UNITED STATES

SECURITIES AND EXCHANGE COMMISSION

Washington, DC 20549

 

 

FORM 6-K

 

 

REPORT OF FOREIGN PRIVATE ISSUER

PURSUANT TO RULE 13a-16 OR 15d-16

UNDER THE SECURITIES EXCHANGE ACT OF 1934

For the month of June 2015

Commission File Number: 001-35645

 

 

China Mobile Games and Entertainment

Group Limited

 

 

Block A, 15/F Huajian Building

233 Tianfu Road, Tianhe District

Guangzhou, People’s Republic of China

(Address of principal executive offices)

 

 

Indicate by check mark whether the registrant files or will file annual reports under cover of Form 20-F or Form 40-F:

Form 20-F  x            Form 40-F  ¨

Indicate by check mark if the registrant is submitting the Form 6-K in paper as permitted by Regulation S-T Rule 101(b)(1):  ¨

Indicate by check mark if the registrant is submitting the Form 6-K in paper as permitted by Regulation S-T Rule 101(b)(7):  ¨

 

 

 


SIGNATURE

Pursuant to the requirements of the Securities Exchange Act of 1934, the registrant has duly caused this report to be signed on its behalf by the undersigned, thereunto duly authorized.

 

China Mobile Games and Entertainment Group Limited
By:

/s/ Ken Fei Fu Chang

Name: Ken Fei Fu Chang
Title: Director and Chief Financial Officer

Date: June 5, 2015


Exhibit Index

 

Exhibit No.

  

Description

Exhibit 99.1    Press Release


Exhibit 99.1

CMGE Reports First Quarter 2015 Unaudited Financial Results

HONG KONG, June 5, 2015 — China Mobile Games and Entertainment Group Limited (“We,” “CMGE” or the “Company”) (Nasdaq: CMGE), the largest publisher and a leading developer of mobile games in China, today reported its unaudited financial results for the first quarter ended March 31, 2015.

First Quarter 2015 Financial Highlights

 

    Revenues were RMB441.8 million (US$71.3 million1), compared with RMB214.7 million in the first quarter of 2014 and RMB417.8 million in the fourth quarter of 2014, and exceeded guidance for the quarter of RMB435.0 million by approximately 1.6%. Revenues were 105.8% higher year-over-year and 5.7% higher quarter-over-quarter.

 

    Net income attributable to China Mobile Games and Entertainment Group Limited’s ordinary shareholders (“net income attributable to CMGE”) was RMB63.4 million (US$10.2 million), compared with RMB34.6 million in the first quarter of 2014 and RMB67.4 million in the fourth quarter of 2014.

 

    Non-GAAP2 net income attributable to CMGE was RMB85.0 million (US$13.7 million), compared with RMB37.9 million in the first quarter of 2014 and RMB87.9 million in the fourth quarter of 2014.

 

    Basic and diluted earnings per American Depositary Share3 (“ADS”) were RMB2.02 (US$0.33) and RMB1.93 (US$0.31), respectively, compared with basic and diluted earnings per ADS of RMB1.26 and RMB1.16, respectively, in the first quarter of 2014. Basic and diluted earnings per ADS were RMB2.16 and RMB2.04, respectively, in the fourth quarter of 2014.

 

    Non-GAAP basic and diluted earnings per ADS were RMB2.71 (US$0.44) and RMB2.59 (US$0.42), respectively, compared with non-GAAP basic and diluted earnings per ADS of RMB1.39 and RMB1.29, respectively, in the first quarter of 2014. Non-GAAP basic and diluted earnings per ADS were RMB2.81 and RMB2.66, respectively, in the fourth quarter of 2014.

