end of 2007 and at the beginning of 2008, we lost a significant portion of revenues from charitable bingo hall customer locations that were serviced through one of our distributors in the amount of approximately $1,500,000.

K&B Bingo of Dallas, Texas is one of our largest distributors and generates approximately 37% of our revenue. K&B Bingo is a wholly owned subsidiary of Aces Wired of Dallas, Texas. Aces Wired is currently being investigated by the Texas gaming authorities for alleged violations of Texas Penal Code provisions relating to gambling promotion; keeping a gambling place; possession of a gambling device, equipment or paraphernalia; and engaging in organized criminal activity relating to same.  As reported on the Form 8-K filed by Aces Wired with the SEC on October 15, 2008, no criminal charges had been filed as of that date, by authorities against Aces Wired or any of its officers, directors or other employees.  However, Aces Wired has been advised that local authorities are seeking to develop charges against Aces Wired and certain of its officers, directors and other employees consistent with the allegations in the search and arrest warrants executed on May 21, 2008. In that regard, on October 9, 2008, the District Attorney of Bexar County, Texas sent formal notification advising Aces Wired that it was conducting an
 
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investigation into violations of state criminal laws by certain of Aces Wire’s officers, directors and other employees (including former directors and employees) involving gambling, fiduciary misapplication of funds, securities fraud, organized crime and money laundering.

We have previously relied upon publically filed information for current information on the status of the Texas investigation of Aces Wired.  However, as of December 3, 2008 Aces Wired is no longer a public reporting company.  Since current public information will no longer be available to us by access to the SEC filings, monitoring and determining the current status of the investigation and the condition of Aces Wired with any degree of certainty will be much more difficult, if not impossible, in the future.

The ongoing investigation of Aces Wired by the Texas Attorney General and local authorities may potentially impact the operations of K&B Bingo throughout the state of Texas. While the investigation of Aces Wired has not impacted our ability to generate revenues in Texas through K&B Bingo to date, in the event that K&B Bingo’s activities are suspended in Texas, the loss of revenues generated by K&B Bingo could have a material impact upon our results of operations. Currently the Company does not hold a bingo distributor license in the state of Texas.  If our relationship with K&B Bingo terminates or is terminated and we cannot obtain a bingo distributor license in Texas in order to maintain our relationship with existing end users, the loss of end users in Texas would have a material adverse affect upon our business and operations.

Our past trend of accumulating investment funds may reverse and may result in a depletion of the funds due to the impending needs to upgrade both our manufacturing infrastructure and our fleet of rental equipment in the field.

Due to the increasing competitive pressures in our core bingo market, we may no longer be able to postpone a costly upgrade of our existing fleet of rental equipment with the new models that we have developed in the process of pursuing mobile gaming opportunities. For the same reasons, we may no longer be able to postpone a costly upgrade of our manufacturing infrastructure, including very expensive web printing presses. The combined cost of such upgrades may not only prevent us from continuing our trend of accumulating cash resources but may also result in a substantial, or even complete, depletion of our investment funds and we redeploy such funds into these upgrades. In such a case, the interest we earn on available investment funds that currently constitutes a substantial portion of our net income may drastically decrease, since such interest is generally proportional to the amount of funds invested.

We may have to refocus our business strategy from that of growth into the mobile gaming market to a strategy of stability and maintenance of our core bingo business in the near term.

We may not be able to implement our growth strategy primarily due to the recent drastic decline in the economic environment and its resultant impact on the gaming market. Our ability to implement our growth strategy is dependent on a number of factors which are outside of our control, including market demand for our gaming products, our ability to obtain licenses, permits and other forms of approval from gaming regulators, participation levels in discretionary leisure activities of consumers, higher fuel and transportation costs and an economic slowdown. Among other things, implementation of our growth strategy may be adversely affected if: we are not able to maintain and attract a sufficient number of customers to meet required levels of profitability that will enable us to continue to pursue our growth strategy, we are unable to adequately penetrate new jurisdictions and markets at reasonable cost thereby limiting the future demand for our products below the level assumed by our growth strategy, or we are forced to significantly alter our business strategy to meet changes in our consumer markets. Therefore in the near term, we anticipate that we will delay our mobile gaming growth plans in order to concentrate our efforts and resources on adapting our core bingo business to the recent economic decline that we expect to continue at least in the near future.  Consumable bingo products, such as paper bingo products, may carry a different gross profit margin than electronic bingo products. In order to remain competitive in the bingo market, we believe that we may find it necessary to increase the volume of consumable bingo products that we provide to our customers, which may affect our overall profitability.

We operate in a highly competitive industry and expect the market for mobile gaming devices to become increasingly competitive, which may negatively affect our operations and our ability to maintain relationships with gaming establishments.

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The market for gaming devices generally is intensely competitive, and we expect competition to increase and intensify as the market for mobile gaming devices develops. We currently compete with other providers of electronic bingo products, such as VKGS, LLC, or Video King, formerly a division of BK Entertainment Corp., GameTech International, Inc., the merged Planet Bingo, LLC and Melange Computer Services, Inc., Blue Dog, Inc., Electronic Game Solutions, Inc . and California Concepts, Inc. in the marketing of our BingoStar wireless bingo systems.  We expect to face competition with several new entrants in the market, including I-bingo, Inc. and eQube, Inc . Although none of our competitors that manufacture mobile bingo devices is currently licensed in Nevada other than GameTech International, Inc., we may face competition from these providers in the market for mobile gaming devices in the future. Given the market penetration, name recognition, marketing resources and familiarity with the gaming device industry generally, traditional casino game device manufacturers could be a significant competitive threat to us. We expect fierce competition in our expansion efforts from multiple large competitors dominating their respective markets, such as Aristocrat Leisure, Ltd., International Game Technology, Inc., Alliance Gaming Corporation, WMS Gaming Inc. and Shuffle Master, Inc., that may enter the market for mobile gaming devices.  In addition, we may face a strong competition from Cantor Fitzgerald Ltd., that already offers wireless sports betting in the United Kingdom, holds an Operator of Mobile Gaming Systems license in Nevada, and in April of 2008 started field testing of mobile gaming system in Las Vegas, NV.  The competition in the potentially lucrative Nevada market for mobile gaming systems is anticipated to become even more fierce when other of Nevada’s currently licensed Operators of Mobile Gaming Systems, including International Game Technology, Inc., Sona Mobile, Inc. and GameTech International, Inc. enter the market.

Additionally, traditional casino operators, most of whom are much larger than us, may attempt to enter the emerging mobile gaming market. Some of our competitors and potential competitors have significant advantages over us, including greater name recognition, longer operating histories, pre-existing relationships with current or potential customers, proprietary technology, significantly greater financial, marketing and other resources and more readily available access to capital that could allow them to respond more quickly to new or changing opportunities.

Finally, other providers of electronic bingo products have in the past reduced, and may in the future continue to reduce, the prices of their products to gaming establishments in order to win those gaming establishments as customers and to gain market share.  Electronic and paper bingo competitors may have greater financial, marketing, technical or other resources, and greater ability to respond to pricing pressures than we do. They may also have broader product lines, ability to reduce price through product bundling, greater experience with high-volume manufacturing, greater customer service capabilities, or larger and more established sales organizations and customer bases. To maintain or capture a position in the market, we must develop new and enhanced electronic and paper bingo products and introduce them at competitive prices on a timely basis, while managing our research and development costs. Competition in the bingo market tends to increase when there is an overall decline in the economy.  In particular, pricing pressure increases the number of new entrants into the bingo market and could adversely affect our revenues. To the extent that competitive pressures force us to reduce our prices or provide other incentives to establish or maintain relationships with gaming establishments, our business and operating results could be adversely affected.

Our failure to obtain approvals under the regulations promulgated under the Nevada Mobile Gaming Law will negatively impact our strategy.

Notwithstanding our receipt of an Operator of Mobile Gaming Systems license by the Nevada Gaming Commission, the regulations promulgated under the Nevada Mobile Gaming Law require us to obtain specific approval of our mobile gaming devices for use in Nevada casinos. If we are unable to obtain or maintain approval of our mobile gaming platform as required by the regulations, we will be unable to manufacture, distribute and operate wireless player terminals that enable casino players to play casino games in public areas of gaming establishments as permitted by the Nevada Mobile Gaming Law which would have a material adverse affect on our business and operations.

Our failure to maintain our current licenses and regulatory approvals or failure to maintain or obtain licenses or approvals for our gaming devices in any jurisdiction will prevent us from operating in that jurisdiction and possibly other jurisdictions, leading to reduced overall revenue.

As a manufacturer, distributor and operator of gaming platforms, we currently hold licenses in a number of jurisdictions, including Nevada. Our officers, including our major stockholder, Yuri Itkis, are required to obtain and maintain licenses, permits and other forms of approval in certain jurisdictions.  We are under continuous scrutiny by
 
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the applicable regulatory authorities.  Our officers’ current regulatory approvals may be revoked, suspended or curtailed at any time.  Our officers’ failure to obtain or maintain regulatory approval in any jurisdiction may prevent us from obtaining or maintaining regulatory approval in other jurisdictions. The failure to maintain a license in a single jurisdiction or a denial of a license by any new jurisdiction may cause a negative “domino effect” in which the loss of a license in one jurisdiction could lead to regulatory investigation and possible loss of a license in other jurisdictions.

Some jurisdictions also require licenses, permits or other forms of approval for specific gaming devices. If other jurisdictions adopt mobile gaming laws, these approval requirements may vary from jurisdiction to jurisdiction and the license, permit and approval process may be costly and more difficult to obtain that the licenses we have obtained in Nevada pursuant to the Nevada Mobile Gaming Law. As a general matter, the regulatory approval of devices involving traditional casino games is more difficult to obtain than those for bingo products. Some jurisdictions require the regulatory approval of entities and individuals before the pursuit of regulatory approval of specific gaming devices, but other jurisdictions allow the pursuit of such regulatory approvals concurrently. Although we (and the individuals associated with us) may obtain regulatory approval in a particular jurisdiction, we may not be able to manufacture, distribute or operate our mobile gaming platforms in that jurisdiction without separate and specific regulatory approval of our mobile gaming platform. Any failure of our gaming platform to meet the requirements for approval or to obtain the approval in any jurisdiction will cause us to not be able to distribute our gaming platforms in the jurisdiction, which would have a material adverse affect upon our business and operations.

Our failure to retain and extend our existing contracts with customers and to win new customers would negatively impact our operations.

All of our lease contracts relate to our electronic bingo products. In the year ended December 31, 2008, we derived 8% of our revenues and cash flow from our portfolio of contracts to lease electronic bingo products to gaming establishments, such as casinos, and bingo halls. Our contracts are typically for a term ranging from one to three years in duration and several are on a month-to-month basis. Not all of our contracts preclude our customers from using bingo devices of our competitors. Upon the expiration of one of our contracts, a gaming establishment may award a contract through a competitive procurement process, in which we may be unsuccessful in winning the new contract or forced to reduce the price that we charge the gaming establishment in order to renew our contract. In addition, some of our contracts permit gaming establishments to terminate the contract at any time for our failure to perform and for other specified reasons. The termination of or failure to renew or extend one or more of our contracts, or the renewal or extension of one or more of our contracts on materially altered terms could, depending upon the circumstances, have a material adverse effect on our business, financial condition, results and prospects.

We derive a substantial portion of our revenue from direct sales to our customers, or house accounts, which we service ourselves, without any involvement of outside distributors. Although such accounts typically involve higher profit margins, the competition for these accounts is very keen. We typically negotiate one to three year, automatically renewable leases for our bingo units with our direct customers. The house account contracts tend to be challenging to maintain and enforce, especially those with tribal gaming operators, and therefore, we may not be able to retain lucrative house accounts indefinitely. A loss of any such account may have a severe negative impact on our revenue.

If we are unable to retain our senior employees or attract other key personnel our operations may suffer.

Our future success depends to a significant degree on the skills, experience and efforts of our key personnel. We depend heavily on the ability and experience of a small number of senior executives who have experience with our operations and the electronic gaming device industry, including, Itkis, our Chief Executive Officer, Chairman of the Board of Directors; and Chief Financial Officer, Jack Coronel, our Chief Compliance Officer; and Boris Itkis, our Chief Technical Officer, Vice President of Engineering and member of the Company’s Board of Directors. The loss of any of these senior executives or the failure of any of these senior executives to obtain or maintain the requisite regulatory licenses, permits or determination of suitability may have a material adverse effect on our business and operations.

Changes in licensed positions must be reported to the Nevada gaming authorities and, in addition to their authority to deny an application for a finding of suitability or licensing, the Nevada gaming authorities may disapprove a change in a corporate position, such as a change in job title or substantive job responsibilities. Any
 
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such disapproval would prevent us from re-deploying our senior executive talent in new functional roles even if management desires to do so.  A loss of one of our senior executives due to a finding of disapproval from the Nevada gaming authorities could have a material adverse effect on our business and operations.

Our future success depends upon our ability to attract, train and retain key marketing personnel and key managers as we further develop our products and as we enter new markets and expand in existing markets. In connection with the audit of our financial statements for 2007 and 2008, our management, together with our independent registered public accounting firm, identified a significant deficiency in our internal control over financial reporting arising from the current level of staffing in our accounting department; our efforts to augment our staffing with qualified individuals on a timely basis may not remediate this significant deficiency. Due to licensing requirements of these personnel that may be imposed by gaming authorities, our pool of potential employees may be more limited than in other industries. Competition for individuals with the skills required is intense, and we may not be successful in recruiting such personnel. In addition, we may not be able to retain such individuals as they may leave our company and go to work for our competitors. If we are unable to attract or retain key personnel, our business, financial condition and operating results could be materially adversely affected. We rely heavily on a corporate culture of lean staffing.  While helpful to our efforts to contain our costs, our lean staffing exposes us to increased risks of internal control deficiencies and increased harm upon employee departures.

If other gaming jurisdictions do not adopt mobile gaming legislation similar to the Nevada Mobile Gaming Law, or on any terms at all, we will be unable to implement our growth strategy outside of Nevada.

Our ability to execute fully our growth strategy in jurisdictions other than Nevada depends upon other gaming jurisdictions adopting mobile gaming legislation involving traditional casino games. Currently, Nevada is the first and the only state to enact legislation authorizing mobile gaming for traditional casino games. Although we are not aware of any tribal gaming authority that has specifically prohibited mobile casino gaming involving traditional casino games, we are also not aware of any that have approved it, even though many tribal gaming authorities in practice allow mobile bingo gaming. The adoption of gaming legislation can be affected by a variety of political, social and public policy forces and gaming jurisdictions other than Nevada may not adopt mobile gaming legislation involving traditional casino games in the foreseeable future. To the extent that other jurisdictions do adopt mobile gaming legislation involving traditional casino games, we may not be able to comply fully with the legislation without incurring substantial additional development costs, or at all. If we are required to modify our mobile gaming platform to comply with such potential legislation, we may suffer the increased costs of maintaining multiple variants of our mobile gaming platform to comply with the differing legislation of different jurisdictions. If other gaming jurisdictions fail to adopt mobile gaming legislation involving traditional casino games or we are unable to comply with such legislation without substantial additional costs, we may be unable to execute our growth strategy.

Our failure to obtain gaming licenses or other regulatory approvals in other jurisdictions would preclude us from expanding our operations into and generating revenue from these jurisdictions.

The manufacture and distribution of gaming devices are subject to extensive federal, state, local and tribal regulation. Some jurisdictions require licenses, permits and other forms of approval for gaming devices. Most jurisdictions require licenses, permits or other forms of approval of the manufacturers, distributors and operators of gaming devices, including evidence of financial stability, and of the suitability of their officers, directors, major stockholders and key employees. The regulatory agencies conduct in-depth investigations of gaming device manufacturer licensees as well as detailed personal background checks of key employees and major stockholders of the licensees. Obtaining requisite approvals of state and tribal gaming authorities is a time-consuming and costly process. Even after incurring significant time and expense in seeking regulatory approvals, we may not be able to obtain them. Our failure or the failure of our officers, directors, major stockholders or key personnel to obtain regulatory approval in any jurisdiction will prevent us from distributing our products and generating revenue in that jurisdiction.

