Lightspace� Corporation, OTC Bulletin Board (LGTSU and LGTS), a developer of interactive entertainment and display technology, today announces the formal release of their newest Play software, Play 2.0. Play 2.0 succeeds the successful Play 1.0 software used on the Lightspace Play surface in Family Entertainment Centers (FEC�s), Children�s Entertainment Centers (CEC�s), Resorts and Retail applications. The Lightspace Play system is an interactive gaming surface comprised of pressure sensitive tiles constructed to fit a 10 foot by 10 foot square surface, which can detect location, movement and density of players to give a realistic and true Interactive gaming experience. Play 2.0 software has an expanded game list, many activities and new Lightshows used to turn typical birthday parties into exciting dance parties. For the first time ever, Play 2.0 is available as a coin-operated system giving it the necessary capabilities to expand its reach into the arcade, mall and operator markets. Each game has been updated with additional levels, scoring, elimination and time play. Play 2.0 also gives the administrator complete control to customize their Lightspace Play system to their location. They will have the ability to set it to Free Play or Coin-op to accept coins, tokens, bills and magnetic cards. Play 2.0�s administrative section also allows the operator to select the amount for each game play, review the most popular games, test the system and set global settings. �With the addition of the coin-op functionality we are now able to enter into the larger arcade, and bowling markets where operators have thousands of systems placed throughout the world,� says Chris Cantone SVP Sales and Marketing for Lightspace. �We have proven ourselves in the FEC and CEC markets over the past two years with increasing sales and we are excited to continue to expand into other markets.� Lightspace is also continuously creating new games which can be easily added to existing systems as well as having the ability to create custom games. Play 2.0 will be featured at Bowl Expo in Las Vegas June 27-28. Formed in 2001, Lightspace transforms everyday surfaces into engaging, entertaining and interactive exercise, display, gaming and learning surfaces that are capable of responding to human touch. Lightspace provides lit interactive entertainment products to numerous industries including retail stores, family entertainment centers, health clubs, theme parks, fashion shows; nightclubs, special events and stage lighting & sound. For more information visit our website at http://www.lightspacecorp.com. Statements in this press release that are not statements of historical or current fact constitute "forward-looking statements." In addition to statements that explicitly describe these risks and uncertainties, readers are urged to consider statements that contain terms such as "believes," "belief," "expects," "expect," "intends," "intend," "anticipate," "anticipates," "plans," "plan," to be uncertain and forward-looking. The forward-looking statements contained herein are subject to risks and uncertainties that are described in the Company's registration statement filed with Securities and Exchange Commission
Lightspace (CE) (USOTC:LGTS)
Gráfica de Acción Histórica
De Nov 2024 a Dic 2024 Haga Click aquí para más Gráficas Lightspace (CE).
Lightspace (CE) (USOTC:LGTS)
Gráfica de Acción Histórica
De Dic 2023 a Dic 2024 Haga Click aquí para más Gráficas Lightspace (CE).