 

 

1  This announcement contains translations of certain Renminbi (RMB) amounts into U.S. dollars (US$) at specified rates solely for the convenience of the reader. Unless otherwise noted, all translations from RMB to U.S. dollars are made at a rate of RMB6.1990 to US$1.00, the effective noon buying rate as of March 31, 2015 in The City of New York for cable transfers of RMB as set forth in H.10 weekly statistical release of the Federal Reserve Board.
2  Non-GAAP measures and related reconciliations to GAAP measures are described in the accompanying sections titled “About Non-GAAP Financial Measures” and “Reconciliation of Non-GAAP Financial Measures to Comparable GAAP Measures” at the end of this press release.
3  One ADS represents 14 Class A ordinary shares of the Company’s stock.


First Quarter Select Operating Data

 

    Total paying user accounts4 for social games were 5.9 million, compared with 3.6 million in the first quarter of 2014 and 6.3 million in the fourth quarter of 2014. Average revenue per paying user account (“ARPU”) for social games was RMB54.6, compared with RMB39.8 in the first quarter of 2014 and RMB47.0 in the fourth quarter of 2014.

 

    Total paying user accounts5 for single-player games (excluding single-player game bundles) were 10.9 million, compared with 3.5 million in the first quarter of 2014 and 7.2 million in the fourth quarter of 2014. ARPU for single-player games (excluding single-player game bundles) was RMB10.4, compared with RMB13.6 in the first quarter of 2014 and RMB12.8 in the fourth quarter of 2014.

 

    Total subscriptions6 for single-player game bundles were 0.5 million in the first quarter of 2015, compared with 1.1 million in the first quarter of 2014 and 0.6 million in the fourth quarter of 2014. Average revenue per subscription for single-player game bundles was RMB4.7, compared with RMB3.6 in the first quarter of 2014 and RMB4.7 in the fourth quarter of 2014.

 

    Average monthly active users (“MAUs”)7 for the first quarter of 2015 were 106.5 million, compared with 18.2 million in the first quarter of 2014 and 71.5 million in the fourth quarter of 2014. Average daily active users (“DAUs”)8 for the first quarter of 2015 were 8.9 million, compared with 3.2 million in the first quarter of 2014 and 6.9 million in the fourth quarter of 2014.

Mr. Ken Jian Xiao, Chief Executive Officer of CMGE, said “Heading into 2015, we are facing challenges, particularly, we are seeing increased competition in both publishing and self-developed game businesses. Despite these headwinds, I am pleased to see that our revenue growth remains steady with quarter-over-quarter growth at 5.7%.”

The Company’s social games have continued to perform solidly in the first quarter of 2015, including San Guo Wei Li Jia Qiang Ban LOGO , Super Hero LOGO and Crisis Action LOGO . Another unique 3D dance-themed game, Charming Dancer  LOGO , began its closed beta testing on January 21, 2015. In early February, the company published Uncharted Waters V LOGO in cooperation with Tecmo Koei. Uncharted Waters V LOGO became one of the few successful Japanese mobile games published in China in the first quarter of 2015.”

 

 

4  Total paying users for social games represent the number of users (as measured by user accounts) that have purchased in-game items for the relevant period, adjusted to eliminate double-counting of the same user accounts.
5  Total paying users for single-player games represents (i) the number of user accounts that have purchased in-game items for the relevant period, adjusted to eliminate double-counting of the same user account, and (ii) the total number of games purchased through application stores.
6  Total subscriptions represent the total number of monthly subscriptions to our game bundles offered through mobile network operators. A user who pays two subscription fees during one month to subscribe to different game bundles would be counted as two subscriptions.
7  MAUs represent the total number of user accounts that have logged-in to or played a game during a particular month, adjusted to eliminate double-counting of the same user account. Average MAUs for a particular period is the average of the MAUs during that period.
8  DAUs represent the total number of user accounts that have logged-in to or played a game during a particular day, adjusted to eliminate double-counting of the same user account. Average DAUs for a particular period is the average of the DAUs during that period.