A material reduction in the yield on our investment of the proceeds of our initial public offering and our retained earnings could materially and adversely affect our net income and earnings per share.

Because we have not yet begun full-scale production of mobile gaming devices under the Nevada Mobile Gaming Law, we have invested the bulk of the proceeds of our initial public offering and retained earnings. Our net income and earnings per share for the quarter ended December 31, 2008 depended substantially on the yield that we achieved on these investments. Approximately 32% of our income before tax resulted from these investments.

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Our primary investment objective is to preserve principal while maximizing yield without significantly increasing our risk. Some of our investments consist of non-taxable auction rate securities, or ARS. Our ARS investments totaled $9,750,000 at December 31, 2008. As of February 18, 2009, only $3,200,000 of ARS investments were not liquidated.

The ARS that we purchase consist of municipal bonds with maturities greater than five years and have credit ratings of at least AAA, and do not include mortgage-backed instruments. The auction process for ARS is intended, in part, to provide a liquid market for these securities.  In the event of an auction failure, the interest rate on the security is reset according to the contractual terms in the underlying indenture.  The funds associated with failed auctions will not be accessible until a successful auction occurs, the issuer calls or restructures the underlying security, the underlying security matures and is paid or a buyer outside the auction process emerges. The auction process for some of our ARS began to deteriorate during 2007, and during the first quarter of 2008, we began to reduce the principal amount of ARS in our portfolio, which we have continued to do through the third quarter of 2008. Although we did not suffer any auction failures of our ARS during 2007, a few of the ARS we hold experienced auction failures during the first quarter of 2008. As a result, when we attempted to liquidate some of our ARS through auction, we were unable to do so.   We believe that the failed auctions that we have experienced are not a result of the deterioration of the underlying credit quality of these securities, although valuation of them is subject to uncertainties that are difficult to predict, such as changes to credit ratings of the securities and/or the underlying assets supporting them, default rates applicable to the underlying assets, underlying collateral value, discount rates, counterparty risk and ongoing strength and quality of market credit and liquidity. We believe that any unrealized gain or loss associated with these securities will be temporary and will be recorded in accumulated other comprehensive income (loss) in our financial statements.

The credit and capital markets have continued to deteriorate in 2008. Continuation or acceleration of instability in these markets and/or deterioration in the ratings of our investments may affect our ability to liquidate these securities, and therefore may affect our financial condition, and cash flows. We believe that, based on our cash and cash equivalents balances during 2008, the current lack of liquidity in the credit and capital markets will not have a material impact on our liquidity, cash flows, financial flexibility or ability to fund our obligations.

We continue to monitor the market for our ARS and consider its impact (if any) on the fair market value of our investments. If the market conditions of 2008 continue through 2009, in which some auctions for ARS fail, or the anticipated recovery in market values does not occur, we may be required to record additional unrealized losses or impairment charges in 2009. As auctions have closed successfully in 2008, we have converted our investments in ARS to money market funds. We believe we will have the ability to hold any ARS for which auctions fail until the market recovers. We do not anticipate having to sell these securities in order to operate our business.

Although we have invested these proceeds in relatively conservative investments, based on the current market conditions, there can be no assurance that we will continue to enjoy the same yields on our investments as we did during 2008. Moreover, there can be no assurance that these investments will continue to generate a positive yield. Assuming no other changes in our sources of revenues, any decrease in the yield on these investments, and any loss on these investments, would directly and materially reduce our revenues.

Difficulties with the limited number of manufacturers and suppliers upon whom we rely for components of our products would negatively impact our production capacity, customer relationships and operations.
 
We purchase most of the parts, components and subassemblies necessary for the manufacture of our products from outside sources. We assemble these parts, components and subassemblies into finished products in our manufacturing facility. While most of the parts, components and subassemblies are produced by more than one manufacturer and can be purchased through more than one supplier, we currently rely upon approximately 12 vendors from whom we purchase substantially all of our components. We currently obtain the touch screens for our wireless gaming terminals from a single supplier. While changing suppliers for this component is not impossible, doing so would require significant time and effort on the part of our engineering and management teams and may cause us to miss revenue generating opportunities until we are able to obtain touch screen monitors from a new supplier. In addition, the supplies of the central processing units, memory and peripheral drives for our mobile gaming platforms are often uncertain and subject to significant backlogs from time to time due to spikes in general demand for such products. We compete with other companies for the production capacity of third party manufacturers and suppliers of these and other components. Certain of these competing companies have
 
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substantially greater financial and other resources than we have and thus we may be at a competitive disadvantage in seeking to procure production capacity.

To procure certain parts, components and subassemblies, we sometimes commit to supply contracts in which we commit to purchase large quantities over extended periods of time. By doing so, we are exposed to a number of risks. If the market prices of these components drop below the prices at which we are committed to purchase them, our purchase commitments may preclude us from taking advantage of reductions in market prices. If the components are surpassed by superior technology that becomes available after we make our purchase commitments, our purchase commitments may preclude us from taking advantage of technological advancements. If a change in the design or specifications of our products results in a substitution or elimination of a component, we may be forced to write off a substantial quantity of obsolete inventory of components or to sell such components in the open market at a loss.

Our inability to contract with third-party manufacturers and suppliers to provide a sufficient supply of our components on acceptable terms and on a timely basis could negatively impact our relationships with customers and materially and adversely harm our business. For those components that we procure under supply contracts, if any of such supply contracts were to be terminated or breached, we may not be able to procure an alternate supply on terms as favorable to us in time, or at all. We may suffer lengthy delays in our manufacturing process while we seek to procure an alternate supply. A delay in our ability to manufacture products may adversely affect our goodwill with customers, expose us to liability to customers and result in the loss of business opportunities. Any alternate supply of parts, components or subassemblies may be more expensive to us or may require us to undertake additional engineering activities to integrate the alternate supply into our products or manufacturing process.

Certain parts, components and subassemblies for our products are manufactured outside of the United States, which exposes us to the risks of foreign currency fluctuations, political and economic instability and limited protection of intellectual property.

If our wireless gaming terminals do not achieve and maintain widespread acceptance by gaming establishments and casino game players as a means to play traditional casino games, our business operations will not grow as anticipated.

Our current business depends on the preferences of gaming establishment players that play bingo games, and our growth strategy depends on the preferences of gaming establishment players that play traditional casino games, such as poker, keno and slots. The tastes and preferences of players of bingo and traditional casino games are known to change over time. If the bingo games or traditional casino games that we enable gaming establishment players to play using our wireless gaming terminals do not appeal to players to the degree anticipated, our mobile gaming platforms will not be fully utilized and our business will suffer.

The success of our growth strategy will depend to a large extent on broad market acceptance of our wireless gaming terminals among casinos and their players who play traditional casino games. The only market acceptance that our wireless gaming terminals currently enjoy is as a means to play bingo games electronically. Even if we are successful in deploying mobile gaming platforms that enable casino players to play traditional casino games, gaming establishments and their players may still not use our wireless gaming terminals for a number of reasons, including preference for live dealers, preference to play casino games in a traditional environment using traditional equipment, mistrust of technology and perceived lack of reliability. We believe that the acceptance of our wireless gaming terminals by gaming establishments and their players will depend on our ability to demonstrate the economic and other benefits of our products to gaming establishments, casino players becoming comfortable with using our wireless gaming terminals, the attractiveness of the casino games that players can play using our wireless gaming terminals, ease of use, and the reliability of the hardware and software that comprise our mobile gaming platforms.

Initially, we intend to offer our customers equipment lease agreements under which we will lease our wireless gaming terminals and the associated equipment. However, if and when market acceptance of our wireless gaming platforms has been established, we may be required to sell wireless gaming platforms to customers rather than lease them because of the prevailing practices of casino operators to purchase rather than lease equipment. However, if our wireless gaming terminals fail to quickly achieve market acceptance as a means to play traditional casino games, our customers may not renew their leases or may not purchase our mobile gaming platforms, which would have a material adverse effect on our business, financial condition and results of operation.

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Any change in our business model from the lease of wireless gaming terminals to the sale of gaming terminals may result in an eventual reduction of our revenues.

We currently derive substantially all of our revenues by leasing our wireless gaming terminals and associated equipment to our gaming establishment customers. If and when market acceptance of our wireless gaming terminals is established, our gaming establishment customers may prefer to purchase our wireless gaming terminals rather than lease them. If we sell our wireless gaming terminals in the future, we must price them in a manner that reflects the ongoing lease revenues that leasing them generates. If we are unable to sell our wireless gaming terminals for a sales price in excess of the lease revenues that we would otherwise receive, our revenues may eventually decline.

Our failure to comply with tribal regulation and tribal laws would preclude us from operating in tribal jurisdictions and deriving revenue there from.

We are required to obtain licenses and approvals from tribal authorities in order to operate in tribal jurisdictions. When seeking approvals from or licensing with tribal-owned or tribal-controlled gaming establishments, we become subject to tribal laws and regulations. These laws and regulations may differ materially from the non-tribal laws and regulations under which we generally operate. A change in tribal laws and regulations or our inability to obtain required licenses of our gaming platforms or licenses to operate on tribal lands could have a material adverse effect on our business, financial condition and operating results.

We may not be able to enforce our contractual rights against tribal governments or agencies, which may negatively impact our operations.

In addition to tribal gaming regulations that may require us to provide disclosures or obtain licenses or permits to conduct our business on tribal lands, we may also become subject to tribal laws that govern our contracts. These tribal governing laws may not provide us with processes, procedures and remedies that enable us to enforce our rights as effectively and advantageously as the processes, procedures and remedies that would be afforded to us under non-tribal laws, or to enforce our rights at all. Many tribal laws permit redress to a tribal adjudicatory body to resolve disputes; however, such redress is largely untested in our experience and tribal judiciaries are not always independent. We may be precluded from enforcing our rights against a tribal body under the legal doctrine of sovereign immunity. Our inability to enforce our contract rights under tribal law could negatively impact our operations.

Disrupted operation of our server-based gaming systems caused by the network infrastructure of the casinos in which they are installed would cause dissatisfaction among customers and gaming establishments and may harm our operating results.

We expect to enter into agreements with customers that operate casinos and bingo halls in more than one location. In such cases, we anticipate that our agreements with such customers will provide that the customer will be responsible for providing, at its expense, a dedicated high-speed computer network connection between our server-based gaming systems in the various locations operated by the customer to a remote central gaming server supporting such systems. Failures or disruptions of a customer’s dedicated high-speed connection that result in the stoppage of play or in reduced performance of our server-based gaming system could disrupt players’ gaming experience, adversely affect the casinos’ or bingo halls’ satisfaction with our gaming devices, delay market acceptance of our mobile gaming platforms and harm our reputation, business, operating results and financial condition. In addition, our customers have to reserve, for our exclusive use, certain RF channels of adequate capacity to accommodate reliable and expedient wireless communication between our wireless player terminals and central game file servers.

We expect to spend substantial amounts on research and development, but these efforts may fail or lead to operational problems that could negatively impact our operations.

In order to compete effectively in an era of technological changes, we must continuously enhance our existing products and develop, introduce and market new products and services. As a result, we expect, as needed, to continue to make a significant investment in product development. Our development of products is dependent on factors such as assessing market trends and demands and obtaining requisite governmental approvals. Although we are pursuing and will continue to pursue product development opportunities, we may fail to develop any new products or services or enhancements to existing products. Even if new products or services are developed, these
 
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products or services may not prove to be commercially viable, or we may not be able to obtain the various gaming licenses and approvals necessary to manufacture and distribute these products or provide these services to our customers. We may experience operational problems with such products after commercial introduction that could delay or defeat the ability of such products to generate revenue or operating profits. Future operational problems could increase our costs, delay our plans or adversely affect our reputation or our sales of other products, which, in turn, could materially adversely affect our success. We cannot predict which of the many possible future products will meet evolving industry standards and casino or player demands.

Defects in, and fraudulent manipulation of, our gaming platforms could reduce our revenue, increase our costs, burden our engineering and marketing resources, involve us in litigation and adversely affect our gaming licenses.

The real and perceived integrity and security of mobile gaming is critical to its ability to attract players. We strive to set exacting standards of system security for the systems that we provide to gaming establishments, and our reputation in this regard is an important factor in our business dealings with our customers and regulators, such as the Nevada Gaming Commission and other governmental agencies. For this reason, an actual or alleged system security defect or failure attributable to us could have a material adverse effect upon our business, financial condition, results and prospects, including our ability to retain existing contracts or obtain new contracts.

Our success will depend on our ability to avoid, detect and correct software and hardware defects and prevent fraudulent manipulation of our mobile gaming platforms. Although our mobile gaming platforms are subject to rigorous internal testing and will be subject to additional testing by regulators in certain gaming jurisdictions, we may not be able to build and maintain products that are free from defects or manipulations and that satisfy these tests. Although we have taken rigorous steps to prevent defects and manipulations, our gaming platforms could suffer from such defects and manipulation after they are put into operation.

Although we do not believe it is likely, it is possible that an individual could breach the security systems of a casino or bingo hall, gain access to the central game file server on which our server-based mobile gaming platform operates and fraudulently manipulate its operations. The occurrence of such fraudulent manipulation or of defects or malfunctions could result in financial losses for our customers and, in turn, termination of leases, cancellation of orders, product returns and diversion of our resources. Even if our customers do not suffer financial losses, casinos and bingo halls may replace our gaming platforms if they do not perform according to expectations. Any of these occurrences could also result in the loss of or delay in market acceptance of our server-based gaming platform and loss of licenses, leases and sales.

In addition, the occurrence of defects in, or fraudulent manipulation of, our gaming platforms may give rise to claims for lost revenue and related litigation by our gaming establishment customers and may subject us to investigation or other disciplinary action by regulatory authorities that could include suspension or revocation of our regulatory approvals.

Improper conduct of our employees could harm our reputation and adversely affect our business operations.

The real and perceived integrity and security of mobile gaming is critical to its ability to attract players. We strive to set exacting standards of personal integrity for our employees and reliable security for the gaming platforms that we provide to our customers, and our reputation in this regard is an important factor in our business dealings with Nevada Gaming Commission and other governmental agencies. For this reason, any allegation or a finding of improper conduct on our part, or on the part of one or more of our employees, or an actual or alleged security defect with our gaming platform or failure attributable to us, could have a material adverse effect upon our business, financial condition, results and prospects, including our ability to retain existing contracts or obtain new or renewal contracts, or the loss of gaming licenses or other regulatory approvals.

Possible future acquisitions could prove difficult to integrate, disrupt our business, dilute stockholder value and strain our resources.
 
As part of our business strategy, we may seek to acquire businesses, services and technologies that we believe could complement or expand our business, augment our market coverage, enhance our technical capabilities, provide us with valuable customer contacts or otherwise offer growth opportunities. If we fail to achieve the
 
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anticipated benefits of any acquisitions we may complete, our business, operating results, financial condition and prospects may be impaired. Acquisitions and investments involve numerous risks, including:

·   Difficulties in integrating operations, technologies, services, accounting and personnel;
·   Difficulties in supporting and transitioning customers of our acquired companies to our
   technology platforms and business processes;
·   Diversion of financial and management resources from existing operations;
·   Potential loss of key employees;
·   Inability to generate sufficient revenues to offset acquisition or investment costs; and
·   Potential write-offs of acquired assets.

Acquisitions also frequently result in recording of goodwill and other intangible assets, which are subject to potential impairments in the future that could harm our operating results. In addition, if we finance acquisitions by issuing convertible debt or equity securities, our existing stockholders may be diluted. Such dilution could adversely affect the market price of our stock. It is also possible that at some point in the future we may decide to enter new markets, thus subjecting ourselves to new risks associated with those markets.
 
Our patents and proprietary rights may not be enforceable, may not be cost effective to enforce or may not provide significant competitive advantage, which could negatively impact our operations.

Our success depends to a significant degree upon protecting our intellectual property rights. We have three United States patents relating to our products and corresponding patents in certain foreign countries. Of the three patents, two expire in 2010 and one expires in 2012. The patents that we own now or in the future may not provide us with significant competitive advantages or may be impaired by challenges to the validity or enforceability of such patents. For example, in the past the validity of one of our patents has been repeatedly challenged. Others may independently develop similar or more advanced technologies or products or design around aspects of our technology that may be patented.

