Lightspace Corporation Enters Coin Op Market with the Release of Lightspace(R) Play 2.0Lightspace Play Interactive Game System
11 Junio 2007 - 7:00AM
Business Wire
Lightspace� Corporation, OTC Bulletin Board (LGTSU and LGTS), a
developer of interactive entertainment and display technology,
today announces the formal release of their newest Play software,
Play 2.0. Play 2.0 succeeds the successful Play 1.0 software used
on the Lightspace Play surface in Family Entertainment Centers
(FEC�s), Children�s Entertainment Centers (CEC�s), Resorts and
Retail applications. The Lightspace Play system is an interactive
gaming surface comprised of pressure sensitive tiles constructed to
fit a 10 foot by 10 foot square surface, which can detect location,
movement and density of players to give a realistic and true
Interactive gaming experience. Play 2.0 software has an expanded
game list, many activities and new Lightshows used to turn typical
birthday parties into exciting dance parties. For the first time
ever, Play 2.0 is available as a coin-operated system giving it the
necessary capabilities to expand its reach into the arcade, mall
and operator markets. Each game has been updated with additional
levels, scoring, elimination and time play. Play 2.0 also gives the
administrator complete control to customize their Lightspace Play
system to their location. They will have the ability to set it to
Free Play or Coin-op to accept coins, tokens, bills and magnetic
cards. Play 2.0�s administrative section also allows the operator
to select the amount for each game play, review the most popular
games, test the system and set global settings. �With the addition
of the coin-op functionality we are now able to enter into the
larger arcade, and bowling markets where operators have thousands
of systems placed throughout the world,� says Chris Cantone SVP
Sales and Marketing for Lightspace. �We have proven ourselves in
the FEC and CEC markets over the past two years with increasing
sales and we are excited to continue to expand into other markets.�
Lightspace is also continuously creating new games which can be
easily added to existing systems as well as having the ability to
create custom games. Play 2.0 will be featured at Bowl Expo in Las
Vegas June 27-28. Formed in 2001, Lightspace transforms everyday
surfaces into engaging, entertaining and interactive exercise,
display, gaming and learning surfaces that are capable of
responding to human touch. Lightspace provides lit interactive
entertainment products to numerous industries including retail
stores, family entertainment centers, health clubs, theme parks,
fashion shows; nightclubs, special events and stage lighting &
sound. For more information visit our website at
http://www.lightspacecorp.com. Statements in this press release
that are not statements of historical or current fact constitute
"forward-looking statements." In addition to statements that
explicitly describe these risks and uncertainties, readers are
urged to consider statements that contain terms such as "believes,"
"belief," "expects," "expect," "intends," "intend," "anticipate,"
"anticipates," "plans," "plan," to be uncertain and
forward-looking. The forward-looking statements contained herein
are subject to risks and uncertainties that are described in the
Company's registration statement filed with Securities and Exchange
Commission
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