During the first quarter of 2015, the Company’s overseas publishing business made progress. Blood Reincarnation LOGO was published in Taiwan. Age of Tank LOGO was published in Russia and Korea and has been distributed on KAKAO Talk in Korea. In addition, the Company published Super Hero LOGO LOGO on February 10, 2015 in Thailand. The Company also published Rise of Darkness LOGO in North America on both Android and iOS on May 20, 2015. Rise of Darkness LOGO is an MMORPG mobile game published by Tencent in Mainland China, for which the Company has the rights to publish in the United States, Canada, Australia and the United Kingdom. The Company currently has a strong publishing pipeline in mainland China as well as overseas. In particular, the Company is cooperating with Disney and has obtained rights to publish the combat strategy mobile game Star Wars TM: Commander in Mainland China, Hong Kong, Macau and Taiwan.”

“In late January, the Company published Pleasant Goat and Big Big Wolf Rush  LOGO (“Pleasant Goat”), the world’s first 3D running game that Company co-developed based on the Pleasant Goat IP rights that it acquired. In its first day of launch, Pleasant Goat reached 2.85 million downloads . We began closed beta testing of New Legend of Sword and Fairy LOGO , co-developed with Softstar Technology LOGO , on April 9, 2015. In addition, the Company has a number of games in various stages of development, both self-developed and co-developed, based on IP rights that the Company has obtained. Beginning in June, the Company is planning to start closed beta testing for Si Da Ming Bu Da Dui Jue LOGO , Naruto: Shinobi Masters LOGO , One Piece: The Path of Powers LOGO , Shaolin Temple LOGO , Ze Tian Ji LOGO , The Creator LOGO , Hello Kitty LOGO and Samurai Showdown LOGO .”


First Quarter 2015 Results

Revenues

Total net revenues were RMB441.8 million (US$71.3 million) in the first quarter of 2015, an increase of 105.8% from RMB214.7 million from the same period last year and an increase of 5.7% from RMB417.8 million in the prior quarter. The sequential and year-over-year increase was mainly due to the continued success of our existing self-developed and published games, including Crisis Action LOGO , and the success of games newly launched in the first quarter of year 2015 such as Pleasant Goat. ARPU for our social games has increased by 16.2% to RMB54.6 in the first quarter of 2015 from RMB 47.0 in the fourth quarter of 2014 as our mix of poker games, which have lower ARPU, has decreased. Meanwhile, our single-player games have recognized an increase of 51.4% in paying users to 10.9 million in the first quarter of 2015 from 7.2 million in the fourth quarter of 2014 mainly due to the new users brought in by Pleasant Goat.

Cost of Revenues

Cost of revenues was RMB166.1 million (US$26.8 million) in the first quarter of 2015, an increase of 108.4% from RMB79.7 million in the first quarter of 2014 and a decrease of 3.3% from RMB171.7 million in the fourth quarter of 2014. The sequential decrease was primarily due to a higher percentage of publishing revenue out of total revenues compared to the prior quarter. The year-over-year increase was mainly due to the increases in payments made to mobile carrier channels and revenue sharing to distribution channels as our overall revenue continued to grow, as well as an increase in amortization expenses.

The Company’s overall gross margin was 62.4% during the first quarter of 2015, compared with 62.9% in the first quarter of 2014 and 58.9% in the fourth quarter of 2014. Gross margin increased quarter-over-quarter primarily as a result of a higher percentage of publishing revenue out of total revenues compared to the prior quarter. Gross margin was comparable to the same quarter last year.

Operating Expenses

Operating expenses were RMB214.6 million (US$34.6 million) in the first quarter of 2015, compared with RMB97.4 million in the first quarter of 2014 and RMB183.2 million in the fourth quarter of 2014. Operating expenses were 48.6% of revenues for the first quarter of 2015, compared with 43.8% in the prior quarter and 45.4% for the same quarter last year. The sequential and year-over-year increases in operating expenses were primarily a result of higher share-based compensation expenses for the warrants issued to external consultants as well as RMB 3.1 million for internal investigation costs incurred in relation to a short seller report.