It is possible that third parties may copy or otherwise obtain and use our information and proprietary technology without our authorization or otherwise infringe on our intellectual property rights. We may have to rely on litigation to enforce our intellectual property rights and contractual rights.  If litigation that we initiate is unsuccessful, we may not be able to protect the value of our intellectual property and our business could be adversely affected.

We have patent applications that are currently pending before the United States Patent and Trademark Office. These patent applications may not result in any patents being issued. If these patent applications do not become issued patents, our competitors would not be prevented from using these inventions described in the applications.

In addition, we may not be able to deter current and former employees, consultants, and other parties from breaching confidentiality agreements with us and misappropriating proprietary information from us. If we are unable to adequately protect our intellectual property, it could have a material adverse effect on the value of our intellectual property, our reputation, our business and our operating results.

In addition, we may face claims of infringement that could interfere with our ability to use technology or other intellectual property rights that are material to our business operations. If a claim of infringement against us is successful, we may be required to pay royalties to use technology or other intellectual property rights that we had been using or we may be required to enter into a license agreement and pay license fees, or we may be required to stop using the technology or other intellectual property rights that we had been using. We may be unable to obtain necessary licenses from third parties at a reasonable cost or within a reasonable time. Any litigation of this type, whether successful or unsuccessful, could result in substantial costs to the Company and divert our resources, which may have a material adverse effect on our growth initiatives.

We may not be able to obtain additional financing if required, which could harm our operations and ability to generate revenue.

Our ability to manufacture our gaming platforms on a large scale may require us to obtain additional financing necessary for the manufacture of such hardware components and expansion of our inventory. The net proceeds that we have received from the sale of the shares of common stock in our initial public offering together with revenue that we generate from operations may not be sufficient to execute our growth strategy.

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If we are unable to generate sufficient revenue or if our working capital and manufacturing capacity is not capable of keeping up with demand, we will need to seek additional equity or debt financing to provide the capital required to maintain or expand our production capabilities. We may not be able to obtain needed additional equity or debt financing on terms that are favorable to us, or at all. If we are able to obtain such financing, existing stockholders may suffer dilution and the equity or debt securities issued to raise such financing may have rights, preferences and privileges senior to those of existing stockholders. If we require, but are unable to obtain, sufficient additional financing in the future we may be unable to implement our business plan, respond to changing business or economic conditions, withstand adverse operating results and compete effectively. More importantly, if we are unable to raise further financing when and if required, our continued operations may have to be scaled down or even ceased and our ability to generate revenues would be materially impaired.

Changes in technology may make our inventory obsolete and cause significant losses .

Future technological advances in the gaming equipment market may result in the availability of new products or increase the efficiency of existing products. We may not be able to adapt to such technological changes. If a technology becomes available that is more cost-effective or creates a superior product, we may be unable to access such technology or its use may involve substantial capital expenditures that we may be unable to finance. Existing, proposed or as yet undeveloped technologies may render our technology less viable, less profitable or obsolete. We may not have available the financial and other resources to compete effectively against companies possessing such technologies. If we were to fail to develop our product and service offerings to take advantage of technological developments, we may fall behind our competitors and our business, financial condition, results and prospects could suffer. If technological advances render our current inventory of products obsolete, we may suffer significant revenue losses and write-downs of our assets.

Our failure to properly manage growth would adversely affect our business operations .

In order to implement our business strategy, we must effectively manage rapid growth in our manufacturing, sales and customer support operations. This rapid growth will strain our existing management, financial and other resources. To manage any future growth effectively, we will have to expand our management team, integrate new personnel and augment our marketing and production capabilities. To rapidly produce large volumes of wireless gaming terminals, we will have to formulate and implement design, production planning, manufacturing and quality assurance plans that are unlike those we have used in the past. These plans may strain our manufacturing and industrial engineering capabilities and resources. Rapid growth would also require us to improve our financial, accounting and operational systems and controls. Expansion into new geographic areas would further strain our limited operational and marketing resources. If we are unable to effectively manage our growth, we may fail to execute our business strategy and our operations and financial results may be adversely affected.
 
Our inability to lease suitable facilities may harm, delay or prevent our operations.

The long-term lease for our Las Vegas, Nevada facilities expires in December of 2013. These facilities provide us with a convenient central location from which to service our customers. We may not be able to extend the leases on the current terms or, if required, locate new adequate manufacturing facilities on commercially reasonable terms or at all.

Our stock may be delisted by Nasdaq

During the forth quarter of 2008, our stock price briefly dropped to $1.25 per share level. Should our stock price drop below $1.00 for a consecutive period of 30 days after April 19, 2009, we may receive a notification from Nasdaq that our stock may be delisted. If subsequently, we are unable to comply with applicable Nasdaq listing requirements, and our stock may eventually be delisted. In the latter case, our stock may become less liquid and less valuable .   If we are delisted, and we fail to continue to meet certain SEC standards, our common stock will become subject to the SEC’s “penny stock” rules. The term “penny stock” generally refers to low-priced (below $5), speculative securities of very small companies. While penny stocks generally are quoted over-the-counter, such as on the OTC Bulletin Board or in the Pink Sheets, they may also trade on securities exchanges, including foreign securities exchanges. In addition, penny stocks include the securities of certain private companies with no active trading market.

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Before a broker-dealer can sell a penny stock, SEC rules require the firm to first approve the customer for the transaction and receive from the customer a written agreement to the transaction. The firm must furnish the customer a document describing the risks of investing in penny stocks. The firm must tell the customer the current market quotation, if any, for the penny stock and the compensation the firm and its broker will receive for the trade. Finally, the firm must send monthly account statements showing the market value of each penny stock held in the customer’s account.

Penny stocks may trade infrequently, which means that it may be difficult to sell penny stock shares once you own them. Because it may be difficult to find quotations for certain penny stocks, they may be impossible to accurately price. Investors in penny stocks should be prepared for the possibility that they may lose their whole investment .

Ownership of our stock is highly concentrated.

As of the date of the filing of this report, our Chairman of the Board, Chief Executive Officer, and Chief Financial Officer, Yuri Itkis, beneficially owned 74.86 percent of our stock.  Such a high concentration of control by a single individual may make change of Company’s control less likely and may negatively affect the price of our stock. This means that Mr. Itkis can approve or reject all matters on which the Company needs approval by not less than a majority of stockholders, including mergers, acquisitions, sales of assets, amending the Company’s Certificate of Incorporation, electing the Company’s Board of Directors, among other things, and essentially gives Mr. Itkis control of the management and day to day operations of the Company.  This might make the Company less attractive for strategic partners or tender offers which might suppress the value of our common stock.

Risks Relating to Our Industry

A decline in the popularity of gaming could reduce the demand for our products.

We provide mobile gaming platforms to gaming establishments to enable players to play bingo in several jurisdictions, including Nevada, and traditional casino games on cruise lines. When legally permitted, we intend to provide mobile gaming platforms to enable players to play traditional casino games using our wireless player terminals in Nevada. As a result, our business depends on consumer demand for the games that we enable. Gaming is a discretionary leisure activity, and unfavorable changes in general economic conditions including recession, economic slowdown, or higher fuel and transportation cost, may reduce the participation in discretionary leisure activities as a result of consumers having less disposable income. Therefore, during periods of economic contraction, our revenue may decrease while some of our costs remain fixed, resulting in decreased earnings. Gaming activity may also decline based on changes in consumer confidence related to general economic conditions or outlook, fears of war, future acts of terrorism, or other factors. A reduction in tourism could also result in a decline in gaming activity. Finally, a legislature or regulatory authority may prohibit all or some gaming activities all together in its jurisdiction. A decline in gaming activity as a result of these or any other factors would have a material adverse effect on our business and operating results.

Changes in consumer preferences could also harm our business. Gaming competes with other leisure activities as a form of consumer entertainment, and may lose popularity as new leisure activities arise or as other leisure activities become more popular. In addition, gaming in traditional gaming establishments competes with Internet-based gaming for gaming players, and we do not serve the Internet gaming market. The popularity and acceptance of gaming is also influenced by the prevailing social mores, and changes in social mores could result in reduced acceptance of gaming as a leisure activity. To the extent that the popularity of gaming in traditional gaming establishments declines as a result of either of these factors, the demand for our gaming platforms may decline and our business may be adversely affected.

Expansion of the gaming industry faces opposition that could limit our access to some markets and impair our growth.

We expect a substantial portion of our future growth to result from the general expansion of the gaming industry. The expansion of gaming activities in new markets can be very controversial and may depend heavily on the support of national, local and tribal governments. Changes in government leadership, failure to obtain requisite voter support in referenda, failure of legislators to enact enabling legislation and limitations on the volume of gaming activity that is permitted in particular jurisdictions may prevent us from expanding our operations into new
 
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markets. A failure by the gaming industry to expand at the rate that we expect could have a material adverse effect on our business, growth rates, financial condition and operating results.

Gaming opponents continue to persist in efforts to curtail the expansion of legalized gaming. Unfavorable public referendums, anti-gaming legislation or unfavorable legislation affecting or directed at manufacturers or operators of gaming products may materially and adversely impair our business and growth prospects. Gaming opponents may be successful in preventing the legalization of mobile gaming in jurisdictions where mobile gaming may be presently prohibited or in limiting the expansion of mobile gaming where it is currently permitted, in either case to the detriment of our business, financial condition, results and prospects.

Future acts of terrorism, as well as other factors affecting discretionary consumer spending and air travel, may impact our industry and may harm our operating results.

Future terrorist attacks similar to those of September 11, 2001, may have a significant impact on the travel and tourism industries upon which the gaming industry, and we in turn, depend. In general, our Nevada-based gaming establishment customers are adversely affected by disruptions in air travel, regardless of cause. Although, our gaming establishment customers in markets outside of Nevada, which are not as dependent on air travel, may not experience as much business disruption, the potential for future terrorist attacks, the national and international responses to terrorist attacks and other acts of war or hostility have created many economic and political uncertainties that could adversely affect our business and results of operations. Future acts of terror in the United States or an outbreak of hostilities involving the United States may reduce players’ willingness to travel, with the result that our operations will suffer. The amounts that our customers pay to us are based on usage of our devices. Accordingly, reduced usage results in reduced payments to us. Although the revenue we generate from our gaming devices may decline as a result of reductions in air travel or consumer spending, our contracts do not generally provide our customers with the right to terminate their contracts with us as a result of reductions in air travel or consumer spending.

We operate our business in regions subject to natural disasters and other severe catastrophic events, including hurricanes. We have suffered casualty losses as a result of natural disasters (e.g. Hurricanes Katrina and Ike), and any disruption to our business resulting from natural disasters will adversely affect our revenue and results of operations.

The strength and profitability of our business depends on player demand for our products at gaming establishments. The impact of natural disasters, the outbreak of infectious diseases and other factors affecting discretionary consumer spending could negatively affect gaming activity and consequently, the demand for and use of our products at affected gaming establishments. Disruptions of gaming establishment operations, as a result of natural disasters and other catastrophic events beyond our control, would also reduce the number of gaming establishments that offer our products.

We operate our business primarily through gaming platforms, including wireless and stationary player terminals, cashier-based POS terminals and self-service POS kiosks, used by players at gaming establishments and bingo halls. Accordingly, a substantial portion of our physical assets are in locations beyond our direct control, including areas of Louisiana and Texas that sustained major damage as a result of Hurricane Katrina and Hurricane Ike. Generally, our business may also be adversely affected by any damage to or loss of equipment that we install at gaming establishments resulting from theft, vandalism, terrorism, flood, fire or any other natural disaster. Our insurance may not be adequate to recover our losses from these events. The amounts that our customers pay to us are based on usage of our devices. Accordingly, reduced usage results in reduced payments to us. Although the revenue we generate from our gaming devices may decline as a result of a natural disaster, our contracts do not generally provide our customers with the right to terminate their contracts with us as a result of a natural disaster.
 
Beneficial holders of our securities are subject to regulation by the Nevada gaming authorities, which may result in required applications for license, findings of suitability and mandatory redemption of shares.
 
Because we are a registered company under the Nevada Gaming Control Act, any person who acquires five percent or more of any class of our voting securities is required to report the acquisition to the Nevada Gaming Commission. The Nevada Gaming Control Act requires any person who acquires 10 percent or more of our voting securities to apply to the Nevada Gaming Commission for a finding of suitability within 30 days after the Chairman of the Nevada Gaming Control Board mails a written notice requiring the filing. If such person fails or refuses to
 
31

apply for a finding of suitability or license within 30 days after being ordered to do so by the Nevada gaming authorities, or if such person refuses or fails to pay the investigative costs incurred by the Nevada gaming authorities in connection with such person’s application, the person may be found unsuitable. The same restrictions apply to the owner of record if the owner of record, after request, fails to identify the beneficial owner. Any person found unsuitable and who holds any voting security may be guilty of a criminal offense. We will be subject to disciplinary action if, after we receive notice that a person is unsuitable to hold an equity interest or to have any other relationship with us, we:
 
· 
Allow that person to exercise, directly or indirectly, any voting right relating to us held by the person;
· 
Pay remuneration in any form to that person for services rendered or otherwise; or
· 
Fail to pursue all lawful efforts to require the unsuitable person to relinquish such person’s voting securities
including, if necessary, the immediate purchase of the voting securities for cash at fair market value.
 
Our Amended and Restated Articles of Incorporation provide that persons who acquire five percent or more of the beneficial ownership of our outstanding capital stock notify us and consent to any background investigation or other requirements imposed by any gaming authority. Our Amended and Restated Articles of Incorporation also provide for mandatory redemption of its shares if the beneficial owner fails to comply with any applicable gaming law requirements.

Certain Nevada statutes have potential anti-takeover effects that could delay or prevent a change in control of our company and depress the price of our common stock.
 
Nevada statutes regulating business combinations, takeovers and control share acquisitions may hinder or delay a change in control of our company. In addition, under Nevada law, the Nevada gaming authorities must also approve any change of control of our company. Other jurisdictions may have similar requirements. These statutes could limit the price that investors might be willing to pay in the future for shares of our common stock and may limit our stockholders’ ability to receive a premium on their shares by discouraging takeovers and tender offer bids, even if such events could be viewed as beneficial by our stockholders.


ITEM 2.                      PROPERTIES
 
We conduct our operations at our two adjacent facilities located at 2950 and 3000 South Highland Drive, Las Vegas, Nevada, 89109. In aggregate, these facilities occupy approximately 33,000 square feet and are utilized for our administrative office, product showroom, research and development, and manufacturing functions. The lease of these facilities expires in December of 2013. Although we believe that our current facilities are adequate for manufacturing a sufficient volume of mobile gaming products to satisfy the anticipated demand through the existing lease terms, we may be forced to lease additional manufacturing space if demand for our growing line of products should exceed our capability to manufacture the products in our currently leased facilities


ITEM 3.                      LEGAL PROCEEDINGS

In the regular course of business, the Company may be involved in various civil litigations. The Company believes that the final resolution of pending litigation is not likely to have a material adverse effect on the Company’s business, cash flow, and results of operations or financial position.

ITEM 4.                      SUBMISSION OF MATTERS TO A VOTE OF SECURITY HOLDERS
 
None.

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PART II
 
ITEM 5.
MARKET FOR REGISTRANT’S COMMON EQUITY, RELATED STOCKHOLDER MATTERS AND ISSUER PURCHASES OF EQUITY SECURITIES

Market Information
 
Since our initial public offering on January 31, 2006, our common stock has traded on the Nasdaq Global Market (formerly the Nasdaq National Market) under the symbol “FNET”. Prior to that time, there was no public market for our stock.
 
The following table sets forth, for the indicated periods, the high and low closing sale prices of our common stock:

Year Ended December 31, 2007
High
 
Low
 
First Quarter
  $ 10.67     $ 7.30  
Second Quarter
    10.77       7.92  
Third Quarter
    10.74       7.26  
Fourth Quarter
    9.89       7.25  
Year Ended December 31, 2008
High
 
Low
 
First Quarter
  $ 8.34     $ 5.58  
Second Quarter
    7.00       5.78  
Third Quarter
    6.60       4.09  
Fourth Quarter
    6.00       1.25  
 
On February 26, 2009, the closing sale price of our common stock on the Nasdaq Global Market was $1.50.

Holders of Common Stock
 
As of December 31, 2007, our stock was held by approximately 10 stockholders of record. Because many of our shares of common stock are held by brokers and other institutions on behalf of stockholders, we are unable to estimate the total number of beneficial stockholders represented by these record holders.

On December 30, 2008, we bought back a block of 321,268 shares of our common stock at the price of $1.75 per share resulting in a reduction of the total number of outstanding shares from 11,351,279 to 11,042,011.
 
Dividends
 
During 2005, which was prior to our initial public offering, we paid dividends to holders of our common stock on a quarterly basis. The dividends paid during 2005 were $2,370,000 in the aggregate. Since becoming a publicly traded entity in 2006 we have paid no dividends, and we do not anticipate paying any dividends on our common stock in the future.  We may retain our future earnings, if any, to finance our business and for general corporate purposes. As long as there are funds legally available to do so, any future determination to pay cash dividends will be at the discretion of our board of directors and will depend upon earnings, financial condition, operating results, capital requirements, any contractual restrictions and other factors that our board of directors deems relevant. The terms of any future debt or credit facility may preclude us from paying dividends on our common stock.
 
Use of Proceeds
 
We completed an initial public offering of our common stock during the first quarter of 2006. Our registration statement on Form S-1 under the Securities Act (File No. 333-128391) was declared effective on January 30, 2006. The aggregate net proceeds to us were approximately $23,728,995.  

We have invested all of the net proceeds from our initial public offering in interest bearing investment grade securities. We may utilize a significant amount of proceeds from our initial public offering along with the additional monetary resources we accumulated since the initial public offering to acquire parts and components for the manufacture of our gaming products and to expand and improve our manufacturing infrastructure. However, we
 
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may not commence procuring any significant amounts of component parts for manufacturing of our mobile gaming products until the current slow down in the economy reverses and we are more able to determine the duration of the currently ongoing reviewing process of our mobile gaming systems by the Nevada gaming authorities. We may also utilize a substantial portion, if not most, of the available funds to acquire one or more businesses.

ITEM 6.                      SELECTED FINANCIAL DATA

This Annual Report does not include information described under Item 6 of Form 10-K pursuant to the rules of the Securities and Exchange Commission that permit “smaller reporting companies” to omit such information.

ITEM 7.
MANAGEMENT’S DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND RESULTS OF OPERATION

Overview

We are an established and historically profitable manufacturer of multi-game and multi-player server-based gaming platforms. Our gaming platforms include networks of both wireless and stationary player terminals, cashier-based point-of-sale terminals, self-service point-of-sale kiosks and game file servers that conduct and control bingo games. Our gaming platforms have been adapted to conduct traditional casino games, such as keno, poker and slots, in addition to bingo. We have recently started commercial deliveries of consumable (paper) bingo products and Smart bingo flashboards and ball blowers.

Having believed that the research and developments efforts have made our mobile gaming platform compliant with the wireless gaming regulations promulgated by the Nevada Gaming Commission,, we submitted our mobile gaming platform for review by Nevada gaming authorities in 2006. Our gaming platforms currently enable patrons to play bingo using either our wireless or our stationary player terminals. In addition, our gaming platforms currently enable patrons to play traditional casino games using our stationary player terminals if permitted by applicable laws and regulations. If our wireless gaming devices are approved by the Nevada gaming authorities and the economy revives, Nevada casino patrons will be able to play traditional casino games using our wireless player terminals. However, there can be no assurance that we will obtain such approval in the foreseeable future or at all or that an economic turnaround will occur in the foreseeable future.

We currently generate revenue by placing electronic bingo systems in bingo halls under contracts based on (a) a fixed fee per use per session; (b) a fixed weekly fee per terminal; or (c) a percentage of the revenue generated by each terminal. Our revenue is affected by player acceptance of electronic bingo as an addition or an alternative to paper bingo in our existing client establishments, our ability to at least maintain our market share and potentially expand operations into new markets. Our stationary bingo player terminals generate greater revenue per player terminal than our wireless bingo player terminals, but also require a greater initial capital investment. As our customer base changes from period to period through the addition of new customers or the occasional loss of existing customers, we experience an increase in sales revenue due to the addition of customers and a decrease in sales revenue due to the loss of customers. Our sales revenue is also affected from period to period as a result of changes in operations at our existing customer locations that result from numerous factors over which we have little or no control.

We typically install our electronic bingo systems at no charge to our customers and we capitalize all direct costs. We record depreciation of bingo equipment over a five-year estimated useful life using the straight-line method of depreciation.

We anticipate that at some point in time, we may begin selling our gaming platforms for use in conducting traditional casino games, instead of entering into lease contracts as we do now. At that time, our revenue may include product revenue from sales of equipment, in addition to our leasing revenue. At such time, our product revenue will be influenced by the then current price for our products and our unit-volume sales.

We envision that if we do develop significant product revenue sales, we will also see some recurring revenue component for both software upgrades and maintenance of the software components of our sold products.

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Our expenses currently include:

(a) cost of revenue, depreciation of bingo terminals and other capitalized equipment under lease to customers, maintenance, repair and refurbishment of equipment in the field and related support of the equipment, and cost of shipping. Installation costs and initial shipment expenses associated with new customer lease contracts are expensed as cost of revenue in the period in which the equipment is deployed. Expenses related to maintenance, repair and refurbishment of our existing equipment that has been deployed at customer locations are expensed as cost of revenue in the period in which the maintenance, repair or refurbishment is performed. These expenses are incurred to, among other things, maintain our existing equipment in working order, provide our customers with updated equipment, fix software bugs, if any, provide new functionality and minimize the number of different installation configurations that we must support. We are not obligated to perform maintenance, repair or refurbishment under the terms of our rental agreements with our customers, but we do so in order to improve the quality and reliability of our products;
 
(b) general and administrative expenses, including the costs of activities associated with the management of our company and related support, which includes all payroll and benefits other than payroll in connection with research and development activities, travel costs, professional fees, facility lease expenses and bad debt expense reserves;
 
 (c) sales and marketing expenses, consisting primarily of commissions paid to distributors for promoting and supporting our products and related marketing costs;
 
(d) costs of research and development activities geared to the further development of our gaming products including labor costs and costs of hardware and software testing, prototyping and development tools; and


(e) cost of maintaining, upgrading and expanding our manufacturing infrastructure including electronic assembly lines and web printing presses

We envision that the development of our product revenue may require us to record cost of products sold (rather than leased) revenue that include materials, labor, and direct and indirect manufacturing costs and associated warranty costs.

Millennium, our wholly owned subsidiary, distributes our bingo products in selected territories in the United States. All of our other operations, including the operation and maintenance of our bingo products and the exclusive distribution of our bingo products in Nevada, Texas and Washington, are conducted by FortuNet. Prior to November 2003, Yuri Itkis held approximately 72% of the voting control over Millennium. In November 2003 Millennium purchased its outstanding shares held by stockholders other than Yuri Itkis. In January 2004, we became the 100% owner of Millennium through Yuri Itkis’ contribution to us of the remaining outstanding shares. This enabled us to consolidate our worldwide distribution rights and enabled significant expense reduction in our overall distribution and operational costs.

In 2008, we incurred $623,250 in legal and professional fees as compared to $406,489 in 2007; the increase in legal and professional fees was primarily the result of an increase of expenses related to the litigations against defendants Planet Bingo, LLC, Melange Computer Services, Inc., and Gametech International, Inc.

Application of Critical Accounting Policies and Estimates

Our consolidated financial statements have been prepared in accordance with United States generally accepted accounting principles. The preparation of these financial statements requires us to make estimates and assumptions that affect the reported amounts of assets and liabilities and the disclosure of contingent assets and liabilities at the reporting date and reported amounts of revenue and expenses during the reporting period. On an ongoing basis, we evaluate our estimates and judgments, including those related to revenue recognition, bad debts, bingo unit depreciation and litigation. We base our estimates and judgments on historical experience and on various other factors that are reasonable under the circumstances, the results of which form the basis for making judgments about the carrying values of assets and liabilities that are not readily apparent from other sources. Actual results may differ from these estimates under different assumptions or conditions.

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We believe the following critical accounting policies affect our more significant judgments and estimates used in the preparation of our consolidated financial statements.

Revenue Recognition

Revenue is currently recognized for bingo terminals placed in bingo halls under lease contracts based on (a) a fixed weekly fee per terminal available for bingo (even though our contracts are generally on a month to month basis); (b) a fixed fee per usage per bingo session; or (c) a percentage of the revenue generated by each terminal for bingo sessions played. We do not enter into any financing leases or sales type contracts with our customers. Our platform provides reports of daily usage for billing and reporting purposes for the latter two types of contracts. We bill our customers on a weekly and monthly basis for these revenues and recognize the revenue for the period the units are used or prorate for weekly fees. Existing revenue recognition is a key component of our results of operations, and determines the timing of certain expenses, such as commissions, which are reported in the same period when related revenues are recognized. We recognize revenue in accordance with accounting principles generally accepted in the United States when all of the following factors exist: (a) evidence of an arrangement with the customer; (b) installation of our gaming platform; (c) a fixed or determinable fee; and (d) collectability is reasonably assured. We exercise judgment in assessing the credit worthiness of our customers and therefore in our determination of whether collectability is reasonably assured. Should changes in conditions cause us to determine these criteria are not met for future transactions, revenue recognized for future reporting periods could be adversely affected.

Allowance for Doubtful Accounts

We estimate the possible losses resulting from non-payment of outstanding accounts receivable. We perform ongoing evaluations of our customers and distributors for credit worthiness, economic trends, changes in our customer payment terms, and historical collection experience when evaluating the adequacy of our allowance for doubtful accounts. In determining these percentages, we review historical write-offs of our receivables, payment trends and other available information. While such estimates have been within our expectations and the provisions established, a change in financial condition of specific customers or in overall trends experienced may result in future adjustments of our estimates of recoverability of our receivables.

Depreciation

The declining balance method of depreciation is used for furniture and fixtures, machinery and equipment and vehicles with a useful life of five to seven years. This method was selected because the productive usefulness of those assets decline at a rate more rapid than straight line. Leasehold improvements are depreciated over the life of the lease. Our rental assets are depreciated over five years using the straight line method. Our printing equipment assets are depreciated over eleven years using the declining balance method. The straight line method is used because we believe this method most accurately matches the costs with the revenues over the useful life of the product. We annually assess whether there is a possible impairment of the assets and equipment and to date have concluded that no impairments exist.

Investments Securities

The auction process for ARS historically provided a liquid market for these securities. In 2007, however, this process began to deteriorate. During 2008, the Company began to reduce its investment amount of ARS in its portfolio. While its portfolio was not affected by the auction process deterioration in 2008, some of the ARS the Company holds experienced auction failures during 2008. As a result, when the Company attempted to liquidate them through auction, it was unable to do so. In the event of an auction failure, the interest rate on the security is reset according to the contractual terms in the underlying indenture. As of January 31, 2009, the Company has received all scheduled interest payments associated with these securities.

Due to the absence of observable market quotes, the Company’s investments in auction rate securities are classified within level 3 and we have valued these assets using discounted cash flow models. The Company’s investment in long-term investment securities assessment as level 3 fair value is based on the underlying investment, the present value of future principal and interest payments discounted at rates considered to reflect the uncertainty of current market conditions and the overall capital market liquidity. As of December 31, 2008, the Company’s long-term investment securities portfolio included $3.2 million par value.  Based on the fair value estimate using the
 
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discounted cash flow model, par approximates fair value.  These municipal bonds are tax exempt and the Company has received monthly interest payments.

In November 2008, the Company entered into an agreement with the broker that sold the Company $6,550,000 of its auction rate securities that gives the Company the right to sell its existing auction rate securities back to the broker at par, an non-transferable right (“Put Right Agreement”), plus accrued interest, beginning on January 1, 2009 through January 4, 2011.

The Company considers the Put Right to be a freestanding financial instrument and the Company has accounted for it separately from the ARS. The Company has elected the fair value option to account for the Put Right pursuant to SFAS No. 159, “The Fair Value Option for Financial Assets and Financial Liabilities,” and have recorded the instrument as an asset of approximately $1.1 million on our balance sheet with the short-term investment security as of December 31, 2008 with a corresponding gain recorded in other income, net.  In February 2009 the Company exercised the Agreement and converted its ARS at par value.

Simultaneously, the Company made an election under SFAS No. 115 to transfer our ARS from available-for-sale to trading securities. The transfer to trading securities reflects our intent to exercise the Put Right. Prior to entering into the agreement, our intent was to hold the ARS until the market recovered. At the time of the transfer, the unrealized loss on the ARS was immediately recognized in earnings of $1.1 million, as a component of other income, net.

We estimated the fair value of our ARS using the discounted cash flow model where we estimated the present value of future principal and interest payments discounted at rates considered to reflect the uncertainty of current market conditions and the overall capital market liquidity. The value derived through the discounted cash flow model was generally consistent with the quoted price indicated by the broker which holds our ARS at December 31, 2008.

We calculated the fair value of the Put Right based on the net present value of the difference between the par value and the fair value of the ARS on December 31, 2008.

Treasury Stock Policy

       The Company has accounted for the repurchase of its 321,268 shares using the Cost method under ARB 43 with the gross cost of the shares reacquired charged to the contra equity account “Treasury Stock.”

Income Taxes
 
In June 2006, the FASB issued FASB Interpretation No. 48, Accounting for Uncertainty in Income Taxes , or FIN No. 48, which clarifies the accounting for uncertainty in income taxes recognized in an entity’s financial statements in accordance with SFAS No. 109. FIN 48 prescribes a recognition threshold and measurement attribute to the financial statement recognition and measurement of a tax position taken or expected to be taken in a tax return. In addition, FIN 48 provides guidance on derecognition, classification, interest and penalties, accounting in interim periods, disclosure and transition. FIN 48 is effective for fiscal years beginning after December 15, 2006. We adopted FIN 48 on January 1, 2007. The adoption of FIN 48 did not have a material impact on our financial position or results of operations.  We believe it is reasonably possible that the total amount of previously unrecognized tax benefits may decrease within twelve months of the reporting date.

Software Development Cost Policy

We have capitalized certain software development costs since the achievement of the technological feasibility of our mobile gaming system. We have recorded these costs in accordance with the Statement of Financial Accounting Standards No. 86 “Accounting for the Costs of Computer Software to Be Sold, Leased, or Otherwise Marketed.” Since in the last quarter of 2008, our latest generation of mobile gaming terminals became generally available to customers at least for playing bingo games, we have stopped further capitalization of the respective software development costs and started to amortize previously accumulated capitalized software development costs of $2,106,733 utilizing the five-year straight-line amortization schedule.


37

Legal Contingencies

We are currently involved in various legal claims and legal proceedings. In management’s opinion, these matters are not expected to have a significant effect on our financial position or results of operations.

Results of Operations

The following table sets forth our results of operations as a percentage of revenue for each of the periods indicated:

Consolidated Income Statement

   
Years Ended
December 31,
 
   
2008
   
2007
 
Revenue
    100.0 %     100.0 %
Cost of revenue
    15.9 %     14.9 %
Gross profit
    84.1 %     85.1 %
Operating expenses:
               
General and administrative
    32.9 %     28.0 %
Sales and marketing
    27.5 %     29.9 %
Research and development
    6.4 %     3.2 %
Total operating expenses
    66.8 %     61.1 %
Income from operations
    17.3 %     23.0 %
Other income
    5.7 %     9.5 %
Income before income taxes
    23.0 %     33.5 %
Provision for income taxes
    5.1 %     9. %
Net income
    17.9 %     24.0 %

Years Ended December 31, 2008 and December 31, 2007

In the year ending December 31, 2008 our revenues and profits decreased while our costs increased as detailed below.

Sales revenue. Sales revenue was $16,019,207 in the year ended December 31, 2008, compared to $16,488,565 in the year ended December 31, 2007. The decrease of $469,358, or 2.8%, This decrease was due primarily to the reduction of revenue from charitable bingo halls, partially offset by the deployment of new units in the field.