Selling expenses were RMB106.2 million (US$17.1 million) during the first quarter of 2015, compared with RMB56.9 million in the first quarter of 2014 and RMB103.5 million in the fourth quarter of 2014. Selling expenses as a percentage of revenues was 24.0%, which is comparable to 24.8% for the fourth quarter of 2014, and decreased from 26.5% compared to the first quarter of 2014. Selling expenses as a percentage of revenues decreased year-over-year as our revenues increased significantly year-over-year. Selling expenses increased year-over-year due to an increase of revenue and an expansion of online advertising activities, including increased game promotion through web platforms, application stores and agents.


General and administrative expenses were RMB74.3 million (US$12.0 million) in the first quarter of 2015, compared with RMB23.2 million in the first quarter of 2014 and RMB40.8 million for the fourth quarter of 2014. General and administrative expenses as a percentage of revenues were 16.8% in the first quarter of 2015, compared to 10.8% in the first quarter of 2014 and 9.8% in the fourth quarter of 2014. The sequential and year-over-year increases were mainly due to an increase in share-based compensation expenses for warrants issued to external consultants in the first quarter of 2015, an increase in staff costs and internal investigation costs incurred in relation to a short seller report.

Research and development expenses were RMB34.1 million (US$5.5 million) in the first quarter of 2015, compared with RMB17.4 million in the first quarter of 2014 and RMB38.8 million in the fourth quarter of 2014. Research and development expenses as a percentage of net revenues were 7.7% in the first quarter of 2015, a decrease from 8.1% from the first quarter of 2014 and from 9.3% in the fourth quarter of 2014. The sequential and year-over-year decreases were primarily due to an increase in revenues.

Share-based compensation expenses totaled RMB18.5 million (US$3.0 million) in the first quarter of 2015, compared with RMB3.6 million in the first quarter of 2014 and RMB20.5 million in the fourth quarter of 2014. The sequential decrease was due to RMB12.7 million in share-based compensation for the performance-based share options incurred in the prior quarter as the financial target for 2014 was achieved. The year-over-year increase was mainly due to additional expenses of RMB8.7 million (US$1.4 million) incurred for warrants issued to external consultants in the first quarter of 2015 as well as share option and warrants granted to management in the first quarter of 2015.

Operating Income

As a result of the foregoing, CMGE’s operating income was RMB61.1 million (US$9.9 million) in the first quarter of 2015, compared with an operating income of RMB37.6 million in the first quarter of 2014, representing a 62.5% increase year-over-year and a decrease of 2.9% compared to operating income of RMB62.9 million in the fourth quarter of 2014.

Non-GAAP operating income, excluding (1) share-based compensation expenses and (2) internal investigation costs, was RMB82.7 million (US$13.3 million) during the first quarter of 2015, an increase of 100.7% compared with a non-GAAP operating income, excluding share-based compensation expenses, of RMB41.2 million in the first quarter of 2014, and a decrease of 0.8% compared with non-GAAP operating income, excluding share-based compensation expenses, of RMB83.4 million in the fourth quarter of 2014.

Other Income (loss)

There was no material other loss during the first quarter of 2015 and the fourth quarter of 2014. Other income for the first quarter of 2014 was RMB 2.5 million and mainly represented a rebate for our public shares offering activity from our depositary.

Income Tax

The Company had income tax expenses of RMB1.7 million (US$0.3 million) for the first quarter of 2015, compared with an income tax benefit of RMB0.1 million in the fourth quarter of 2014 and income tax expenses of RMB6.0 million for the first quarter of 2014. The year-over-year decrease was mainly because of tax concessions obtained in 2014 that were reversed in the second quarter of 2014, while tax expenses were fully recorded in the first quarter of 2014.


Net Income attributable to CMGE

Net income attributable to CMGE for the first quarter of 2015 was RMB63.4 million (US$10.2 million), compared with net income attributable to CMGE of RMB34.6 million in the first quarter of 2014 and net income attributable to CMGE of RMB67.4 million in the fourth quarter of 2014. Net income attributable to CMGE was 83.2% higher year-over-year and 5.9% lower quarter-over-quarter. Net income attributable to CMGE decreased sequentially mainly because of increase in staff costs and internal investigation costs incurred in relation to a short seller report. Net income attributable to CMGE increased year-over-year due to an increase in revenues while the expenses remained largely comparable.