For the year ended December 31, 2008, the net change in our revenue as a result of changes in our customer base was a decrease in revenue of $1,630,697 compared to the prior year, and the net change in revenue as a result of changes in operations at our existing customer locations was an increase of revenue of $1,161,339 over the same period in the prior year.

Cost of revenue. The cost of revenue was $2,549,696 or 15.9% of revenue in 2008, compared to $2,456,557 or 14.9% of revenue in 2007, an increase of $93,139, or 3.8%. The increase is the result of amortization of software development cost, partially offset by a slight reduction in repairs and upgrade cost.

General and administrative. The general and administrative expenses were $5,266,352 or 32.9% of revenue in 2007, as compared to $4,623,322 or 28.0% of revenue in 2007, an increase of $643,030 or 13.9. The increase in general and administrative expenses was attributable primarily to a substantial increase in labor costs during the year.

Sales and marketing. The sales and marketing expenses were $4,414,699, or 27.6% of revenue in 2008, as compared to $4,930,823, or 29.9% of revenue in 2007, a decrease of $516,124, or 10.5%. This decrease was primarily attributable to the reduction of commissions paid to distributors.

Research and development. The research and development expenses were $1,017,974 or 6.4% of revenue in 2008, compared to $533,149 or 3.2% of revenue in 2007, an increase of $484,825 or 90.9%. The overall increase in
 
38

research and development costs was primarily attributable to a reduction in capitalized labor costs related to the ongoing development of our Mobile Gaming Platform. In 2008, $341,000 of research and development costs was capitalized as compared to $961,575 capitalized in 2007. In addition, there were no research and development costs capitalized in the fourth quarter of 2008 that would otherwise have amounted to $102,000.

Other income and expense. Other income was $919,813, or 5.7% of revenue in 2008, as compared to $1,558,729, or 9.5% of revenue in 2007, a decrease of $638,916. The decrease in other income was attributable primarily to the reduction in the amount of interest earned on our investment funds due to the ongoing liquidation of our auction rate securities and the transfer of released funds into liquid accounts that yield lower interest rates than the ARS. Note also that in 2007, $469,586 was collected from a prior legal settlement positively affecting the 2007 “other income” category.

Provision for income taxes. An income tax provision of $812,754 with an effective tax rate of 22.0% was recorded in 2008, as compared to $1,555,895 with an effective tax rate of 29.7% recorded in 2007, a decrease of $743,141 or 47.8%. The decrease in the tax provision is primarily attributable to the decrease in the taxable income for the year ended December 31, 2008 combined with the positive effect of the reversal of the FIN 48 liability and other tax credits.

Liquidity and Capital Resources

Since inception, we have financed our operations primarily with revenue generated from the leasing of our bingo products. At December 31, 2008, our principal sources of liquidity were cash, cash equivalents and current investment securities of $26,448,214 and accounts receivable (net of allowance for doubtful accounts) of $1,509,583. During February 2009 we converted our investment securities from ARS to a liquid fund. We anticipate that our leasing revenue, which is our principal source of revenue today, will be sufficient to fund our operating expenses in the short term. Long term cash is expected to be generated from existing operations and potentially, also through selling or leasing of our products in new markets.

We expect to incur significant additional expenses in connection with the procurement of equipment and components and the manufacture of additional stationary and wireless player terminals to take advantage of business opportunities. We anticipate that these expenses will consume a substantial portion, if not all, of our recurring lease revenues. Except to the extent we become obligated under supply contracts that we enter into to procure equipment and components, our fixed payment commitments are limited to our facilities lease.

We believe that our cash flow from operations will be adequate to meet our anticipated future requirements for working capital and capital expenditures for the next 12 months and for the foreseeable future. Although no additional capital raise is currently being contemplated, we may seek, if necessary or otherwise advisable, additional financing through bank borrowings or public or private debt or equity financings. Additional financing, if needed, may not be available to us, or, if available, the financing may not be on terms favorable to us. The terms of any financing that we may obtain in the future could impose additional limitations on our operations and management structure. Our estimates of our anticipated liquidity needs may not be accurate or new business development opportunities or other unforeseen events may occur, resulting in the need to raise additional funds.
 
Summary of Combined and Consolidated Statements of Cash Flow

 
Years Ended December 31,
 
 
2008
 
2007
 
         
    Net cash provided by operating activities
  $ 3,685, 967     $ 6,543,103  
    Net cash provided by (used in) investing activities
    11,698,312       (5,522,976 )
    Net increase in cash and cash equivalents
    15,384,279       1,020,127  
    Cash and cash equivalents, beginning
    4,513,935       3,493,808  
    Cash and cash equivalents, ending
  $ 19,898,214     $ 4,513,935  
 
39

Operating Activities

For the year ended December 31, 2008, the net cash of $3,685,967 provided by our operating activities was primarily due to the net income of $2,877,545, the depreciation and amortization of $2,215,679, the issuing of common stock for certain services of $205,872 and the change in operating assets and liabilities of $1,613,129. In comparison, for the year ended December 31, 2007, the net cash of $6,543,103 provided by our operating activities was primarily due to the net income of $3,947,548, the depreciation and amortization of $1,905,730, the issuing of common stock for certain services of $164,614 and the change in operating assets and liabilities of $525,211. The overall cash increase of $15,384,279 in 2008 as compared to 2007 was primarily due to the liquidation of auction rate securities in 2008.

Investing Activities

For the year 2008, $11,698,312 of net cash was provided by investing activities, with $1,847,439 spent on other capital expenditures and $18,575,000 of marketable securities sold and $5,029,249 of marketable securities purchased during the period.

For the year 2007, $5,522,976 of net cash was used for investing activities, with $3,372,976 being used to fund the manufacture of equipment for lease to our customers and $2,150,000 was used to invest in marketable securities.

Financing Activities

For the years 2008 and 2007, no cash was provided by or used for financing activities.

Off-Balance Sheet Arrangements

As of December 31, 2008, we have no off-balance sheet arrangements as defined in Item 303(a)(4) of the Securities and Exchange Commission’s Regulation S-K.

Contractual Obligations

The following table describes our commitments to settle contractual obligations in cash as of December 31, 2008:
 
   
Payments Due By Period
 
   
Less Than
1 Year
   
1 to 3
Years
   
3 to 5
Years
   
More Than
5 Years
   
Total
 
Facilities leases
  $ 213,388     $ 716,966     $ 196,425     $     $ 1,126,779  
    $ 213,388     $ 716,966     $ 196,425     $     $ 1,126,779  

Recent Accounting Pronouncements

SFAS 141R
 
In December 2007, the FASB issued SFAS No. 141R, “Business Combinations,” which replaces FASB Statement No. 141, “Business Combinations.” SFAS No. 141R requires an acquirer to recognize the identifiable assets acquired, the liabilities assumed, any non-controlling interest in the acquiree at the acquisition date, measured at their fair values as of that date, with limited exceptions specified in the statement. SFAS No. 141R applies prospectively to business combinations for which the acquisition date is on or after the beginning of an entity’s fiscal year that begins after December 15, 2008. The Company is in the process of evaluating the impact of this standard; however, the Company does not expect the adoption of SFAS No. 141R will have a material effect on its financial condition, results of operations or cash flows.

SFAS 160

In December 2007, the FASB issued SFAS No. 160, “Non-controlling Interests in Consolidated Financial Statements,” which changes the accounting and reporting standards for the non-controlling interests in a subsidiary in consolidated financial statements.  SFAS 160 recharacterizes minority interests as non-controlling interests and
 
40

requires non-controlling interests to be classified as a component of shareholders’ equity.  SFAS 160 is effective January 1, 2009 and requires retroactive adoption of the presentation and disclosure requirements for existing minority interests.  The Company does not expect the adoption of SFAS No. 160 to have a material effect on its financial condition, results of operations or cash flows.

ITEM 7A.                   QUANTITATIVE AND QUALITATIVE DISCLOSURES ABOUT MARKET RISK
 
This Annual Report does not include information described under Item 7A of Form 10-K pursuant to the rules of the Securities and Exchange Commission that permit “smaller reporting companies” to omit such information.

ITEM 8.                      FINANCIAL STATEMENTS AND SUPPLEMENTARY DATA

CONSOLIDATED FINANCIAL STATEMENTS

   
Page
 
Report of Independent Registered Public Accounting Firm
   
42
   
Consolidated Balance Sheets as of December 31, 2008 and 2007
   
43
   
Consolidated Statements of Income for the years ended December 31, 2008 and 2007
   
  44
   
Consolidated Statements of Stockholders’ Equity for the years ended December 31, 2008 and 2007
   
45
   
Consolidated Statements of Cash Flows for the years ended December 31, 2008 and 2007
   
  46
   
Notes to Consolidated Financial Statements
   
47
   

___________________________




41

REPORT OF INDEPENDENT REGISTERED PUBLIC ACCOUNTING FIRM


The Board of Directors and Stockholders
FortuNet, Inc.
Las Vegas, Nevada

We have audited the accompanying consolidated balance sheet of FortuNet, Inc and subsidiaries as of December 31, 2008 and 2007 and the related consolidated statements of income, changes in stockholders' equity and cash flows for each of the two years in the period ended December 31, 2008. These consolidated financial statements are the responsibility of the Company's management. Our responsibility is to express an opinion on these consolidated financial statements based on our audits.

We conducted our audits in accordance with the standards of the Public Company Accounting Oversight Board (United States). Those standards require that we plan and perform the audit to obtain reasonable assurance about whether the financial statements are free of material misstatement. The company is not required to have, nor were we engaged to perform, an audit of its internal control over financial reporting. Our audit included consideration of internal control over financial reporting as a basis for designing audit procedures that are appropriate in the circumstances, but not for the purpose of expressing an opinion on the effectiveness of the Company's internal control over financial reporting. Accordingly, we express no such opinion. An audit includes examining, on a test basis, evidence supporting the amounts and disclosures in the financial statements. An audit also includes assessing the accounting principles used and significant estimates made by management, as well as evaluating the overall financial statement presentation. We believe that our audits provide a reasonable basis for our opinion.

In our opinion, the financial statements referred to above present fairly, in all material respects, the financial position of FortuNet, Inc and subsidiaries as of December 31, 2008 and 2007 and the results of its operations and their cash flows for each of the two years in the period ended December 31, 2008, in conformity with accounting principles generally accepted in the United States of America.


/s/ Schechter Dokken Kanter Andrews & Selcer Ltd.

Minneapolis, Minnesota
March  10, 2009


42

FORTUNET, INC.
CONSOLIDATED BALANCE SHEETS

   
December 31,
 
             
   
2008
   
2007
 
Assets:
           
Current assets:
           
Cash and cash equivalents
  $ 19,898,214     $ 4,513,935  
Investment securities and related Put Right Agreement (short term)
    6,550,000          
Accounts receivable, net of  allowance for doubtful accounts
    1,509,583       1,431,721  
Refundable income taxes
    160,649       156,031  
Inventories
    2,363,430       1,200,512  
Prepaid expenses
    155,617       313,414  
Deferred tax asset
    294,957       135,858  
Total current assets
    30,932,450       7,751,471  
Property and equipment, net of
               
     accumulated depreciation
    5,866,847       6,438,187  
Investment securities (long term)
    3,200,000       25,125,000  
Canadian certificate of deposit - guaranteed investment contract
    1,829,249          
Other assets, net of accumulated amortization
    2,054,619       1,819,980  
Deferred tax asset
    574,425       780,454  
Total assets
  $ 44,457,590     $ 41,915,092  
                 
                 
Liabilities and stockholders’ equity:
               
Current liabilities:
               
Accounts payable
  $ 221,557     $ 499,201  
Commissions payable
    109,049       178,060  
Accrued expenses
    233,456       349,944  
Treasury stock payable
    568,644          
Income tax liability
            102,400  
Total current liabilities
    1,132,706       1,129,605  
                 
Stockholders’ equity:
               
Common stock
               
.001 par value 150,000,000 shares authorized, 11,351,279
               
Issued and outstanding at December 31, 2007 and  11,042,011
               
shares issued and outstanding at December 31, 2008
    11,363       11,351  
Treasury stock, at cost; 321,268 shares
    (568,644 )        
Additional paid in capital
    30,086,162       29,855,678  
Retained earnings
    13,796,003       10,918,458  
Total stockholders’ equity
    43,324,884       40,785,487  
Total liabilities and
               
 stockholders’ equity
  $ 44,457,590     $ 41,915,092  

See notes to consolidated financial statements.

43

FORTUNET, INC.
CONSOLIDATED STATEMENTS OF INCOME

   
Years ended
 
   
December 31,
 
   
2008
   
2007
 
Revenue
  $ 16,019,207     $ 16,488,565  
Cost of revenue
    2,549,696       2,456,557  
Gross profit
    13,469,511       14,032,008  
Operating expenses:
               
General and administrative
    5,266,352       4,623,322  
Sales and marketing
    4,414,699       4,930,823  
Research and development
    1,017,974       533,149  
Total operating expenses
    10,699,025       10,087,294  
Income from operations
    2,770,486       3,944,714  
  
               
Interest income, net
    918,527       1,087,809  
Other income
    1,138,986       470,920  
Other expense
    (1,137,700 )        
Income before income taxes
    3,690,299       5,503,443  
Provision for income taxes
    812,754       1,555,895  
Net income
  $ 2,877,545     $ 3,947,548  
Weighted average shares – basic
    11,351,950       11,345,849  
Earnings per share – basic
  $ .25     $ .35  
Weighted average shares – diluted
    11,357,106       11,349,096  
Earnings per share – diluted
  $ .25     $ .35  

 
See notes to consolidated financial statements.

44

FORTUNET, INC.
CONSOLIDATED STATEMENTS OF STOCKHOLDERS’ EQUITY

   
Common
   
Common
   
Treasury
   
Additional
         
Total
 
   
Outstanding
   
Stock
   
Stock
   
Paid-in
   
Retained
   
Stockholders'
 
   
Shares
   
Dollars
   
Dollars
   
Capital
   
Earnings
   
Equity
 
Balance, January 1, 2007
    11,341,612     $ 11,342           $ 29,620,830     $ 6,970,910     $ 36,603,082  
Stock issued for services
    9,667       9             77,843               77,852  
Stock option cost
                          157,005               157,005  
Net income
                                  3,947,548       3,947,548  
Balance, December 31, 2007
    11,351,279     $ 11,351           $ 29,855,678     $ 10,918,458     $ 40,785,487  
Stock issued for services
    12,000       12             74,388               74,400  
Stock option cost
                          156,096               156,096  
Stock repurchase
    (321,268 )           $ (568,644 )                     (568,644 )
Net income
                                    2,877,545       2,877,545  
Balance, December 31, 2008
    11,042,011     $ 11,363     $ (568,644 )   $ 30,086,162     $ 13,796,003     $ 43,324,884  


See notes to consolidated financial statements.



45

FORTUNET, INC.
CONSOLIDATED STATEMENTS OF CASH FLOWS

   
Twelve months ended
December 31,
 
   
2008
   
2007
 
Cash flows from operating activities:
           
Net income
 
$
2,877,545
   
$
3,947,548
 
Adjustments to reconcile net income to net cash provided by operating activities:
               
Depreciation
   
2,102,342
     
1,784,027
 
Amortization
   
113,337
     
121,703
 
Stock issued for services
   
205,872
     
164,614
 
Deferred taxes
   
46,930
     
57,115
 
Change in operating assets and liabilities:
               
Accounts receivable
   
(77,862
)
   
4,878
 
Refundable income taxes
   
(4,618
)
   
133,458
 
Inventories
   
(1,162,918
)
   
355,122
 
Prepaid expenses
   
157,797
     
(156,031
)
Other assets
   
(6,915
)
   
(1,584
)
Accounts payable
   
(277,644
)
   
362,860
 
Commissions payable
   
(69,011
)
   
118,750
 
Accrued expenses
   
(116,488
)
   
(116,549
)
Income tax liability
   
(102,400
)
   
(232,808
)
Net cash provided by operating activities
   
3,685,967
     
6,543,103
 
                 
Cash flows from investing activities:
               
Purchase of equipment and property
   
(1,847,439
)
   
(3,372,976
)
Sale of investment securities
   
18,575,000
     
9,950,000
 
Purchase of investment securities
   
(5,029,249
)
   
(12,100,000
)
Net cash provided by (used in) investing activities
   
11,698,312
     
(5,522,976
)
                 
                 
Net increase in cash and cash equivalents
   
15,384,279
     
1,020,127
 
                 
Cash and cash equivalents, beginning
   
4,513,935
     
3,493,808
 
Cash and cash equivalents, ending
 
$
19,898,214
   
$
4,513,935
 
                 
Supplemental disclosure of cash flow information:
               
Cash paid for income taxes
 
$
766,800
   
$
1,904,543
 
Cash paid for interest
         
$
19,459
 
Non-cash investing and financing activities:
               
Stock options capitalized as software development costs
 
$
24,624
   
$
70,243 
 
Treasury stock purchased, not yet paid
 
$
568,644
         

See notes to consolidated financial statements.