Non-GAAP net income attributable to CMGE, excluding (1) share-based compensation expenses and (2) internal investigation costs, was RMB85.0 million (US$13.7 million) during the first quarter of 2015, compared with a non-GAAP net income attributable to CMGE, excluding share-based compensation expenses, of RMB37.9 million in the first quarter of 2014 and non-GAAP net income attributable to CMGE, excluding share-based compensation expenses, of RMB87.9 million in the fourth quarter of 2014.

Basic and Diluted Earnings per ADS

Basic and diluted earnings per ADS during the first quarter of 2015 were RMB2.02 (US$0.33) and RMB1.93 (US$0.31), respectively, compared with basic and diluted earnings per ADS of RMB1.26 and RMB1.16, respectively, in the first quarter of 2014, and basic and diluted earnings per ADS during the fourth quarter of 2014 of RMB2.16 and RMB2.04, respectively.

Non-GAAP basic and diluted earnings per ADS, excluding (1) share-based compensation expenses and (2) internal investigation costs, were RMB2.71 (US$0.44) and RMB2.59 (US$0.42), respectively, during the first quarter of 2015, compared with non-GAAP basic and diluted earnings per ADS, excluding share-based compensation expenses, of RMB1.39 and RMB1.29, respectively, in the first quarter of 2014 and non-GAAP basic and diluted earnings per ADS, excluding share-based compensation expenses, during the fourth quarter of 2014 of RMB2.81 and RMB2.66, respectively.

Cash and Cash Equivalents

As of March 31, 2015, the Company had cash and cash equivalents of RMB383.3 million (US$61.8 million), and short-term investments were RMB42.4 million (US$6.8 million).

Ordinary Shares

The Company had 438.6 million ordinary shares outstanding (both Class A and Class B ordinary shares, excluding the ordinary shares or the equivalent ADSs issued to Bank of New York Mellon as a reservation for the future exercise of options or warrants) as of March 31, 2015, or the equivalent of 31.3 million ADSs outstanding.


About CMGE

CMGE is the largest publisher and a leading developer of mobile games in China with integrated capabilities across the mobile game value chain. Its fully integrated capabilities include the development, licensing, publishing, distribution and operation of mobile games, primarily in China. Its social games are mainly developed for Android and iOS-based smartphones. CMGE’s extensive distribution network includes its proprietary Game Center application, handset pre-installations, application stores and web platforms and mobile network operators. The Company’s stock is traded on NASDAQ under the symbol CMGE. For more corporate and product information, please visit CMGE’s website at http://www.cmge.com.

Safe Harbor Statement

This announcement contains forward-looking statements. These statements are made under the “safe harbor” provisions of the U.S. Private Securities Litigation Reform Act of 1995. These forward-looking statements can be identified by terminology such as “will,” “expects,” “anticipates,” “future,” “intends,” “plans,” “believes,” “estimates,” “confident” and similar statements. CMGE may also make written or oral forward-looking statements in its periodic reports to the U.S. Securities and Exchange Commission, in its annual report to shareholders, in press releases and other written materials and in oral statements made by its officers, directors or employees to third parties. Statements that are not historical facts, including statements about CMGE’s beliefs and expectations, are forward-looking statements. Forward-looking statements involve inherent risks and uncertainties. A number of factors could cause actual results to differ materially from those contained in any forward-looking statement, including but not limited to the following: our growth strategies as well as our business plans; our future development, results of operations and financial condition; our ability to continue to develop new and attractive products and services; our ability to continue to develop new technologies or upgrade our existing technologies; our ability to attract and retain users and customers and further enhance our brand recognition; the expected growth of and trends in the mobile game industry in China; PRC governmental policies and regulations relating to the mobile game industry in China; competition in the mobile game industry; and general economic and business conditions in China. Further information regarding these and other risks is included in our registration statement on Form F-3, our annual report on Form 20-F and other documents filed with the Securities and Exchange Commission. CMGE does not undertake any obligation to update any forward-looking statement, except as required under applicable law. All information provided in this press release and in the attachments is as of the date of the press release, and CMGE undertakes no duty to update such information, except as required under applicable law.

About Non-GAAP Financial Measures

To supplement CMGE’s financial results presented in accordance with U.S. GAAP, the Company uses non-GAAP financial measures, which are adjusted from results based on U.S. GAAP to exclude (1) share-based compensation expenses and (2) internal investigation costs. Reconciliations of non-GAAP financial measures to U.S. GAAP financial measures are set forth in tables at the end of this earnings release, which provide more details on the non-GAAP financial measures.

Non-GAAP financial information is provided as additional information to help investors compare business trends among different reporting periods on a consistent basis and to enhance investors’ overall understanding of the historical and current financial performance of the Company’s continuing operations and prospects for the future. Non-GAAP financial information should not be considered a substitute for or superior to U.S. GAAP results. In addition, calculations of this non-GAAP financial information may be different from calculations used by other companies, and therefore comparability may be limited.

For investor and media inquiries, please contact:

China Mobile Games and Entertainment Group Limited

Tel: +852 2700 6108

E-mail: ir@cmge.com


CHINA MOBILE GAMES AND ENTERTAINMENT GROUP LIMITED

CONSOLIDATED BALANCE SHEETS

(Amounts in thousands of Renminbi (“RMB”) and U.S. Dollars (“US$”), except for number of shares)

 

     As of December 31,     As of March 31,  
     2014*     2015     2015  
     RMB     RMB     US$  
           (Unaudited)     (Unaudited)  

ASSETS

      

Current assets:

      

Cash and cash equivalents

     349,343        383,327        61,837   

Short-term investments

     42,361        42,361        6,833   

Accounts receivable

     553,157        687,802        110,954   

Prepayment and other current assets

     192,855        208,280        33,599   

Amount due from related party

     6,087        6,087        982   

Deferred tax assets

     2,880        2,938        474   
  

 

 

   

 

 

   

 

 

 

Total current assets

  1,146,683      1,330,795      214,679   
  

 

 

   

 

 

   

 

 

 

Non-current assets:

Property and equipment, net

  23,602      21,812      3,519   

Goodwill

  564,841      564,841      91,118   

Intangible assets, net

  212,560      212,121      34,219   

Prepayments

  17,400      16,000      2,581   

Equity method investments

  17,311      17,728      2,860   

Long-term investments, net

  128,888      129,047      20,817   

Deferred tax assets

  5,105      5,337      860   

Other non-current assets

  71,225      57,080      9,208   
  

 

 

   

 

 

   

 

 

 

Total non-current assets

  1,040,932      1,023,966      165,182   
  

 

 

   

 

 

   

 

 

 

TOTAL ASSETS

  2,187,615      2,354,761      379,861   
  

 

 

   

 

 

   

 

 

 

LIABILITIES AND SHAREHOLDERS’ EQUITY

Current liabilities:

Accounts payable

  189,491      235,572      38,001   

Accrued expenses and other liabilities

  90,697      133,863      21,595   

Deferred revenue

  17,824      12,039      1,942   

Income tax payable

  2,829      5,146      830   

Amounts due to related parties

  9,560      10,104      1,630   
  

 

 

   

 

 

   

 

 

 

Total current liabilities

  310,401      396,724      63,998   
  

 

 

   

 

 

   

 

 

 

Non-current liabilities:

Unrecognized tax benefits

  16,270      16,394      2,644   

Deferred tax liabilities

  4,464      3,639      587   

Other non-current liabilities

  2,000      2,000      323   
  

 

 

   

 

 

   

 

 

 

Total non-current liabilities

  22,734      22,033      3,554   
  

 

 

   

 

 

   

 

 

 