46

FORTUNET, INC.
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS

1.           Nature of business and summary of significant accounting policies:

Nature of business:

FortuNet, Inc. (FortuNet) and its wholly-owned subsidiaries, Millennium Games (Millennium), Star Bingo Holdings, LLC and Star Bingo Supply, LLC (collectively the Company); FortuNet was incorporated in 1989 in Nevada. FortuNet is engaged primarily in the business of designing, manufacturing, field maintenance and leasing electronic gaming and entertainment systems throughout North America.

The Company derives substantially all revenues from the gaming industry in the United States and Canada. Changes in laws and regulations related to gaming in each state or province can affect the Company’s revenues in any given state or province.

Basis of accounting and principles of consolidation:

     The Company has not elected to adopt the option available under Financial Accounting Standards Board No. 159, The Fair Value Option for Financial Assets and Financial Liabilities, to measure any of its eligible financial instruments or other items. Accordingly, the Company continues to measure all of its assets and liabilities on the historical cost basis of accounting except as otherwise disclosed herein.

The consolidated financial statements for years 2008 and 2007 include the accounts of FortuNet and its wholly-owned subsidiaries. All inter-company transactions have been eliminated for all periods presented.

Cash and cash equivalents:

The Company considers all highly liquid investments which have maturities of three months or less, when acquired, to be cash equivalents. The carrying amount reported in the balance sheet for cash and cash equivalents approximates its fair value. Cash and cash equivalents subject the Company to concentrations of credit risk. At December 31, 2008 and 2007, the Company had invested approximately $17.1 million and $3.0 million respectively, in cash equivalents in the form of money market funds with four major investment companies and held approximately $3.4 million and $1.5 million, respectively, in a single commercial bank.

Investment securities (see also note 3):

In accordance with Statement of Financial Accounting Standards No.115, “ Accounting for Certain Debt and Equity Securities ,” investments are classified as available-for-sale except for the portion of our Auction Rate Securities (“ARS”) that are classified as short term investments. Available-for-sale securities are carried at fair value, with the unrealized gains and losses reported in comprehensive income (loss). Realized gains and losses and declines in value judged to be other-than-temporary, if any, on available-for-sale securities are included in other income or expense. In computing realized gains and losses, the Company computes the cost of its investments on a specific identification basis.   Interest and dividends on securities classified as available-for-sale are included in interest income.

     As of December 31, 2008, certain equity securities held in short-term investments related to our ARS are classified as trading securities. Investments designated as trading securities are carried at fair value on the balance sheet, with the unrealized gains or losses recorded in other income in the period incurred.   These securities are subject to a Put Right Agreement described in Note 3 that was received in settlement from the selling broker enabling the ARS to be redeemed by such selling broker at par during a stated period, and they were so redeemed subsequent to December 31, 2008. The Put Right Agreement, issued in the fourth quarter of 2008, was recorded as a separate asset (and other income) at its estimated fair value equal to the estimated impairment adjustment to the related ARS.


In accordance with Statement of Financial Accounting Standards (“SFAS”) No. 157, “ Fair Value Measurements ,” and FASB Staff Position FAS 157-3, “ Determining the Fair Value of a Financial Asset When the
 
47

FORTUNET, INC.
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS - Continued

Market for That Asset is Not Active ” to value our financial assets and liabilities that are carried at fair value. SFAS 157 defines fair value as the price that would be received to sell an asset or paid to transfer a liability (an exit price) in an orderly transaction between market participants at the reporting date.

Due to the absence of observable market quotes, the Company’s investments in ARS are classified within level 3 and valued using a discounted cash flow model. The municipal bonds underlying the Company’s investment ARS that are classified as noncurrent are tax exempt, and the Company has been receiving monthly interest payments   when due. Based on its discounted cash flow analysis of future principal and interest payments further discounted to reflect the uncertainty of current market conditions and the overall capital market liquidity of the ARS instruments,  management has concluded that these securities are not presently impaired and that their estimated fair value is equal to par.

The funds associated with failed auctions will not be accessible until a successful auction occurs, the issuer calls or restructures the underlying security, the underlying security matures and is paid or a buyer outside the auction process emerges. The Company believes that the failed auctions experienced to date are not a result of the deterioration of the underlying credit quality of these securities, although valuation of them is subject to uncertainties that are difficult to predict, such as changes to credit ratings of the securities and/or the underlying assets supporting them, default rates applicable to the underlying assets, underlying collateral value, discount rates, counterparty risk and ongoing strength and quality of market credit and liquidity. The Company believes that any unrealized gain or loss associated with these securities will be temporary and will be recorded in accumulated other comprehensive income (loss) in its financial statements.

The credit and capital markets have continued to deteriorate in 2008. Continuation or acceleration of the current instability in these markets and/or deterioration in the ratings of the Company’s investments may affect its ability to liquidate these securities, and therefore may affect its future financial condition, cash flows and earnings.

The Company continues to monitor the market for auction rate securities and consider its impact (if any) on the fair market value of its investments. If the current market conditions continue, in which some auctions for ARS fail, or the anticipated recovery in market values does not occur, the Company may be required to record unrealized losses or impairment charges in 2009. As auctions have closed successfully, the Company has converted its investments in ARS to money market funds. The Company believes it will have the ability to hold any auction rate securities for which auctions fail until the market recovers. It does not anticipate having to sell these securities in order to operate its business.

Inventories:

Inventories, consisting primarily of parts and components to be used for assembly and installation of products to be leased or sold, are valued at the lower of cost or market, as determined by the first-in, first-out basis. Also classified as inventories are Work In Process (WIP) components for installs that are being produced for a future period. The following schedule details inventory between parts and assemblies and work in process:
 
   
2008
   
2007
 
Parts and assemblies
  $ 1,680,031     $ 1,103,612  
Work in process
    683,399       96,900  
    $ 2,363,430     $ 1,200,512  

Property and equipment:

Property and equipment are stated at cost. Depreciation is provided using the declining balance method except for rental assets for which the straight line method is used. Estimated lives used for depreciation are as follows:

48


FORTUNET, INC.
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS - Continued

Rental assets
   
5 years
Furniture and fixtures
   
5-7 years
Machinery and equipment
   
5 years
Printing equipment
   
11 years
Vehicles
   
5 years
Improvements
   
2-7 years

Software development capitalization:

The Company capitalizes internally developed software costs in accordance with SFAS No. 86, Accounting for the Costs of Computer Software to be Sold, Leased or Otherwise Marketed. Capitalization of development costs of software products begins once the technological feasibility of the product is established. Capitalization ceases when such software is ready for general release, at which time amortization of the capitalized costs begins. Starting in April 2006 through September 2008 the Mobile Gaming System internal software development costs have been capitalized as technological feasibility of the product was established in April 2006. Since the latest generation of our mobile gaming platform became generally available for distribution to at least our current bingo customers in the fourth quarter of 2008, we have stopped capitalizing the respective software development costs and started to amortize the previously accumulated capitalized software development cost on the applicable five-year amortization schedule (see note 5).

Revenue recognition:

The Company leases its products, using operating leases directly to gaming facilities and through several regional distributors. The agreements generally require lessees to pay rent for player terminals only when they are actually used based upon an automated reporting system whereby each day’s usage by customer is reported to the Company or a self-reporting system where the customer submits sales information to the Company which is used as the basis for determining revenue. The Company recognizes revenue as the devices are used in accordance with each lease agreement. Most leases are on a per-use arrangement with some lease payments being determined as a percentage of revenue that the devices generates for the lessee and some devices are leased at a flat weekly amount. The terms range from one to eight years duration with annually renewable leases; and also include month-to-month leases. . The Company recognizes revenue as the devices are used based upon the automated reporting system or self-reporting system described above. Sales taxes collected from customers are excluded from revenue, but rather are recorded as a liability payable to the appropriate taxing authority and included in accrued expenses.

Cost of revenue:

The cost of revenue includes depreciation of our capitalized leased equipment and the cost of shipping to and installation of equipment in the field as well as the cost of subsequent repairs and upgrades of installed equipment. Repairs are expensed as incurred upon the return of the malfunctioning and/or damaged equipment from the field subsequent to the re-deployment of equipment back to the field. Upgrades either for the hardware or the software components of our systems that have been deployed at customer locations are expensed in the period in which the upgrades are actually performed. Installation costs allocated with the new lease contracts are expensed in the period in which the equipment is deployed in the field.

We do not provide any product warranties to any of our customers. However, it is in our best interest to maintain our equipment in good working order. We apply our best effort to promptly repair and/or replace equipment in good working order. We apply our best effort to promptly repair and/or replace equipment returned from customers. The cost of the repairs is expensed in the period incurred. Accordingly, no liability has been established by the Company for future costs to repair our products.

Accounts receivable and allowance for doubtful accounts :

The Company’s receivables are recorded when revenue is recognized in accordance with its revenue recognition policy and represent claims against third parties that will be settled in cash. The Company estimates the possible losses resulting from non-payment of outstanding accounts receivable. The Company evaluates the
 
49

FORTUNET, INC.
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS – Continued

allowance for doubtful accounts using current year account activity, historical trend information and specific account identification. After all attempts to collect a receivable have deemed to be futile, the receivable is written off against the allowance. Balances greater then ninety days old are considered past due and are considered by management when determining the allowance for doubtful accounts. The carrying value of the Company’s receivables, net of allowance for doubtful accounts, represents their estimated net realizable value. The maximum losses that the Company could incur if a customer failed to pay would be limited to the amount due after the related allowances provided plus the net carring value of the leased equipment if not returned.

Income taxes:

The Company accounts for income taxes in accordance with SFAS No. 109, “ Accounting for Income Taxes.” SFAS No. 109 requires the recognition of deferred tax assets, net of applicable reserves and liabilities for the estimated future tax consequences attributable to differences between financial statement carrying amounts of existing assets and liabilities and their respective tax bases and operating loss and tax credit carry forwards. Deferred tax assets and liabilities are measured using enacted tax rates in effect for the year in which those temporary differences are expected to be recovered or settled. The effect of a change in tax rates on the income tax provision and deferred tax assets and liabilities is recognized in the results of operations in the period that includes the enactment date.

The Company’s income tax returns are subject to examination by the Internal Revenue Service and other tax authorities in the locations where it operates. The Company assesses potentially unfavorable outcomes of such examinations based on the criteria of FASB Interpretation No. 48, Accounting for Uncertainty in Income Taxes , or FIN No. 48, which clarifies the accounting for uncertainty in income taxes recognized in an entity’s financial statements in accordance with SFAS No. 109. FIN 48 prescribes a recognition threshold and measurement attribute to the financial statement recognition and measurement of a tax position taken or expected to be taken in a tax return.

Treasury Stock Policy :

       The Company has accounted for the repurchase of its 321,268 shares using the Cost method under ARB 43 with the gross cost of the shares reacquired charged to the contra equity account “Treasury Stock.”

Use of estimates:

The preparation of financial statements in conformity with generally accepted accounting principles requires management to make estimates and assumptions that affect certain reported amounts and disclosures. The principal estimate is the 5 year life of rental assets. While actual results could differ from those estimates, management believes that the estimates are reasonable.  
 
Earnings per share:

In accordance with the provisions of SFAS No. 128, Earnings Per Share, earnings per share is computed by dividing net income by the weighted average number of common shares outstanding during the period. The calculation excludes 44,000 and 50,000 options that are outstanding at December 31, 2008 and 2007 respectively, but are deemed to be anti-dilutive as their exercise price exceeds the average closing price used in the calculation of diluted earnings per share.
 
50

FORTUNET, INC.
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS - Continued


   
Years ended
December 31,
 
   
2008
   
2007
 
Net income
  $ 2,877,545     $ 3,947,548  
Weighted average shares – basic
    11,351,950       11,345,849  
Earnings per share – basic
  $ .25     $ .35  
Weighted average shares – diluted
    11,357,106       11,349,096  
Earnings per share – diluted
  $ .25     $ .35  


Fair value of financial instruments:

The carrying amount reflected in the balance sheets for financial assets not carried at fair value (note 3), including cash and cash equivalents, accounts receivable and all liabilities, approximate the respective fair values due to the short maturities of those instruments.

Stock-based compensation:

On January 1, 2006, the Company adopted SFAS No. 123R, “ Share-Based Payments ” (“SFAS No. 123R”). Prior to 2006 the Company had not issued any employee stock options and, therefore, had not adopted any policy for accounting for them.  Accordingly, the adoption of SFAS No. 123R was not an accounting change.

The outstanding stock options as of December 31, 2008 were all issued in 2006 and no stock options were issued in 2008. The fair value of the Company’s employee stock options was estimated at the date of grant using a Black-Scholes option-pricing model with the following weighted-average assumptions for all options granted:

     
   
Range
Average
Weighted
Expected volatility
59.67 - 78.4%
59.98%
Average
Expected dividend yield
 0.00%
0.00%
Assumptions
Expected life(term)
3.5 years
3.5 years
 
Risk-free interest rate
4.71%
4.71%

The risk-free interest rate is based upon the U.S. Treasury yield curve at the time of the grant. The expected life of options was determined by using the simplified method of Staff Accounting Bulletin 107. Expected volatility of stock was calculated using historical and implied volatilities. The company applied an estimated forfeiture rate of 22% to the options granted in 2006, and there were no options granted in 2008. This rate was calculated based upon an estimate of granted shares not expected to vest. If actual forfeitures differ from the expected rate, the Company may be required to make additional adjustments to compensation expense in future period.

Concentrations:

Financial instruments which potentially subject the Company to a concentration of credit risk are cash and cash equivalents, investment securities consisting of ARS through accounts with investment bankers, and accounts receivable. The Company maintains its cash and securities at a number of financial institutions primarily in the form of interest bearing accounts, money market funds and certificates of deposits that at times the balances exceed federally insured limits. The possible loss, if any, to be incurred in the event of a future failure of a financial institution cannot be estimated at this time.

The Company’s accounts receivable are due from gaming establishments and gaming distributors. The Company does not require collateral to extend credit to their customers but perform ongoing credit evaluations of their customers’ financial condition. One customer made up 37%, and 34% of sales revenues in 2008 and 2007,
 
51

FORTUNET, INC.
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS - Continued

respectively.  The loss of this customer, without replacing it, could have a significant impact on our revenues, earnings and cash flows.

     The United States is experiencing a recession accompanied by, among other things, reduced casino gaming and nationwide, instability in the commercial and investment banking systems and reduced credit availability, and is also engaged in war, all of which are likely to have far-reaching effects on economic activity in the country for an indeterminate period. The effects and probable duration of these conditions and related risks and uncertainties on the Company and its future operations and cash flows cannot be estimated at this time but could be significant.

Third-party assemblers:

The Company depends on one third-party assemblers for a majority of the subassemblies for the Company’s gaming systems. If these assemblers were to cease doing business with the Company, replacement assemblers would need to be located. The Company believes that a number of other assemblers could be located to manufacturer the subassemblies for the Company’s gaming systems. However, the Company may not be able to substitute, or produce new gaming systems without interruption of the production line or a cost increase.

Litigation costs:

     The Company does not accrue for future litigation costs, if any to be incurred in connection with outstanding litigation and other dispute matters but rather records such costs when the legal and other services are rendered.