Total liabilities

  333,135      418,757      67,552   
  

 

 

   

 

 

   

 

 

 

Shareholders’ equity

Class A ordinary shares (US$0.001 par value, 750,000,000 shares authorized; 257,523,929 and 257,778,421 shares issued and outstanding as of December 31, 2014 and March 31, 2015, respectively)

  1,610      1,611      260   

Class B ordinary shares (US$0.001 par value, 250,000,000 shares authorized; 180,821,228 and 180,821,228 shares issued and outstanding as of December 31, 2014 and March 31, 2015, respectively)

  1,179      1,179      190   

Additional paid-in capital

  1,604,851      1,624,167      262,004   

Retained earnings

  251,759      315,137      50,837   

Accumulated other comprehensive loss

  (2,735   (2,264   (365
  

 

 

   

 

 

   

 

 

 

Total China Mobile Games and Entertainment Group Limited’s equity

  1,856,664      1,939,830      312,926   

Noncontrolling interests

  (2,184   (3,826   (617
  

 

 

   

 

 

   

 

 

 

Total shareholders’ equity

  1,854,480      1,936,004      312,309   
  

 

 

   

 

 

   

 

 

 

TOTAL LIABILITIES AND SHAREHOLDERS’ EQUITY

  2,187,615      2,354,761      379,861   
  

 

 

   

 

 

   

 

 

 

 

* Amounts for the year ended December 31, 2014 were derived from December 31, 2014 audited consolidated financial statements.


CHINA MOBILE GAMES AND ENTERTAINMENT GROUP LIMITED

CONDENSED CONSOLIDATED STATEMENTS OF COMPREHENSIVE INCOME

(Amounts in thousands of Renminbi (“RMB”) and U.S. Dollars (“US$”),

except for number of shares and per share data)

 

     For the Three Months Ended  
     March 31,
2014
    December 31,
2014
    March 31,
2015
    March 31,
2015
 
     RMB     RMB     RMB     US$  
     (Unaudited)     (Unaudited)     (Unaudited)     (Unaudited)  

Net Revenues

        

Games

     214,705        417,752        441,795        71,269   
  

 

 

   

 

 

   

 

 

   

 

 

 

Total net revenues

  214,705      417,752      441,795      71,269   
  

 

 

   

 

 

   

 

 

   

 

 

 

Cost of revenues

Games

  (79,652   (171,678   (166,062   (26,789
  

 

 

   

 

 

   

 

 

   

 

 

 

Total cost of revenues

  (79,652   (171,678   (166,062   (26,789
  

 

 

   

 

 

   

 

 

   

 

 

 

Gross profit

  135,053      246,074      275,733      44,480   

Operating expenses:

Selling expenses

  (56,865   (103,479   (106,242   (17,139

General and administrative expenses

  (23,160   (40,848   (74,270   (11,981

Research and development expenses

  (17,423   (38,827   (34,090   (5,499
  

 

 

   

 

 

   

 

 

   

 

 

 

Operating income

  37,605      62,920      61,131      9,861   

Interest income

  498      1,656      2,105      340   

Share of profits (losses) in equity method investments

  —        (1,294   417      67   

Other income (loss)

  2,542      (219   (219   (35
  

 

 

   

 

 

   

 

 

   

 

 

 

Income before income taxes and noncontrolling interests

  40,645      63,063      63,434      10,233   

Income tax (expense) benefit

  (5,991   148      (1,698   (274
  

 

 

   

 

 

   

 

 

   

 

 

 

Net income attributable to shareholders

  34,654      63,211      61,736      9,959   
  

 

 

   

 

 

   

 

 

   

 

 

 

Net income (loss) attributable to noncontrolling interests

  33     (4,220   (1,642   (265

Net income attributable to China Mobile Games and Entertainment Group Limited’s ordinary shareholders

  34,621      67,431      63,378      10,224   
  

 

 

   

 

 

   

 

 

   

 

 

 

Other comprehensive income (loss):