Reclassification:

     Capitalized software development costs of $1,765,673 as of December 31, 2007 have been reclassified from property and equipment, net of accumulated depreciation on the current balance sheets to other assets, net of accumulated amortization to correct an error in classification.   The error correction had no effect on earnings or net income.

2.           Property and equipment:

     Property and equipment includes assets used in the daily operations of the Company and assets leased to the Company’s customers through operating leases Rental Assets include player terminals and supporting equipment necessary to operate the system. Assets not yet placed in service consist of equipment for additional revenue producing products. During 2008, the Company placed into service approximately $1,487,713 of web press printing equipment.  Property and equipment and rental assets and the related accumulated depreciation consist of the following:


   
December 31,
 
   
2008
   
2007
 
Furniture and fixtures
  $ 71,735     $ 68,099  
Machinery and equipment
    406,521       392,191  
Printing Equipment
    2,027,075       --  
Vehicles
    130,959       100,905  
Leasehold improvements
    193,119       177,226  
      2,829,409       738,421  
Accumulated depreciation
    (774,261     (517,727
      2,055,148       220,694  
Lease assets
    17,010,693       16,103,952  
Accumulated depreciation
    (13,198,994     (11,374,172
      3,811,699       4,729,780  
Assets not yet placed in service
    --       1,487,713  
    $ 5,866,847     $ 6,438,187  


52

FORTUNET, INC.
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS - Continued

3.           Investment Securities:

On January 1, 2007, we adopted the methods of fair value as described in SFAS 157 to value our financial assets carried at fair value pursuant to SFAS 115. There was not effect, however, on the 2007 financial statements of this change. SFAS 157 defines fair value as the price that would be received to sell an asset or paid to transfer a liability (an exit price) in an orderly transaction between market participants at the reporting date. SFAS 157 establishes consistency and comparability by providing a fair value hierarchy that prioritizes the inputs to valuation techniques into three broad levels, which are described below:

 
 
Level 1 inputs are quoted market prices in active markets for identical assets or liabilities (these are observable market inputs).
       
 
 
Level 2 inputs are inputs other than quoted prices included within Level 1 that are observable for the asset or liability (includes quoted market prices for similar assets or identical or similar assets in markets in which there are few transactions, prices that are not current or vary substantially).
       
 
 
Level 3 inputs are unobservable inputs that reflect the entity’s own assumptions in pricing the asset or liability (used when little or no market data is available).
    
SFAS 157 requires the use of observable market inputs (quoted market prices) when measuring fair value and requires a Level 1 quoted price be used to measure fair value whenever possible.
  
Financial assets and liabilities included in our financial statements and measured at fair value on a recurring basis as of December 31, 2008 are classified based on the above valuation method are provided in the table below:

           
Fair Value Measurement at December 31, 2008
Description
 
Total
 
Level 1
 
Level 2
 
Level 3
 
Assets:
                               
Auction rate securities (current)
 
$
5,412,300
     
           
$
5,412,300
 
Put Right Agreement
   
1,137,700
                     
1,137,700
 
Auction rate securities (long term)
   
3,200,000
     
             
3,200,000
 
 
Total assets at fair value
 
$
9,750,000
                   
$
9,750,000
 


The following table presents the Company’s activity for level 3assets as defined in SFAS 157, which are measured at fair value on a recurring basis using significant unobservable inputs for the year ending December 31, 2008:

   
Auction Rate
 
   
Securities and
 
   
Put Right
 
   
Agreement
 
Balance at December 31, 2007
  $ -----  
Transfer to Level 3
    9,750,000  
Total gains or (losses) (realized or unrealized) included in earnings
    -----  
Purchases and settlements (net)
    -----  
Balance at December 31, 2008
  $ 9,750,000  


In November 2008, the Company entered into an agreement with the broker that sold the Company $6,550,000 of its auction rate securities that gives the Company the right to sell its existing auction rate securities back to the
 
53

FORTUNET, INC.
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS - Continued

broker at par, an non-transferable right (“Put Right Agreement”), plus accrued interest, beginning on January 1, 2009 through January 4, 2011.

The Company considers the Put Right Agreement to be a freestanding intangible asset and the Company has accounted for it separately from the ARS. The Company has recorded the instrument as an asset of approximately $1.1 million on its balance sheet and presented it together with the related short-term ARS investment security as of December 31, 2008, with a corresponding gain recorded in other income.

    In connection with the receipt of the Put Right Agreement, the Company made an election under SFAS No. 115 to reclassify the related ARS from available-for-sale to trading securities. The transfer to trading securities reflects management’s intent to exercise the Put Right Agreement. At the time of the reclassification, the estimated unrealized impairment loss of $1.1 million on the related ARS was immediately recognized in earnings, as a component of other expense.

The Companies estimated fair value derived through the discounted cash flow model was generally consistent with the quoted price indicated by the broker which holds its short-term ARS at December 31, 2008.

     Management estimated the fair value of the Put Right Agreement to be equal to the net present value of the difference between the par value and the fair value of the ARS on December 31, 2008, with no discounting since it was immediately exercisable.

The following table summarizes the original cost basis, the aggregate fair value and gross unrealized holding gains and losses at December 31, 2008 and 2007, respectively.


         
Fair
   
Unrealized Holding
 
   
Cost Basis
   
Value
   
Gains
   
(Losses)
   
Net
 
2007:
                             
Maturities greater than five years:
                                       
       Municipal Bonds (ARS)
 
$
25,125,000
   
$
25,125,000
   
$
   
$
   
$
 
2008:
                                       
Maturities less than one year
                                       
     Municipal Bonds (ARS and
                                       
     related) Put Right Agreement
 
$
6,550,000
   
$
6,550,000
   
$
1,137,700
   
$
1,137,700
   
$
6,550,000
 
Maturities greater than five years:
                                       
     Municipal Bonds (ARS)
 
$
3,200,000
   
$
3,200,000
   
$
   
$
   
$
 

The original cost basis of investment securities includes the direct costs to acquire the securities.

4.   Canadian certificate of deposit - guaranteed investment contract:

The Company holds a Canadian investment in a guaranteed investment contract with a fixed term and rate through a Canadian bank. The Company uses this Canadian bank for transactions with its Canadian customer and other activities using Canadian dollars and converts to U.S. dollars as of December 31, 2008.

5.           Other assets:
 
Other assets include the cost of the fully amortized signing bonus the Company paid in accordance with the terms of a five-year lease agreement to lease gaming devices to a customer. This signing bonus was paid to allow the lessee to prepare the location for the installation of our equipment. The signing bonus was amortized over the initial lease period of 60 months, which began in 2004, amortization expense for the year ended December 31, 2008 and
 
54

FORTUNET, INC.
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS - Continued

2007 was $8,000 and $24,000, respectively. During 2008, the Company reclassified $1,765,673 of previously accumulated capitalized software development costs from fixed assets to other assets and capitalized $341,060 in 2008 of additional software development costs. In the fourth quarter of 2008, the Company began to amortize these software development costs in accordance with SFAS No. 86 (see Note 7).

   
December 31,
 
   
2008
   
2007
 
Signing bonus
    120,000       120,000  
Accumulated amortization
    (120,000 )     (112,000 )
      --       8,000  
Software development cost
    2,106,733       1,765,673  
Accumulated amortization
    (105,337     --  
      2,001,396       1,765,673  
Other
    53,223       46,307  
    $ 2,054,619     $ 1,819,980  
 
The following schedule details the yearly amortization of capitalized software development cost for the next five years:

Year
 
Amortization
2009
 
421,347
2010
 
421,347
2011
 
421,347
2012
 
421,347
2013
 
316,008

6.           Commitments:

The Company has operating lease agreements for office space and production facilities, which expire in September 2013. The leases contain escalating rent payments clauses. The minimum rental payments for the remainder of the term of the lease are as follows:

Year 
 
Amount
 
2009
 
213,388
 
2010
 
220,109
 
2011
 
243,562
 
2012
 
           253,295
 
2013
 
          196,425
 
 
Lease expenses are recognized on a straight-line basis over the leases terms. Rental expenses on all operating leases were $190,288 and $145,764 in 2008 and 2007, respectively.

7.            Income taxes:

The income tax provisions consist of the following:
55

  FORTUNET, INC.
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS - Continued

   
2008
   
2007
 
Current:
           
Federal
  $ 611,697     $ 1,287,143  
State
    144,138       211,637  
Total current
    755,835       1,498,780  
Deferred:
               
Federal
    46,065       49,050  
State
    10,854       8,065  
Total deferred
    56,919       57,115  
    $ 812,754     $ 1,555,895  

The Company has revenues derived from Canada, but in our opinion, the Company is not obligated to pay Canadian income taxes in view of the Canada Exemption under the Canada-US Tax Convention, whereby residents of the USA with no permanent establishment situated in Canada are taxable only in the USA.

The following are the principal components of deferred tax assets occurring as a result of transactions being reported in different years for financial and tax reporting:

   
December 31,
 
   
2008
   
2007
 
Deferred tax assets:
           
Allowance for doubtful accounts
  $ 63,498     $ 12,544  
Difference in tax and financial amortization lives
    392,394       421,996  
Inventories, primarily due to capitalization for tax purposes
    92,896       28,363  
Property and equipment primarily due to differences in depreciation
    182,030       358,458  
Accrued expenses
    138,564       94,951  
    $ 869,382     $ 916,312  

Amounts recognized in the consolidated balance sheets consist of:

 
December 31,
 
 
2008
 
2007
 
Deferred tax asset:
       
Current
  $ 294,957     $ 135,858  
Long-term
    574,425       780,454  
    $ 869,382     $ 916,312  

Reconciliation of the statutory federal income tax rate to the Company’s effective tax rate is as follows:

   
  Years ended
December 31,
   
  2008
   
  2007
 
Federal statutory tax rate
   
34.0
%
 
34.0
%
State income taxes, net of federal income tax benefit
   
4.2
   
4.2
 
Municipal bond interest income
   
(7.7
)
 
(6.9
)
Other permanent differences
   
(1.5
)
 
(1.8
)
Federal tax credits
   
(4.6
)
     
Other
   
(2.4
)
 
.2
 
Effective tax rate
   
22.0
%
 
29.7
%
 


56

FORTUNET, INC.
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS - Continued

As a result of the adoption of FIN 48, as amended by FIN 48-1, at the beginning of fiscal 2007, we reclassified $102,000 to income tax liability. This liability for previously unrecognized tax benefits relates to state income taxes from prior years. At the end of 2008, $102,000 was a recognized tax benefit as this possible tax liability expired.

8.           Research and development:

Research and development costs are primarily the uncapitalized costs of software and hardware development and the costs of continued enhancements for the electronic gaming systems that the Company leases to customers. Research and development costs relating principally to the improvements in products generating revenues are expensed as incurred. Hardware, tools and tooling that have an alternative future use, such as for manufacturing, are capitalized. Hand tools used in research and development, as well as special purpose fixtures are expensed when incurred. Software development costs totaling $341,060 and $961,575 were capitalized in 2008 and 2007, respectively in accordance with SFAS No. 86, Accounting for the Costs of Computer Software to be Sold, Leased or Otherwise Marketed.   In accordance with SFAS No. 86, the Company determined at the beginning of the fourth quarter of 2008 that Company’s mobile gaming platform became generally available for distribution, at least to our current bingo customers, and accordingly, started to amortize the previously capitalized software development costs. The amortization amount for the year ended December 31, 2008 was $105,337.

9.           Retirement plan:

The Company sponsors a 401(k) plan in which employees may defer up to 15% of their earnings. The Company may make contributions to the 401(k) at the discretion of the board of directors. The Company has made no contributions to the plan so far.

10.           Litigation:

The Company is currently involved in various legal claims and legal proceedings. In management’s opinion, although these matters are not expected to have a significant effect on our financial position or results of operations, managements unable to estimate minimum losses, if any to be incurred and, therefore, no provision has been made.

In 2007, the Company received a one-time collection payment on a prior legal settlement in the amount of $469,586 that was included in the other income category in the consolidated statements of income.

11.           Allowance for doubtful accounts:


     
Balance at
beginning of
period
 
Additions
charged to
expenses
 
Other
 
Write-offs,
net of
collections
 
Balance at end
of period
 
Allowance for doubtful accounts, deducted from accounts receivable, for the year ended December 31:
                               
 
2007
 
 $
34,366
   
--
   
--
   
--
 
 $
34,366
 
 
2008
 
 $
34,366
   
139,600
   
--
   
--
 
 $
173,966
 
 
57

FORTUNET, INC.
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS - Continued

12.           Share-Based compensation:

On October 21, 2005, the Company’s Board of Directors adopted two equity incentive plans, the 2005 Stock Incentive Plan and the 2005 Stock Incentive Plan for Independent Directors. The 2005 Stock Incentive Plan provides for the grant of stock options, stock appreciation rights, restricted stock, phantom stock rights, bonus stock and awards for employees or independent contractors. Participation in the 2005 Stock Incentive Plan for Independent Directors is limited to those individuals whom, on the date of issue of the award, are non-employee directors, as defined in Rule 16b-3 under the Securities Act. A total of 725,000 shares of common stock have been reserved for issuance under the 2005 Stock Incentive Plan and 100,000 shares has been reserved for issuance under the 2005 Stock Incentive Plan for Independent Directors.

The exercise price for each incentive stock option granted under the 2005 Stock Incentive Plan may not be less than 85% of the fair market value of the common stock on the date of the grant. The plans will terminate ten years after the date of its adoption, unless earlier terminated by the Board of Directors. Options have been granted during 2006 of 76,000 shares and no options were granted in 2007 and 2008. During 2008 and 2007, 6,000 and 11,000 options were forfeited, respectively, leaving a balance of 44,000 share options to purchase shares of our common stock under these plans at December 31, 2008. All options granted in 2006 have a three year vesting period and a five year life. Option costs that were expensed were $131,472 and $85,853 and option cost capitalized $24,624 and $70,243 in 2008 and 2007, respectively.
 
On March 3, 2007, the Company issued 10,000 shares of restricted stock to its’ independent members of the board of directors, 2,000 of these shares were forfeited by two members who were not re-elected to the Board of Directors. On May 9, 2007, 2,667 shares were granted to a new board member, the 10,667 shares were vested at December 31, 2007. On March 13, 2008, the Company issued 12,000 shares of restricted stock to its’ independent members of the board of directors.
 
Compensation cost for value related to restricted stock issued for the year ended December 31, 2008 and 2007, totaled $74,400 and $164,614 respectively. These expenses are included in general and administrative expenses.

A summary of the Company’s incentive stock option activity and related information for the years ended December 31, 2007 and 2008 is shown in the following table:

                   
   
Weighted Average
   
Aggregate
       
   
Shares
   
Exercise Price
   
Intrinsic Value
   
Grant Date FV
 
 Outstanding January 1, 2007:
    61,000     $ 14.73     $ ---     $ 7.06  
Vested and exercisable
    -     $ -             $ -  
Non-vested
    61,000     $ 14.73     $ ---     $ 7.06  
Forfeited
    (11,000   $ 14.62             $ 6.98  
 Outstanding December 31, 2007:
    50,000     $ 14.73     $ ---     $ 7.06  
Vested and exercisable
    16,667     $ 14.73     $ ---     $ 7.06  
Non-vested
    33,333     $ 14.73     $ ---     $ 7.06  
2008 Activity:
                               
Forfeited
    (6,000 )   $ 14.62     $ ----     $ 6.98  
Outstanding December 31, 2008:
    44,000     $ 14.78     $ ----     $ 7.06  
Vested and exercisable
    29,333     $ 14.78     $ ----     $ 7.06  
Non-vested
    14,667     $ 14.78     $ ----     $ 7.06  

At December 31, 2008, option exercise prices were $14.62 for 43,000 options and, $21.56 for 1,000 options, and the weighted-average remaining contractual life was 27 months.

As of December 31, 2008, the total compensation cost related to nonvested stock-based awards granted to employees under the Company’s stock option plans but not yet recognized was $34,320.  The cost will be amortized
 
58

FORTUNET, INC.
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS - Continued

on a weighted average basis over the remaining vesting period of the stock options which was 3 months at December 31, 2008.

The aggregate intrinsic value represents the difference between the closing price of our common stock on December 31, 2008, which was $1.71, and the exercised price, multiplied by the number of stock options as of the same date. This represents the amount that would have been gained or lost by the stock option holders if they all had exercised their stock options on December 31, 2008. Since the stock price was below the exercise price on December 31, 2008 and December 31, 2007, it is anticipated that there will be no stock option exercises, and the aggregate intrinsic value is zero at each respective date. In future periods, this amount may change depending on fluctuations in our stock price.

13.           Quarterly financial information (unaudited)

Summarized unaudited quarterly financial information for the years 2008 and 2007 are noted below:
 
   
Year Ending December 31, 2008 (unaudited)
 
   
First
   
Second
   
Third
   
Fourth
 
   
Quarter
   
Quarter
   
Quarter
   
Quarter
 
Revenue
  $ 4,121,633     $ 3,974,999     $ 3,922,447     $ 4,000,128  
Gross Profit
  $ 3,440,653     $ 3,390,704     $ 3,389,102     $ 3,249,052  
Income (loss) from operations
  $ 954,423     $ 754,500     $ 662,048     $ 399,515  
Net income (loss)
  $ 943,551     $ 866,336     $ 611,580     $ 456,078  
Net income (loss) per share:
  $ .08     $ .08     $ .05     $ .04  

   
Year Ending December 31, 2007 (unaudited)
 
   
First
   
Second
   
Third
   
Fourth
 
   
Quarter
   
Quarter
   
Quarter
   
Quarter
 
Revenue
  $ 4,332,668     $ 4,163,890     $ 4,273,737     $ 3,718,270  
Gross Profit
  $ 3,785,132     $ 3,532,418     $ 3,686,346     $ 3,028,112  
Income from operations
  $ 1,032,150     $ 999,403     $ 1,287,518     $ 625,637  
Net income
  $ 1,271,522     $ 929,663     $ 1,132,920     $ 613,439  
Net income per share:
  $ .11     $ .08     $ .10     $ .06  

ITEM 9.  CHANGES IN AND DISAGREEMENTS WITH ACCOUNTANTS ON ACCOUNTING AND FINANCIAL DISCLOSURE

          None.

ITEM 9A.  CONTROLS AND PROCEDURES

Evaluation of Disclosure Controls and Procedures
 
We are required to maintain disclosure controls and procedures that are designed to provide reasonable assurance that information required to be disclosed in our reports under the Securities Exchange Act is recorded, processed, summarized and reported within the time period specified in the Securities and Exchange Commission’s rules and forms and that such information is accumulated and communicated to our management, including our Chief Executive Officer and Chief Financial Officer, as appropriate, to allow timely decisions regarding required disclosure. Although throughout the entire year 2008, the offices of the Chief Executive Officer and of the Chief Financial Officer were carried by two separate persons, as of January 5, 2009 our Chief Executive Officer temporarily carries the additional duties of acting Chief Financial Officer.

As required by Rule 13a-15(b) promulgated under the Securities Exchange Act, our management, with the participation of our Chief Executive Officer and Chief Financial Officer, evaluated the design and operating
 
59

effectiveness as of December 31, 2008 of our disclosure controls and procedures, as defined in Rule 13a-15(e) promulgated under the Securities Exchange Act. Based on this evaluation our Chief Executive Officer and Chief Financial Officer concluded that our disclosure controls and procedures were not effective during at least a portion of 2008, at the reasonable assurance level to enable the Company to record, process, summarize and report information required under the Securities and Exchange Commission’s rules in a timely fashion. Such conclusion resulted from the identification of deficiencies that were determined to be significant deficiencies. Specifically, we did not have appropriate internal controls in the following area:

 
 
Lack of separation of duties within the accounting department: At the end of 2008, we have reviewed our financial reporting and investment procedures and have determined that even though we did fill a position of Controller with a qualified person, we still need to achieve a higher level of separation of duties within the accounting department.

Notwithstanding management’s assessment that our internal control over financial reporting was ineffective during at least a portion of 2008 including the significant deficiency described above, we believe that the financial statements included in this Annual Report on Form 10-K correctly present in all material respects our financial position, results of operations and cash flows for the periods covered therein.
  Changes in Internal Controls Over Financial Reporting

There have been no changes in our internal control over financial reporting that occurred during 2008 that have materially affected, or are reasonably likely to materially affect our internal controls over financial reporting.

ITEM 9B. OTHER INFORMATION

None.

PART III
 
ITEM 10.                      DIRECTORS, EXECUTIVE OFFICERS AND CORPORATE GOVERNANCE
 
Information regarding our executive officers and directors required by this Item is incorporated by reference to the section entitled “Proposal One — Election of Directors” in the Company’s Definitive Proxy Statement in connection with the 2009 Annual Meeting of Stockholders (the “Proxy Statement”), which will be filed with the Securities and Exchange Commission within 120 days after the fiscal year ended December 31, 2008. Information required by Item 405 of Regulation S-K is incorporated by reference to the section entitled “Section 16(a) Beneficial Ownership Reporting Compliance” in the Proxy Statement. Information required by 10A-3(d) of the Exchange Act is incorporated by reference to the section entitled “Board and Corporate Governance Matters” in the Proxy Statement.

We have adopted a Code of Ethics that applies to our directors, officers and employees, including our principal executive officer, principal financial officer and principal accounting officer. Our Code of Ethics is available in print to any stockholder upon request. Requests for a copy of our Code of Ethics may be may be made by contacting us at our corporate offices. We may revise these policies from time to time. If we grant any waiver from a provision of the Code of Ethics to our Chief Executive Officer or Chief Financial Officer, we will disclose the nature of such amendment or waiver on a Current Report on Form 8-K will be filed within 4 business days of the amendment or waiver.
 
We have filed, as an exhibit to this Annual Report on Form 10-K, the certification required by Section 302 of the Sarbanes-Oxley Act of 2002 and the rules promulgated there under regarding the quality of our public disclosure.
 
ITEM 11.                      EXECUTIVE COMPENSATION
 
Information required by this Item is incorporated by reference to the section entitled “Executive Compensation” in the Proxy Statement.


60

ITEM 12.
SECURITY OWNERSHIP OF CERTAIN BENEFICIAL OWNERS AND MANAGEMENT AND RELATED STOCKHOLDER MATTERS
 
Information regarding security ownership of certain beneficial owners and management is incorporated by reference to the section entitled “Security Ownership of Certain Beneficial Owners and Management” in the Proxy Statement.


EQUITY COMPENSATION PLAN INFORMATION
 
The following table sets forth certain information regarding compensation plans and arrangements under which shares of the Company’s common stock may be issued, including compensation plans that were approved by the Company’s stockholders as well as compensation plans that were not approved by the Company’s stockholders. Information in the table is as of December 31, 2008.
 
Plan Category
     
Number of
Securities to be
Issued upon Exercise
of Outstanding
Options, Warrants
and Rights
(a)
     
Weighted-
average
Exercise Price
of Outstanding
Options, Warrants
and Rights
     
Number of
Securities Remaining
Available for
Future Issuance
under Equity
Compensation Plans
(excluding securities
reflected in
column (a))
             
  Equity compensation plans approved by stockholders(1)
 
44,000
 
$14.78
 
691,721
  Equity compensation plans not approved by stockholders
 
 
 
   Total / Weighted Ave. / Total
 
44,000
 
$14.78
 
691,721
     (1) Represents 51,000 shares of the Company’s common stock issuable upon exercise of options outstanding under the Company’s 2005 Stock Incentive Plan.
 
We have established two equity compensation plans: our 2005 Stock Incentive Plan and our 2005 Stock Incentive Plan for Independent Directors. A total of 725,000 shares of our common stock has been reserved for issuance under the 2005 Stock Incentive Plan and 100,000 shares have been reserved for issuance under the 2005 Stock Incentive Plan for Independent Directors. As of December 31, 2008, 61,112 shares of our common stock had been issued under our 2005 Stock Incentive Plan, and 28,167 shares of our common stock had been issued under our 2005 Stock Incentive Plan for Independent Directors.

ITEM 13.
CERTAIN RELATIONSHIPS AND RELATED TRANSACTIONS, AND DIRECTOR INDEPENDENCE
 
Information required by this Item is incorporated by reference to the sections entitled “Transactions with Related Persons” and “Director Independence” in the Proxy Statement.

ITEM 14.                      PRINCIPAL ACCOUNTANT FEES AND SERVICES
 
Information required by this item is incorporated by reference to the sections entitled “Audit and Non-Audit Fees” and “Audit Committee Pre-Approval of Audit and Permissible Non-Audit Services of Independent Registered Public Accounting Firm” in the Proxy Statement.

61

PART IV

ITEM 15.                      EXHIBITS AND FINANCIAL STATEMENT SCHEDULES
 
(a) The following documents are filed as part of this Annual Report on Form 10-K:

 
1.
Financial Statements
   
Report of Schechter Dokken Kanter Andrews & Selcer Ltd., Independent Registered Public Accounting Firm
   
Consolidated Balance Sheets as of December 31, 2008 and 2007
   
Consolidated Statements of Income and Comprehensive Income for the two years ended December 31, 2008
   
Consolidated Statement of Stockholder’s Equity (Deficiency) for the two years ended December 31, 2008
   
Consolidated Statements of Cash Flows for the two years ended December 31, 2008
   
Notes to Consolidated Financial Statements
     
 
2.
Financial Statement Schedules
     
   
All schedules have been omitted as they are either not required or not applicable or the required information is included in the consolidated financial statements or notes thereto.
     
 
3.
See Item 15(b)
     

(b) Exhibits:

Number 
 
Description 
       
3
.1
 
Amended and Restated Articles of Incorporation of FortuNet, Inc. (2)
3
.2
 
Amended and Restated Bylaws of FortuNet, Inc. (3)
4
.1
 
Form of Certificate Representing Common Stock, $.001 Par Value Per Share, of FortuNet, Inc. (2)
*10
.1
 
Exempt Employment Agreement between FortuNet, Inc. and Jack B. Coronel, dated as of September 9, 2002 (1)
*10
.2
 
Amendment No. 1 to Exempt Employment Agreement between FortuNet, Inc. and Jack B. Coronel, dated as of September 9, 2002 (1)
*10
.3
 
Exempt Employment Agreement between FortuNet, Inc. and William R. Jacques, Jr., dated as of January 10, 2005 (1)
*10
.4
 
FortuNet, Inc. 2005 Stock Incentive Plan (2)
*10
.5
 
FortuNet, Inc. 2005 Stock Option Plan for Independent Directors (2)
10
.6
 
Standard Industrial/ Commercial Multi-Tenant Lease between FortuNet, Inc. and FKC Highland LLC, dated as of May 15, 2005 (1)
 
62

10
.7
 
Capital Markets Consulting Agreement between FortuNet, Inc. and Spiegel Partners, LLC, dated as of July 5, 2005 (1)
10
.8
 
Equipment Lease Agreement between K&B Sales, Inc., d/b/a Goodtime Bingo, and FortuNet, Inc., dated as of January 4, 1999 (1)
*10
.9
 
Form of Stock Grant - FortuNet, Inc. 2005 Stock Incentive Plan (4)
*10
.10
 
Form of Stock Grant - FortuNet, Inc. 2005 Stock Incentive Plan for Independent Directors (4)
*10
.11
 
Letter from FortuNet, Inc. to Merle Berman dated January 20, 2006 regarding director compensation (4)
*10
.12
 
Letter from FortuNet, Inc. to Harlan W. Goodson dated January 20, 2006 regarding director compensation (4)
10
.13
 
Amendment to Capital Markets Consulting Agreement Between FortuNet, Inc. and Spiegel Partners, LLC dated as of January 30, 2006
*10
.14
 
Amendment No.3 to Exempt Employment Agreement between FortuNet, Inc. and Jack B. Coronel, dated as of April 1, 2007 (5)
*10
.15
 
Amendment No. 1 to Exempt Employment Agreement between FortuNet, Inc. and William R. Jacques, dated as of April 1, 2007 (5)
*10
.16
 
Exempt Employment Agreement between FortuNet, Inc and Kevin A. Karo, dated as of October 15, 2007 (6)
*10
.17
 
Amendment No.1 to FortuNet, Inc. Exempt Employment Agreement, by and between FortuNet, Inc. and Kevin A. Karo, dated as of December 3, 2007 (6)
21
.1
 
Subsidiaries of FortuNet, Inc. (1)
23
.1
 
Consent of Schechter Dokken Kanter Andrews & Selcer Ltd.
24
.1
 
Powers of Attorney (included on signature page hereto)
31
.1
 
Certification of Yuri Itkis, Chairman of the Board of Directors, Chief Executive Officer, and Chief Financial Officer of FortuNet, Inc. dated March 11, 2009 in accordance with Rules 13a-14(a) and 15d-14(a) of the Securities Exchange Act, as amended, as adopted pursuant to Section 302 of the Sarbanes-Oxley Act of 2002.
32
.1
 
Certification of Yuri Itkis, Chairman of the Board of Directors, Chief Executive Officer, and Chief Financial Officer of FortuNet, Inc. dated March 11, 2009 in accordance with 18 U.S.C. 1350, as adopted pursuant to Section 906 of the Sarbanes-Oxley Act of 2002.
(1)
Incorporated by reference to the Company’s Registration Statement filed on Form S-1 (File No. 333-128391) filed with the Commission on September 16, 2005.
(2)
Incorporated by reference to Amendment No.1 of the Company’s Registration Statement filed on Form S-1 (File No. 333-128391) filed with the Commission on October 27, 2005.

(3)
Incorporated by reference to Amendment No.3 of the Company’s Registration Statement filed on Form S-1 (File No. 333-128391) filed with the Commission on November 21, 2005.
(4)
Incorporated by reference to Amendment No.5 of the Company’s Registration Statement filed on Form S-1 (File No. 333-128391) filed with the Commission on January 24, 2006.
(5)
Incorporated by Reference to Form 8-K filed with the Commission on April 1, 2007.
(6)
Incorporated by Reference to Form 8-K filed with the Commission on December 6, 2007.
 
* Management contracts or compensatory plans or arrangements.


63

SIGNATURES
 
Pursuant to the requirements of Section 13 or 15(d) of the Securities Exchange Act of 1934, as amended, the registrant has duly caused this report to be signed on its behalf by the undersigned, thereunto duly authorized.
 
 
FortuNet, Inc.
     
 
By
/s/ Yuri Itkis
   
Yuri Itkis, Chief Executive Officer,
   
Chairman of the Board and Chief Financial Officer
     

Date: March 11, 2009
 
 
64

POWER OF ATTORNEY
 
KNOW ALL MEN BY THESE PRESENTS, that each person whose signature appears below constitutes and appoints Yuri Itkis, and Boris Itkis, and each of them, his true and lawful attorneys-in-fact and agents, with full power of substitution and resubstitution fro him in his name, place and stead, in any and all capacities, to sign any and all amendments to this Form 10-K Annual Report, and to file the same, with all exhibits thereto, and other documents in connection therewith with the Securities and Exchange Commission, granting onto such attorneys-in-fact and agents, and each of them, full power and authority to do and perform each and every act and thing requisite and necessary to be done in and about the premises as fully and to all intent and purposes as he might or could do in person hereby ratifying and confirming all that such attorneys-in-fact and agents, or his substitute or substitutes, may lawfully do or cause to be done by virtue hereof.
 
Pursuant to the requirements of the Securities Exchange Act of 1934, this report has been signed below by the following persons on behalf of the registrant and in the capacities and on the dates indicated.
 
         
Signature
 
Title
 
Date
/s/ Yuri Itkis
 
 
Chief Executive Officer and Chairman of the Board
 
March 11, 2009
Yuri Itkis
       
/s/ Boris Itkis
 
 
Director, Vice President of Engineering and Chief Technical Officer
 
March 11, 2009
Boris Itkis
       
/s/ Merle Berman
 
 
Director
 
March 11, 2009
Merle Berman
       
/s/ Harlan W. Goodson
 
 
Director
 
March 11, 2009
Harlan W. Goodson
       
/s/ Darrel Johnson
 
 
Director
 
March 11, 2009
Darrel Johnson
       
 
 
 
65

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