Foreign currency translation adjustment

  (390   (2,863   312      50   

Unrealized gains on available-for-sale investments

  —        475      159      26   
  

 

 

   

 

 

   

 

 

   

 

 

 

Other comprehensive income (loss)

  (390   (2,388   471      76   
  

 

 

   

 

 

   

 

 

   

 

 

 

Comprehensive income

  34,264      60,823      62,207      10,035   
  

 

 

   

 

 

   

 

 

   

 

 

 

Comprehensive income (loss) attributable to noncontrolling interests

  26      (4,221   (1,641   (265

Comprehensive income attributable to China Mobile Games and Entertainment Group Limited’s ordinary shareholders

  34,238      65,044      63,848      10,300   
  

 

 

   

 

 

   

 

 

   

 

 

 

Earnings per ADS:

Basic

  1.26      2.16      2.02      0.33   

Diluted

  1.16      2.04      1.93      0.31   

Weighted average number of ADS:

Basic

  27,474,947      31,289,118      31,310,570      31,310,570   

Diluted

  29,755,877      33,079,081      32,815,712      32,815,712   

Cash dividends declared per ADS

  —        0.87      —        —     


CHINA MOBILE GAMES AND ENTERTAINMENT GROUP LIMITED

CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS

(Amounts in thousands of Renminbi (“RMB”) and U.S. Dollars (“US$”))

 

     For the Three Months Ended  
     March 31,
2014
    December 31,
2014
    March 31,
2015
    March 31,
2015
 
     RMB     RMB     RMB     US$  
     (Unaudited)     (Unaudited)     (Unaudited)     (Unaudited)  

Net cash (used in) provided by operating activities

     (23,558     66,261        55,031        8,877   

Net cash used in investing activities

     (64,494     (101,173     (22,126     (3,569

Net cash provided by financing activities

     461,573        1,880        769        124   
  

 

 

   

 

 

   

 

 

   

 

 

 

Exchange rate effect on cash and cash equivalents

  (3   (2,859   310      50   

Net increase (decrease) in cash and cash equivalents

  373,518      (35,891   33,984      5,482   

Cash and cash equivalents, beginning of the period

  249,126      385,234      349,343      56,355   
  

 

 

   

 

 

   

 

 

   

 

 

 

Cash and cash equivalents, end of the period

  622,644      349,343      383,327      61,837   
  

 

 

   

 

 

   

 

 

   

 

 

 


Reconciliations of Non-GAAP Financial Measures to Comparable GAAP Measures

(Amounts in thousands of Renminbi (“RMB”) except for per ADS data)

 

    For the three months ended
March 31, 2014
    For the three months ended
December 31, 2014
    For the three months ended
March 31, 2015
 
    GAAP     Adjustment (a)     Non-GAAP     GAAP     Adjustment (a)     Non-GAAP     GAAP     Adjustment (b)     Non-GAAP  
    RMB     RMB     RMB     RMB     RMB     RMB     RMB     RMB     RMB  

Operating expenses

    97,448        (3,631     93,817        183,154        (20,460     162,694        214,602        (21,613     192,989   

Income from operations

    37,605        3,631        41,236        62,920        20,460        83,380        61,131        21,613        82,744   

Operating margin

    17.5       19.2     15.1       20.0     13.8       18.7

Net income

    34,654        3,631        38,285        63,211        20,460        83,671        61,736        21,613        83,349   

Net margin

    16.1       17.8     15.1       20.0     14.0       18.9

Net income attributable to CMGE

    34,238        3,631        37,869        67,431        20,460        87,891        63,378        21,613        84,991   

Net margin attributable to CMGE

    15.9       17.6     16.1       21.0     14.4       19.2

Diluted earnings per ADS(c)

    1.16          1.29        2.04          2.66        1.93          2.59   

 

 

(a) Adjustment to exclude the share-based compensation expenses of each period.
(b) Adjustment to exclude the share-based compensation expenses and internal investigation costs of each period.
(c) 1 ADS = 14 Ordinary Shares.
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